Commit Graph

1176 Commits

Author SHA1 Message Date
Tad Hardesty 6959b05ea7 Fix name on Mech LMG tech node (#33135) 2017-11-28 20:00:59 -05:00
ACCount 81fb344c75 Removes mass-spectrometers (#32965) 2017-11-28 10:19:08 -02:00
kevinz000 1148c4910e fixes emagging (#33065) 2017-11-25 16:17:11 -05:00
Jordie b09b1c3b64 A few investigate_log and message_admin fixes (#32993)
* touch ups some investigate_log and message_admins and moves hallucination vars

* indentation plz
2017-11-24 23:42:06 -05:00
oranges 69be14849b Revert "Tweaks tech-nodes"
This reverts commit 9d72773c67.
2017-11-25 01:17:01 +00:00
Unknown 9d72773c67 Tweaks tech-nodes
Changes some file orders, edits some costs, and adds requirements to some under-requed techs
2017-11-25 00:48:23 +00:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ACCount 4c909b5ade Replaces "console screen" stock part with glass sheets (#33018)
* Removes console screen

* Map updates

* Removes console screen part sprite
2017-11-23 18:53:18 -06:00
Robustin 458331f7dc Cleans up RND Menu 2017-11-22 22:13:04 -06:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
oranges 92632ecd76 Merge pull request #32914 from kevinz000/NTNet
[READY]NTnet refactor, assimilates exonet
2017-11-23 10:52:44 +13:00
Jordie f5269e9a00 Feedback fixes (#32959)
* feedback fixes

* increments science_techweb_unlock version
2017-11-22 10:48:02 -06:00
kevinz000 00966e2aaa NTnet refactor, assimilates exonet 2017-11-21 20:50:45 -08:00
Y0SH1M4S73R 5d9231aced Gives the R&D Server a description and makes its name improper (#32955)
* gives the R&D server a description

* I guess I'll make its name improper
2017-11-21 18:43:29 -06:00
kevinz000 99ac4d010d Adds investigative logging to techwebs research (#32913) 2017-11-20 17:52:52 -05:00
ShizCalev 8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
ShizCalev eb22fed8a6 Consistency 2017-11-18 14:17:38 -06:00
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
vuonojenmustaturska 39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
arsserpentarium bdfbafd54a [READY]integrated circuitry port+upgrade. (#32481)
* first

* printer, tools, prefab, assemblies, power.dm(looks like so)

* integrated circuit

* input memory epv2 exonet node

* input,manipulation,output,poweract

* fixes

* reagents fix

* time

* minor fixes

* all errors fixed

* bugfixes

* prefab, tickers, camera, led, assembling bugs,

* All except exonet node UI and led's

* cameras, led and some exonet

* 11

* 111

* lesser fixes.

* botanic shit

* icon

* nobludgeon for debugger

* gui, typos

* gui, typos

* dopil

* smaller diff, rm template and node

* mergefix

* list fix

* weakrefs

* fixes

* Clamp, crowbar, minor shit

* fukken refs

* exonet node refactor, put defines into defines.

* dme upload

* defines,helpers,exonet node, botanic

* TRUE/FALSE and minors

* datumfix

* moved init to ss

* quickfix

* cryo runtime fix

* datums quickfix

* admins

* minor fixes

* fixes

* refs,tools

* printer

* fixes

* fixes

* check interactivity redo.

* usercheck, fixes

* weakrefs

* T/F

* WEAKREF

* unfuckup

* fixes and shit

* Update assemblies.dm

* crypto

* fuck

* SS, final fixes

* looks like final fixes.

* release,crypto, ranged scnner

* defines

* Resets some files

* find/replace

* Associative addresses

* Update exonet_node.dm

* push

* there we go

* fix

* FINISH!

* WEAKREFUCK

* FixeS

* Woops

* Woops

* woops

* fix

* fixes

* loops

* fix or break?

* fix,dammit!

* fix,dammit![2]

* fix,dammit![3]

* disconnect

* fix

* input

* lag

* pin

* map

* sdegsds

* >>>lights

* fixes le map

* makes circuits actually speak

* halffix

* resets maps to tgstation master

* typeless loops in init

* Changes subsystem to not initialize new types and use initial instead.

* fix

* trying to get rid of obj list.

* get rid of .

* Better code makes better mind

* fixed

* pin fixes

* fix

* compiled tgui

* circuits config

* spelling
2017-11-14 04:05:22 -05:00
oranges ac8864b6e3 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 22:18:37 +13:00
PKPenguin321 74ab4757e4 Ensures sentienced animals know how to speak all the languages their master does (#32518)
* Ensures sentienced animals know how to speak Common

* Give all of master's languages

* Languages
2017-11-09 11:08:17 -06:00
vuonojenmustaturska b532606f2a Refactors and improvements to xenobio slime processor (#32406)
* Do not let your memes be dreams

