Commit Graph

21027 Commits

Author SHA1 Message Date
Shadowflame909 5a5f9c2891 Update artefact.dm (#33129)
Beep Beep more hard to get suicides are fun!
2017-11-28 20:05:30 -05:00
ShizCalev 49c92ada07 Fixes twohanded weapons showing outdated icons (#33127) 2017-11-28 20:03:28 -05:00
ShizCalev 24ca193e7e Fixes big band music crate (#33138) 2017-11-28 20:01:29 -05:00
ACCount 81fb344c75 Removes mass-spectrometers (#32965) 2017-11-28 10:19:08 -02:00
ACCount f086eab113 Removes "machine prototypes" (#33134) 2017-11-28 03:41:09 -05:00
ACCount 78f0a50e15 Removes some unused sprite files (#33121)
* Removes two unused sprite files

* Removes two more sprites
2017-11-28 03:39:46 -05:00
Cruix 069f909e17 Added bot path data huds (#32967)
* Added bot path data huds

* Bot path data hud improvements
2017-11-28 09:13:57 +01:00
Jordan Brown 37ad5a5be6 Merge pull request #33140 from Wad67/master
Check door for (welded) upon closing
2017-11-27 17:52:02 -05:00
Jordan Brown 84fa73bbd1 Merge pull request #33112 from AnturK/devilfix
Fixes devilstuff
2017-11-27 17:50:46 -05:00
Wayde 0c8ba844fc Moved check to relevant area (cleanup) 2017-11-28 06:52:53 +10:00
Wayde 159ca05e80 Check door for (welded) upon closing 2017-11-28 06:42:17 +10:00
Leo 96b8d80063 Merge pull request #33099 from jughu/Powercreep-till-the-end
Allows toolbelts to carry geiger counters
2017-11-27 12:19:28 -02:00
uraniummeltdown 16de0ac52a Stack Recipe Lists (#33081)
* ports baycode stack_recipe_list
comfy and office chairs use stack recipe lists

* removed some src. and made list_recipes() into interact()

* /datum/browser for stack menus

* revert unnecessary edit
2017-11-27 13:16:34 +01:00
ShizCalev 395c0ee6a0 Cleans up some qdel(src)'s in Initialize() 2017-11-26 20:15:12 -06:00
AnturK 58d2845743 Fixes wizard greentext (#33088) 2017-11-26 16:53:31 -06:00
ShizCalev 2abae67fd0 Cleans up goldcore defines (#33090)
* Cleans up goldcore defines

* Tweaked commentary.
2017-11-26 16:51:54 -06:00
AnturK e704f060b1 Fixes devilstuff 2017-11-26 20:32:43 +01:00
ACCount 0d2955e554 More integrated circuit fixes and code improvements (#33034)
* More integrated circuit fixes and code improvements

* Rewrites thrower component code, adds a helper for future conversion to component datums

* Fixes a mislabeled input

* minor tweaks

* Renames components list

* Changes adj check in thrower

* Fixes tools metal cost
2017-11-26 11:56:47 +01:00
jughu ad428a5679 Adds geigee counter 2017-11-26 11:44:23 +01:00
Jordan Brown 954c9dc3ba Merge pull request #33075 from AnturK/itsnotabusewhenitsassistants
Adds spawn override system
2017-11-25 17:37:28 -05:00
WJohn 891dc9f3af Lowers rack layer to 2.8 (#33069) 2017-11-25 09:19:59 -06:00
Armhulen 83be3fc4ca making prs isn't even worth it anymore (#33056) 2017-11-24 23:36:05 -05:00
Tad Hardesty 220126fd93 Deny buckling when the user is inside lockers, mechs, etc. (#33015) 2017-11-24 23:29:43 -05:00
Dorsisdwarf ae9ba7bde5 Advanced Laserpointer Feline Interaction (#32940)
* nerfs laserpointers, adds cat interaction

