Commit Graph

2041 Commits

Author SHA1 Message Date
Razharas a250e5f670 More !!FUN!!
Im open to discussion as to remove some of the TOO op mutations
2014-04-13 00:04:41 +04:00
Jordie0608 b18cc7d54e Merge branch 'master' of https://github.com/tgstation/-tg-station into manidontevenknowwhatwentwrongwiththat
Conflicts:
	code/game/machinery/doors/airlock.dm
	code/game/objects/structures/door_assembly.dm
	code/game/objects/structures/false_walls.dm
	code/game/objects/structures/mineral_doors.dm
	code/modules/research/protolathe.dm
	icons/obj/doors/door_assembly.dmi
2014-04-11 02:51:07 +10:00
Daniel 30bb6c8814 Generalised ID naming 2014-04-09 18:49:59 +02:00
Razharas 4e7ac41ba4 Merge pull request #3346 from Iamgoofball/FUCKMONKEY
Removes a bunch of ticker.mode.name == "monkey" checks, since monkey doesn't even exist anymore
2014-04-07 18:30:30 -07:00
Cheridan c9bd6c3688 Merge pull request #3296 from Ikarrus/alarmdelay
Alarm Delay Reduction
2014-04-07 14:04:50 -05:00
iamgoofball 810b91e7ac removes a ton of things checking the ticker to see if it's monkey, a gamemode that no longer exists. 2014-04-06 11:46:12 -07:00
Giacomand e41dd607b5 Better comment. 2014-04-06 14:27:28 +01:00
Giacomand cb4e338318 Fixes a bug with Cyborgs losing their emag module if they were emagged as a default cyborg and they transform. 2014-04-06 14:07:09 +01:00
Miauw62 39a077761c Merge pull request #3264 from Menshin/Wizarditis_and_inv
Fixed "update inventory X" procs and clothes from wizarditis not showing
2014-04-05 18:43:40 +02:00
ikarrus 51769a1697 Alarm Delay Reduction
Reduced motion alarm delay from 10 to 3 seconds.
Reduced alarm display delay from 10 to 3 seconds.

This means that motion cameras will only take 6 seconds to report an intruder instead of 20+
Other alarms (camera, fire, atmos) will be reported after 3 seconds instead of 10.
2014-04-02 22:47:22 -06:00
ikarrus f46cb302a4 Updated to work with newer cyborg code. 2014-04-02 22:12:36 -06:00
ikarrus f705141fce Resolved Conflicts:
code/datums/wires/robot.dm
2014-04-02 20:23:31 -06:00
Miauw 1b10254a25 Reverts my and Incoming's April Fools 2014-04-02 20:03:17 +02:00
Miauw62 24e1e89afb Merge pull request #3260 from Incoming5643/Realism
Minor fix to improve realism
2014-04-01 19:55:33 +02:00
Menshin f411ccaad6 * Fixed the update_inv_* functions to actually update the inventory HUD even if the inventory is closed (that should fix items presents in the inventory but invisible).
* Fixed clothes from wizarditis not appearing on character and inventory.
2014-04-01 19:33:38 +02:00
Incoming af47580b20 Humans Named John McClane can crawl through the vents.
This helps increase realism and believability in our 2D spessman games.
2014-04-01 12:45:28 -04:00
Razharas f618fe556e Merge pull request #3241 from Miauw62/aprilfools2014ian
April fools
2014-04-01 05:54:22 -07:00
Jordie0608 79746e115f Wooden Walls 2014-04-01 18:03:02 +11:00
Cheridan 302f2ea122 Merge pull request #3215 from MrStonedOne/silicon-macros-and-hotkeys
Gives cyborgs ai click shortcuts, adds some click shortcuts, and gives borgs more meaningful hotkeys
2014-04-01 01:27:39 -05:00
Aranclanos 6c1150dca3 Merge pull request #3143 from Malkevin/saccult
Sacrifice Cult
2014-04-01 02:18:39 -03:00
MrStonedOne 25fe463eb2 Ensures re-humaned cyborgs get normal macros. 2014-03-31 22:04:33 -07:00
Cheridan 222f769b0c Merge pull request #3091 from Incoming5643/diehardwithaventgeance
Fixes #3084
2014-03-31 21:39:32 -05:00
Malkevin a35f993c69 Changed the fast move code from a bunch of has_reagents checks to a bitflag check.
The reagents turn on the flag per on_mob_life proc run, the flag is turned off if a check for the reagents fails, the check is called when reagents are deleted
2014-04-01 00:50:42 +01:00
Malkevin 0725ba44a4 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-31 22:17:24 +01:00
Incoming 335c4591ad Just uses Login() 2014-03-31 13:30:19 -04:00
Miauw 83176c5ee2 improves le corgis immensely xd 2014-03-30 20:06:06 +02:00
Malkevin c3552606f1 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-29 16:59:14 +00:00
Razharas 6cb3ae5183 Revert "Merge pull request #3142 from Alek2ander/master"
This reverts commit 6f9b58abce, reversing
changes made to eda7110a23.

