Commit Graph

11181 Commits

Author SHA1 Message Date
MrDoomBringer 2741541774 fixes people trying to fix the bangammer's grammar (#38129)
* that means you, Michael-Ashfield

* fixes grammer

* blockquotes
2018-05-29 15:13:13 -07:00
Dennok 7a8ce417a0 Reflect fix (#37964)
Reflectors reflect at expected angles at long distances.
2018-05-28 00:00:04 -07:00
Armhulen 5d826f2ca4 Custom Chaplain Armor Kits (#37569)
* giant dad set

* twop underway

* initial

* initial

* no special armors :((((

* bye twop

* no more special armors

* f

* more removals

* fixes

* normieizing the armors pt1

* ok, finally

* I'M DONE I DID IT

* removals

* this will not compile but next commit in two commits it will

* this will not compile but next commit it will

* it compiles 20 dollars says it compiles

* i am so sorry

* fixes everything, >:(

* *coughs up hairball*

* cobby's suggestion

* pbool'f fhttrfgvba

* OOOOOOOOH YEAAAAAAAH BABY

* quieter

* AH OKAY THERE
2018-05-27 13:50:59 -07:00
Grandmother of 50 f298dbe18c Those footprints are... moving? [Chameleon Proj will let you scan decals] (#38071) 2018-05-27 13:44:45 -07:00
ShizCalev 4ad3616091 Capitalizes CentCom (#38086)
* Capitalized CentCom

* neediful
2018-05-26 21:18:39 -07:00
Dax Dupont db2a6f6efb Gun overlays 2: Electric boogaloo. (#38003)
* Reduces selfcharge gun processing/icon work

* More efficient gun overlays, adds old_ratio var

* oh my god it was calling the egun's update_icon?

* percent proc

* Attachment overlay overhaul

* Cut overlays in egun update

* ebow 1000% better overlay management

* Update gun.dm

* Pointless check

* Giving KA and children consistent icon behavior

* Update kinetic_accelerator.dm

* Fixed

* ..() readded

* ..() readded

* ..() readded

* Antur didnt catch this one heck

* Because confusing vars are apparently more maintainable

* Gun overlays 2: Electric boogaloo

* another one

* Chameleon guns are removed

* tentacles everywhere
2018-05-26 21:45:02 +03:00
KorPhaeron f5e063414a Bag of Holding Rework (#38010)
* Bag of Holding Rework

* RCDs work on chasms

* No transit space nonsense

* Fixes runtimes

* No infinite chasm
2018-05-26 00:27:32 -04:00
Iamgoofball 19992668fd Eat the ice cream (#38028)
* Eat the ice cream

* Update robot_items.dm

* Update robot_items.dm
2018-05-26 00:23:52 -04:00
Jordan Brown c5f6eb60b9 Merge pull request #38044 from Mickyan/bronzegirder_spelfix
Fixes bronze spelling in girder construction
2018-05-25 12:00:24 -04:00
Jordan Brown 78db4ed30e Merge pull request #37960 from AutomaticFrenzy/patch/resting
Fix some inconsistencies relating to resting
2018-05-25 11:56:08 -04:00
Jordan Brown f3db0f57e0 Merge pull request #38023 from AutomaticFrenzy/patch/toh-kay
Fix various bugs with telekinesis
2018-05-25 11:48:50 -04:00
vuonojenmustaturska 4f210f49f5 Disallow effects from being scanned by the chameleon projector (#38017)
* henk

* iseffect
2018-05-25 14:36:56 +02:00
kevinz000 baf3fbb0cd Shuffle Exited call to after loc is actually changed in forceMove (#38022)
Fixes storage forcing everything to mouse opacity fulltile
2018-05-25 00:08:15 -07:00
Dax Dupont 92a811ee89 Adds VR Snowdin and Syndicate Trainer/VR Update roll up (#37915)
* Adds VR Snowdin and Syndicate Trainer

* Replace var edit

* I did forget to add a few

* Adds one full outfit spawn

* internals too

* closet

* Extends same Z level check to monitor and emping

* restricted uplinks

* camera bug fixes

don't talk about the bees

outfit changes

More items

outfit fix

* Adds vr sleepers to runtime station

* More mapping fixes

* Adds telecomms to taunt your enemies

* More restrictions

* Some fixes

* badabing

* More fixes

* emag related changes

* forgot the ract

* Additions

* griff resistance mode

* minor changes

* Removes old centcom away map

* Pushes you out of VR if you try to ghost

* this is :b:roke

* this shit is not :b:roke

* as requested
2018-05-24 17:31:18 -07:00
MrDoomBringer 32c8d0abc5 Cargo Update: Cargo Supplypod Beacons! (#37345)
(THE CODEX ASTARTES CALLS THIS MANEUVER: STEEL RAIN) [New sprite!]

* file

the boy

asdh

beacon overlays

first pass complete bring out the drinks boys

fixes!

fixes!

whups fix name

speed

makes coffin a crate to prevent runtimes

sprite fuckup:the musical

whups more fixes

why tf was screengen modified???

