Commit Graph

163 Commits

Author SHA1 Message Date
MrStonedOne 859714bfe6 Adds a config for client versions 2016-04-16 07:56:41 -07:00
Core0verload 04ce5e42cd World "?status" expansion, Topic() rework
* World "?status" expansion

* New helper procs for shuttles

* fix

* a fix
2016-04-06 02:15:25 -06:00
c0 9f4e6c6c42 Adds two new events-related config options 2016-03-30 02:16:04 +03:00
Incoming 1a61c5f4ec Removes the human biases from preferences code. You can now run stations without any humans if you want.
Caveat: All humanized monkeys will still be human, I tried to fix this but thanks to what seems to be a race condition doing so made roughly 50% of all humans drop dead at the first life tick.

Updates the race list in game_options.txt. Our servers don't auto update config files, so this is just for anyone who makes a server going forward.
2016-03-25 00:26:18 -04:00
MrStonedOne 9829b34abb Config option for generating minimaps, defaults to disabled, for coder's sanity 2016-03-15 03:39:45 -07:00
MrStonedOne cdfce3046e Removes cap on bomb cap 2016-03-15 03:39:43 -07:00
Shadowlight213 ebcbbec8e2 Reverses the config var so it forbids instead of allows 2016-03-04 10:49:00 -08:00
Shadowlight213 70d6dee73d Adds a config option to disable the security cyborg module. 2016-02-27 22:09:16 -08:00
Shadowlight213 f4ec22f405 Makes the roundstart intercept report a config option. 2016-01-31 18:24:34 -08:00
Firecage 332bde0f4f Does the rest of the if()'s/ else's 2016-01-17 19:03:12 +02:00
Bjorn Neergaard 97ca70cd34 Rework Master Controller, Failsafe, and Subsystem code 2015-12-04 15:40:58 -06:00
Cheridan 4c899d2b34 Merge pull request #13063 from Incoming5643/subtypesof
Adds subtypesof(path)
2015-11-19 16:31:09 -06:00
Incoming 1f9f0dfc40 Adds subtypesof(). It's shorthand for typesof(path) - path.
Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Incoming f976a2ac1b too late I already found a different way to do this that's equally as unobjectionable 2015-11-15 12:41:17 -05:00
Incoming 1e2892bf31 There is now a config list in game_options.txt of which races should be playable at roundstart.
If the list is missing, it will default to which races are defined as roundstart in the species datums. Plasmamen have been removed from this list pending bugfixes.

If JOIN_WITH_MUTANT_RACE isn't set in config, humans only will still be enforced regardless.
2015-11-14 22:27:55 -05:00
MrPerson d575219887 Refactor mob movement delay calculation
Basic premise: Get all mob movement delays calculated in movement_delay() instead of having half of them in Client/Move(). Except for the slowdown from grabbing, which is so shit I can't even. The idea here is to eventually have the AI movements be at the same speed as client-initiated ones.

Let's try this again: Removes TickComp because it's a useless pile of shit that's based on a false idea of how BYOND's ticks and tile-based movement work.
2015-10-29 05:15:41 -07:00
MrStonedOne 4f652da4bd Adds a config option for the round end restart delay.
This should enable more murder death kill at round end before the next round starts.
New servers will default to 90 seconds while old servers will default to the old 25 seconds until they import the config option to their server.
2015-10-26 05:04:43 -07:00
oranges f570aa6410 Move autoadmin to a protected config datum
This prevents any admin with permission to debug controller being able to edit this setting
2015-10-20 14:42:21 +13:00
Razharas e989a0fbc4 Merge pull request #12290 from AnturK/freeadmin
Autoadmin Config
2015-10-19 21:50:01 +03:00
Razharas d809f57de7 Merge pull request #12172 from MrStonedOne/webclientconfig
Adds config option for allowing webclient.
2015-10-16 21:49:50 +03:00
AnturK fb57e989ce Autoadmin initial 2015-10-10 12:37:12 +02:00
MrStonedOne f05d5e1d61 Adds config option for allowing webclient.
Also adds a config option to restrict webclient to byond members only.
2015-10-04 21:06:45 -07:00
MrStonedOne 29cf9bd265 Some map rotation tweaks.
Adds a config option for the map rotation chance.
Ups default rotation chance from 50% of round length to 75% of round length.
Moves the procs around.
Adds two new admin verbs:
Force map rotation.
Change map.
2015-10-02 10:48:09 -07:00
MrStonedOne fcc8402f31 map rotation base code 2015-09-30 07:13:38 -07:00
Jordie0608 b7754d5ed7 announce login message as a config 2015-09-04 21:49:09 +10:00
Jordie0608 9de0f3567d config announce admin login/out 2015-09-03 20:38:36 +10:00
hornygranny 2367ae48c9 Revert "Smooth out gliding so movement isn't (as) jerky" 2015-08-29 13:37:55 -07:00
Swag McYolosteinen 137f0e0baf Merge pull request #11159 from MrPerson/smooth_gliding
Smooth out gliding so movement isn't (as) jerky
2015-08-29 17:56:40 +02:00
Swag McYolosteinen 825b5794c7 Merge pull request #11239 from Firecage/del2qdel
del() to qdel()
2015-08-19 11:50:24 +02:00
Jordie0608 e4b21e30d3 autoconvert notes to sql procs 2015-08-17 15:24:50 +10:00
Firecage dfae1e0b53 Changes a lot of del() to qdel() 2015-08-16 23:33:22 +02:00
MrPerson 831c069404 Smooth out gliding so movement isn't (as) jerky
Only applies to non-ghost, non-camera mob movement. Scales automatically to any fps and any move delay.

