Commit Graph

2111 Commits

Author SHA1 Message Date
Cheridan 957f987b5d Merge branch 'master' of https://github.com/tgstation/-tg-station into dragnet
Conflicts:
	icons/effects/effects.dmi
	icons/obj/items.dmi
2015-06-22 22:57:53 -05:00
phil235 3f57259c69 Merge pull request #9466 from Fayrik/TheNanoing
The Nanoing (Episode 2: The Fix Wars)
2015-06-22 14:24:20 +02:00
Ikarrus 75d444b836 Fixes Broken C4s
Trying to place a C4 on an object will currently move the object onto your tile, and produce a runtime. This was because the code was trying to drop the target rather than the C4.
2015-06-21 10:18:15 -06:00
Remie Richards ee1e30717a Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
Swag McYolosteinen 859c5e66e0 Merge pull request #9930 from duncathan/givinunarysomelovin
Brings some unary devices closer to the present
2015-06-20 20:14:02 +02:00
Swag McYolosteinen 7929b7dcd7 Merge pull request #10031 from Ikarrus/gangfashion
Gang Update: Fashion War Edition
2015-06-20 18:06:19 +02:00
Cheridan a2948ba203 Merge pull request #9956 from Jordie0608/whocodesthecodemen
Various admin improvements
2015-06-20 00:53:30 -05:00
Xhuis 2823a98244 Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-19 11:23:45 -04:00
Swag McYolosteinen 1dde070d18 Merge pull request #9800 from Dorsisdwarf/wittybranchname
Buffs nuke ops [merge ready]
2015-06-19 12:00:23 +02:00
Ikarrus e27cdc7efe Resolved Conflicts:
code/game/gamemodes/gang/dominator.dm
2015-06-18 23:05:51 -06:00
Xhuis e1356f889e Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-18 23:37:06 -04:00
Ikarrus 46a5e578e4 Gang Update: Fashion War Edition
This update primarily deals with gang outfits and expands on how they affect the round.
2015-06-18 20:01:57 -06:00
LaharlMontogmmery 86d0a50776 Revert dump_act and dump_from_storage 2015-06-18 21:21:41 +02:00
LaharlMontogmmery 3eb11eb48f Add extra rustling. Also adding mouse_over for lockers. 2015-06-18 19:55:15 +02:00
LaharlMontogmmery 38ab424b8b More OOP! Also preparing the bases for another future PR. 2015-06-18 18:59:04 +02:00
Cheridan 470f21a752 Merge pull request #10004 from Ikarrus/gangimplants
Gang Update: Loyalty Implant Edition
2015-06-18 10:41:15 -05:00
LaharlMontogmmery 373c918a4a Going through some hOOPs - bit of a overhaul. 2015-06-18 17:40:35 +02:00
phil235 e6dcabf245 Merge pull request #9960 from xxalpha/bass
Put drop_item() calls inside ifs. Replaced some drop_item() with unEq…
2015-06-18 15:50:35 +02:00
LaharlMontogmmery dd25853085 Moved all the istype check to storage_contents_dump_act, and added children for that proc for lockboxes and safes/briefcases 2015-06-17 20:28:40 +02:00
phil235 e52486cf8e Merge pull request #9933 from xxalpha/rapiddeconstructiondevice
Fixes RCD wall deconstruction runtime.
2015-06-17 17:13:39 +02:00
phil235 63aa008077 Merge pull request #9401 from Firecage/ofgibtonite
Adds a check to prevent a future ranged Gibtonite message + fixed the message
2015-06-17 15:12:10 +02:00
LaharlMontogmmery 07c3de821e The bag UI actually refreshes properly now. 2015-06-16 22:03:16 +02:00
LaharlMontogmmery 0a9db72857 Put the content transfer code into a proc, for maintainability 2015-06-16 21:26:45 +02:00
LaharlMontogmmery 73af6fabb6 Check Adjacence + expanding the restraint/Stat check 2015-06-16 19:15:32 +02:00
Xhuis 3bc466a0ff Merge remote-tracking branch 'remotes/upstream/master' into thaw 2015-06-16 11:42:47 -04:00
Jordie 26d75cc5ba Merge pull request #9863 from MrPerson/508_compilation
Makes the game compile in byond version 508
2015-06-16 19:38:11 +10:00
Jordie0608 0bf6f09969 Merge branch 'master' of https://github.com/tgstation/-tg-station into whocodesthecodemen
Conflicts:
	code/modules/admin/verbs/pray.dm
2015-06-16 17:24:20 +10:00
Jordie0608 34fb8cc8bc toggle nuke and set sec level button, flamethrower logging 2015-06-16 17:19:56 +10:00
Cheridan 7aba70ecf3 DRAGnet lives! 2015-06-15 23:55:28 -05:00
Ikarrus 210cc17d5c Loyalty Implants and Gang Mode
Security treating gangs like revs has had a very negative impact on the experience of gang rounds. With an easy and convenient deconversion method, gangs are easily stomped as they rapidly run out of members to convert. So I'm going to try something different and see how things go if implants in gang mode acted as they are in cult.