TO THE FILE

devices

changes things

p[omf pomf

uhg

alright fuk it

issue fix pt 1

in which i make merge conflicts my bitch

by fixing devices.dmi and tgui.js

oh shit

forgot about the items repath

hm

nah

merge conflict a

then all ya gotta do is whip

* shiv review me code reeeeeeeeeeeeeeee

* rebase conflict

* anturk

* asdf

* wooooeeeeeeh makin bacon

* dont forget about lil old me

* id like to give a shoutout, to my man spacemaniac. on the soul plane. rip in peice, my bugs. rip in peice

* spacy man what is ur spacy plan

* 1st

* 2nd

* organization also a thing

* so i figured out why defines didnt work sometimes across files. this fixes the last issue rn

* forgot to cop the commit

* fuck how am i so stupid

* adds comments and agrees with spacemaniac

* asdfghjk
2018-05-24 17:02:51 -07:00
Mickyan 73ea959875 bronze spelling 2018-05-24 21:47:30 +02:00
AnturK 26f4c9345a Fixes proximity sensors. (#37985)
* Fixes proximity sensors.

* comment -> removal
2018-05-24 12:30:35 +03:00
Tad Hardesty 21c9dd86a5 Fix ambient occlusion on xeno weeds and wall corners (#37987) 2018-05-24 12:28:51 +03:00
ShizCalev 60238ecd51 [s] Power monitor tweaks and fixes (#38005)
* Power monitor tweaks and fixes

* Crouching tiger, hidden power monitor

* flavor text
2018-05-24 12:27:49 +03:00
vuonojenmustaturska 4f0b0b7ec1 Replaces /atom.initialized and .admin_spawned with flags (#37981)
kill .initialized and .admin_spawned from /atom
2018-05-24 02:20:50 -07:00
Tad Hardesty 7a83c0dca5 Fix TK teleporting filled sandbags 2018-05-23 16:49:27 -07:00
Tad Hardesty c5b6c18c7e Fix power tools being deleted if adjusted using TK 2018-05-23 16:49:24 -07:00
Tad Hardesty 98f8f88104 Fix flipping of trinary pipe fittings and related RPD tooltips (#37982) 2018-05-23 13:31:51 +02:00
imsxz 02ed75841c Add logging to mayhem bottle and blood frenzy (#37951)
* who the fuck didnt make this logged ages ago jesus fucking christ

* who fucking coded this garbage why isnt it a status effect

* Update mines.dm

* reeeeeeeee

* reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
2018-05-22 23:40:49 -07:00
kevinz000 8023d94b20 tesla_act refactors and balancing (#37369)
experimental: Tesla damage has been reworked to structures and objects have been worked with a linear scaling.

experimental: All tesla weapons now no longer need to hit a mob to arc lightning; however, they will no longer stun, and only hit each target once.

tesla_zap vars are now a single bitfield.
2018-05-23 13:40:03 +12:00
cyclowns 49b4aa928e Buffs atmospheric analyzers to show mole count, volume and higher degrees of precision (#37631)
add: Analyzers can now scan all kinds of atmospheric machinery - unary, binary, ternary, quaternary, you name it. This means stuff like gas pumps, gas mixers, vents and so forth can be analyzed.

tweak: Analyzers now show temperature in kelvin as well as celsius.

tweak: Analyzers now show total mole count, volume, and mole count of all gases.

tweak: Analyzers show everything at slightly higher degrees of precision.


More accurate and advanced analyzers have been something that I think atmos and toxins mains have been wanting for a while now (including myself). It's always a pain to have to manually add 273.15 to every celsius temperature, or have to use outside tools or VV (which isnt usable in actual games) to calculate mole count for a gas mixture. Not to mention, the ability to analyze things like volume pumps and gas filters makes it easier to manage larger atmos setups. This is just a QoL change for people in any of those jobs. In fact, most players probably don't even know what the fuck is a mole is so adding mole readout to analyzers is a good way to get people to understand atmospherics better.
2018-05-23 13:38:59 +12:00
KorPhaeron 0e88fe7cc4 Anomaly Neutralizer (#37879)
* Anomaly Neutralizer

* Deletes properly

* Nitpick grammar
2018-05-22 12:57:04 -07:00
vuonojenmustaturska 1eccbcca18 Adds an EMP protection component, allowing ANYTHING to be protected from EMP (#37671)
The component is initialized with any combination of three flags, EMP_PROTECT_SELF protects against effects that target the object itself, EMP_PROTECT_WIRES protects against wires being messed with similar to the NO_EMP_WIRES_1 flag which this PR removes, EMP_PROTECT_CONTENTS protects against things that are inside the object like organs, internal "non-virtual" power cells and the like

This enables (but doesn't introduce) new mechanics such as adding EMP shielding at runtime to any atom, or taking it away.
2018-05-22 11:38:02 +12:00
Firecage c1f10aecce Adds department wardrobe vendors to the code and to Boxstation. (#37859)
* Adds wardrobe vending machines.

* Adds the refill cartridges to cargo.