Also took this oppurtunity to remove tickcomp because it was USELESS and shit.

All the rounding is because of floating point imprecision. round(2.7, 0.9) != 2.7, for example. 2.7 + world.time would wind up being < than world.time 3 ticks later even though they should be equal.
2015-08-11 22:19:07 -07:00
Razharas b1bf4d04fe Merge pull request #10209 from Ricotez/human_mutantparts
Gives humans two types of mutant accessories: ears and (human-specific) tails.
2015-07-03 08:36:36 +03:00
Ricotez 79a41996f5 - Added new confic option: JOIN_WITH_MUTANT_HUMANS
- Uncommented all stuff that was commented in the last commit.
- Added a check in front of it that blocks them from showing up in the setup window if JOIN_WITH_MUTANT_HUMANS is not set.
- Included new game_options.txt as an example.

The tgstation server has never used the example game_options.txt so the new config option will not be enabled on it. Even if it did, the option starts commented out in the file.
2015-06-30 23:53:13 +02:00
MrStonedOne 2bc1290ab6 Adds optional runtime logging
Logs runtime, changing runtime location at the end of the day, etc.

Has a config option that defaults to off to keep it from bugging coders.
2015-06-27 15:37:29 -07:00
Ikarrus 2605ed586b Reverts dominator sound change
Dominator sets Delta Alert now
Delta Alert text changed to accommodate this change (+3 squashed commit)

Squashed commit:

[3129c95] Icon state update

[21bddf3] Dominators play the malf sound when activated (until I can find a better alternative).

[2289074] Unfucks changelog (+1 squashed commits)

Squashed commits:

[2289074] Unfucks changelog
2015-06-18 23:00:04 -06:00
MrStonedOne 7cfff6f1ca Secrets clean up/configurable bomb cap
Moves Secrets to it own file so its not stinking up admins.dm and topic.dm

Makes the bombcap configurable rather then being a per-round only thing.
2015-06-14 09:08:27 -07:00
Remie Richards d72cb4bdf1 Merge branch 'master' of https://github.com/tgstation/-tg-station into ReactionaryExplosions
Conflicts:
	code/game/machinery/doors/poddoor.dm
	code/game/turfs/simulated/floor/plating.dm
	code/game/turfs/unsimulated/walls.dm
	code/modules/admin/admin_verbs.dm
2015-06-11 16:23:45 +01:00
Firecage 3a826fe13c Changes alot of datum/ to /datum/ 2015-05-31 02:40:54 +02:00
Remie Richards 3b98e4448d Ports /vg/ DeityLink's new explosion effect, Blast doors are more resistant to explosions, Explosions can now take walls and doors into account (Cheaper than recursive explosions), Engine floors are more resistant to explosions. 2015-05-09 01:02:06 +01:00
Incoming 9b3f98571c mulligan will no longer mulligan a round into the same mode. Because of how scaling works this would at best only create one or two additional antags. At worst it wouldn't create any antagonists, and mulligan would get frustrated and reroll after its failure. 2015-05-02 00:00:41 -04:00
AnturK 6fa8e5f02d Adds Abduction Mode 2015-04-13 18:40:15 +02:00
Cheridan 076fc321f0 Merge pull request #8859 from Incoming5643/gutcheck_time
Better admin/config control of mulligans + tweaks
2015-04-10 15:19:42 -05:00
Incoming d1892cffbe Organizes the various continuous_round_x config options into one set of config options continuous. Functionality is only there for the same mode that already had that functionality, everything else is continuous always
Makes another set of config options for which rounds types, if any, use the midround antagonist (mulligan) system. Keep in mind this is by definition a subset of round with continuous set. Again this feature is only present for the roundtypes where I KNOW it works properly, other modes can't use midround antags.

The check antagonist screen will show how the game will behave when all the antagonists die, and it can be changed on the fly by admins, the four possible states are:

End on antagonist death (noncontinuous rounds)
Continue if antagonists die (unsupported continuous by default round)
Continue if antagonists die, creating replacement antagonists (continuous, using midround antags)
Continue if antagonists die, not creating new antagonists (continuous, not using midround antags)

When rounds prepare to mulligan admins will additionally get the option to just keep the round going without any automatically created antags in case they want to run their own shinanagans instead. They can also as before choose to end the round.
2015-04-09 16:03:11 -04:00
Incoming 654a332d21 Removes the Mutant_colors config option because anyone who's apt to turn on mutant races for joining doesn't want them to all look EXACTLY THE SAME (That's racist guys) 2015-04-08 01:24:55 -04:00
Incoming5643 b2fdb13a62 removing old debugs and qdeling the dels 2015-03-30 22:53:02 -04:00
Incoming d8d8a05a4a Fixes a bug in mulligan antag where it would pick extended too much because it was seeing what modes it could run with new_players and not the crew.
Outright stops extended mulligans for the time because because it keeps interfering with my debugging and also no one seems to want it.
2015-03-30 17:39:42 -04:00
Incoming 50ec2f3224 Makes the ability for wizards to use summon guns, summon magic, and summon events a config option 2015-03-27 01:32:28 -04:00
Cheridan 0015d4c120 Merge pull request #8141 from Incoming5643/Subjectivity_is_a_bitch
Skipping mulligan antag based on Time/Subjectivity from admins + tweaks
2015-03-09 00:14:28 -05:00
Cheridan 07676b352d Merge pull request #8128 from Ikarrus/gangfixup
Makes Gang mode functional again
2015-03-05 21:11:59 -06:00