Bjorn Neergaard
da4842dddf
Make NanoUI resistant to Topic spoofs
...
Move Topic() into a NanoUI-specific ui_act proc
Update to @YotaXP's latest JSON code.
Return focus to the mapwindow if a key is pressed in a NanoUI.
2015-12-15 22:37:52 -06:00
Bjorn Neergaard
070a081db8
Improve focus code; fix SVG
...
Replace the NT SVG with a better version
Always try to give focus back to the mapwindow
Also make links more obvious
2015-12-15 19:41:56 -06:00
Bjorn Neergaard
9a3b9f8166
Add a loading spinner to NanoUI...
...
This is kinda dirty because we use external resources; however, the
point is that if assets are not loaded, we need to show a spinner.
2015-12-15 15:00:44 -06:00
YotaXP
2869b1cf61
Re-write JSON writer to output valid JSON
...
How the old one worked, I don't know...
We don't have a reader yet, but we don't use a reader sooo...
2015-12-15 14:41:34 -06:00
Bjorn Neergaard
88ed7623fc
Re-organize nanoui.dm
2015-12-15 14:26:19 -06:00
Bjorn Neergaard
57a1f6c695
Enable NanoUI to go chromeless
...
Add a new 'Fancy NanoUI' preference to enable chromeless mode
2015-12-15 13:13:12 -06:00
Bjorn Neergaard
47b727a23e
Rework how NanoUI handles Topic()
...
Also, add the ability to winset and the like, all from Javascript
2015-12-15 13:12:35 -06:00
Bjorn Neergaard
5678dfcbd1
Prefix everything with 'nanoui' to avoid conflicts
2015-12-15 13:12:33 -06:00
Bjorn Neergaard
c3442475fa
Modularize CSS and JS; SVG
...
Purge NanoUI assets as we now have a gorgeous Nanotrasen SVG logo
Thanks to @YotaXP for helping me with cleaning up the logo
2015-12-15 13:11:56 -06:00
Bjorn Neergaard
f089428e63
Coffeescript; Bower; Gulp; asset_cache
...
We now write frontend code in Coffeescript, alongside our LESS.
PostCSS adds hacks to make CSS work on old versions of IE.
Bower is used to manage dependencies.
Gulp is used to build the code.
Images are dropped in favor of SVG or CSS effects.
NanoUI is now a 'simple' asset in the asset_cache
2015-12-15 13:09:51 -06:00
Bjorn Neergaard
979e71ea26
Restructure NanoUI frontend; use build tools
...
Yes, you now need Node.js... I'm sorry, but this makes
it so much easier to write NanoUI.
We now precompile all the things...
2015-12-15 13:09:04 -06:00
Bjorn Neergaard
8fdfa08e58
Port NanoUI styles to LESS
2015-12-15 13:08:27 -06:00
Bjorn Neergaard
a0c54eba97
Begin rewrite of NanoUI frontend.
...
* Remove jQuery in favor of polyfills.
* Make NanoUI work with IE8-IE11
* Upstream doT
* Change NanoUI template syntax
* Event driven code
2015-12-15 13:07:11 -06:00
Cheridan
46bd68f803
Merge pull request #13627 from xxalpha/smoothballs
...
Fixed icon smoothing in loaded maps for good.
2015-12-15 11:36:43 -06:00
phil235
b656d84480
Merge pull request #13616 from xxalpha/airlocking
...
Fixes a specific airlock animation case.
2015-12-15 14:19:31 +01:00
phil235
bd4ccdb251
Merge pull request #13634 from KorPhaeron/patch
...
Fixes styptic not working in patches
2015-12-15 14:12:01 +01:00
duncathan salt
88382e0d9c
Merge pull request #13577 from tgstation/RemieRichards-patch-2
...
[s]Computer ID is a string, Thanks byond.
2015-12-14 23:49:03 -06:00
WJohn
423e501b85
Merge pull request #13612 from RemieRichards/sniper_sprites
...
Sniper Rifle Update (Sprites+AP)
2015-12-14 22:57:16 -05:00
duncathan salt
7481afe9fe
Merge pull request #13651 from KorPhaeron/fire_defines
...
Everything is fire
2015-12-14 20:03:48 -06:00
KorPhaeron
f32da8b449
jesus christ
2015-12-14 19:56:54 -06:00
duncathan salt
7df19dedb9
Merge pull request #13647 from KorPhaeron/fire_defines
...
[s] Buckling a mob to a comfy chair will no longer set them on fire
2015-12-14 19:16:37 -06:00
as334
bd8cc251b7
For dunc
2015-12-14 19:52:58 -05:00
as334
32e68cfab0
Hopefully fixes the negative moles/heat bugs with fusion, as well as it being a bit overactive in fires.
