Commit Graph

105 Commits

Author SHA1 Message Date
ACCount12 fd3f3ab68b New pins 2015-03-28 22:02:44 +12:00
Fayrik 0173c7af6e Adds everything and makes it all work perfectly. It's like I'm almost good at this or something. (Seriously, points of interest: Secbots react to being shot. Dart rigging. Donksoft guns.) 2015-03-21 16:18:32 +00:00
paprka 9e450b30df further improvements and changelog 2015-02-25 00:25:27 -08:00
paprka 7a8e78a4c3 this kills the object verbs 2015-02-25 00:19:53 -08:00
paprka 393123b50b Merge branch 'master' of https://github.com/tgstation/-tg-station into youlovenerfs
Conflicts:
	code/modules/projectiles/gun.dm
	icons/obj/guns/energy.dmi
2015-02-24 20:03:33 -08:00
Remie Richards b1ff6b7220 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
Conflicts:
	code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
Delimusca 941e4ba907 increased heavy recoil, reduced drop chance 2015-02-22 18:52:53 -07:00
Delimusca f608bf2a31 improves heavy weapons 2015-02-21 19:00:31 -07:00
Remie Richards 5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Delimusca 4f6c74d291 replaces turret egun with ecannon 2015-02-18 21:24:07 -07:00
paprka 388e0a330e fixes firing delay 2015-02-18 02:55:28 -08:00
paprka 074a139576 Merge branch 'master' of https://github.com/tgstation/-tg-station into youlovenerfs
Conflicts:
	icons/obj/guns/energy.dmi
2015-02-18 02:29:07 -08:00
paprka 54040d9867 stun changes and stun revolver 2015-02-13 09:26:31 -08:00
Iamgoofball 791381394c Ports the kinetic accelerator changes from NT 2015-02-03 21:19:30 -08:00
Cheridan b28d1773a3 Fixes firing pins replicating original lockbox anti-melee functionality. 2015-01-26 16:23:25 -06:00
Cheridan 793243763d Merge pull request #7185 from paprka/inhandrefactor
Inhand refactor
2015-01-20 22:16:06 -06:00
Cheridan 29af018796 Some fixes
-Fixes magic wands having electronic firing pins, now have FANCY CRYSTAL SHARDS
-Fixes grammer issue.
-Fixes code not compiling due to outdated proc
2015-01-20 21:41:36 -06:00
paprka f58096575c refactors guns 2015-01-18 23:28:24 -08:00
paprka 1b6831dab1 splits gun.dmi up into multiple files 2015-01-17 15:34:30 -08:00
Cheridan 5f46ebe2b9 Merge branch 'master' of https://github.com/tgstation/-tg-station into pinned 2015-01-15 16:14:27 -06:00
Cheridan 03e1d0d60a -Adds firing pin box define
-Examining a gun now shows its pin
-You can now emag a firing pin to make it function without checks.
-Loyalty pins unable to be constructed
2015-01-12 21:21:34 -06:00
Menshin 0582d87a08 * Fixes "Toggle Gunlight" verb runtimes for guns without any light.
* The verb will now only appear if there's a gunlight attached to the gun.
2015-01-13 00:30:54 +01:00
Cheridan 0956a86c22 Firing Pin System - The Lockbox Solution 2015-01-09 18:49:02 -06:00
paprka 8527f23d85 Merge branch 'master' of https://github.com/tgstation/-tg-station into gunchangesv2baby 2015-01-03 17:05:27 -08:00
Menshin ea6d74992f Fixed a typo that can prevent gun firing message from appearing. 2015-01-02 17:51:34 +01:00
paprka 31ab0a137d added seclite removing 2015-01-01 22:50:33 -08:00
paprka 46ee047404 further changes to the ranged stun system 2015-01-01 22:22:03 -08:00
tkdrg cdb5066502 Merge pull request #6324 from Razharas/GenShit
Added datum mutations
2014-12-31 17:24:15 -03:00
phil235 183955a877 Fixes shortening barrel: only live chambered ammo goes off in your face; the gun goes off even if not in your hand; when blowing up "you fire the X" message won't show up anymore. 2014-12-31 12:04:39 +01:00
Razharas 76a21883a8 Merge branch 'master' of https://github.com/tgstation/-tg-station into GenShit
Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/projectiles/gun.dm

