* Kiosk Troubleshooting.
* Working version, without user cost
* Cleanup, ready to PR now.
* adds the circuit to basic biotech node, unfucks dme
* Almost had the department payments done, don't copy paste kids
* Makes patient_status less useless.
* Added a depowered icon state, made sure it actually works
* Something is wrong with advanced functions
* using advanced parts now works correctly, fixed typos.
* Cleaned up some code, patient status now works correctly, brain damage works the same
* removed unused variable that i've given up on
* Allows for standard machine deconstruction, adds open sprite
* Defaults a return on attackby for deconstruction
* shitload of new sounds
* dme fix
* file fixes
* more file fixes
* more file fixes
* volume tweaks + better pistol sounds
* more new sounds + no through walls suppressed
* better suppressed
* more work
* pistol handling sounds
* small tweaks
* Makes all combat involved visible_messages in species.dm ignore user and adds a new to_chat-message for user alone.
* Adds personal combat messages to martial arts.
* Adds personal combat messages to most things, like monkeys, aliens, humanoids and silicons.
* Fixed message to bite src, not self
* Fixed message to attack src, not self
* Changes wording on miss-messages.
* Adds audible messages to visible_messages. Also adds few missing to_chats.
* Created the almighty BUTTERBEAR!!!
* Fixed a subcategory issue.
* Added sound effect to slip, heavily nerfed duration of knockdown
* Changed default name of mob
Trademarked name I guess was a bad idea, but the suggested name is pretty good!
Co-Authored-By: MrDoomBringer <emmanuelssr@gmail.com>
* Balance changes
Bear attack damaged nerfed down to 1. Now is part of the russian faction. Slips now work 100% of the time, but you are unable to slip targets that are already prone.
* Had some indentation errors; oops!
* Less icky
Removed If Else loop for just an if
* Update old name
Co-Authored-By: MrDoomBringer <emmanuelssr@gmail.com>
* fixes floating point error and get_chem_id
* Fixes excessive floating point errors in plumbing
* unfucko wokie my disgusting attempt at conflict solving
* Medborg Crew Monitor Upgrade
Adds the crew monitor to medborg upgrades.
Why This is Good for the Game: The important second part of the crew pinpointer; as a result, medborgs no longer have to glue themselves to fixed crew monitor consoles in order to do the paramedicine job they excel at, which is boring and lame.
* Update
Revised per request so that the crew monitor upgrade is integrated with the pin pointer.
* Debug removal
* Verb removal
* Doubtful improvement
* Switches out all the magic numbers with defines
* Thanks travis for finally finding a real error
* properly resolves some left over conflict
This was using a user managed input, and in the case of the input being
html encoded < and > this was breaking goon chat (by appearing to
possibly browse the html to goonchat, instead of it's own window)
Using an md5 encoded version of the name removes any possibility of
exploit and fixes the reported issue