Commit Graph

32290 Commits

Author SHA1 Message Date
ArcaneMusic 648838de88 Wild Mutation produce is now the right size. (#53104) 2020-08-23 03:59:26 +08:00
ArcaneMusic ba20c9c47f Fixes plants potentially getting duplicate random reagents. (#53111) 2020-08-23 03:58:50 +08:00
Iamgoofball bb31b6e0fb Kills bonus ore from the ORM. (#53073)
This was a mistake, and I regret doing it.
2020-08-22 10:20:08 -04:00
Rohesie eda7c6ca55 Overlay lighting component (#52413)
Sparks no longer lag, projectile beams move super smoothly, same with mobs and whatnot. This also allows for easy expansion into directional lights, field-of-view, wee-woo rotating lights or whatever.

It does have a downside: things right-clicked or checked through the alt+click tab will show the light overlay:


This is a BYOND limitation, very well worth it IMO.

🆑
add: Smooth movable lighting system implemented. Projectiles, sparks, thrown flashlights or moving mobs with lights should be much smoother and less laggy.
balance: Light sources no longer stack in range, though they still do in intensity.
/🆑
2020-08-22 14:56:38 +12:00
NightRed c1141ef696 Jelly person body swap fix (#53090) 2020-08-21 23:21:10 -03:00
Rohesie 2033f62c5e thrown damage runtime (#52913) 2020-08-21 22:52:47 +02:00
Rohesie 584580d664 to the base (#52917) 2020-08-21 22:48:02 +02:00
Rohesie 441c3278e9 Various virus fixes (#52899)
* virus fixes

* weird parent call
2020-08-21 22:24:26 +02:00
Rohesie 7859721611 Explosions SS runtime fix + code cleanup (#52894)
* runtime fix

* turf references are immortal
2020-08-21 21:57:29 +02:00
nemvar d72afc6895 Merge pull request #53042 from GuillaumePrata/Plasmamen---Command
Adds Plasmamen Command and Centcom suits.
2020-08-21 21:47:34 +02:00
nemvar dc30c6e9a5 Merge pull request #52959 from bobbahbrown/runechat-changes
Adds Time-Based Layering to Runechat Messages + Refactoring
2020-08-21 11:40:56 +02:00
nemvar 92b408a21d Merge pull request #52975 from Jared-Fogle/shake-animation
Add an animation for shaking
2020-08-21 11:38:44 +02:00
TheVekter b0734eca96 Adds policy text options for Obsessed (#52962) 2020-08-21 02:59:57 -03:00
Detective-Google c81689153c Attempts to refactor the get_equipped_item proc (#52969) 2020-08-21 01:40:30 -03:00
ATH1909 1b14526b30 You can now activate an away mission's exit gateway regardless of whether or not the station-side gateway is still open (#53058) 2020-08-21 00:03:06 -03:00
Radacitus 6d1f7d52c1 Adds a chemical reaction to stablize plasma (#53076) 2020-08-20 23:59:54 -03:00
Jared-Fogle 4367f41b78 Fix resisting not starting stop, drop, and roll (#53079) 2020-08-20 23:57:03 -03:00
LemonInTheDark 561a2de4bb Makes the flow of gas overlays cleaner (#53028) 2020-08-20 23:41:28 -03:00
Timberpoes d793a4c9c0 Completely remove the blood contract from the game, including the blood contract antag datum. (#53059) 2020-08-20 23:40:38 -03:00
Qustinnus 87c4df3880 Food refactor part 1: Bread destruction and processable element (#53047) 2020-08-20 21:07:05 -03:00
AnturK ba7c9e170f Makes vv css work on local (#53067) 2020-08-20 20:18:05 +03:00
Jared-Fogle d4f8c10f49 Monkeys are now disarmed like humans (#53036)
Previously, monkey disarming was the old system of RNG stun/lose item. This PR makes disarming monkeys the same as disarming humans.
2020-08-20 12:48:54 -03:00
ArcaneMusic 1352bbbb88 Arconomy Balance Pass 2: Market Tendency (#52974)
Price inflation is now based upon averages, and is now uncapped from 5.
Civilian budget is no longer the worst budget to pay out from.
Medical Civilian bounties are no longer chees-able in seconds.


* I'll pick this up later because it's going to need a UI with keyed lists

* Updated market crash and average inflation values.

