Changes the glasses of what? to use an overlay with reagents color.
Adding a ricepack to the kitchen cabinet and the food crate.
Adding more bowl to the dinnerware vending machine.
Adding pumpkinjuice, blumpkingjuice, cherryshake, bluecherryshake pumpkin latte, drunken blumpkin reagents.
Repathing meat slab, meatsteaks and cutlets into meat/slab, meat/steak, meat/rawcutlet, meat/cutlet. Fixes issue with food naming when containing meat stuff, especially human meat.
Bowl filled with reagent now gets a nice half transparent overlay with the reagents colors (like beaker)
Mousedroping a snack that's on a table now opens the tablecrafting window.
Fixes not being to store items in plain bread, plain cake and cheesewheel.
Fixes porta_turret being broken by severity = 1 explosion and deleted by severity = 3 instead of the other way around.
Fixes soda can being named 'drink' in tablecraft window.
Some work on death() procs of many animals.
Replacing most istype(XYZ, mob/living/simple_animal/slime) by isslime(XYZ).
Some work on slime feeding procs.
Made simple animal aliens see in the dark like regular aliens (in case somone wants to control one).
Add a recipe detection to tablecrafting, if you have some of the things required for the recipe (50% of the amount of different things needed, i.e if less than 3 different things in the recipe then you need 1, otherwise 2+), it will now appear in grey in the tablecrafting window. The tablecrafting window will also lists the requirements for each recipes it shows.
Introduce egg yolk reagent
You can break eggs in open reagent containers or blend them to get egg yolk.
Fixes breadslices sprites and other merge conflict bugs in food.dmi.
Change customizable snack max volume to 60. Buff nutriment amount in doughs.
Adds a limit to how hot the beaker reagents can be heated. (no hotter than the heat source)
moving reagent_containers/attackby() to reagents/reagent_containers.dm for better visibility.
Fixes waffle trash being named "waffles".
Replacing some stat/weakened/stunned checks with incapacitated()
Fixes meat cutlets and steak not including meat type in their name (e.g. raw corgi meat cutlet)
Harvesting meat from simple animals now takes time, has a sound, and can be done with any sharp item.