Commit Graph

130 Commits

Author SHA1 Message Date
Ikarrus 71d529a6a5 More adjustments
- added unrestricted-use guns
- excluded fake toy guns
- Unexcluded throwing stars
2015-04-11 14:37:21 -06:00
kingofkosmos 2e4a8fcce8 Recieve --> receive grammarfix
Changes all "recieve"s in descriptions around the tgstation to "receive". Also energy katana description high priority fix.

Fixes #8576
Fixes #8504
2015-04-03 19:42:34 +03:00
pudl 69924a15be plasma/ripley update 2015-03-25 18:06:26 -05:00
Fayrik 117d9d11cd Riot darts are now available to Nuke ops and Traitors. And I am SO done with this. 2015-03-22 22:11:56 +00:00
Fayrik 0173c7af6e Adds everything and makes it all work perfectly. It's like I'm almost good at this or something. (Seriously, points of interest: Secbots react to being shot. Dart rigging. Donksoft guns.) 2015-03-21 16:18:32 +00:00
Fayrik d3d491588e Cleaned up the functionality and prepared things for PR. 2015-03-20 23:19:19 +00:00
Fayrik a030c9889e Glorious second commit, introducing (mildly) dangerous rounds and a new suicide check. 2015-03-20 23:03:06 +00:00
Fayrik b758992e8c First (of probably several) commits to add Foam Force toy guns. Adds the new guns and crossbow, removes the old crossbow, and makes these new guns available to cargo. 2015-03-20 23:02:53 +00:00
Jordie0608 f0731d01e2 changelog compiled 2015-03-17 20:03:31 +11:00
phil235 921ed1330e Fixes russian revolver's special mechanism message appearing when placing it on a table or in your inventory.
Fixes its description about auto spinning barrel.
Fixes its behavior when used as a melee weapon.
2015-03-12 14:34:23 +01:00
Cheridan 7ec6ad84cd Merge branch 'renamingandreskinning' of git://github.com/paprka/-tg-station into paprka-renamingandreskinning
Conflicts:
	icons/mob/back.dmi
2015-03-08 23:15:22 -05:00
phil235 809a1be279 Merge branch 'master' of https://github.com/tgstation/-tg-station into NewPlants
Conflicts:
	icons/mob/head.dmi
2015-02-25 18:50:42 +01:00
paprka 9e450b30df further improvements and changelog 2015-02-25 00:25:27 -08:00
paprka 7a8e78a4c3 this kills the object verbs 2015-02-25 00:19:53 -08:00
phil235 3e100729bc Fixes mimana sprites. Small fix to snap corn picking. Fixes russian revolver not killing you. 2015-02-22 23:02:07 +01:00
Remie Richards 5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka cff73d83c6 fixes improvised shotgun back slot invisible shit 2015-02-13 14:04:23 -08:00
paprka 3430cfaf44 Merge branch 'master' of https://github.com/tgstation/-tg-station into jamesbondiguess
Conflicts:
	code/modules/projectiles/guns/projectile/automatic.dm
2015-01-23 16:55:52 -08:00
paprka c41e707ee4 restores the ability to attach suppressors 2015-01-22 18:53:46 -08:00
Firecage 72af5ffb8f Did what HG said to do with Protosmg firing pin 2015-01-22 08:08:14 +02:00
Firecage d18511eb72 This removes the firing pin from the Prototype SMG, and adds the standard firing pin to its children where they need it. 2015-01-21 23:33:49 +02:00
paprka 88230fabfa inhand refactor 2015-01-18 20:58:31 -08:00
paprka a2fe7f0352 bloat killer 9000 2015-01-17 16:36:27 -08:00
paprka 4a0aa0c0a5 Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
	code/modules/projectiles/ammunition/ammo_casings.dm
	code/modules/projectiles/ammunition/boxes.dm
	icons/obj/ammo.dmi
	icons/obj/gun.dmi
2015-01-15 22:16:11 -08:00
tkdrg 6bfebf2e48 Adds bolt-action rifle
Sprites from https://tgstation13.org/phpBB/viewtopic.php?f=9&t=2151

These have a bolt that needs to be worked after each shot, and they
need it to be open in order to be reloaded. There is also a stripper
clip. Their bullet does 60 brute damage, and the gun has a 5-shot
internal magazine. They cannot be worn on the back slot as there are
no back sprites provided in that file. Bayonets are not implemented
for the same reason.