* Alright, I'm confident now.

* Make the market crash end at the beginning of the event end

* And on the 2nd day, the lord spoke, "Compile"

* Division by zero protection.

* That should have been a max, smhing my smhead
2020-08-20 12:47:43 -03:00
tralezab a4ea862c81 Highlander keeps most races (#53006)
Highlander now only humanizes you if the species you currently are doesn't need an outfit to stay alive.
2020-08-20 03:59:36 -03:00
Jared-Fogle 4027285701 Voice analyzers will no longer accept any message when not recorded (#53033) 2020-08-20 02:55:19 -03:00
IndieanaJones de31a2b625 Fixes Swarmer Barriers (#53049) 2020-08-19 21:16:00 -03:00
NightRed 8c78aa58f5 Prevent duplicate names for vents and scrubbers in the air alarm (#52398)
It is always a pain adding in a new vent or scrubber to an area and suddenly you have duplicate names.
This prevents duplicate names for vents and scrubbers in an area.
Why It's Good For The Game

Makes engineering's life better, duplicate names are bad.
Changelog

cl
fix: Prevent duplicate vent and scrubber names in the air alarm interface.
/cl
2020-08-20 09:16:14 +12:00
Jared-Fogle 45c14f6330 Adds SIGNAL_HANDLER and SIGNAL_HANDLER_DOES_SLEEP to prevent signal callbacks from blocking (#52761)
Adds SIGNAL_HANDLER, a macro that sets SHOULD_NOT_SLEEP(TRUE). This should ideally be required on all new signal callbacks.

Adds BLOCKING_SIGNAL_HANDLER, a macro that does nothing except symbolize "this is an older signal that didn't necessitate a code rewrite". It should not be allowed for new work.

This comes from discussion around #52735, which yields by calling input, and (though it sets the return type beforehand) will not properly return the flag to prevent attack from slapping.

To fix 60% of the yielding cases, WrapAdminProcCall no longer waits for another admin's proc call to finish. I'm not an admin, so I don't know how many behinds this has saved, but if this is problematic for admins I can just make it so that it lets you do it anyway. I'm not sure what the point of this babysitting was anyway.

Requested by @optimumtact.
Changelog

cl
admin: Calling a proc while another admin is calling one will no longer wait for the first to finish. You will simply just have to call it again.
/cl
2020-08-20 09:11:28 +12:00
skoglol d4d754a107 Adds nekomimetic, the felinid language (#52958)
Currently felinids are the only roundstart species without a language, this sees to that.
Changelog

cl Skoglol
add: Adds nekomimetic.
/cl
2020-08-20 09:09:53 +12:00
tralezab 6a25b30b12 Removes "availible" mispellings in codebase (#53046)
* AVAILABLE

* Rebuild tgui

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-08-19 23:57:37 +03:00
silicons 452d2ad6e7 [s] sanitizes nanite extra settings (#53065)
/datum/nanite_extra_setting/text/get_value()
return html_encode(value)

HTML injection bad. Brainwashing and potentially happiness programs are all subject to this, unless code has changed for how objective text is rendered. I don't think there's any case where nanites even need to be able to accept raw html.
2020-08-20 07:57:42 +12:00
tralezab 3c5c2a1ebc Small Plasmamen envirosuit spelling fixes (#53045) 2020-08-19 16:12:18 -03:00
ArcaneDefence 22736e14e2 Monkey powder now respects the monkey cap config (#53024) 2020-08-19 16:06:03 -03:00
uomo afb9a1d9aa Removes double space from health doll examining. (#53025) 2020-08-19 16:05:12 -03:00
tralezab 392258947e species now correctly do not include organs they do not use (#53030) 2020-08-19 16:02:38 -03:00
GuillaumePrata 83a921f67b Adds Hypernoblium interactions with Plasmamans to stop self combustion. (#52942)
Plasmamen won't interact with O2 if there is also Hypernoblium in the air and if already on fire, will get extinguished.
Adds Hypernoblium as a reagent when inhaled, having Hypernoblium in your system as a Plasmamen will also stop combustion.
2020-08-19 15:40:23 -03:00
ArcaneMusic 10362c6bf9 Bam ath happy (#53039) 2020-08-19 14:25:58 -04:00
Krysonism b8e128f17b New breathtaking medical stack: the mourning poultice! (#52968)
New type of medical stack, obtainable from botany: the mourning poultice.

