ArcaneMusic
6191e20ef3
Updates seed.dm file.
2020-07-15 22:42:56 -04:00
ArcaneMusic
6050994fd3
Merge remote-tracking branch 'upstream/master' into amutatedharvest
2020-07-15 22:41:19 -04:00
jdawg1290
62676e72a8
Force LF line endings with gitattributes and convert repo ( #52266 )
...
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com >
2020-07-16 03:02:40 +03:00
ShizCalev
254536072e
[s] sanity checks vv_edit_var() values ( #52255 )
...
cl ShizCalev
fix: Added some sanity checking for varedit values.
/cl
* sanity checks vv_edit_var() values
* this should be an or
* one more fix
2020-07-16 10:20:41 +12:00
tralezab
e12fad9f5f
cmon obsessed that's cheating ( #52243 )
2020-07-15 16:20:59 -03:00
oranges
88170c9e4c
Simple mob AI wakes up less ( #52228 )
...
There's no reason to wake every mob on the Z level when we can simply
wake up only those nearest to the mob
In theory we could even not do this at all, but there would be a few
seconds delay before the idle automated actions ran and the AI wokeup
anyway
2020-07-15 22:31:26 +08:00
Daniel Hultgren
28958169a1
Added SI unit formatting proc and applied it to canister examine ( #52235 )
...
* Added si unit formatting proc, and unit tests for it
* Added canister examine note for what their max pressure is
* Fixed the siunit proc comment abit
2020-07-15 22:29:13 +08:00
Alterist
d9ce751303
Small improvments on cybernetic organs code ( #52183 )
2020-07-14 21:55:27 -03:00
Daniel Hultgren
3e293a9990
Canister frame code and UX improvements ( #52221 )
...
* Improved canister frame code
Removed a bunch of code duplication
Properly uses <tool>_act and use_tool procs
Allow players to deconstruct frames using wrench
Fixed names not being improper
Fixed canister welder deconstruction
* Added another deconstruct chat note for canisters
2020-07-14 20:23:26 -04:00
ATH1909
5cce5f87bd
Finally adds a quickdraw hotkey for the suit storage slot ( #52040 )
2020-07-14 20:18:18 -04:00
ShizCalev
bbca1ece3a
Readds the welding visor toggle button to plasmamen helmets ( #52189 )
2020-07-14 20:16:23 -04:00
ShizCalev
99d4fe86c5
Fixes throw mode hud icon not updating while mob is clientless ( #52192 )
2020-07-14 20:16:02 -04:00
ShizCalev
982c4d1148
Fixes Factory Error Synths not getting their glowy eyes ( #52194 )
2020-07-14 20:15:06 -04:00
ShizCalev
9d846517d9
Fixes Admin Help Tickets not showing the name of the admin who generated a ban. ( #52195 )
2020-07-14 20:14:38 -04:00
ShizCalev
b3fa367ac7
Fixes cameramob ghostize runtime ( #52197 )
2020-07-14 20:14:08 -04:00
ShizCalev
fbcb610d18
Fixes ice demon teleport runtime ( #52200 )
2020-07-14 20:13:30 -04:00
Jordan Brown
749dace788
Fixes warning ( #52201 )
2020-07-14 20:13:08 -04:00
ShizCalev
e354594f2d
Fixes being able to hide your codex while gathering research points ( #52206 )
2020-07-14 20:11:42 -04:00
ShizCalev
15122bd901
Fixes uncorrupted power cells exploding without plasma ( #52213 )
...
* Fixes uncorrupted power cells exploding without plasma
* commentary
2020-07-14 20:10:43 -04:00
LemonInTheDark
1c31dc43d5
Adds hot ice coffee ( #52208 )
2020-07-14 20:07:01 -04:00
Jared-Fogle
ee5b005007
Add tests for outfits, fixes families outfits, Syndicate Ship Captain, and armored bounty hunters ( #52210 )
...
* Add tests for outfits, fixes families outfits and Syndicate Ship Captain
* Switch out captain uniform from tacticool to combat
* Consistent styling
* My weakness is I'm a pedant
* Check left and right pockets, and fix armored bounty hunter
2020-07-14 20:06:11 -04:00
EdgeLordExe
7cc4073b93
[READY] Addictions: 3 new drugs to show off a fun feature. ( #51930 )
...
* E
* EE
* AAA
* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com >
* ee
* e
* e
* EE
* Apply suggestions from code review
Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents.dm
Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com >
* performance!
* E
* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm
Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com >
* E
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com >
Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com >
Co-authored-by: ラッピ from PSO2 <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com >
2020-07-13 13:20:45 -04:00
ShizCalev
2b382db99a
Merge pull request #52182 from ArcaneMusic/chemfix
...
fixes chemical plant analyzer examine for reacted chems.
2020-07-13 13:03:06 -04:00
ShizCalev
98ce06d682
Merge pull request #52153 from Iatots/uplink-shuffle,-clownops
...
Clownops buff: can order tactical naptime kit, bioterror bundle. Moves meathook to right line-height
2020-07-13 13:00:37 -04:00
skoglol
8d2876b679
Merge pull request #52168 from EOBGames/mafiamaps
...
Vampire's Castle: A New Map for Mafia
2020-07-13 10:48:22 +02:00
skoglol
496d4772ec
Merge pull request #52179 from ArcaneMusic/fixeroni2
...
Makes vend-a-trays usable by bartenders, adds them to a technode.
