Remie Richards
ee1e30717a
Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
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Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
Cheridan
a45804dcfe
Merge pull request #10033 from optimumtact/reeeeeeee_hitby_messages
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Hitby messages removed, may help with singularity lag from throwing
2015-06-20 00:19:03 -05:00
oranges
ea1df76a6d
Hitby messages removed, may help with singularity lag from throwing
2015-06-19 15:32:56 +12:00
LaharlMontogmmery
373c918a4a
Going through some hOOPs - bit of a overhaul.
2015-06-18 17:40:35 +02:00
kingofkosmos
c8d79e7034
Removed unnecessary spaces in these situations:
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"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
kingofkosmos
de280c72b5
Removed some more spans from visible messages.
2015-04-24 21:06:59 +03:00
kingofkosmos
1d14471d00
Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark.
2015-04-24 20:50:50 +03:00
phil235
6996897b65
Fixes fulltile windows not spawning the correct amounts of shards and rods.
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Fixes broken grille not dropping a rod when shot with buckshots.
2015-04-11 17:41:09 +02:00
phil235
456a64f8fd
slime from carbon to simple animal
2015-03-14 23:40:57 +01:00
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
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Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Firecage
f40d799e34
Simply adds a delay to knocking in windows with TK.
2015-01-15 11:49:38 +02:00
phil235
1153ef4700
Merge pull request #6651 from paprka/tablesandwindowsbaby
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Fixes shuttle windows smoothing with normal windows
2015-01-03 00:22:29 +01:00
paprka
ad5872e84f
fixes window junction update to use initial icon state
2015-01-02 15:14:36 -08:00
paprka
b52a3915fb
Fixes shuttle windows smoothing with normal windows
2014-12-29 04:58:53 -08:00
Razharas
10b21b20ab
Conflicts resolution
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In items weapons melee misc
2014-12-29 11:49:30 +03:00
phil235
558f263732
Removed the ability of windows to be unanchored and ejected when low on health.
2014-12-24 20:45:47 +01:00
Razharas
0921aa201f
Added datum mutations
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Also removed some mob vars like sdisabilities and merged the usability
with disabilities
Removed need for mutations var, they are not handled in dna
Removed blinded var, now its handled by eye_blind being bigger than zero
Ands lots, lots of other shit in files that used mutations
2014-12-12 04:48:11 +03:00
Razharas
7758a0afed
Ok now explosions shall work properly
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Changed severity to target, make items not destroy themselves on
severity lower than 1, all that stuff
2014-12-05 23:21:48 +03:00
Orange Borg
97f10f6812
Add feedback to window construction/deconstruction
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Users didn't get any feedback when the process started
2014-12-01 10:36:26 +13:00
Razharas
3511e0dada
Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
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Conflicts:
code/game/turfs/simulated/walls.dm
Ye somth liek dat
2014-11-23 17:46:14 +03:00
hornygranny
dce9dadea2
Merge pull request #5914 from paprka/removewindows
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Changes most border windows/firelocks to full tile
Gets paprika killed
2014-11-21 11:47:04 -08:00
Razharas
afac70c4f7
Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
2014-11-19 21:37:06 +03:00
Razharas
ff456ebaf4
Unwinded most of shit
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Meh
2014-11-19 21:36:45 +03:00
paprka
bda5947d30
improves firelocks, window damage, and window deconstruction
2014-11-18 18:25:47 -08:00
paprka
537c0705c9
health tweak to be additionally rounded
2014-11-16 20:54:19 -08:00
paprka
8ee2330c0f
fixed metastation, fixed basic window having no icon state
2014-11-16 17:57:29 -08:00
paprka
4822519c44
adds help intent check for repairing windows
2014-11-16 17:35:06 -08:00
paprka
c009049033
added window repairing
2014-11-16 17:26:55 -08:00
paprka
fd910387c3
windows damage and such
2014-11-16 17:13:33 -08:00
paprka
007ab4dd08
shuttle windows
2014-11-16 15:59:46 -08:00
phil235
8ac93c41db
Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
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Conflicts:
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
2014-11-07 20:16:14 +01:00
phil235
bc5754b378
adding diagonal attack animation.
