Miauw
6bf4e381e7
Fixed cyborgs starting without a brain in their MMI.
2013-10-09 19:23:02 +02:00
Miauw
1072aecd24
Fixed being able to vaporize brains by sticking a brain into an occupied MMI. Fixed no message being displayed when putting a brain into an MMI. Removed some colon operators.
2013-10-07 19:45:08 +02:00
Giacomand
796f3ca9f1
Merge pull request #1517 from Mloc/tg-byond500
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[MAP] Refactors the code to work with BYOND 500. Big commit.
2013-10-07 07:05:46 -07:00
Intigracy
3681601b1b
There's still discussion to be had before this gets merged.
2013-10-06 16:39:02 -07:00
Aranclanos
5b2f3b34d9
Merge pull request #1476 from ACCount12/noreact
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[DISCUSSION/DO NOT MERGE] NOREACT removed from mobs
2013-10-06 16:17:09 -07:00
Giacomand
e2c4a14606
Merge pull request #1501 from Ergovisavi/mobsonfire_2
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Mobs on Fire - Atmos interaction and Bodytemp Damage tweaks
2013-10-06 15:55:20 -07:00
Giacomand
b4b0cfaf54
Merge pull request #1402 from Petethegoat/sayustat
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Ported and improved Sayu's awesome alt-click stat panel.
2013-10-06 15:42:49 -07:00
Mloc-Argent
79495f710a
Refactors the code to work with BYOND 500. Big commit.
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Var changes:
* /obj/item/var/color is now item_color
* /obj/machinery/portable_atmospherics/canister/var/color is now canister_color
* /obj/machinery/atmospherics/var/color is now pipe_color
* /mob/living/simple_animal/mouse/var/color is now body_color
* /mob/living/simple_animal/chicken/var/color is now body_color
Proc changes:
* /obj/machinery/door/proc/animate() is now do_animate()
* /obj/machinery/transformer/proc/transform() is now do_transform()
Map changes are due to pipe instances being changed from color to pipe_color
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-06 19:47:30 +01:00
Ergovisavi
06eb96b53c
Fixing mobs on fire with luminosity
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Admin heal now calls ExtinguishMob() so it updates luminosity properly
Added some lines to simple mobs to stop them from using the on fire system at the moment (Needs sprites!)
2013-10-05 15:06:49 -07:00
Cheridan
e029c078ef
Merge pull request #1478 from Miauw62/variousfixes
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Various Fixes
2013-10-05 12:04:13 -07:00
Ergovisavi
13d953121d
Tweaks for atmos fire and mob interactions
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-Hot air is less lethal
-Fire is more lethal
-Catch on fire when entering a hotspot but fire_stacks given dropped to 0.5 each
-You now light up your environment while on fire
2013-10-05 10:40:28 -07:00
Aranclanos
8951df41c7
Merge pull request #1449 from Miauw62/xenofix
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Fixed various xeno issues.
2013-10-01 05:18:44 -07:00
Pete Goodfellow
65909d0a33
Merge branch 'master' of github.com:tgstation/-tg-station into sayustat
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Conflicts:
code/modules/mob/mob_defines.dm
2013-09-29 22:27:35 +01:00
Miauw
cf081cdef7
More removing of emote limiter
2013-09-29 18:16:20 +02:00
Pete Goodfellow
7d62637f91
Merge pull request #1477 from VistaPOWA/bloodiestest_trails
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Adds new blood trail sprites (now mergeable)
2013-09-29 08:22:57 -07:00
Miauw
3d0653ac30
Removed xeno emote limiter
2013-09-29 15:57:30 +02:00
VistaPOWA
0a19a0739f
Adds new blood trail sprites
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Adds validsalad's blood trail sprites and gives the trails a bit more
variety.
Matches the blood's hue with the trail's hue.
Fixes rare runtime error regarding blood trails.
2013-09-29 12:40:57 +02:00
ACCount12
bb19b96616
Removes again the NOREACT flag from mobs, I did it because fun.
2013-09-29 21:39:06 +13:00
Aranclanos
4ba95ec038
Merge pull request #1425 from RobRichards1997/21/09/2013-Engiborg-Floortiles
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Gives Engiborgs Floortiles
2013-09-28 15:43:58 -07:00
Cael Aislinn
4ea0fe35b0
Merge pull request #1469 from Ergovisavi/ergo_mobs_on_fire
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Mobs on fire: The return: The reckoning
2013-09-28 10:00:24 -07:00
Miauw
bf4a160967
Fixed constructs being damaged to negative health & added ectoplasm spawning to Die()
2013-09-28 18:46:57 +02:00
Miauw
492c79974d
MMI's no longer magically transmute alien brains into normal brains. Cleaned up the code a bit.