These poultices convert 10 brute and 10 burn into oxy per application, and can be used on corpses as well as the living.

It takes 20u bungotoxin, 20u aloe juice and 20u cellulose to create one stack.

I have split all the existing medical stacks into their own dmi, stacks_medical.dmi.
2020-08-19 15:25:10 -03:00
NightRed 0497d5a950 Chemistry machines drop beakers on floor if you are not beside them (#52922)
When ejecting a beaker it would teleport to your hand.
This checks that you are in range, if not the beaker drops at the machine.

Fixes #52882
2020-08-19 15:22:45 -03:00
Aleksej Komarov c59d88470a tgui: Yarn Berry (#53026)
This pull request upgrades Yarn to version 2 (also known as Yarn Berry).
* Update build validator

* Provide inferno in the root level package

* Remove type module from package.json

* Powershell build script
2020-08-19 02:26:30 -03:00
Timberpoes 288bc5234b Reworks the Hierophant Club as a general utility item and removes attacks. (#52880)
This PR reworks the Hierophant Club into a utility item. Mining? Gone. Attacks? Gone.

In their place? 5-tile range point-and-click instant teleport similar to the ninja. Max charge is 1. Recharge time is 15 seconds.

With the removal of this bloat, the item is now small enough to fit in the average backpack.

The hiero club establishes itself as the entry-level megafauna drop from the entry-level megafauna.
2020-08-18 22:42:35 -03:00
TiviPlus 0ab4f38605 Diagonal macro thingu (#52927) 2020-08-18 22:35:33 -03:00
CRITAWAKETS 2d9506cf43 General nanite nerfs. (#52937)
Nanites have recieved a general nerf, mostly in the healing department. This is probably not enough nerfs, actually.
2020-08-18 22:32:50 -03:00
Rohesie 25f670f8de Opacity refactor (#52881)
Moves all opacity var manipulation to a proc which sends a signal.
    light_blocker element for movable opaque atoms made, which tracks its movement and updates the affected turfs for proper lighting updates.
    has_opaque_atom boolean replaced by the opacity_sources lazylist to keep track of the sources, and a directional_opacity which serves a similar function but also allows for future expansion with on-border opaque objects (not yet implemented).
    Some opacity-related sight procs optimized as a result of this.
    Some variables moved to the object's definition.
    A define or two added into the mix for clarity.
    Some code cleaning, like turning booleans into their defines.
    One file renamed for clarity.

Changelog

cl
balance: Mechs no longer block sight. It's a non-trivial cost for the lighting system with little to no gain.
/cl
2020-08-19 13:24:20 +12:00
ATH1909 0c1d72e333 Adds reminders as to which cult structures make which cult items (#52637)
Said reminders are present in both the descriptions of those cult structures and in the stack recipe menu for runed metal.
2020-08-18 22:22:19 -03:00
tralezab 728d1ca524 cleanup the corpse file, cleanup stationstuck component, adds stationstuck to the reanimated skeleton (and zombie, why not) (#52940)
all living spawners in corpse.dm are now in ghost_role_spawners. I hate having to search two different files to HOPEFULLY find which ghost role I need to edit.

Added a disclaimer about giving guidance or at least stationstuck component to stuff so this doesn't happen again

Cleaned up stationstuck. Man, I know I made this, but damn I did kind of a shit job
2020-08-18 22:20:25 -03:00
Donkie 9ed2bc5dae Cleaning machines and the cleanbot now scrubs instead of washes, wiping forensics (#52983) 2020-08-18 22:17:51 -03:00
Tad Hardesty 291d7ac376 Fix the poll menu from breaking the join menu when the DB is misconfigured (#52949)
The returns if the DB is connected but the query errors mean the new player panel is never shown. This is a problem.
2020-08-18 22:08:27 -03:00
skoglol 1137100999 Adds an admin force wardec button to the antag panel. (#52967)
If nukies have spawned, the war button exists and war has not been declared, the check antag panel now has a button to force war. This bypasses the crew and time limit. Made by admin request.
2020-08-18 22:02:11 -03:00
WarlockD 6d578a39cc Fixes eye damage overlay (#52980) 2020-08-18 21:55:12 -03:00