Ikarrus
8c62ccfe2e
Moves clothes from out of equipment lockers and into wardrobe closets
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- Wardrobe closets are not locked, so it should make it a bit easier to steal disguises
- Unclutters equipment lockers
- Heads still have their one lockers for convenience, but some of the clothes have been removed if they're already in a department's wardrobe
2015-06-27 17:22:02 -06:00
Iamgoofball
856edee625
WHOOPS
2015-06-23 12:57:28 -07:00
Iamgoofball
a8ec1c76df
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/ATMOSPHERICS/atmospherics.dm
code/game/machinery/computer/computer.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
code/game/objects/structures/musician.dm
code/game/objects/structures/tables_racks.dm
code/game/objects/structures/window.dm
2015-06-23 12:54:26 -07:00
Ikarrus
3b326a973b
Additional Changes
2015-06-22 22:29:51 -06:00
Swag McYolosteinen
7929b7dcd7
Merge pull request #10031 from Ikarrus/gangfashion
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Gang Update: Fashion War Edition
2015-06-20 18:06:19 +02:00
Jordie0608
538d4ad303
Merge branch 'master' of https://github.com/tgstation/-tg-station into glassisapaintosprite
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Conflicts:
_maps/map_files/MiniStation/MiniStation.dmm
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
2015-06-20 18:37:39 +10:00
Xhuis
2823a98244
Merge remote-tracking branch 'remotes/upstream/master' into thaw
2015-06-19 11:23:45 -04:00
Swag McYolosteinen
1dde070d18
Merge pull request #9800 from Dorsisdwarf/wittybranchname
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Buffs nuke ops [merge ready]
2015-06-19 12:00:23 +02:00
Ikarrus
e27cdc7efe
Resolved Conflicts:
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code/game/gamemodes/gang/dominator.dm
2015-06-18 23:05:51 -06:00
Xhuis
e1356f889e
Merge remote-tracking branch 'remotes/upstream/master' into thaw
2015-06-18 23:37:06 -04:00
Ikarrus
46a5e578e4
Gang Update: Fashion War Edition
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This update primarily deals with gang outfits and expands on how they affect the round.
2015-06-18 20:01:57 -06:00
phil235
e6dcabf245
Merge pull request #9960 from xxalpha/bass
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Put drop_item() calls inside ifs. Replaced some drop_item() with unEq…
2015-06-18 15:50:35 +02:00
Xhuis
3bc466a0ff
Merge remote-tracking branch 'remotes/upstream/master' into thaw
2015-06-16 11:42:47 -04:00
phil235
ae8c69f9a7
Merge pull request #9955 from kingofkosmos/spanspaceremoval
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Unnecessary space removal from spans and messages
2015-06-15 18:20:04 +02:00
Iamgoofball
a00e11520c
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
2015-06-14 15:42:15 -07:00
xxalpha
b2e84a0d3c
Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip(
2015-06-14 20:11:40 +01:00
kingofkosmos
c8d79e7034
Removed unnecessary spaces in these situations:
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"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
Iamgoofball
4de75c539f
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
code/game/objects/structures/table_frames.dm
code/game/objects/structures/windoor_assembly.dm
2015-06-13 14:20:17 -07:00
Iamgoofball
c2256d41fc
BAR NOW SHOWS UP ON THE OBJECT YOU'RE INTERACTING WITH
2015-06-13 13:58:08 -07:00
kingofkosmos
899f2f5119
Security locker unlocks if you attack it with an empty hand.
2015-06-13 11:20:33 +03:00
Razharas
b7150068cc
Merge pull request #9783 from nukeop/master
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Adds a chemistry bag for moving large amounts of patches/pills/bottles at once
2015-06-13 04:42:16 +03:00
xxalpha
9ba7e6aaf4
Fixes three runtimes.
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Better fix. src. purge
2015-06-11 21:30:13 +01:00
Dorsisdwarf
7afd81e083
removes loaded bag from locker, adds to uplink at discounted price. Lowers cost of least-used ammo type
2015-06-11 08:09:36 +01:00
Xhuis
50e49d1136
FEATURES SIX AND SEVEN: Suicide msg's and cloaks
2015-06-10 14:17:38 -04:00
Dorsisdwarf
fc88bce4b6
sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it
2015-06-05 14:05:32 +01:00
barackobama
1443ee1c75
add icon for chemistry bag
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add two chemistry bags to the chemistry closet
add an option to make a chemistry bag to the biogenerator for 200 points
2015-06-04 19:17:44 +01:00
Incoming
fd17e5fd57
Fixes a critical bug where clicking on a closed closet that can't be opened (welded most likely) would lead to an infinite loop of attacking attackby and attack_hand until the mob pulled away from the closet. Eating too many of these errors causes the server to cry for mercy and shut down. Meaning of course that EVERY PLAYER IN THE GAME WHO READS THIS PULL CAN NOW CRASH THE GAME AT THIER LEISURE.