The gun can be obtained as a 50% drop from ranged russian mobs (the
other 50% still drop the mateba) and from summon guns.
2015-01-16 03:03:34 -03:00
paprka ab7d50c90e Merge branch 'master' of https://github.com/tgstation/-tg-station into nosenseofrightandwrongiguess
Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
	code/modules/projectiles/guns/projectile/launchers.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	code/modules/research/designs/weapon_designs.dm
	icons/obj/gun.dmi
2015-01-15 21:56:23 -08:00
paprka 2fd8b3e749 nerfed saber slightly 2015-01-13 20:05:37 -08:00
paprka 8bde2dea03 crossbow, speargun, and grenade updates 2015-01-13 20:00:58 -08:00
Cheridan 03e1d0d60a -Adds firing pin box define
-Examining a gun now shows its pin
-You can now emag a firing pin to make it function without checks.
-Loyalty pins unable to be constructed
2015-01-12 21:21:34 -06:00
Cheridan 0956a86c22 Firing Pin System - The Lockbox Solution 2015-01-09 18:49:02 -06:00
paprka 0cd34c9c2f changes syndicate borg equipment 2015-01-05 19:42:31 -08:00
paprka 7324891c37 intense p90 fans on /tg/ apparently 2015-01-03 17:21:23 -08:00
paprka 46ee047404 further changes to the ranged stun system 2015-01-01 22:22:03 -08:00
phil235 183955a877 Fixes shortening barrel: only live chambered ammo goes off in your face; the gun goes off even if not in your hand; when blowing up "you fire the X" message won't show up anymore. 2014-12-31 12:04:39 +01:00
Thunder12345 faf5a1dd07 Fixes #6547
Shortening a shotgun now uses proper grammar, and displays the original
name of the shotgun for the finish message:
"X shortens the improvised shotgun"
instead of:
"X shortens the sawn-off improvised shotgun"
2014-12-27 18:19:04 +00:00
paprka 21df99154d Merge branch 'master' of https://github.com/tgstation/-tg-station into burtsfiya
Conflicts:
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/projectiles/guns/projectile/shotgun.dm
	icons/obj/gun.dmi
2014-12-25 13:51:43 -08:00
phil235 8707e37845 Fixes russian revolver being abusabled. You can no longer use it on someone other than yourself. Aiming somewhere other than head/eyes/mouth doesn't instakill but still deals damage. You need to spin the chamber after each shooting attempt. Only humans can use the gun.
Making a can_trigger_gun() proc that tests if the mob can trigger the gun.
2014-12-23 21:08:00 +01:00
Menshin 20c640ae38 Added some defines for better clarity 2014-12-21 02:10:01 +01:00
Menshin 05378c014d * fixes #3765 (shotguns sawing off)
* fixes #994 (clumsy guns firing)
* fixes #6443 (laser tags firing without vest on)
* fixes #6262 (optimizing revolver reloading)
2014-12-21 01:35:49 +01:00
paprka e6f88851ac Adds select fire for burst fire weapons 2014-12-14 20:13:09 -08:00
paprka 0c2ed6ab8f Fixes a couple missing var settings 2014-12-14 05:15:13 -08:00
paprka dddacbc245 Burst fire for automatic weapons 2014-12-14 05:06:19 -08:00
paprka b65df8425f trims some unnecessary code 2014-12-10 22:56:52 -08:00
paprka f917bd2906 fixed some double periods 2014-12-08 19:13:44 -08:00
paprka b01e6ba882 Generic names and buffs 2014-12-08 16:49:48 -08:00
paprka 94c5ea931d functional grenade launcher shooting 2014-12-08 01:22:27 -08:00
paprka d082cdd383 commit for grenade launcher moving 2014-12-08 00:30:10 -08:00
paprka 5b6039a521 changes to the uplink and further c90 updates 2014-12-07 19:39:24 -08:00
paprka 1a591f06e7 c90gl improvements for code, added grenade launcher as a stand-in for now 2014-12-05 20:20:45 -08:00
paprka 481fffcb08 second commit for c90gls 2014-12-05 18:13:04 -08:00