2014-11-07 15:42:07 +01:00
phil235
74f8a08522
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackAnimation
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Conflicts:
code/modules/mob/living/living.dm
2014-11-04 18:55:07 +01:00
phil235
1eaaf35b41
Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
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Conflicts:
code/game/objects/objs.dm
code/modules/mob/living/carbon/human/human_defense.dm
2014-11-04 18:24:52 +01:00
Cheridan
df13b0d840
Merge pull request #5591 from hornygranny/OOPgularity3
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improved deconstruction, singularity stuff
2014-11-03 20:20:55 -06:00
phil235
9c11d9fa25
All mechs have a melee attack now, the force of non combat mechs is 5.
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Changing the mech melee attack code to be more object oriented. Creating mech_melee_attack() proc for atom and overidden in its children.
Mechs can now hit windoors with their melee attack. (they can still open them by bumping)
2014-11-03 21:40:25 +01:00
Hornygranny
4cfa4ec04b
windows break at stage 5
2014-11-03 11:37:08 -08:00
phil235
1506383b2c
Adding some missing do_attack_animation()
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Moving do_attack_animation() proc to mob/living
Fixing the pixel offset issue from beds especially rollerbed.
Fixing the nograv bouncing stopping because of another animation being used.(lying down, jittering, attack animation)
2014-11-03 15:11:39 +01:00
phil235
3f30912c51
WIP - Adding attack animation to most attacks.
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Fixing a couple "for(......) show_message()".
2014-11-02 22:50:58 +01:00
phil235
128c9222e5
Adding checks for stun, restrained to many object verbs.
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Fixing paper and supply manifest description upon examination.
Fixing being able to adjust jumpsuit while restrained.
Fixing one typo.
2014-11-01 19:18:01 +01:00
phil235
45cfe07f98
Merge branch 'master' of https://github.com/tgstation/-tg-station into DisplacedGirderFix
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Conflicts:
code/modules/recycling/disposal.dm
2014-10-15 18:23:40 +02:00
phil235
dbea503e88
Removing the fourth argument (air_group) of CanPass() everywhere, because it isn't used anywhere.
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Fixing one instance of "for(mob in viewers) show_message()" to "visible_message()"
2014-10-15 18:03:06 +02:00
paprka
bfa448864b
Added unique sound for knocking on glass
2014-10-10 09:07:23 -07:00
Aranclanos
ccae5781c5
added two defines CLICK_CD_RANGE and CLICK_CD_MELEE (4 and 8), replaced all changeNext_move() procs to use these two defines.
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Added melee click cooldown for paper spam on cameras.
2014-08-03 22:14:56 -03:00
ikarrus
b1f050e63a
Adding fingerprints to actions:
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-breaking windoors
-wrenching/unwrenching pipe dispensers
-locking/unlocking crates
-breaking grilles
-smashing windows
-deconning walls
2014-06-04 22:30:46 -06:00
phil235
a5a91eaffc
Fixes unwrenching noise
2014-05-24 19:34:06 +02:00
Cheridan
3a0bd3de28
Merge branch 'master' of https://github.com/tgstation/-tg-station into MeteorsSuck
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Conflicts:
code/game/turfs/simulated/walls.dm
2014-05-13 14:03:42 -05:00
phil235
0233cd3a25
Fixes the lack of sound when smashing window
2014-05-01 01:43:09 +02:00
Cheridan
4d8160ab14
meteorhit() is kill
2014-04-22 12:16:02 -05:00
Aranclanos
7bcb69ad88
Removes the click cooldown from almost everything, now it should be always be 0.1 seconds.
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Ranged weapons and laser eyes have a cooldown of 0.4.
Grilles, windows, windoors, walls and blobs have a cooldown of 0.8.
Hitting mobs will also have a cooldown of 0.8.
Removes the unused USEDELAY flag.
2014-03-28 06:32:47 -03:00