Commit Graph

439 Commits

Author SHA1 Message Date
Razharas 8f79afd900 Merge pull request #13236 from MrStonedOne/patch-71
Makes False Alarm only choose events that actually have alarms
2015-11-29 12:04:21 +03:00
Kyle Spier-Swenson 847b4c8931 Update false_alarm.dm 2015-11-28 02:24:19 -08:00
AnturK e36853d7c9 Convert bots to simple animals - Updated 7.0 2015-11-26 22:06:07 +01:00
Kyle Spier-Swenson 7dd0f1ad7f I shouldn't code while drunk. 2015-11-26 01:10:06 -08:00
Kyle Spier-Swenson 3d64925e99 fucking event_control vs event datums confusing me 2015-11-26 00:42:30 -08:00
Kyle Spier-Swenson 63d5d82720 False Alarm compile fix 2015-11-26 00:38:02 -08:00
Kyle Spier-Swenson ddef6bdb68 Makes False Alarm only choose events that actually have alarms 2015-11-26 00:34:46 -08:00
Incoming 1f9f0dfc40 Adds subtypesof(). It's shorthand for typesof(path) - path.
Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Cheridan d7bf779f2d Fixes warning in anomaly_pyro.dm 2015-11-14 00:23:05 -06:00
Nerd Lord e19757bca3 MY CODE QUALITY IS BASED ON WHAT I'M MESSING WITH 2015-11-11 15:20:48 -05:00
Nerd Lord f8464b97ef Makes anomalies somewhat more dangerous; hyper-energetic flux anomaly will shock mobs that run into it(or if it runs into them), bluespace anomaly will occasionally teleport mobs away from it in a small radius, vortex anomalies will sometimes throw objects at nearby living mobs, and pyroclastic anomalies will produce MORE FIRE, MORE HEAT, MORE BURNING, and if not disabled, they will burst into flame and the resulting slime will be rabid and thus attack much more aggressively.
Also fixes a bug where gravitational anomalies were doing if(!target) throw stuff instead of If(target) throw stuff, meaning it'd either do nothing or runtime.

In addition, anomalies move more often, are resistant to explosions and will only be destroyed if they are in devastation range(but why are you bombing it)
2015-11-11 12:41:07 -05:00
Tkdrg 8fce742d0a Merge remote-tracking branch 'upstream/master' into fuk
Conflicts:
	data/mode.txt
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/gloves.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
2015-11-07 15:56:39 -03:00
blah ea40dbdb90 Fixes rpgloot.dm by removing + and - 2015-11-04 16:01:32 +00:00
Tkdrg e2187614fd Merge remote-tracking branch 'upstream/master' into hog-mergeconflicts
Conflicts:
	code/__DEFINES/hud.dm
	code/__HELPERS/game.dm
	code/_onclick/hud/_defines.dm
	code/_onclick/hud/hud.dm
	code/game/gamemodes/antag_spawner.dm
	code/game/gamemodes/game_mode.dm
	code/game/machinery/turrets.dm
	code/modules/client/preferences_toggles.dm
	code/modules/events/alien_infestation.dm
	code/modules/mob/dead/observer/observer.dm
	code/modules/mob/living/carbon/alien/special/alien_embryo.dm
	code/modules/mob/living/simple_animal/revenant/revenant.dm
	icons/mob/back.dmi
	icons/mob/head.dmi
	icons/mob/hud.dmi
	icons/mob/inhands/items_lefthand.dmi
	icons/mob/inhands/items_righthand.dmi
	icons/mob/mob.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/items.dmi
	icons/obj/projectiles.dmi
	icons/obj/storage.dmi
2015-11-02 01:06:30 -03:00
Razharas bb05785069 Merge pull request #12447 from caelaislinn/bugfix
Various runtime fixes
2015-10-29 01:42:14 +03:00
Cael_Aislinn 0b3f52c69f fixes runtime in non-upgradeable spells
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2015-10-29 03:22:55 +10:00
phil235 d3ee910211 Makes effect system code more OOP.
obj/effect/effect is now renamed obj/effect/particle_effect for better usability.
datum/effect/system and /datum/effect/effect/system are now both /datum/effect_system.
Fixes a bug where wall mounted igniters (and other spark producing objects) didn't produce sparks sometimes.
Moved explosion_particles.dm into the effect_system folder, because it has effect_systems code.
2015-10-21 23:28:29 +02:00
Jordie 8a35115f1d Merge pull request #12493 from Shadowlight213/Banhancements
Adds alien jobbans and adds jobban and pref support to various events
2015-10-20 15:21:40 +11:00
xxalpha e82a216447 Changed various instances of range() and orange() to ultra_range(). 2015-10-19 20:04:14 +01:00
Shadowlight213 c6971d35e9 Removes misc spaces 2015-10-18 15:36:22 -07:00
Shadowlight213 35ca96331e Adds jobban support to syndicate borg
Adds jobban and pref checking to various events
Adds support for alien jobbans
Adds feedback to alien infestation event.
2015-10-18 15:25:14 -07:00
phil235 47909d525f Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
Remie Richards 16db6f8cc0 Merge pull request #12299 from phil235/SlimeFeedBuckling
Slime feed buckling
2015-10-13 23:08:06 +01:00
Remie Richards 68a3d0bd29 Merge pull request #12086 from AnturK/loneop
Nukeop Outfits,Uplink gamemode override, Lone Operative event.
2015-10-13 23:02:51 +01:00
phil235 a311e7a739 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeFeedBuckling
Conflicts:
	code/game/objects/structures/janicart.dm
2015-10-12 22:01:57 +02:00
phil235 7706b8f870 derp, let's not make janicart unbuckling runtime.
Also renaming obj/effect/spacevine/buckle_mob() to entangle_mob() since it's not really the standard buckle_mob() and could cause runtimes.
2015-10-11 14:08:06 +02:00
KorPhaeron 31836a5deb Removes in world 2015-10-09 22:37:53 -05:00
Remie Richards 97de4b2ebe Merge branch 'master' of https://github.com/tgstation/-tg-station into HandOfGod-Resurgence
Conflicts:
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	icons/mob/head.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/storage.dmi
2015-10-07 22:24:53 +01:00
Remie Richards b9394257da About a million changes, but largely: Functional (Sort of) Antag Huds, Mind fixes, and Final glue to get the mode working. 2015-10-07 22:11:19 +01:00
AnturK fde2d23e12 Changes lone op tc 2015-10-05 12:14:18 +02:00
AnturK 8959858f41 Lone Operative Event 2015-10-05 12:14:17 +02:00
Xhuis 5f99b313cc Radiation changes 2015-09-26 13:33:27 -04:00
Razharas d6b9c50ffd Some minor fixes to firecages pr
Some minor fixes to firecages pr
2015-09-25 17:12:15 +03:00
Razharas 5054411439 Merge branch 'spacevinecontrollerevent' of https://github.com/Firecage/-tg-station into Firecage-spacevinecontrollerevent 2015-09-25 16:48:24 +03:00
Razharas 7c757a735f Merge pull request #11968 from xxalpha/hot_or_not
Removed /proc/is_hot() && Removed /proc/is_sharp()
2015-09-25 04:02:52 +03:00
AnturK 50db063df9 Event Fix 2015-09-24 12:29:25 +02:00
xxalpha deb60ae309 Replaced /proc/is_sharp() with /obj/item/proc/is_sharp(). 2015-09-24 03:08:28 +01:00
Cheridan cbed291596 Merge pull request #11892 from Aranclanos/tempvent
Fixes the alien infestation event not triggering
2015-09-22 16:27:09 -05:00
phil235 2fd2f96238 Simplified update_mutations_overlay(), we no longer rebuild the entire mutation layer with all mutations every time we get or lose a mutation. I reintroduced in on_acquiring and on_losing some code similar to the old lose_indication gain_indication procs.
Fixed lesser form changeling, when humanized via dna injector, the ling no longer keeps its Human Form power.