2020-07-13 10:46:02 +02:00
skoglol
61c3774b4b
Merge pull request #52064 from MrDoomBringer/supplyreturnpod
...
The Supplypod Renaissance Part 4: Admins can get/send/teleport things around easily with the power of supplypods!
2020-07-13 10:30:06 +02:00
MrDoomBringer
f50177e6b0
man i hope i won't have to rebuild tgui 30 times
...
To Fikou
fixes stealthpods
critical bugfix
i hoped wrong
fixies
accdiently enabled a unit test lmao
fixes and wixes
2020-07-12 23:04:59 -04:00
LemonInTheDark
dbdb2d33fe
Merge conflict begone
2020-07-12 17:37:14 -07:00
ShizCalev
14c15d970d
Fixes warning
2020-07-12 20:02:19 -04:00
skoglol
a489164005
Merge pull request #52165 from Tlaltecuhtli/caps
...
monkey caps drop on the floor if no ghosts got polled
2020-07-12 22:43:03 +02:00
ArcaneMusic
1b4aebad4a
Forgot the .len
2020-07-12 15:51:24 -04:00
ArcaneMusic
35419958f8
Plants now have a chance of growing mutated offspring.
2020-07-12 15:49:06 -04:00
skoglol
3c30af5ddc
Merge pull request #52020 from Ryll-Ryll/cronch
...
[READY] Vendors can tip on people thrown at them extra hard, lets you set ejection speed on disposal outlets
2020-07-12 13:59:38 +02:00
skoglol
c5026e8f31
Merge pull request #52140 from LoserWasTaken/crazy
...
blood cleave nerf
2020-07-12 13:54:06 +02:00
skoglol
ad37765b04
Merge pull request #51963 from Maurukas/wingreconstruction
...
Reconstructive surgery for moth wings
2020-07-12 13:43:52 +02:00
skoglol
03720bb2ea
Merge pull request #52142 from Alterist/Stomach
...
Adds Code and Sprites for Cybernetic Stomachs
2020-07-12 13:40:25 +02:00
LemonInTheDark
94dbb3cdb7
Fixes grounding rods not grounding ( #52044 )
...
* Fixes bolts not grounding properly due to a pass by ref
* This should obey the order
2020-07-12 13:28:32 +02:00
ShizCalev
cc7851b662
Fixes plasmamen racial ignitation stuff ignoring fireproofing traits ( #52039 )
...
* Fixes plasmamen ignoring fireproofing traits
* fixes drunk code
2020-07-12 13:27:11 +02:00
tralezab
47c6ff7b7f
Mafia Map Fixes and Removal ( #52066 )
...
* map fixes 😋
* removes necro for the time being
* lavaburn gone from update_fire code
* trait system (pog)
* small fix :)
2020-07-12 13:26:29 +02:00
skoglol
06c5a7afdf
Merge pull request #51854 from MrDoomBringer/supplyprettypod
...
Please check out this EPIC OFFICIAL PR TRAILER before reading (very important)
https://youtu.be/4RckVdx20oQ
the video is kinda autistic
dont forget to upvote
About The Pull Request
All sprites and epic meme videos made with love by yours truly
Except for the 2 missile sprites. Those were taken and modified from NSV13 who in turn ported them from TGMC
nupod_all_decals
Anyways, this adds:
New pod, reverse-pod, and target indicator sprites
Pod-ground collision effects (impact craters basically)
Cool looking vapor trails a la the half-life 2 headcrab shells
And also:
Fixes seethrough pods not actually working
Makes reverse-mode a bit more predictable
Has some minor code improvements with how supplypod-reverse-mode works
2020-07-12 13:24:37 +02:00
Alterist
b7936989db
Update stomach.dm
2020-07-12 19:22:21 +08:00
skoglol
aeaf321125
Merge pull request #51922 from Tlaltecuhtli/signaler-cobeyto
...
conveyor switches can now be actived with signalers
2020-07-12 13:02:08 +02:00
skoglol
ad0a9139e8
Merge pull request #52087 from KathyRyals/floralsomaltorayinstab
...
[READY]Plant mutation chances at 80+ instability is now a sliding scale.
2020-07-12 12:47:05 +02:00
skoglol
6bcb653a5f
Merge pull request #52049 from EdgeLordExe/hbalancing6
...
HERETICS : makes ascension automatically greentext if you do it.
2020-07-12 12:41:07 +02:00
skoglol
951f8d221d
Merge pull request #52071 from KathyRyals/tendwoundsshutthefuckup
...
[READY]Surgery steps no longer spams the chat of people far away from the surgeon.
2020-07-12 12:38:09 +02:00
skoglol
521399b3b7
Merge pull request #52086 from ShizCalev/ballistic-gun-mag-runtime-fix
...
Fixes runtime when doing things with a ballistic gun without a magazine loaded
2020-07-12 12:24:41 +02:00
ArcaneMusic
fa5cf0496b
fixes chemical plant analyzer examine for reacted chems.
2020-07-12 06:08:13 -04:00
skoglol
7ec3849d63
Merge pull request #52158 from LemonInTheDark/help-me
...
Fixes acid/fire/blobs/a few other things touching objects below a tile
2020-07-12 11:56:26 +02:00
skoglol
28e44ba553
Merge pull request #52147 from ShizCalev/examine_more-runtime-fix
...
Fixes examine_more runtime
2020-07-12 11:49:26 +02:00