Im so sorry aran, so sorry
2014-03-29 18:02:54 +04:00
Razharas 6f9b58abce Merge pull request #3142 from Alek2ander/master
pAI remote computer control
2014-03-29 06:18:22 -07:00
Malkevin 3ff519cefc Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-28 10:51:48 +00:00
Aranclanos 7bcb69ad88 Removes the click cooldown from almost everything, now it should be always be 0.1 seconds.
Ranged weapons and laser eyes have a cooldown of 0.4.
Grilles, windows, windoors, walls and blobs have a cooldown of 0.8.
Hitting mobs will also have a cooldown of 0.8.
Removes the unused USEDELAY flag.
2014-03-28 06:32:47 -03:00
MrStonedOne a26b2252a0 borgified hotkeys for borg players
changed:
1-3 = module select/toggle
4 = toggle intent
q = unequip active module

changed hotkey help to reflect this for borg players.
2014-03-27 20:58:55 -07:00
Alek2ander 006a7e2d40 Removed pAI check in attack_hand
Added pAI check in the Security Camera Console instead.
All the others seem fine.
2014-03-27 19:16:16 +04:00
Alek2ander 358ecf7e6a Merge branch 'master' of https://github.com/tgstation/-tg-station into tgstation-master
Conflicts:
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/telecrystalconsoles.dm
2014-03-27 18:31:11 +04:00
Malkevin cd6c1272ad Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-27 13:18:46 +00:00
Aranclanos 0b1ba613b6 Merge pull request #3177 from phil235/earmuffsfix
Fixing being able to hear with earmuffs on.
2014-03-27 06:52:43 -03:00
Malkevin 5257a2d3b5 -Made Ian sacrifice less of a "Hey fuck you die".
-Made it so that each of the three cultists in live sacrifice get a word, to reward team work
-Made hell water not as deadly
2014-03-26 19:26:28 +00:00
Malkevin 990ed20873 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-26 18:38:07 +00:00
phil235 9701dd16ae Only checking for earmuffs once. 2014-03-26 15:10:08 +01:00
MrPerson 667a773553 Make most mobs del() instead of trying to GC them.
Don't try to Destroy() objects that get del(). It was causing infinite loops and other problems. It's now ok to have something call del(src) as part of Destroy().
2014-03-25 08:44:40 -07:00
Incoming 6b83a8d2e0 I am crying.
Merge branch 'master' of https://github.com/tgstation/-tg-station into toostat4tue

Conflicts:
	code/game/objects/structures/crates_lockers/closets/statue.dm
	code/modules/mob/living/simple_animal/hostile/statue.dm
	code/modules/projectiles/projectile/magic.dm
	tgstation.dme
2014-03-24 22:13:43 -04:00
phil235 cc50291765 missed a parenthesis 2014-03-25 03:11:05 +01:00
phil235 3695a916ea Fixing being able to hear with earmuffs on.
I hope I didn't make any mistake, this should prevent ear_deaf from flickering between 0 and 1 while wearing earmuffs.
2014-03-25 02:58:47 +01:00
Aranclanos 9e9dc34ecf Merge pull request #3163 from Mloc/tg-eol
proper crlf forcing
2014-03-24 22:47:13 -03:00
fleure 43a6e111c5 Merge pull request #3118 from VistaPOWA/cyborg_module_in_telecomms
Adds the Cyborg module into the messages received by the AI
2014-03-24 15:08:25 +00:00
Mloc-Hibernia 8af8a43d6f Initial pass to convert LF to CRLF
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>
2014-03-24 08:53:40 +00:00
Incoming bab77f2538 Merge branch 'master' of https://github.com/tgstation/-tg-station into toostat4tue
Conflicts:
	code/modules/projectiles/projectile/magic.dm
2014-03-23 12:08:33 -04:00
Incoming 5035820e9c fixes me being stupid and not setting creator right
Now for the conflicts...
2014-03-23 11:53:38 -04:00
Alek2ander 5a3b654302 More sanity checks
pAI interface is weird, let's make sure we're always in a valid state
2014-03-23 13:49:10 +04:00
Alek2ander 223e5f7478 Arcades, overlays and Git being evil
Added the most important damn checks of this entire PR that got eaten by
Git when I synced
Added a visual indication of a pAI being paired with a computer - a tiny
blue light at the bottom
Forbid to pair with computers that have non-standard icons, except the
arcade machine.
When the arcade is emagged, if the pAI loses, it will explode like a
detonated PDA. If it's slotted into a PDA, it will explode with it.
Severs connection if the pAI and the computer are on different z-levels
2014-03-23 12:39:13 +04:00