Simplified the racemut trick in humanize() and monkeyize().

Dna now gets qdel'd, just like reagents, when the mob gets qdel'd.

Some tiny fixes here and there.

Added a changelog.
2015-09-22 02:14:37 +02:00
Aranclanos 46abb3f9ff Fixes the alien infestation event not triggering if a vent is in the qdel queue 2015-09-19 23:39:35 -03:00
phil235 6ee5ab6680 Merge branch 'master' of https://github.com/tgstation/-tg-station into DnaMonkeyStuff
Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/admin/verbs/one_click_antag.dm
2015-09-19 22:34:30 +02:00
phil235 f90ee4aa8c - Fixed monkey starting with no dna.
- Fixed bugs with monkeyize/humanize: 7803 (humanized monkey nobloodtype)
- Fixes 9298 monkeyed ling have troubles humanizing themself (already fixed?)
- Fixes despawning clothes when monkeyizing. 11855
- Replaced check_dna_integrity proc by simpler has_dna proc when required.
- created set_species() proc
- fixed space retrovirus not transfering SE (despite having a domutcheck()). Still need to check if it needs a name = real_name.
- I renamed mecha/var/dna to dna_lock to avoid confusion
- I renamed an armor var in a species proc to armor_block to avoid confusion with species/var/armor.
- I removed many if(dna) checks in lots of files.
- I removed duplicate defense procs between human/proc/X and dna.species/proc/X since dna is now always set.
- Anatomic panacea from changeling removes alien embryo correctly. 6247
- Fixes runtime when trying to put dna-less brain mmi into a dnalocked mech.
- Removed carbon/var/list/features, we now only have dna.features and prefs.features
- Remove hulk mutation from lizards and other species (Fixed 6413); only real humans can acquire hulk. (less work on sprites for each ones, fixes lizard tail not in hulk color)
- Fixes cloning not setting up correctly dna UE and dna.real_name
- I fixed the issue with sucked+cloned ling being unable to absorb
- I fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- I added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.

- Fixes cloning not setting up correctly dna UE and dna.real_name
- Fixed the issue with sucked+cloned ling being unable to absorb
- Fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- Added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.
2015-09-19 22:18:28 +02:00
Swag McYolosteinen 9e24350297 Merge pull request #11593 from AnturK/misc
Abductor QoL & Event
2015-09-17 19:25:38 +02:00
Cheridan d1e1beb713 Merge pull request #11748 from Aranclanos/pipep1
Fixes the last remaining associative lists from pipes
2015-09-14 18:26:46 -05:00
Aranclanos 815ef798e9 Fixes the last remaining associative lists from pipes 2015-09-12 20:57:16 -03:00
bear1ake f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
duncathan b86464f573 woo more runtimes 2015-09-08 22:59:18 -06:00
AnturK d9073aefec Makes blob event not happen during blob
Makes abductor event happen during gang,blob or cult
2015-09-05 23:07:32 +02:00
Firecage 9642f34be2 Fixes spacevine controller not spawning during event. 2015-09-05 23:06:08 +02:00
AnturK cd7806818e whoops 2015-09-05 20:16:22 +02:00