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So yeah merge quick please.
2015-05-20 23:00:28 -04:00
kingofkosmos
494403969e
Alt-click-toggles now do proper checks
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Such as if you're near the thing, conscious, alive etc.
Fixes #9238
2015-05-18 20:22:04 +03:00
Cheridan
f3e91beba6
KEEP YOUR HOES IN LINE
2015-05-11 15:58:18 -05:00
phil235
489d076de5
Merge pull request #9126 from Jordie0608/doesrussellsteapotapplytorussellsteapot
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Fixes #9035 , atmos locker sprite and misc logging bug
2015-05-08 16:24:21 +02:00
Jordie
c9b804f6f6
Merge pull request #9256 from astralenigma/cradesbypaprka
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Crates are mailed with manifests taped to the outside by paprka Merge Conflict resolution
2015-05-08 22:10:35 +10:00
Cheridan
95d7af4e48
Merge pull request #9277 from Ikarrus/ertbaton
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Batons for Light ERP
2015-05-06 09:03:55 -05:00
astralenigma
78fdf5e1f7
I think I'm done but I'm always wrong
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Removed secure/new() due to it's current uselessness
Put all changes in the secure overlays inside the update icon
Found a bug where EMP act would only unlock the crate instead of
breaking it but would still apply the emag overlay I defaulted the fix
to breaking the crate.
Moved the variables from emag act and emp act upwards for compliance
with the update_icon() checks.
2015-05-02 21:37:33 +01:00
Ikarrus
b331391aa5
Batons for Light ERT
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Moved the batons from the lockers to their backpacks so light ERTs can use them
2015-05-01 21:30:34 -06:00
astralenigma
fe8e7f3f65
Moved the overlays.cut() per request.
2015-05-02 02:12:17 +01:00
phil235
be1708483e
- Fixed nettle soup recipe says abstract nettle.
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- Fixes hostile animals weakening non carbons, and adjusted weakening values 1958.
- fixes being able to drop defib paddle by resting, fix a runtime linked to this.
- can no longer pick card from deck while resting, same for paper bin and bedsheet bin.
- examining extinguisher and atmos watertank nozzle gives you the amount of water remaining.
2015-05-02 01:34:38 +02:00
astralenigma
8d72d9ef2b
Second attempt at overlay
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None of the crates appear with the manifesto outside, but he's there
waiting lurking in the shadows waiting to strike.
2015-05-01 08:01:54 +01:00
astralenigma
30b86c060f
The manifest code is completed in the crate
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just need to fix possible bugs that I find.
2015-05-01 02:57:39 +01:00
astralenigma
d84bfc0f2b
Putting all on github now.
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Only crates is missing the overlay of the manifesto.
2015-05-01 00:33:21 +01:00
Jordie0608
a6b3deda96
Merge branch 'master' of https://github.com/tgstation/-tg-station into doesrussellsteapotapplytorussellsteapot
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Conflicts:
icons/obj/closet.dmi
2015-04-28 22:31:11 +10:00
kingofkosmos
d9b8b146c8
Tried to fix merge conflicts, hopefully worked.
2015-04-24 21:52:36 +03:00
kingofkosmos
de280c72b5
Removed some more spans from visible messages.
2015-04-24 21:06:59 +03:00
kingofkosmos
a7bd5f93e1
"You hear something" set to italics.
2015-04-24 21:06:16 +03:00
kingofkosmos
1d14471d00
Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark.
2015-04-24 20:50:50 +03:00
Jordie0608
15718c515d
fixes opening lockers, atmos locker sprite and misc logging bug
2015-04-23 20:46:40 +10:00
Fayrik
84df0192f4
Buffs Deathsquads.
2015-04-18 00:06:17 +01:00
Jordie0608
26ca19e07d
Merge branch 'master' of https://github.com/tgstation/-tg-station into tfwyoubreakyourownfix
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Conflicts:
code/modules/mining/mine_items.dm
2015-04-17 18:02:45 +10:00
Jordie0608
c364d1558a
fireaxe cabinet recode
2015-04-16 17:40:15 +10:00
phil235
2ed906b990
Fixes inhand sprites for eggs.
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Fixes heart underwear sprite being too big.
Fixes being able to push a janicart through plastic flaps.
Fixes ERT medic closet starting with a combat defib with no cell. Empty combat defib can now get a cell inserted.
Fixes inconsistency in nukeop pinpointer upon activation, it now says standard pinpointer message plus the current mode (shuttle or disk).
2015-04-14 17:41:36 +02:00
Jordie0608
8610d24a75
merges secure closet code into normal closets, fixes overlay bugs
2015-04-13 17:38:57 +10:00