* typo'd

* fixes is_helpers

* look at you, coder. panting and typoing as you code through my halls

* addresses minor notes, adds iscatperson to purrbation

* Replaces ON_PURRBATION define, changes to logging in laserpointer.dm

* true

* I forgot that its TRUE not true rest the fuck in peace

* Final tweaks

* Removes Stray else
2017-11-24 18:56:11 -05:00
AnturK b3aa8ac17b Fixes bullshit (not really) 2017-11-24 22:29:50 +01:00
AnturK 271cbaee71 Adds spawn override system 2017-11-24 22:18:50 +01:00
Leo 3d28b08475 Merge pull request #32998 from ShizCalev/area-list
Revises the_station_areas list
2017-11-24 18:12:44 -02:00
Leo 23663b985b Merge pull request #32985 from YPOQ/airlockfix
Fixes AIs being unable to interact with unscrewed airlocks
2017-11-24 18:10:55 -02:00
oranges 73b25d7ef2 Refactor on_reagent_change to pass through the change type (#32805)
this is purely so the smoke circuit can reset the notification only when
reagents are actually added to it
2017-11-24 12:45:44 +01:00
Tad Hardesty 54630b7c48 Remove NODROP from water tank misters (#32995) 2017-11-24 06:05:30 -05:00
ShizCalev ed12ad417d Updates some item drops to use drop_location() (#32994)
* Updates some item drops to use drop_location()

* Little more cleanup
2017-11-24 06:04:50 -05:00
Jordan Brown b602495658 Adds a config to optionally hard reboot DD (#33006) 2017-11-24 05:53:08 -05:00
ShizCalev f912b6eae0 Fixes Lord Singuloth hungering for more than he should (#33025) 2017-11-24 05:45:47 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ACCount 4c909b5ade Replaces "console screen" stock part with glass sheets (#33018)
* Removes console screen

* Map updates

* Removes console screen part sprite
2017-11-23 18:53:18 -06:00
Kyle Spier-Swenson a1be105d87 Lowers the stress the dna console puts on the string tree 2017-11-23 09:52:12 -08:00
Emmett Gaines faaf151580 all this wrapping and it's not even christmas (#33035) 2017-11-23 10:43:59 +01:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
oranges 92632ecd76 Merge pull request #32914 from kevinz000/NTNet
[READY]NTnet refactor, assimilates exonet
2017-11-23 10:52:44 +13:00
oranges ccd4981fe5 Merge pull request #32624 from kevinz000/component_uplinks
[READY]Refactors uplinks to a component!
2017-11-23 10:16:16 +13:00
AnturK 2a89f3a70e Simple wall turret buff (#32937)
* Simple wall turret buff

* Adds mapper support
2017-11-22 13:44:27 -05:00
ShizCalev b0f24a892b Fixes bartender suit having an adjust state (#32968) 2017-11-22 13:40:11 -05:00
ShizCalev 269f32d09f Refactor area list 2017-11-22 04:37:41 -05:00
Tad Hardesty af7014efe9 Refactor chasm paths to be more sane (#32701)
In addition, makes chasm handling a component, so it could be reused for
chasm-likes which are not quite chasms.

Also fixes a couple of bugs relating to building on top of chasms
occasionally erasing the chasm.
2017-11-22 10:30:45 +01:00
kevinz000 00966e2aaa NTnet refactor, assimilates exonet 2017-11-21 20:50:45 -08:00
YPO ecb7f987b4 Fixes AIs being unable to interact with unscrewed airlocks 2017-11-21 18:39:07 -07:00
KorPhaeron 080c323ec2 Fixes blobbernaut spawning (#32954)
* Fixes blobbernaut spawning

* There is no mob yet, we can't poll for it
2017-11-21 20:06:25 -05:00
ACCount b161b18599 Integrated circuit fixes and code improvements (#32773)
* Fucking conflicts

* Small code changes

* Makes the IC printer start upgraded to offset balance concerns caused by a fixed bug
2017-11-21 10:04:09 +01:00
ShizCalev 833c670f5e Fixes computers deleting on build (#32942)
* Fixes computers deleting on build

* Removed src
2017-11-21 09:42:50 +01:00
WJohn 84f0306761 Cleans up floors.dmi a bit and adds new turf decals. (#32860)
* Updates floors and decals as well as all relevant maps.

* Fixes centcom compilation errors

* Fixes some missing floors I did not see under blast doors whoops.

* Removes a bunch of tags reeeee

* Removes redundant icon states.

* Updates almost all maps, mostly to deal with /black being changed to /dark.

* Fixes pirate ship too.

* Let's try that again fuck

* Whoops extra area error

* Proper conflict fixes.

* Actual fixes now

* Actual fixes.

* Last couple of fixes hopefully at ninja's request.
2017-11-20 21:47:33 -05:00