- Implants can still prevent conversion, but can no longer deconvert or identify gangsters
- If a recruitment pen fails, the error message the gang boss receives will distinct loyalty implanted individuals from enemy gangsters.
2015-06-15 21:39:21 -06:00
LaharlMontogmmery 33497c75f6 Placed the code at the wrong place. Woops! Also fixed the bin check and the UI for the bags 2015-06-16 00:08:19 +02:00
LaharlMontogmmery 4dd2887b74 Committing base Changes 2015-06-15 22:07:30 +02:00
phil235 ae8c69f9a7 Merge pull request #9955 from kingofkosmos/spanspaceremoval
Unnecessary space removal from spans and messages
2015-06-15 18:20:04 +02:00
Jordie0608 8fc003029c Merge branch 'master' of https://github.com/tgstation/-tg-station into ironicthatonehumanisasectorzerolaw
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2015-06-15 16:34:56 +10:00
xxalpha b2e84a0d3c Put drop_item() calls inside ifs. Replaced some drop_item() with unEquip( 2015-06-14 20:11:40 +01:00
Jordie0608 a67de221cc JMP replaced with FLW, fixes and adds a bunch of key_name checks in adminlogging 2015-06-14 23:37:35 +10:00
kingofkosmos c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
xxalpha e90b472800 Fixed RCD wall deconstruction runtime. 2015-06-13 13:17:02 +01:00
duncathan dab13732fe cleans up icon paths; modifies certain unary devices
updates icon paths in multiple files
removed insulated icon state in pipe_item.dmi (insulateds are deaaaad)
lays an icon framework so that o2 generators, cold sinks, heat sinks may eventually be made constructable
  they no longer override update_icon() but instead update like just about every other device
  eventually I'll give these real sprites but given that they're unused it can wait for now
  sprites and construction are outside the scope of this PR
makes heat exchangers update their color based on their node
  because heat exchangers are different sprite-wise they had to override update_icon entirely
makes heat exchanger, heat sinks, cold sinks, o2 generators non-dense
2015-06-13 02:43:17 -06:00
Razharas b7150068cc Merge pull request #9783 from nukeop/master
Adds a chemistry bag for moving large amounts of patches/pills/bottles at once
2015-06-13 04:42:16 +03:00
Remie Richards 1800c56456 Merge pull request #9769 from Cheridan/ACTUAL_FUN_REMOVAL
Adjusts Chaplain Special Bible Equipment
2015-06-11 16:15:41 +01:00
Xhuis 50e49d1136 FEATURES SIX AND SEVEN: Suicide msg's and cloaks 2015-06-10 14:17:38 -04:00
MrPerson 7c3cb399d0 Makes the game compile in byond version 508
throw is a reserved keyword so all throw() and var/throw had to be renamed.
Only compile tested because I'm fucking lazy.
2015-06-09 04:14:12 -07:00
Cheridan 29c2bb474d Merge pull request #9804 from Firecage/Exwelder
Adds the experimental welder to R&D + adds some descriptions.
2015-06-07 21:23:45 -05:00
Firecage ab4725f709 Makes the experimental welder only regen fuel while off. 2015-06-06 11:37:59 +02:00
Firecage 89e2fbf0bb Adds the experimental welder to R&D + adds some descriptions. 2015-06-05 20:43:21 +02:00
Dorsisdwarf fc88bce4b6 sets default shotgun ammo to slugs, makes syndicate ammo bag actually have ammo in it 2015-06-05 14:05:32 +01:00
barackobama 1443ee1c75 add icon for chemistry bag
add two chemistry bags to the chemistry closet
add an option to make a chemistry bag to the biogenerator for 200 points
2015-06-04 19:17:44 +01:00
Barack Obama 8184d71a1e add chemistry bag 2015-06-04 14:18:49 +01:00
Cheridan 6618ead426 Readds The Clown Mask
lame gimmick chaplains rejoice i guess
2015-06-03 00:32:25 -05:00