Shadowflame909
5a5f9c2891
Update artefact.dm ( #33129 )
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Beep Beep more hard to get suicides are fun!
2017-11-28 20:05:30 -05:00
ShizCalev
49c92ada07
Fixes twohanded weapons showing outdated icons ( #33127 )
2017-11-28 20:03:28 -05:00
ShizCalev
24ca193e7e
Fixes big band music crate ( #33138 )
2017-11-28 20:01:29 -05:00
ACCount
81fb344c75
Removes mass-spectrometers ( #32965 )
2017-11-28 10:19:08 -02:00
ACCount
f086eab113
Removes "machine prototypes" ( #33134 )
2017-11-28 03:41:09 -05:00
ACCount
78f0a50e15
Removes some unused sprite files ( #33121 )
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* Removes two unused sprite files
* Removes two more sprites
2017-11-28 03:39:46 -05:00
Cruix
069f909e17
Added bot path data huds ( #32967 )
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* Added bot path data huds
* Bot path data hud improvements
2017-11-28 09:13:57 +01:00
Jordan Brown
37ad5a5be6
Merge pull request #33140 from Wad67/master
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Check door for (welded) upon closing
2017-11-27 17:52:02 -05:00
Jordan Brown
84fa73bbd1
Merge pull request #33112 from AnturK/devilfix
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Fixes devilstuff
2017-11-27 17:50:46 -05:00
Wayde
0c8ba844fc
Moved check to relevant area (cleanup)
2017-11-28 06:52:53 +10:00
Wayde
159ca05e80
Check door for (welded) upon closing
2017-11-28 06:42:17 +10:00
Leo
96b8d80063
Merge pull request #33099 from jughu/Powercreep-till-the-end
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Allows toolbelts to carry geiger counters
2017-11-27 12:19:28 -02:00
uraniummeltdown
16de0ac52a
Stack Recipe Lists ( #33081 )
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* ports baycode stack_recipe_list
comfy and office chairs use stack recipe lists
* removed some src. and made list_recipes() into interact()
* /datum/browser for stack menus
* revert unnecessary edit
2017-11-27 13:16:34 +01:00
ShizCalev
395c0ee6a0
Cleans up some qdel(src)'s in Initialize()
2017-11-26 20:15:12 -06:00
AnturK
58d2845743
Fixes wizard greentext ( #33088 )
2017-11-26 16:53:31 -06:00
ShizCalev
2abae67fd0
Cleans up goldcore defines ( #33090 )
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* Cleans up goldcore defines
* Tweaked commentary.
2017-11-26 16:51:54 -06:00
AnturK
e704f060b1
Fixes devilstuff
2017-11-26 20:32:43 +01:00
ACCount
0d2955e554
More integrated circuit fixes and code improvements ( #33034 )
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* More integrated circuit fixes and code improvements
* Rewrites thrower component code, adds a helper for future conversion to component datums
* Fixes a mislabeled input
* minor tweaks
* Renames components list
* Changes adj check in thrower
* Fixes tools metal cost
2017-11-26 11:56:47 +01:00
jughu
ad428a5679
Adds geigee counter
2017-11-26 11:44:23 +01:00
Jordan Brown
954c9dc3ba
Merge pull request #33075 from AnturK/itsnotabusewhenitsassistants
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Adds spawn override system
2017-11-25 17:37:28 -05:00
WJohn
891dc9f3af
Lowers rack layer to 2.8 ( #33069 )
2017-11-25 09:19:59 -06:00
Armhulen
83be3fc4ca
making prs isn't even worth it anymore ( #33056 )
2017-11-24 23:36:05 -05:00
Tad Hardesty
220126fd93
Deny buckling when the user is inside lockers, mechs, etc. ( #33015 )
2017-11-24 23:29:43 -05:00
Dorsisdwarf
ae9ba7bde5
Advanced Laserpointer Feline Interaction ( #32940 )
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* nerfs laserpointers, adds cat interaction
* typo'd
* fixes is_helpers
* look at you, coder. panting and typoing as you code through my halls
* addresses minor notes, adds iscatperson to purrbation
* Replaces ON_PURRBATION define, changes to logging in laserpointer.dm
* true
* I forgot that its TRUE not true rest the fuck in peace
* Final tweaks
* Removes Stray else
2017-11-24 18:56:11 -05:00
AnturK
b3aa8ac17b
Fixes bullshit (not really)
2017-11-24 22:29:50 +01:00
AnturK
271cbaee71
Adds spawn override system
2017-11-24 22:18:50 +01:00
Leo
3d28b08475
Merge pull request #32998 from ShizCalev/area-list
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Revises the_station_areas list
2017-11-24 18:12:44 -02:00
Leo
23663b985b
Merge pull request #32985 from YPOQ/airlockfix
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Fixes AIs being unable to interact with unscrewed airlocks
2017-11-24 18:10:55 -02:00
oranges
73b25d7ef2
Refactor on_reagent_change to pass through the change type ( #32805 )
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this is purely so the smoke circuit can reset the notification only when
reagents are actually added to it
2017-11-24 12:45:44 +01:00
Tad Hardesty
54630b7c48
Remove NODROP from water tank misters ( #32995 )
2017-11-24 06:05:30 -05:00
ShizCalev
ed12ad417d
Updates some item drops to use drop_location() ( #32994 )
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* Updates some item drops to use drop_location()
* Little more cleanup
2017-11-24 06:04:50 -05:00
Jordan Brown
b602495658
Adds a config to optionally hard reboot DD ( #33006 )
2017-11-24 05:53:08 -05:00
ShizCalev
f912b6eae0
Fixes Lord Singuloth hungering for more than he should ( #33025 )
2017-11-24 05:45:47 -05:00
Emmett Gaines
7c69cdcb8a
Revert math ( #33059 )
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* Revert "all this wrapping and it's not even christmas (#33035 )"
This reverts commit faaf151580 .
