ikarrus
6a64071e3f
Debugging Cyborgs during Construction
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-Using a multitool on a completed cyborg body before inserting the MMI will allow you to set various settings to be transferred to the new cyborg mob
-Removed naming via pens. Naming is now done via debugging.
-Allows roboticists to force a module to load
-Allows roboticists to block ai syncinc and law syncing
-Allows roboticists to toggle the initial lockdown and panel lock state
I also rewrote NEO's note on cyborg objectives since he's never going to fix it now. IT'S A FEATURE.
2014-03-22 16:03:43 -06:00
Razharas
4c4cadb48c
Merge pull request #3086 from Giacom/gravity_generator
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[MAP] Added a new gravity generator which will produce gravity for the station.
2014-03-21 14:06:40 -07:00
Cheridan
d2021e1bcd
Merge pull request #3107 from Jordie0608/dancefloorisbetterthantheprancefloor
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Fixes wirecutters and multitools lacking attack sounds
2014-03-20 11:19:14 -05:00
fleure
61a4ed7a4d
Merge pull request #3114 from Ikarrus/borgname
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Allows roundstart cyborgs to select their own name
2014-03-20 11:17:39 +00:00
Jordie
f32f81d5b5
Hitsound for rods
2014-03-20 15:43:39 +11:00
Cheridan
3eea5028a6
Merge pull request #3109 from Jordie0608/Childrenshouldntbeonaspacestationanyway
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Fixes HTML code showing up on mousetrap box desc.
2014-03-19 10:50:43 -05:00
ikarrus
d97e7d84aa
Allows roundstart cyborgs to select their own name
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But only if the option is enabled in the server config.
Credit to Neerti for originally coding this.
2014-03-18 21:22:51 -06:00
Cheridan
74b36fb24a
Merge pull request #3078 from Limeliz/patch-5
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Vending and autolathe beauty fixes
2014-03-18 11:21:19 -05:00
Cheridan
81890cf084
Merge pull request #3098 from Limeliz/patch-6
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Fixes #3092 - Circuit boards for RD console
2014-03-18 11:09:48 -05:00
ikarrus
e73586dadf
Resolved Conflicts:
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code/modules/security levels/keycard authentication.dm
2014-03-18 00:17:22 -06:00
Jordie0608
a5a9c2fd68
Changed mousetrapbox desc to span
2014-03-18 15:08:49 +11:00
Cheridan
1c0d32e6f8
Merge pull request #3069 from Aranclanos/TableRuntimeFix
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Tabling will not runtime if the target runs away from the grab anymore
2014-03-17 22:32:17 -05:00
Cheridan
f0ea037a64
Merge pull request #3071 from Aranclanos/VaultSpawners
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Vaultspawners will now use ChangeTurf()
2014-03-17 22:13:43 -05:00
Jordie
33e6f3f3c8
Screw off crowbar_red leave me alone
2014-03-18 11:29:46 +11:00
Jordie
3268033ba6
Hitsound for multitool
2014-03-18 11:28:47 +11:00
Jordie
36f6571b56
Hitsound for wirecutters
2014-03-18 11:24:06 +11:00
Cheridan
c6b6c762c2
Merge pull request #3089 from Aranclanos/AirlockMaintFeedback
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Airlock maint panel feedback message.
2014-03-17 17:39:01 -05:00
Emil
9bac4a58c7
using sanitize() instead of replacetext() to remove ÿ
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using sanitize() instead of replacetext() to remove ÿ
2014-03-17 21:26:57 +01:00
Razharas
072b8d2bcb
Merge pull request #3067 from Giacom/virus_food_mix
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Forgot to change the virus mix reaction, for blood + virus food, to 1 unit.
2014-03-17 09:02:45 -07:00
Emil
f9a3353fcf
Fixes #3092 - Circuit boards for RD console
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Fixes #3092 .
Paths aren't strings...
2014-03-17 12:38:47 +01:00
Perakp
4d8b286a0b
Fixes resonant shriek
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- This is what happens when you don’t double-check your changes.
2014-03-17 12:41:15 +02:00
ikarrus
1de63c96f3
-Fixed overlay issues with a couple of doortypes due to different speeds in their opening animation.
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-elights no longer blink while a door is bolted, mostly to prevent overlap of colors
2014-03-16 19:47:21 -06:00
ikarrus
50e1b19f96
Doors now have their own unique animation for their emergency lights
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I also removed door1.dmi as it was unused and just had duplicate icons found in other files.
2014-03-16 18:21:52 -06:00
Giacomand
615926b17e
Shuttles changing location will update the area's has_gravity.
2014-03-16 09:17:38 +00:00
Aranclanos
37a3715c8c
Closes the span class on the airlock maintenance panel feedback message and added proper punctuation to it.
2014-03-15 20:54:33 -03:00
Aranclanos
cbeb2d3630
Added a feedback message for when a player opens or closes the maint panel of an airlock.
