phil235
081bae6740
Fixes broken ui action button for toggling chef apron's sleeves and owl's wings.
...
Fixes surviving suicide
Fixes suicide damage overlays.
Fixes ninja regen "clothes warm" spam message. (moving rad armor check outside of apply_effect)
Fixes ninja smoke bomb count.
Fixes dead shaved corgi
Fixes lipozine still being in code.
Fixes flattening boxes requiring them to have their window opened.
Fixes armor softening message from disarm attack.
Fixes player being forced to play spiders without choosing.
2015-04-14 13:54:36 +02:00
Remie Richards
a965f17c3c
Corrects return values, fixes cell draining.
2015-04-05 22:03:41 +01:00
Remie Richards
5884c3727f
Fixes nonnumerical defines, Special interaction should work nicer now.
2015-04-05 21:52:42 +01:00
Remie Richards
cb86467e47
Consistency with X_act() names, Ninjas can now electrocute carbon mobs by "draining" them, as they would a cell/smes/mecha etc.
2015-04-05 02:30:43 +01:00
Remie Richards
9c6c68b81a
Removes SpiderOS, SpiderOS Information moved to a SpiderOS Statpanel, Fixes ninja_sword_recall() by preventing a katana from ever hitting its owner (it can still hit other ninjas)
2015-04-05 01:55:27 +01:00
Remie Richards
bebe775021
Splits ninja glove drain() proc up into /atom/proc/ninjaDrainAct()
2015-04-05 00:09:28 +01:00
Remie Richards
5e93f57873
Fixes energy katana emag spam. Fixes energy nets not anchoring their target. Fixes runtime from upgrading suit cell. Ninja stars ability changed to summon one obj/item/weapon/throwing_star/ninja with throw mode auto toggle on for instant throwing. Added ninja sword recall, Allowing the ninja to recall their sword back to themselves, if they can see the sword the ability is free, and the sword throws itself towards the ninja, hitting people as it does so.
2015-04-04 18:17:37 +01:00
Remie Richards
370a7100c7
Moves ninja shoes into the ninja folder
2015-03-09 23:02:26 +00:00
Remie Richards
f6e4c1518d
A restructure/removal/cleanup of Ninja Code
2015-03-09 20:43:56 +00:00