2013-09-28 15:59:02 +02:00
Miauw
543126911b
Fixed simple hunter sprites, too.
2013-09-25 18:13:20 +02:00
Miauw
1f50a508eb
Alien *roar and *deathgasp sounds are no longer spammable.
2013-09-25 17:45:51 +02:00
Miauw
a7cc370c78
Simple_animals won't die every time they're hit after death anymore.
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Dead simple xenos use correct sprites.
2013-09-25 17:08:00 +02:00
Cheridan
b184ca473b
Merge pull request #1439 from SuperSayu/clickfix
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Clickfix
2013-09-23 20:32:39 -07:00
Aranclanos
50fa6e2a00
Merge pull request #1394 from Iamgoofball/aicrewtaketwo
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- Added a "Show Crew Monitoring Console" Verb to the AI Commands section of the AI's Verbs.
2013-09-22 23:40:03 -07:00
supersayu
92b0f7d0a4
Fixes mobs not moving pulled objects
2013-09-22 20:29:30 -04:00
iamgoofball
a8eed76d9c
Fixed the issues Aran pointed out.
2013-09-22 14:31:50 -07:00
Robson Richards
20ff4cf855
Fixes Floor tiles not Replenishing, thanks AndroidSFV
2013-09-21 23:18:56 +01:00
Cael_Aislinn
772acc95c4
mobs on fire system, by ergovisavi
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-09-22 04:59:48 +10:00
Cheridan
5c2b2865e0
Merge pull request #1410 from Petethegoat/fixes
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Issue fixes
2013-09-21 10:10:09 -07:00
Robson Richards
6dba8dec10
Gives Engiborgs Floortiles
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Rechargestation is set to replenish them aswell
2013-09-21 15:51:19 +01:00
Pete Goodfellow
78bbe6eaf7
Merge branch 'master' of github.com:tgstation/-tg-station
2013-09-21 14:46:07 +01:00
Pete Goodfellow
bbe26823b1
Merge branch 'femoutfits' of github.com:Incoming5643/-tg-station into unifroms
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
2013-09-21 14:33:08 +01:00
Aranclanos
d51d22cfc0
Merge pull request #1406 from caelaislinn/speech_bubbles
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Misc speech bubbles
2013-09-20 04:46:44 -07:00
Aranclanos
b536c3e7bd
Adds again the NOREACT flag to mobs, I did it like this because it's easier and I'm lazy.
2013-09-20 04:36:07 -03:00
Aranclanos
ef427aff91
Merge pull request #1318 from ACCount12/master
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Shotgun dart overhaul, #1181 fixed, NOREACT flag removed from mobs
2013-09-20 00:33:36 -07:00
iamgoofball
345b6e0ac5
-Petethegoat is love. Petethegoat is life. Made the procs global, so both the physical computer and the AI use the same proc.
2013-09-19 15:22:16 -07:00
Pete Goodfellow
3a7f90ee79
Fixes #1288 .
2013-09-19 15:54:24 +01:00
Cael_Aislinn
6ab614a323
fixes #1395
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-09-19 15:04:19 +10:00
iamgoofball
5edcf04434
- Anti-Copypasta update. You can also now type "crew" to get to the menu quickly.
2013-09-18 21:48:29 -07:00
Incoming
c4579407a9
Only standing icons will have female outfits now, both to avoid one time nudity blinking on laying and because clothes don't pull the same way laying down (yeah lets go with that)
2013-09-18 18:11:37 -04:00
Pete Goodfellow
0195caad16
Ported and improved Sayu's awesome alt-click stat panel. Alt-clicking a tile will bring up a list of the objects on it in a stat panel- these can be interacted with normally, with both left and right clicks. This is particularly useful for getting specific items from lockers.
2013-09-18 23:04:08 +01:00
Incoming
952b946eff
Aesthetic changes to the code to help unmuddy update_icons.dm a bit:
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female_uniform_icons is now defined in global_lists.dm
A generate_uniform proc has been made in clothing.dm to handle icon generation
2013-09-18 15:12:24 -04:00
Aranclanos
1f6852232b
Merged the blood trails from VistaPOWA to the latest tg code
2013-09-17 23:54:53 -03:00
iamgoofball
f178254472
Added some lines that accidentally'd when I used the file.
2013-09-17 18:39:07 -07:00
iamgoofball
1a1d11e70f
- Added a "Show Crew Monitoring Console" Verb to the AI Commands section of the AI's verbs.
2013-09-17 18:35:36 -07:00
Pete Goodfellow
5b3f08de34
Merge pull request #1370 from caelaislinn/speech_bubble_delay
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Resolves #1368
2013-09-17 17:12:06 -07:00
Cheridan
b8438e65bd
Merge pull request #1206 from SuperSayu/newclick
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Click code rework
2013-09-17 16:23:27 -07:00