Commit Graph

4812 Commits

Author SHA1 Message Date
Jordie0608 68a28e5ac2 stops mindless revenants from despawning 2015-08-22 18:58:10 +10:00
Remie Richards 1f1e539279 Merge pull request #11243 from Ergovisavi/puff_puff
Adds "Wumborian Fugu" hostile mob
2015-08-22 02:58:12 +01:00
Remie Richards ca91b43f0a Merge pull request #11258 from Anonus/spoopyghosts
Fixes a bunch of revenant stuff, again.
2015-08-19 16:15:03 +01:00
Nerd Lord a1b557ab02 Harvest ability is dead and gone, just click them, nerd. 2015-08-19 11:06:37 -04:00
Jordie a5c274cbc7 Merge pull request #11262 from KorPhaeron/standproud
Guardian Updates
2015-08-19 19:53:13 +10:00
Swag McYolosteinen 825b5794c7 Merge pull request #11239 from Firecage/del2qdel
del() to qdel()
2015-08-19 11:50:24 +02:00
KorPhaeron 4fd1b7f20f Merge branch 'standproud' of https://github.com/KorPhaeron/kortg into standproud 2015-08-19 04:38:26 -05:00
KorPhaeron bac3cc0b6d Changelog 2015-08-19 04:38:11 -05:00
Kyle Spier-Swenson 8f1c084d23 Fixes pulling bug that led to FUN!
QUICK MERGE, MAJOR FUN REMOVAL.
2015-08-18 21:12:08 -07:00
Remie Richards f2cf448d4e Merge pull request #11245 from Aranclanos/alienfacehuggerhud
Fixes the alien hud icon for infected people not appearing.
2015-08-18 20:39:33 +01:00
Remie Richards 1595538788 Merge pull request #11244 from Aranclanos/mimicranged
some mimic ranged mob fixes
2015-08-18 20:38:55 +01:00
Remie Richards b70dfb8ece Merge pull request #11189 from phil235/JanicartFixes
Slipping while buckled, some fixes
2015-08-18 20:26:36 +01:00
Remie Richards f77047b640 Merge pull request #11185 from Cheridan/brycepaxsbrain
Logging Syntax Improvement
2015-08-18 20:24:42 +01:00
Nerd Lord da15c99460 Wait shit that shouldn't be indented~ 2015-08-18 14:09:58 -04:00
Nerd Lord 46c69b442b Fixes xhuis's shit. Also fixes a bug where you would use essence if you tried to use an ability while inhibited. 2015-08-18 13:27:35 -04:00
KorPhaeron ba3ec31deb Toggle fixes 2015-08-18 12:15:40 -05:00
Nerd Lord 4034361789 Malfunction now uses empulse instead of copypasta code.
Reduces how much power gets drained from the APC when a machine is EMPed; right now, four machines could fully discharge an APC.
Obeys the Remie, no unneeded src.
Slightly upped the stun on defile and overload light(go slower, revenants!)
2015-08-18 12:55:42 -04:00
Nerd Lord 2c8389c340 YOU SPEAK, I OBEY. Fixes the stuff, as ordered, at least hopefully in the right way.
Tweaks Malfunction a bit to reduce the chance of random emagging; it'll mostly be emp_act now.
2015-08-18 11:50:23 -04:00
KorPhaeron 0f6a9ba19b Fix 2015-08-18 05:04:57 -05:00
KorPhaeron 30ce209f8d Guardian Updates 2015-08-18 04:31:46 -05:00
Nerd Lord 735a5bc5a1 there was no bug here 2015-08-17 23:24:45 -04:00
Nerd Lord eb30a83028 Splits defile into two abilities, Defile and Malfunction. Harvest now can be activated by clicking the target while in range.
Defile affects a 7x7 area, damaging windows, tiring humans, and corrupting tiles.
Malfunction affects a 9x9 area, emagging bots, disabling cyborgs, and emping or emagging machines.
Defile and Overload Lights now briefly stun you so you can't just trigger and run instantly.
Fixed a bunch of Harvest bugs.
2015-08-17 23:11:16 -04:00
Nerd Lord f4791fa6c4 REVENANTS MILDLY LESS COMMON.
I'm not all that surprised they were too common, I set this pretty generously.
2015-08-17 18:51:09 -04:00
Ergovisavi 24513cca20 More wumborian fugu nonsense, forces dead simple mobs to drop their targets, collapse emote causes stamina damage
Swaps the inflation proc for a verb, for fugu player support
2015-08-17 00:06:59 -07:00
Aranclanos 0dbc04d6a7 Fixes the alien hud icon for infected people not appearing.
If a mob is infected by a changeling egg, aliens won't get the hud icon.
2015-08-16 21:34:53 -03:00
Aranclanos 45e484f072 Mimic ranged crates will spawn as their parent if they are not created by a staff of animation.
Cleans a bit mimic.dm, copypaste and some bad code (like spawning some projectile types just to get a variable)
2015-08-16 20:26:45 -03:00
Nerd Lord 89f79a1397 Hopefully fixes #11238 by removing the strike code, overload lights now causes sparks, window to put someone into a revenant increased to 10 seconds. 2015-08-16 18:36:12 -04:00
Firecage bf13763e3b Merge branch 'master' of https://github.com/tgstation/-tg-station.git into del2qdel 2015-08-16 23:34:03 +02:00
Firecage dfae1e0b53 Changes a lot of del() to qdel() 2015-08-16 23:33:22 +02:00
Remie Richards f6aa26ae75 Merge pull request #11187 from Anonus/atleastthiswon'tconflict
Buffs revenants a whole bunch so they're less terrible to play
2015-08-16 21:19:55 +01:00
Nerd Lord 2e4a5844f0 PROPER FIX: CHECK
MAX(0, ESSENCE): CHECK
2015-08-16 16:16:46 -04:00
Cheridan 72e5d917e8 Merge pull request #11144 from Aranclanos/cryotubeee
Fixes mobs not getting the gas mixture from cryotubes to change their…
2015-08-14 21:31:20 -05:00
Cheridan 58ce07405a Merge pull request #11111 from GunHog/AIshuttlecallfix
Fixes the AI's shuttle call prompt lacking a 'Cancel' button.
2015-08-14 17:42:09 -05:00
Nerd Lord b4499ec2ef Revenant event now triggers. We're goin for it, we are.
I don't actually know if the event works properly concerning triggering with too few dead mobs but it should work in most cases so ¯\ _(ツ) _/¯
2015-08-13 20:03:42 -04:00
Nerd Lord 2194e352a9 Revenant "steal essence" objective now actually possible without doing literally nothing, also no longer runtimes. It was doubly impossible, really. 2015-08-13 19:05:04 -04:00
Nerd Lord 3855e58112 Revenants no longer get spacewinded, defile murders the shit out of windows(two casts to kill rwindows, from like 6) 2015-08-13 18:07:56 -04:00
phil235 1cee0d3014 Fixes slipping on water while riding janicart.
The handle_slip() now also handles cases where the mob is buckled. If you are buckled and slip on lube (or something that ignores