* Revert "fuck me for forgetting to graph this one"
This reverts commit 45d7acea2f .
* Revert "defines math"
This reverts commit 2817a1737b .
2017-11-23 20:59:52 -05:00
ACCount
4c909b5ade
Replaces "console screen" stock part with glass sheets ( #33018 )
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* Removes console screen
* Map updates
* Removes console screen part sprite
2017-11-23 18:53:18 -06:00
Kyle Spier-Swenson
a1be105d87
Lowers the stress the dna console puts on the string tree
2017-11-23 09:52:12 -08:00
Emmett Gaines
faaf151580
all this wrapping and it's not even christmas ( #33035 )
2017-11-23 10:43:59 +01:00
ninjanomnom
2817a1737b
defines math
2017-11-22 17:36:58 -05:00
oranges
92632ecd76
Merge pull request #32914 from kevinz000/NTNet
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[READY]NTnet refactor, assimilates exonet
2017-11-23 10:52:44 +13:00
oranges
ccd4981fe5
Merge pull request #32624 from kevinz000/component_uplinks
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[READY]Refactors uplinks to a component!
2017-11-23 10:16:16 +13:00
AnturK
2a89f3a70e
Simple wall turret buff ( #32937 )
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* Simple wall turret buff
* Adds mapper support
2017-11-22 13:44:27 -05:00
ShizCalev
b0f24a892b
Fixes bartender suit having an adjust state ( #32968 )
2017-11-22 13:40:11 -05:00
ShizCalev
269f32d09f
Refactor area list
2017-11-22 04:37:41 -05:00
Tad Hardesty
af7014efe9
Refactor chasm paths to be more sane ( #32701 )
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In addition, makes chasm handling a component, so it could be reused for
chasm-likes which are not quite chasms.
Also fixes a couple of bugs relating to building on top of chasms
occasionally erasing the chasm.
2017-11-22 10:30:45 +01:00
kevinz000
00966e2aaa
NTnet refactor, assimilates exonet
2017-11-21 20:50:45 -08:00
YPO
ecb7f987b4
Fixes AIs being unable to interact with unscrewed airlocks
2017-11-21 18:39:07 -07:00
KorPhaeron
080c323ec2
Fixes blobbernaut spawning ( #32954 )
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* Fixes blobbernaut spawning
* There is no mob yet, we can't poll for it
2017-11-21 20:06:25 -05:00
ACCount
b161b18599
Integrated circuit fixes and code improvements ( #32773 )
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* Fucking conflicts
* Small code changes
* Makes the IC printer start upgraded to offset balance concerns caused by a fixed bug
2017-11-21 10:04:09 +01:00
ShizCalev
833c670f5e
Fixes computers deleting on build ( #32942 )
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* Fixes computers deleting on build
* Removed src
2017-11-21 09:42:50 +01:00
WJohn
84f0306761
Cleans up floors.dmi a bit and adds new turf decals. ( #32860 )
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* Updates floors and decals as well as all relevant maps.
* Fixes centcom compilation errors
* Fixes some missing floors I did not see under blast doors whoops.
* Removes a bunch of tags reeeee
* Removes redundant icon states.
* Updates almost all maps, mostly to deal with /black being changed to /dark.
* Fixes pirate ship too.
* Let's try that again fuck
* Whoops extra area error
* Proper conflict fixes.
* Actual fixes now
* Actual fixes.
* Last couple of fixes hopefully at ninja's request.
2017-11-20 21:47:33 -05:00