Malkevin
67fdbfbaaf
Funfact: pickweight doesn't like numbers unless they're in a string.
2014-06-07 21:42:27 +01:00
Malkevin
6aa15e7337
Changed IEDs into firebombs.
...
Changed IEDs into firebombs to curtail the amount of station damage done whilst keeping IEDs useful and still keeping fuel tank bombs a useful saboteur's tool.
Their fuse time is a bit more variable too, including a 1 in 10 chance of them going off practically straight away (note: this is counter-able by the user wearing a fire-suit, git gud and l2p)
2014-06-07 03:18:21 +01:00
Cheridan
e6ba75c190
Merge pull request #3845 from Giacom/refuel_fix
...
Fixed the "shuttle refueling, x minutes remaining" being incorrect.
2014-06-06 12:41:44 -05:00
Cheridan
c4aebda258
Merge pull request #3421 from GunHog/AI_Lockdown
...
Gives Malfuncting AIs the Hostile Lockdown ability!
2014-06-06 12:17:53 -05:00
Alex
d0db8fdbed
Merge pull request #3832 from phil235/StunprodFix
...
Stunprod Fix
2014-06-05 21:40:45 +01:00
Giacomand
950835555c
Fixed the "shuttle refueling, x minutes remaining" being incorrect.
2014-06-05 20:00:26 +01:00
Cheridan
a4fada7e95
Merge pull request #3837 from phil235/WireCutSpaceFix
...
Fix not being able to cut cable over space tile
2014-06-03 21:55:24 -05:00
Cheridan
e1cb4b6d8a
Merge pull request #3827 from Ikarrus/whatareyoulookingat
...
You now face what you are examining when using the verb
2014-06-03 21:00:58 -05:00
Cheridan
b3a1426791
Merge pull request #3825 from inorix/borg-name-numbers-fix
...
Fixes borg naming rejecting numbers in name
2014-06-02 15:40:21 -05:00
phil235
d4163a04f1
Fix not being able to cut cable on space tile
2014-06-02 20:47:51 +02:00
phil235
40fbe585ba
Warning message replaced by sparks sound
2014-06-02 01:42:50 +02:00
phil235
2be11ab55e
Fix
2014-06-02 01:01:16 +02:00
phil235
8c6cd7b28f
Stunprod Fix
...
* Fix icon not updating when turning off baton/stunprod with a total cell charge below the hitcost.
* Baton/stunprod no longer accepts cell with capacity below the hitcost(charge used per stun).
* Removes being able to give one last hit (that doesn't even deduct any charge) when the cell charge gets below the hitcost.
* Adds warning message when baton/stunprod turns off from being out of charge.
2014-06-02 00:42:23 +02:00
Miauw62
44f769208c
Merge pull request #3804 from Cheridan/roboShlock
...
Fixes Robocop board not working
2014-06-01 12:16:16 +02:00
ikarrus
d50eaaa624
You now face what you are examining when using the verb
2014-05-31 14:11:42 -06:00
Cheridan
4d7f754757
Merge pull request #3802 from Perakp/noclone
...
Fixes clonable husks
2014-05-31 11:34:07 -05:00
inorix
25d8ffbcdf
Fixes borg naming rejecting numbers in name
2014-05-31 11:43:12 +02:00
Miauw62
cc7760c628
Merge pull request #3750 from hornygranny/tablethisfornow
...
fixes #3746 fixes #3706
2014-05-28 18:58:11 +02:00
Cheridan
5aa17924b3
Fixes Robocop board not working
2014-05-27 15:59:10 -05:00
Hornygranny
af2e792036
2oop4u
2014-05-27 12:07:53 -07:00
Hornygranny
6b7d3f49a9
muh OOP
2014-05-27 10:40:15 -07:00
Cheridan
4112f9e8ec
Merge pull request #3792 from CollenN/2meta4me
...
Removes intercept meta
2014-05-27 10:46:01 -05:00
Perakp
7283713d98
Fixes #3776
2014-05-27 12:44:51 +03:00
Alex
67482d6e87
Merge pull request #3794 from Menshin/power_distribution_tweaks
...
Power distribution tweaking
2014-05-27 10:04:25 +01:00
Francis Devine
2e656dd21a
remove terrible joke
...
Remove terrible joke
2014-05-26 11:33:24 +12:00
ikarrus
82b861702f
Resolved Conflicts:
...
code/modules/mob/living/simple_animal/constructs.dm
2014-05-25 10:59:08 -06:00
Miauw62
6c537b45c1
Merge pull request #3791 from phil235/WindowSndFix
...
