Commit Graph

2856 Commits

Author SHA1 Message Date
ShizCalev 24ca193e7e Fixes big band music crate (#33138) 2017-11-28 20:01:29 -05:00
ACCount 81fb344c75 Removes mass-spectrometers (#32965) 2017-11-28 10:19:08 -02:00
WJohn 891dc9f3af Lowers rack layer to 2.8 (#33069) 2017-11-25 09:19:59 -06:00
ShizCalev ed12ad417d Updates some item drops to use drop_location() (#32994)
* Updates some item drops to use drop_location()

* Little more cleanup
2017-11-24 06:04:50 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
Emmett Gaines faaf151580 all this wrapping and it's not even christmas (#33035) 2017-11-23 10:43:59 +01:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
ShizCalev b0f24a892b Fixes bartender suit having an adjust state (#32968) 2017-11-22 13:40:11 -05:00
Jordan Brown b7a9a2a452 Merge pull request #32844 from ShizCalev/code-cleanup
Cleans up unused code
2017-11-20 11:13:56 -05:00
Tad Hardesty 54a01cf47a Refactor ladders so that they actually work (#32797) 2017-11-20 09:04:59 +01:00
ShizCalev 8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
Jordie 0b19ccda3b Merge pull request #32864 from ike709/dir
Fixes some computer dirs
2017-11-20 15:42:27 +11:00
Jordie baddcf4c8a Merge pull request #32889 from ShizCalev/turn-consistency
Makes some turning procs consistently turn clockwise
2017-11-20 15:24:52 +11:00
ShizCalev 94002ab42e Rotation proc clockwise consistency 2017-11-18 23:54:13 -05:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
ike709 dbc9cb2fb8 Fixes some computer dirs 2017-11-18 12:23:20 -06:00
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
nicbn e551941b4d Makes you turn when pulling and adds sound to rolling bed and chair (#32778)
* Makes you turn at what you are pulling and adds sound to rolling bed and chair

* ShizCalev's sound
2017-11-16 19:43:37 -05:00
Matt Smith 9ed4a79fb9 Alternative grille sprite update (#32630)
* Update grille sprite

* Add damaged grille sprite

* Add 4 varients to the damaged grille
2017-11-15 18:55:12 +13:00
vuonojenmustaturska 3f582454a8 Minor speedups to movement: First Blood Part 2 (#32702) 2017-11-14 18:59:45 -02:00
nicbn dd7470f552 Adds a timer to falsewall code (#32637)
* Adds a timer to falsewall code

* better code

* removes a parameter
2017-11-13 22:28:29 +13:00
oranges ac8864b6e3 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 22:18:37 +13:00
Leo 882603901f Items no longer need to check for tools in attackby, having the check done with the tool_behaviour variable before pre_attackby is called. (#32602) 2017-11-11 21:22:15 +01:00
ShizCalev 179e653562 Adds icons for items with randomization (#32523)
* Adds icons for items with randomization

* Glowsticks

* added ?

* more question marks

* Loc
2017-11-10 00:23:10 -05:00
Jordan Brown 45c5e63206 Makes editing movements delay configs have an effect again (#32530) 2017-11-09 11:04:48 -06:00
AnturK cd1c4f9df9 Pirate Event 2017-11-04 17:33:45 +01:00
AnturK b28dd5276d Fixes golem shells breaking spawners menu (#32342) 2017-11-03 20:37:05 -02:00
Mercenaryblue 7a2839b7fb Hotel Security spellchecked (#32313)
* spellcheck

interests

* spellcheck
2017-11-02 14:29:07 -04:00
ACCount 21b6e4fecb Reflector fixes and improvements (#32252)
* Reflector fixes and improvements

* Adds a way to view reflector direction in map editor.

* Small reflector code improvements

* fixes
2017-10-31 22:00:44 -04:00
Jordan Brown 8c8cdd7461 Merge pull request #32134 from Anonmare/patch-8
Makes rollerbeds normal-sized items
2017-10-30 16:09:22 -04:00
Jordan Brown 0b51afd858 Merge pull request #32215 from kevinz000/patch-363
fixes sinks applying baton stunforce to stutter without proper conversion between tick and mob life counting.
2017-10-30 15:37:03 -04:00
kevinz000 89b7b65efe fixes stuttering being too long 2017-10-29 00:49:27 -07:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
Jordan Brown 5dde2e3c84 Merge pull request #31864 from ninjanomnom/thermite
Makes thermite a component
2017-10-27 18:35:36 -04:00
Anonmare 07a5ef2b33 Update bed.dm 2017-10-26 22:05:33 +01:00
oranges 155e7edbd8 Merge pull request #31991 from ShizCalev/reflector-stack-fix
fixes reflectors dropping extra mats
2017-10-26 23:03:21 +13:00
ninjanomnom 52d45cf0e8 makes thermite a component 2017-10-26 01:55:37 -04:00
vuonojenmustaturska 032c86435c Removes mob.lastattacked and replaces lastattacker with a string (#31981) 2017-10-22 12:28:25 -04:00
ShizCalev ac60b1021e fixes reflectors dropping extra mats 2017-10-21 23:47:25 -04:00
KorPhaeron dcddc79e11 Allows species to be blocked from ever being roundstart, can now choose your Halloween species (#31877)
* Hardlocked species, halloween now lets you choose your spooky race

* Code standards, moving procs around
2017-10-20 11:10:54 -04:00
vuonojenmustaturska 76af1bfe69 Stops manned turrets from firing when the user unbuckles themselves from the turret (#31754)
* The clown is drunk, and the cards of death wait on him

* Update power.dm
2017-10-19 12:41:28 +02:00
Emmett Gaines 79a39a5b9e Showers clean contamination and make sound (#31773)
* fucking showers

* cleanup
2017-10-19 10:28:21 +02:00
jughu 72e56afc90 Removes crewpinpointer from wardens locker (#31711)
* Update security.dm

* Update security.dm
2017-10-19 09:02:03 +02:00
Ashe Higgs 2c773d908e Fixes being able to pick up brass chairs (#31810) 2017-10-17 16:33:03 -04:00
kevinz000 64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
Jordan Brown f6c2330340 Removes mapping error bandaid (#31710)
* Removes mapping error bandaid

* Update conversion code
2017-10-15 20:01:53 -06:00
Jordan Brown f68956c546 Merge pull request #31695 from ninjanomnom/directional-windows
Makes directional windows only block air if anchored
2017-10-15 12:32:41 -04:00
Jordan Brown 2145af9760 Merge pull request #31707 from ShizCalev/bombsuit
Restores security bombsuit & white bombsuit
2017-10-15 12:31:56 -04:00
Jordan Brown ffc1da3876 Merge pull request #31713 from vuonojenmustaturska/initializefixesoct
Fixes a bunch of runtimes involving supermatter suicides, also some initialize fixes
2017-10-15 12:30:52 -04:00
ninjanomnom eec17d02b0 super window nerf 2017-10-14 21:16:33 -04:00