Commit Graph

2516 Commits

Author SHA1 Message Date
Miauw62 ab181299dd Merge pull request #3279 from fleure/braid
Fixes floorlength braid sprite
2014-04-05 18:48:02 +02:00
Miauw62 39a077761c Merge pull request #3264 from Menshin/Wizarditis_and_inv
Fixed "update inventory X" procs and clothes from wizarditis not showing
2014-04-05 18:43:40 +02:00
ikarrus f46cb302a4 Updated to work with newer cyborg code. 2014-04-02 22:12:36 -06:00
ikarrus f705141fce Resolved Conflicts:
code/datums/wires/robot.dm
2014-04-02 20:23:31 -06:00
Miauw 1b10254a25 Reverts my and Incoming's April Fools 2014-04-02 20:03:17 +02:00
fleure 19f7c691d6 Fixes floorlength braid sprite 2014-04-02 15:38:17 +01:00
Miauw62 24e1e89afb Merge pull request #3260 from Incoming5643/Realism
Minor fix to improve realism
2014-04-01 19:55:33 +02:00
Menshin f411ccaad6 * Fixed the update_inv_* functions to actually update the inventory HUD even if the inventory is closed (that should fix items presents in the inventory but invisible).
* Fixed clothes from wizarditis not appearing on character and inventory.
2014-04-01 19:33:38 +02:00
Incoming af47580b20 Humans Named John McClane can crawl through the vents.
This helps increase realism and believability in our 2D spessman games.
2014-04-01 12:45:28 -04:00
Razharas f618fe556e Merge pull request #3241 from Miauw62/aprilfools2014ian
April fools
2014-04-01 05:54:22 -07:00
Cheridan 302f2ea122 Merge pull request #3215 from MrStonedOne/silicon-macros-and-hotkeys
Gives cyborgs ai click shortcuts, adds some click shortcuts, and gives borgs more meaningful hotkeys
2014-04-01 01:27:39 -05:00
Aranclanos 6c1150dca3 Merge pull request #3143 from Malkevin/saccult
Sacrifice Cult
2014-04-01 02:18:39 -03:00
MrStonedOne 25fe463eb2 Ensures re-humaned cyborgs get normal macros. 2014-03-31 22:04:33 -07:00
Cheridan 222f769b0c Merge pull request #3091 from Incoming5643/diehardwithaventgeance
Fixes #3084
2014-03-31 21:39:32 -05:00
Malkevin a35f993c69 Changed the fast move code from a bunch of has_reagents checks to a bitflag check.
The reagents turn on the flag per on_mob_life proc run, the flag is turned off if a check for the reagents fails, the check is called when reagents are deleted
2014-04-01 00:50:42 +01:00
Malkevin 0725ba44a4 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-31 22:17:24 +01:00
Incoming 335c4591ad Just uses Login() 2014-03-31 13:30:19 -04:00
Razharas d1fbcf2457 Merge pull request #3227 from fleure/tankfix
Watertank nozzles no longer delete
2014-03-31 09:48:57 -07:00
Miauw 83176c5ee2 improves le corgis immensely xd 2014-03-30 20:06:06 +02:00
Malkevin d4e0052d03 mob.dm 2014-03-29 17:05:34 +00:00
Malkevin c3552606f1 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-29 16:59:14 +00:00
Razharas 6cb3ae5183 Revert "Merge pull request #3142 from Alek2ander/master"
This reverts commit 6f9b58abce, reversing
changes made to eda7110a23.

Im so sorry aran, so sorry
2014-03-29 18:02:54 +04:00
Razharas e63a01aff0 Merge pull request #3220 from Rockdtben/fixFollowBug
Fixes #2852
2014-03-29 06:26:06 -07:00
Razharas 6f9b58abce Merge pull request #3142 from Alek2ander/master
pAI remote computer control
2014-03-29 06:18:22 -07:00
fleure c55ddd9d70 Watertank nozzles no longer delete 2014-03-29 12:35:58 +00:00
Cheridan c8da962b40 Merge pull request #3195 from MrPerson/qdel_ei_nath_REDO
Make ei nath not destroy brains again
2014-03-28 13:03:11 -05:00
Rockdtben 5f54c9535b Fixes #2852 2014-03-28 07:59:15 -05:00
Malkevin 3ff519cefc Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-28 10:51:48 +00:00
Razharas 3000586e7b Merge pull request #3216 from Aranclanos/ClickDownRemoval2
Click cooldown removal take 2
2014-03-28 02:39:25 -07:00
Aranclanos 7bcb69ad88 Removes the click cooldown from almost everything, now it should be always be 0.1 seconds.
Ranged weapons and laser eyes have a cooldown of 0.4.
Grilles, windows, windoors, walls and blobs have a cooldown of 0.8.
Hitting mobs will also have a cooldown of 0.8.
Removes the unused USEDELAY flag.
2014-03-28 06:32:47 -03:00
MrStonedOne a26b2252a0 borgified hotkeys for borg players
changed:
1-3 = module select/toggle
4 = toggle intent
q = unequip active module