2015-12-14 19:24:46 -05:00
KorPhaeron
884a3a0264
Fixes
2015-12-14 16:40:00 -06:00
Cheridan
2a6a63253b
Merge pull request #13608 from KorPhaeron/fire_defines
...
Makes burn_state use defines
2015-12-14 10:44:10 -06:00
Cheridan
593670239c
Merge pull request #13604 from optimumtact/patch-6
...
Remove hulk stun punch
2015-12-14 02:26:26 -06:00
KorPhaeron
619464f4e9
Patches
2015-12-14 00:52:39 -06:00
Cheridan
e7ba51a0a2
Merge pull request #13601 from Incoming5643/glopatch
...
Fixes glowcaps being planted as glowshrooms
2015-12-14 00:46:53 -06:00
Cheridan
ff2bc4d022
Merge pull request #13529 from KorPhaeron/tele_ops
...
Ops can't fly to abandoned satellite or derelict
2015-12-13 20:58:40 -06:00
xxalpha
b99141260e
One direction
...
YOU NEVER SAW THAT
2015-12-14 02:42:21 +00:00
xxalpha
051e5b889b
Added code to resmooth loaded maps atoms.
2015-12-14 01:41:18 +00:00
Cheridan
1e4b902ab1
Merge pull request #13595 from Menshin/broken_solar_fix
...
Fixes broken solar devices giving intact sheets back on deconstruction
2015-12-13 17:43:46 -06:00
xxalpha
4278334f09
Fixes airlock animation on a specific case.
2015-12-13 22:42:27 +00:00
Cheridan
ef989fe1dc
Merge pull request #13589 from Menshin/atmos_disconnect_runtime_fix
...
Fixes runtimes on unary atmos devices rotation
2015-12-13 15:09:30 -06:00
Cheridan
bc164c9498
Merge pull request #13582 from Incoming5643/Ill_turn_this_game_into_a_shitty_F2P_korean_MMO_yet
...
[RPG Loot Intensifies]
2015-12-13 15:04:53 -06:00
duncathan salt
af8e8303ae
Merge pull request #13613 from as334/plasmic
...
Prevents trace amounts of plasma fusing at room temperature
2015-12-13 14:54:37 -06:00
as334
cf9c1daf92
Haha whoops
2015-12-13 15:47:31 -05:00
Cheridan
176967a84d
Merge pull request #13594 from swankcookie/Alert_fix
...
Removes the word "gas" from the oxy alert
2015-12-13 14:36:40 -06:00
duncathan salt
08a62ec85f
Merge pull request #13593 from as334/plasmic
...
Adds a new gas reaction, plasmic fusion.
2015-12-13 13:46:33 -06:00
Remie Richards
c1cf3c42b0
Added sniper rifle sprites, and ammo mag sprites, Added 50 AP to standard sniper rounds, allows sniper to be worn on back.
2015-12-13 19:39:05 +00:00
Cheridan
ca7aa2283b
Merge pull request #13587 from Menshin/negative_temp_freezer_fix_again
...
Fixes upgraded freezer going into negative Kelvin temperatures
2015-12-13 10:41:02 -06:00
KorPhaeron
d8a37204e7
Makes burn_state use defines
2015-12-13 05:36:55 -06:00
oranges
fc58a3d31c
Damage standardisation for hulk punch
2015-12-13 21:53:30 +13:00
oranges
ed03ffd21b
standardise damage across slimes
2015-12-13 21:51:57 +13:00
oranges
94af31f7a9
Remove hulk stun punch
...
Increase hulk damage
2015-12-13 21:49:03 +13:00
Incoming
61e5dafb42
An oversight meant that while planted glowcaps worked fine, they'd never be created.
2015-12-13 01:33:21 -05:00
Cheridan
1019b057c5
Merge pull request #13557 from bgobandit/nanomedfix
...
Wall-mounted nanomeds no longer have more contents than the Nanomed Plus.
2015-12-13 00:04:25 -06:00
Cheridan
dff14aa0f9
Merge pull request #13563 from RemieRichards/snipper_wiffle
...
Adds a sniper rifle and 3 ammo types to the Nuclear Operative uplink.
2015-12-12 23:55:55 -06:00
Cheridan
6a9a5c820e
Merge pull request #13560 from Incoming5643/and_as_the_sword_looked_upon_the_infinite_cosmos_it_knew_it_just_had_to_try_and_fuck_everything_up
...
Supermatter swords and the infinite void
2015-12-12 23:22:48 -06:00
duncathan salt
d228f911fa
Merge pull request #13522 from KorPhaeron/just_an_illusion
...
Reactive Illusion Armour
2015-12-12 19:07:30 -06:00