* static lists for great justice

* Local man forgets to capitalize a word

* Slime processor no longer runtimes when processing food
2017-11-05 05:31:40 -05:00
AnturK cd1c4f9df9 Pirate Event 2017-11-04 17:33:45 +01:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
ShizCalev 5dafb8dda2 Fixes xenobio sentience giving the wrong name (#32016) 2017-10-24 00:04:01 -05:00
YPOQ 67f87bbe43 Removes golem rune code (#31990) 2017-10-23 01:09:40 -04:00
kevinz000 64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
Emmett Gaines 9d17e9c102 Fixes camera mobs becoming contaminated and other tweaks (#31731) 2017-10-14 19:39:51 -03:00
Jordan Brown 963fc6b4ae Merge branch 'master' into patch/thethe 2017-10-13 10:23:55 -04:00
Emmett Gaines 456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
Tad Hardesty c1794bb402 Fix many instances of "the the"
All uses of "the [src]" have been fixed, as well as other bad string
interpolation directly adjacent to such uses.

In addition to its message, the circumstances under which the tracking
implant locator fails have been updated to use the correct define,
malfunctioning on CentCom rather than on the station.
2017-10-11 21:55:44 -07:00
Robustin 62fe4eb93d Adds the Chemistry Smoke Machine (#30920)
* Smoke Machine

* Tweak

* More responsive smoke timing

* Antur Review and Admin Logs

* Cboss review

* More logging

* Removes analyze, streamlines logs

* r-e-a

* no s in reagents_list

* Cyberboss Review

* woops

* Cboss nitpicking
2017-10-10 14:12:40 -04:00
kevinz000 3d39ad3501 Allows you to choose how much to insert into protolathe/exofab/circuitprinter/dronedispenser (#31399)
* precision

* precision

* sanity checks

* itt kevinz doesn't know how cyberboss procs work

* fixes

* allows user cancellation

* im dumb

* itt: im still dumb

* fixes stuff, makes it set on init

* refactors reagentgrinder code

* more fixes, prevents melee attacks from going anyways

* ...? wtf is with usetopic

* Finally found out what's wrongw ith this thing.

* fixes a mistake
2017-10-10 21:11:22 +13:00
Jordan Brown 0603ad4db0 Merge branch 'master' into codejanitoring 2017-10-07 14:53:43 -04:00
Jordan Brown b6d349e1d4 Remove drop_item, drop_item_v, put_in_hands_or_del (#31386) 2017-10-07 13:36:33 -04:00
vuonojenmustaturska ca533a4447 Removes useless commented-out what-if code from the 1970s 2017-10-07 15:33:09 +03:00
kevinz000 fab4dd3d5c Update rdconsole.dm 2017-10-06 20:38:18 -05:00
kevinz000 b7e5f60f99 Update rdconsole.dm 2017-10-06 20:22:10 -05:00
Tad Hardesty 5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
Firecage ee3e8d2846 merge conflict fix 2017-10-05 11:22:57 +02:00
Firecage 2ae0380fef Does some code standardization/consistency 2017-10-05 11:13:47 +02:00
bawhoppen 3e4d747b77 Adds desc to things lacking them. (#31086)
* Desc change

* Update girders.dm

* Update valve.dm

* Update machine_stacking.dm

* Update shuttle_engines.dm

* Update pipe_dispenser.dm

* Update lib_items.dm
2017-10-02 09:07:10 +13:00
kevinz000 bd8d9592f1 [READY]Refactors timestops to use fields (#30858)
* kek

* fixes

* Fixes

* fixes

* throw freeze

* woops

* double woops
2017-09-29 15:46:10 +13:00
ExcessiveUseOfCobblestone 41f551776d Fixes sentience potions working through cams (#30914) 2017-09-22 13:45:56 -04:00
shizcalev 81e5154a70 Various grammar fixes 2017-09-17 01:46:41 -04:00
shizcalev 4f5658cfbb Cleaned up some decimal values. 2017-09-14 12:50:06 -04:00
Firecage a700723559 Adds cybernetic lungs(and an upgraded and actually useful variety) to the game. (#30382)
* Adds cybernetic lungs

* Added better cold thresholds to the upgraded cybernetic lungs. Heat threshold remains the same though for balance reasons.

* Adds an EMP effect to cybernetic lungs.
2017-09-10 21:31:21 +02:00
Kerbin-Fiber 91a9164062 Adds Donksoft Toy Vendor (Machine Board) to the Circuit Imprinter (#30531)
* Automatic changelog generation for PR #30416 [ci skip]

* Update AutoChangeLog-pr-30416.yml

* Update AutoChangeLog-pr-30416.yml

* Update AutoChangeLog-pr-30416.yml

* Update AutoChangeLog-pr-30416.yml

* Automatic changelog generation for PR #30416 [ci skip]

* Delete AutoChangeLog-pr-30416.yml

* Removes riot foam darts from the Donksoft Toy Vendor, however the Syndicate Donksoft Toy Vendor still has riot foam darts.

* Kek

* Changes magazine paths for he Vendors so the Station made one has no riot foam darts at all meanwhile the Syndicate one still has everything just how it is.

* Hopefully fixes this.

* Reee

* Another Fix

* Another Fix, while I'm at it

* My Changelog

* Minor Fixes

* Grammar Fix
2017-09-10 18:42:16 +10:00