changed hotkey help to reflect this for borg players.
2014-03-27 20:58:55 -07:00
YotaXP febfa4d1e5 Merge branch 'qdel-with-datums'
Conflicts:
	code/_onclick/hud/screen_objects.dm
	code/controllers/garbage.dm
	code/game/atoms.dm
	code/game/objects/items/weapons/storage/storage.dm
	code/modules/mob/mob.dm
2014-03-27 21:46:53 -04:00
Alek2ander 006a7e2d40 Removed pAI check in attack_hand
Added pAI check in the Security Camera Console instead.
All the others seem fine.
2014-03-27 19:16:16 +04:00
Alek2ander 358ecf7e6a Merge branch 'master' of https://github.com/tgstation/-tg-station into tgstation-master
Conflicts:
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/telecrystalconsoles.dm
2014-03-27 18:31:11 +04:00
Malkevin cd6c1272ad Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-27 13:18:46 +00:00
Aranclanos 0b1ba613b6 Merge pull request #3177 from phil235/earmuffsfix
Fixing being able to hear with earmuffs on.
2014-03-27 06:52:43 -03:00
Malkevin 96a892cacc Removed some debug check
Fixed the Debugger not selecting antags
2014-03-26 19:49:14 +00:00
Malkevin 5257a2d3b5 -Made Ian sacrifice less of a "Hey fuck you die".
-Made it so that each of the three cultists in live sacrifice get a word, to reward team work
-Made hell water not as deadly
2014-03-26 19:26:28 +00:00
Malkevin 990ed20873 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-26 18:38:07 +00:00
MrPerson 1fa3dbde0c Make ei nath not destroy brains
Also small tweaks to make spells GC if you use the spellremove() proc.
2014-03-26 08:38:26 -07:00
phil235 9701dd16ae Only checking for earmuffs once. 2014-03-26 15:10:08 +01:00
Aranclanos eded7cf127 Merge pull request #3181 from MrPerson/qdel_DEL_THE_MOBS
Make most mobs del() instead of trying to GC them.
2014-03-26 03:37:31 -03:00
Nienhaus 2b168b3ddb Genderless 2014-03-25 10:47:56 -05:00
MrPerson 667a773553 Make most mobs del() instead of trying to GC them.
Don't try to Destroy() objects that get del(). It was causing infinite loops and other problems. It's now ok to have something call del(src) as part of Destroy().
2014-03-25 08:44:40 -07:00
Nienhaus 1d01d07ade New Hair
Adds a side pony tail, longer over the eye hair, a braid along with a
front braid, a bun, an ahoge, pig tails, and a over used anime protag
hair style.
DMI of the new hair. http://puu.sh/7IAKi.dmi
2014-03-25 09:19:20 -05:00
Incoming 6b83a8d2e0 I am crying.
Merge branch 'master' of https://github.com/tgstation/-tg-station into toostat4tue

Conflicts:
	code/game/objects/structures/crates_lockers/closets/statue.dm
	code/modules/mob/living/simple_animal/hostile/statue.dm
	code/modules/projectiles/projectile/magic.dm
	tgstation.dme
2014-03-24 22:13:43 -04:00
phil235 cc50291765 missed a parenthesis 2014-03-25 03:11:05 +01:00
phil235 3695a916ea Fixing being able to hear with earmuffs on.
I hope I didn't make any mistake, this should prevent ear_deaf from flickering between 0 and 1 while wearing earmuffs.
2014-03-25 02:58:47 +01:00
Aranclanos 9e9dc34ecf Merge pull request #3163 from Mloc/tg-eol
proper crlf forcing
2014-03-24 22:47:13 -03:00
fleure 43a6e111c5 Merge pull request #3118 from VistaPOWA/cyborg_module_in_telecomms
Adds the Cyborg module into the messages received by the AI
2014-03-24 15:08:25 +00:00