2014-03-15 18:06:38 -03:00
ikarrus
d065af8b8c
Emergency Access Override Update
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-Changed the way emergency access override is handled. It now toggles a var which overrides access requirements instead of removing/adding access
-Airlocks now have blinking amber lights when in emergency mode
-AIs can toggle emergency override on individual doors
-Humans may disable emergency overrides by pulsing the ID scanner wire. They can't enable it, since IMO there are enough methods to hack open doors without an easymode all-access wire
2014-03-15 14:59:39 -06:00
Giacomand
cc4dd68bdf
Added a new gravity generator which will produce gravity for the station.
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Sprites by Ausop, which he posted in his sprite thread.
The gravity generator is very sturdy, as it is almost indestructible, but explosions can break it and it will need repairs.
Changed C4 to stop del()'ing and instead will only use ex_act().
Added an interact_offline variable for machines that will allow you to interact with them even if they are depowered. The gravity generator only uses this at the moment.
Removed the stun that people get when gravity changes.
Shuttles have gravity still.
Added a gravity generator room to the west of Engineering. It is very secure, with a foyer and requiring CE or Captain access. There are instructions on the table for repairing and enabling/disabling the machine.
2014-03-15 16:59:48 +00:00
Perakp
fa56f9892e
Merge with master, dissonant shriek and organic space suit
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- Changed dissonant shriek and organic space suit from old verb system
to new system.
2014-03-15 13:49:26 +02:00
Cheridan
4e5d757726
Merge pull request #3064 from Rockdtben/removeTLEComments
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Removing TLE comment stamps and other useless comments
2014-03-14 15:40:27 -05:00
Emil
fc548a556a
Reverting accidently overwriting the new cell path
2014-03-14 20:42:52 +01:00
Emil
29e631dd42
Capitalization in autolathe.dm
2014-03-14 20:26:25 +01:00
Emil
598f7b7b7b
Removes the 'The ' from the item list in autolathe
2014-03-14 20:17:52 +01:00
Emil
82f5d19eaa
Removes ÿ from vending machines
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Replacing ÿ with nothing in vending machines, successfully removing that ugly character that the /improper macro creates.
2014-03-14 20:08:53 +01:00
Giacomand
b48895d811
The genetic symptoms will now archive your DNA and set your DNA back when it is cured.
2014-03-14 15:45:19 +00:00
Razharas
c73693ddb5
Merge pull request #3032 from Giacom/alt_override_machine
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Changed overriden machines so that they do not attack cyborgs that are synced to the AI
2014-03-13 19:44:20 -07:00
Aranclanos
fcb3bc66c7
Vaultspawners (those things never used that an admin might once in a blue moon) will now use the ChangeTurf() proc and won't make Linda cry
2014-03-13 22:23:24 -03:00
Aranclanos
5f42c17ee9
Tabling will not runtime if the target runs away from the grab anymore
2014-03-13 20:07:02 -03:00
Giacomand
50cfb1c18b
Merge branch 'master' of https://github.com/tgstation/-tg-station into alt_override_machine
2014-03-13 16:40:04 +00:00
Cheridan
3598d4f28e
Merge pull request #3029 from Razharas/Exofabs
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Exofabs upgrading overlap fix
2014-03-13 11:39:06 -05:00
Cheridan
9f98e67545
Merge pull request #3058 from Ikarrus/nohopsec
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New Uniform for HoP
2014-03-13 11:32:23 -05:00
Cheridan
16994a1ae2
Merge pull request #3057 from Rockdtben/removeComments
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Removed some of my useless comments from years ago.
2014-03-13 11:14:42 -05:00
Rockdtben
a034e41f25
Removing TLE comment stamps and useless comments
2014-03-13 08:25:28 -05:00
Razharas
13454a78b2
Merge pull request #3054 from Limeliz/patch-2
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Fixing JMP-link in asay for C4 planting
2014-03-12 22:35:01 -07:00
Razharas
eca26b70da
Merge pull request #3049 from RandomMarine/dnainjectorupgrades
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Reduces DNA injector radiation based on its origin's upgraded parts.
2014-03-12 22:34:01 -07:00
ikarrus
c3eef7846b
-Added Nienhaus's new HoP uniform and cap. Old sprites are renamed to hop_old
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-Removed HoP's spawning armor and moved the one in the locker higher up in order
-Glory to Nanotrasen
2014-03-12 22:32:49 -06:00
Ikarrus
6147bf6053
Returned armor vest to the HoP's locker
2014-03-12 10:25:29 -06:00
Ikarrus
96036ae78d
Returned the armor vest to the HoP
2014-03-12 10:25:01 -06:00
ikarrus
fba4280ec2
Removes HoP's armor and helmet
2014-03-12 08:47:01 -06:00
Rockdtben
6eeeb1e5fe
Removed some useless comments from years ago.
2014-03-12 07:59:34 -05:00