galoshes) you get unbuckled and stunned and the buckle object moves one step (no slides unlike when unbuckled).
You can thus slip on lube while buckled to a chair or a roller bed.
Fixes getting hit by abstract held items when slipping.
Fixes janicart rider getting hit twice by bullets.
Removing the STEP constant var in slipping code, it's no more used.
Fixes carbon/slip() not returning the correct value.
Changed var/obj/structure/stool/bed/buckled to var/obj/buckled since buckled can now technically be any obj.

Removes hacky unbuckling/buckling in bed/Move()
2015-08-13 23:49:02 +02:00
Nerd Lord 561f884ea9 Defile now actually emags bots properly. The code for bot emagging is dongs. 2015-08-13 17:44:50 -04:00
Nerd Lord f463b3b69b Buffs the fuck out of revenants. Also cleans some stuff up a little. 2015-08-13 15:49:54 -04:00
Cheridan 4e82bc056e Fixes def_zone not being logged, maybe 2015-08-13 12:31:10 -05:00
Cheridan 5979ffdec7 Logging Syntax Improvement 2015-08-13 12:14:14 -05:00
Swag McYolosteinen 46b519309e Merge pull request #11058 from Core0verload/surgery-organs-part2
Surgery & Organs rework: Phase 2
2015-08-13 18:04:16 +02:00
Remie Richards a959ed3727 Merge pull request #11120 from phil235/ThrowEmbedFix
Fixes item embedding not working.
2015-08-12 06:20:26 +01:00
Cheridan 032df41b14 Merge pull request #11067 from bgobandit/themobcannotventcrawl
Mobs can no longer ventcrawl while buckled or handcuffed
2015-08-11 18:27:03 -05:00
Aranclanos cd63eb2769 Fixes mobs not getting the gas mixture from cryotubes to change their temperature 2015-08-10 19:50:20 -03:00
phil235 e922f510c5 Fixes not getting the hit message and sound (and logging) when the item embeds itself in a human.
Throwing a big item at an alien no longer pushes it.
If the item embeds itself in you, it doesn't push you.
Fixes an old argument in item/throw_impact() that I forgot to remove.
Rename the skip argument of hitby() to skipcatch (more explicit).
2015-08-09 20:30:47 +02:00
phil235 23a3ef7994 Fixes item embedding not working. 2015-08-09 15:57:36 +02:00
GunHog b5c05d8c0f Gives the AI shuttle call prompt a cancel button
- AIs can now properly cancel a shuttle call.
2015-08-08 21:40:22 -05:00
c0 2e5cedef74 Added alien organs 2015-08-09 01:12:32 +03:00
CosmicScientist 2844c80ed5 Fixing merge conflicts 2015-08-08 15:43:38 +01:00