Fix for window unwrenching noise
2014-05-25 14:19:22 +02:00
Menshin
6749f21042
Tweaked the power distribution handling :
...
* the power is correctly handled each tick instead of 1 tick on 2, because of bad reinitalization,
* apcs now draw power as others machines and fixed the amount of power send to them
Partially fixes #3761 .
2014-05-25 00:54:41 +02:00
Miauw62
6e64f8776b
Merge pull request #3641 from phil235/WindoorFIx
...
Windoor fix
2014-05-24 20:09:55 +02:00
CollenN
654362eddf
Removes intercept meta
...
The intercept list no longer removes the current mode's blurb, meaning
it is no longer a list of modes that weren't selected.
Personally, I am DISGUSTED by this OUTRAGEOUS oversight.
2014-05-24 13:59:31 -04:00
Miauw62
42c8d061ce
Merge pull request #3763 from phil235/MicrowvFix
...
Microwave fix
2014-05-24 19:53:58 +02:00
Miauw62
21fdd8d7e4
Merge pull request #3723 from Ikarrus/monkeyimplants
...
Monkeys can be loyalty implanted
2014-05-24 19:51:46 +02:00
Miauw62
5b97955d90
Merge pull request #3719 from Perakp/astar
...
Fixes stinging from range pathfinding
2014-05-24 19:49:05 +02:00
Miauw62
1baeb25578
Merge pull request #3758 from Cheridan/vitallyimportant
...
Carpet Works
2014-05-24 19:34:15 +02:00
phil235
a5a91eaffc
Fixes unwrenching noise
2014-05-24 19:34:06 +02:00
Miauw62
5e3c17b4f6
Merge pull request #3785 from MrStonedOne/keeperofsecrets
...
[MINOR] Fixes possibilities: Nothing when an admin forces secret.
2014-05-24 19:27:17 +02:00
phil235
823a991d2f
simple animals, aliens and slimes can attack windoors
2014-05-24 19:08:49 +02:00
phil235
34c4ff33f2
fix crowbar, fireaxe and armblade attack. adds spans. more use of take_damage
2014-05-23 20:06:37 +02:00
GunHog
a2bbe5aa15
Adds missing stat (power) check.
...
This is to make sure that firelocks and blast doors are not triggered if they lack a power source.
2014-05-23 12:44:02 -05:00
phil235
6f3b06f614
moving armblade stuff to windowdoor.dm
2014-05-23 19:09:06 +02:00
MrStonedOne
7af6ba0caf
Fixes possibilities: Nothing when an admin forces secret.
2014-05-23 07:52:52 -07:00
GunHog
3fd2b0fb42
Optimizes the lockdown loops.
...
Since all doors are now in the portals list, it can now efficiently be searched by the for loop, and subjected to only one istype() check.
Furthermore, since all doors have an open and close proc, there is no need to separate firelocks and blast doors.
This has the added bonus of making the lockdown somewhat harder to notice.
2014-05-22 18:13:02 -05:00
Cheridan
6bf97eb280
Merge pull request #3774 from Rolan7/Issue_1063
...
Fixes dodgeballs
2014-05-22 16:00:55 -05:00
Alex
32d882d4ed
Merge pull request #3726 from Ikarrus/beepskysensitivity
...
Beepsky will no longer arrest monkeys when Weapon Check is on
2014-05-22 11:21:47 +01:00
Alex
5b81a79256
Merge pull request #3755 from Cheridan/SandIsLikeSnowflakes
...
no beach sound forever
2014-05-22 10:17:17 +01:00
Alex
7af1a08673
Merge pull request #3743 from Cheridan/mergebefore1monthOK
...
mechs are stompy again
2014-05-22 10:10:15 +01:00
Alex
b8b601e656
Merge pull request #3688 from phil235/FireAlarmPowerF
...
Fixes Fire Alarms activating without power
2014-05-22 10:03:26 +01:00
Cheridan
18ebcc0e45
Merge pull request #3720 from hornygranny/readingrainbow
...
carved books now turn into storage items
2014-05-21 22:16:45 -05:00
Cheridan
e7e8e1e7cf
Merge pull request #3732 from AlexanderUlanH/baccano
...
Fixed ling regeneration bugs
2014-05-21 21:48:30 -05:00
GunHog
130f9e86c3
Optimization changes
...
Adds all doors to the "portals" list.
2014-05-21 19:28:27 -05:00