Fixes dem conflicts
2014-12-28 11:20:15 +03:00
Razharas 208b59c30e Fixed stuff tkdrg pointed out
Added comment to dualsaber and hulk checks to explain whats going on
Added defines that converts to mutation names
Fixed grammer again
2014-12-28 10:49:04 +03:00
paprka 109be766d6 fixes a few bugs 2014-12-26 19:23:22 -08:00
paprka 21df99154d Merge branch 'master' of https://github.com/tgstation/-tg-station into burtsfiya
Conflicts:
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	icons/obj/gun.dmi
2014-12-25 13:51:43 -08:00
phil235 8707e37845 Fixes russian revolver being abusabled. You can no longer use it on someone other than yourself. Aiming somewhere other than head/eyes/mouth doesn't instakill but still deals damage. You need to spin the chamber after each shooting attempt. Only humans can use the gun.
Making a can_trigger_gun() proc that tests if the mob can trigger the gun.
2014-12-23 21:08:00 +01:00
Razharas 1b45752b05 Fixed conflicts
Ye again and again and again and again
Do it again, do it again~
2014-12-23 05:39:39 +03:00
Menshin 20c640ae38 Added some defines for better clarity 2014-12-21 02:10:01 +01:00
Menshin 05378c014d * fixes #3765 (shotguns sawing off)
* fixes #994 (clumsy guns firing)
* fixes #6443 (laser tags firing without vest on)
* fixes #6262 (optimizing revolver reloading)
2014-12-21 01:35:49 +01:00
paprka dddacbc245 Burst fire for automatic weapons 2014-12-14 05:06:19 -08:00
Razharas 21a2c2d21e Made clumsiness into disability
I really dont want to make clumsy_act()
2014-12-14 08:04:48 +03:00
Razharas 11f6c7c401 Merge branch 'master' of https://github.com/tgstation/-tg-station into GenShit 2014-12-12 04:51:16 +03:00
Razharas 0921aa201f Added datum mutations
Also removed some mob vars like sdisabilities and merged the usability
with disabilities
Removed need for mutations var, they are not handled in dna
Removed blinded var, now its handled by eye_blind being bigger than zero
Ands lots, lots of other shit in files that used mutations
2014-12-12 04:48:11 +03:00
paprka 481fffcb08 second commit for c90gls 2014-12-05 18:13:04 -08:00
phil235 bcd6658575 Fixes the detetive revolver so when modified it can't blow up when shooting with an empty chamber. Adding a firing sound when the malfunction happens. 2014-11-13 14:48:30 +01:00
paprka 42e871a6ed added sawing off to all weapons 2014-10-19 17:49:05 -07:00
Aranclanos 70d70946d1 Removed the *click* black text that all mobs get when a gun can't fire. The red *click* will still appear to the gun wielder. 2014-09-02 22:22:47 -03:00
paprka bbf90b10d3 span fixes 2014-08-12 02:15:07 -07:00
paprka e97f21a24a empty weapon click 2014-08-11 22:56:05 -07:00
paprka 726b939754 whole bunch of gun stuff 2014-08-07 14:39:31 -07:00
CollenN 2aab5fa71c Finalizes Mutantrace Datum Update
https://github.com/tgstation/-tg-station/pull/3609

Squashes the commits from the above pull request. Should hopefully be a
lot less cluttered.
2014-06-19 17:42:14 -04:00
VistaPOWA bd4156f18c Adds missing newline 2014-04-09 15:08:51 +02:00