* Removes access requierments and fixes spelling errors.

* More spelling errors fixed, curse the English language.

* Added sec skirts and grey uniforms to the sec vendor, and added formal uniforms as premium items to it.

* Fixing some grammer/spelling errors and adds the purple bartender uniform to the vendor.

* .

* Does Shizzy's requested changes.

* Adds these machines as options at the vendor circuit board. Adds more product ads.

* Fixes compile error.

* Sprite fix and two more things to the MediDrobe.

* adds the sprites

* Adds the vendors to box station.

* splits the supply packs up into different departments. Costs adjusted to be consistent with the autodrobe crate.
2018-05-21 19:12:22 -04:00
Jordan Brown 73aef6c184 Merge pull request #37974 from AutomaticFrenzy/patch/glowshroom-icon
Fix glowshrooms missing their icon in the editor
2018-05-21 17:44:09 -04:00
Jordan Brown cc10f7738d Merge pull request #37956 from ShizCalev/chem-grenade-cleanup
Cleans up duplicate get_area's in c.grenade priming
2018-05-21 17:35:46 -04:00
Wilchenx 12b0d5a8e6 Removes firing-pins box in RD's locker (#37906)
Makes no sense since science can't print any guns and probably won't ever be able to again.
2018-05-22 09:35:07 +12:00
Tad Hardesty a0c629a949 Fix glowshrooms missing their icon in the editor 2018-05-21 13:49:00 -07:00
ShizCalev 822a994a32 Fixes defibillator runtime 2018-05-21 14:54:09 -05:00
Tad Hardesty f53caac04a Refresh mob views when atoms enter/exit storage (#37954) 2018-05-21 12:45:52 +03:00
KorPhaeron 2a72d718ec Vault Access for QM (#37880) 2018-05-21 00:13:24 -07:00
Tad Hardesty 80e1352632 Fix some inconsistencies relating to resting 2018-05-20 23:14:06 -07:00
Armhulen 8a77ffe12e crashing the server with no survivors 2018-05-20 19:38:51 -05:00
ShizCalev 02296b62ca Cleans up duplicate get_area's in c.grenade priming 2018-05-20 18:32:53 -04:00
pubby 9ca6661140 [ready] cargo bounties (#37833)
* Cargo Bounties

* Rebalance and merge exports into bounties.

* Tweak and add bounties.

* Fix spelling errors + tweak mech prices.

* Last minute bugfix

* Add bounty consoles to maps.

* Naksu changes

* save 500 cycles woooooooooooooooooooooooooo

* One last price tweak

* Nerf addy and alien sheets
2018-05-20 18:44:11 +12:00
ShizCalev e91171c0cb DV Cleanup (#37919) 2018-05-19 18:24:20 -07:00
kevinz000 7e6f361e01 Refactors techwebs to have different types of points (#37448)
PR HAS NO GAMEPLAY IMPACT
2018-05-19 16:51:14 -07:00
iksyp 721ae76601 [READY] Gives Stacking Machines and their consoles machine boards (#37607)
* patch-2

* does everything on the TODO list

FUCK YEAH
*breaks up the engineering node design ID's for readability
*linking the device via multitool is possible
*The machinery construction "recipes" are less shit and make a bit more sense

* coil

* did somebody say RUNTIMES?

*fixed runtimes when there is no link on the stacking machine console
*added feedback for unlinked consoles
*it's -> its
*proper typecheck

* achieved with [src]
2018-05-19 23:39:14 +02:00
ShizCalev 04f916025c Fixes mindswap book runtime (#37881) 2018-05-19 13:31:43 +03:00
81Denton 039890bddd Adds "proper" solar/gold/silver crates (#37890)
* adds solar/gold/silver crates

* replaces pubbystation crates

* hhhh

* forgot adding spaces

* travis pls
2018-05-19 00:13:45 -07:00
81Denton 4c300323ff this violates the space geneva convention (#37903) 2018-05-18 14:45:08 -07:00
ShizCalev 1965d343e4 Fixes container_resist runtimes (#37888) 2018-05-17 18:57:06 +03:00
Dax Dupont 121c62f3d4 Murderdome, a VR experience project w/ general VR improvements (#37730)
* henk

* thunder

* Murderdome, The first VR experience!

* grammar

* map merged

* conf

* oops

* VR sleepers can no be contructed

* badabing badaboom

* VR landmarks now support outfits!

* Maps in vr_sleepers

* Fix
2018-05-17 18:13:46 +03:00
81Denton 1235c3ff19 [Ready] Syndie air alarm/APC subtypes, cleaning up syndie lavaland piping (#37602)
* syndicate subtypes for air alarms and APCs

* syndie lavabase layer3 piping subtypes

* adds missing lava syndie stock parts

* syndicate access

* Replaces loose stock parts/upgrades chem dispensers/adds kitchen boards

* removes redundant typepath
2018-05-16 13:17:41 -04:00
AnturK d44ff97350 Fixes fireaxe butchering. (#37850) 2018-05-16 13:03:56 -04:00