Commit Graph

75 Commits

Author SHA1 Message Date
Remie Richards ee1e30717a Merge pull request #9980 from LaharlMontogmmery/ContentTransfer
Container Content Transfer - Good for Review (Again...Again.)
2015-06-21 00:09:19 +01:00
Cheridan a45804dcfe Merge pull request #10033 from optimumtact/reeeeeeee_hitby_messages
Hitby messages removed, may help with singularity lag from throwing
2015-06-20 00:19:03 -05:00
oranges ea1df76a6d Hitby messages removed, may help with singularity lag from throwing 2015-06-19 15:32:56 +12:00
LaharlMontogmmery 373c918a4a Going through some hOOPs - bit of a overhaul. 2015-06-18 17:40:35 +02:00
kingofkosmos c8d79e7034 Removed unnecessary spaces in these situations:
"span class = '" changed to "span class='"
"'> " changed to "'>"
2015-06-14 12:13:19 +03:00
kingofkosmos de280c72b5 Removed some more spans from visible messages. 2015-04-24 21:06:59 +03:00
kingofkosmos 1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
phil235 6996897b65 Fixes fulltile windows not spawning the correct amounts of shards and rods.
Fixes broken grille not dropping a rod when shot with buckshots.
2015-04-11 17:41:09 +02:00
phil235 456a64f8fd slime from carbon to simple animal 2015-03-14 23:40:57 +01:00
Remie Richards 5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
Firecage f40d799e34 Simply adds a delay to knocking in windows with TK. 2015-01-15 11:49:38 +02:00
phil235 1153ef4700 Merge pull request #6651 from paprka/tablesandwindowsbaby
Fixes shuttle windows smoothing with normal windows
2015-01-03 00:22:29 +01:00
paprka ad5872e84f fixes window junction update to use initial icon state 2015-01-02 15:14:36 -08:00
paprka b52a3915fb Fixes shuttle windows smoothing with normal windows 2014-12-29 04:58:53 -08:00
Razharas 10b21b20ab Conflicts resolution
In items weapons melee misc
2014-12-29 11:49:30 +03:00
phil235 558f263732 Removed the ability of windows to be unanchored and ejected when low on health. 2014-12-24 20:45:47 +01:00
Razharas 0921aa201f Added datum mutations
Also removed some mob vars like sdisabilities and merged the usability
with disabilities
Removed need for mutations var, they are not handled in dna
Removed blinded var, now its handled by eye_blind being bigger than zero
Ands lots, lots of other shit in files that used mutations
2014-12-12 04:48:11 +03:00
Razharas 7758a0afed Ok now explosions shall work properly
Changed severity to target, make items not destroy themselves on
severity lower than 1, all that stuff
2014-12-05 23:21:48 +03:00
Orange Borg 97f10f6812 Add feedback to window construction/deconstruction
Users didn't get any feedback when the process started
2014-12-01 10:36:26 +13:00
Razharas 3511e0dada Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour
Conflicts:
	code/game/turfs/simulated/walls.dm

Ye somth liek dat
2014-11-23 17:46:14 +03:00
hornygranny dce9dadea2 Merge pull request #5914 from paprka/removewindows
Changes most border windows/firelocks to full tile
Gets paprika killed
2014-11-21 11:47:04 -08:00
Razharas afac70c4f7 Merge branch 'master' of https://github.com/tgstation/-tg-station into Cfour 2014-11-19 21:37:06 +03:00
Razharas ff456ebaf4 Unwinded most of shit
Meh
2014-11-19 21:36:45 +03:00
paprka bda5947d30 improves firelocks, window damage, and window deconstruction 2014-11-18 18:25:47 -08:00
paprka 537c0705c9 health tweak to be additionally rounded 2014-11-16 20:54:19 -08:00
paprka 8ee2330c0f fixed metastation, fixed basic window having no icon state 2014-11-16 17:57:29 -08:00
paprka 4822519c44 adds help intent check for repairing windows 2014-11-16 17:35:06 -08:00
paprka c009049033 added window repairing 2014-11-16 17:26:55 -08:00
paprka fd910387c3 windows damage and such 2014-11-16 17:13:33 -08:00
paprka 007ab4dd08 shuttle windows 2014-11-16 15:59:46 -08:00
phil235 8ac93c41db Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
Conflicts:
	code/game/objects/structures/grille.dm
	code/game/turfs/simulated/walls.dm
2014-11-07 20:16:14 +01:00
phil235 bc5754b378 adding diagonal attack animation. 2014-11-07 15:42:07 +01:00
phil235 74f8a08522 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackAnimation
Conflicts:
	code/modules/mob/living/living.dm
2014-11-04 18:55:07 +01:00
phil235 1eaaf35b41 Merge branch 'master' of https://github.com/tgstation/-tg-station into MechAtkFix1
Conflicts:
	code/game/objects/objs.dm
	code/modules/mob/living/carbon/human/human_defense.dm
2014-11-04 18:24:52 +01:00
Cheridan df13b0d840 Merge pull request #5591 from hornygranny/OOPgularity3
improved deconstruction, singularity stuff
2014-11-03 20:20:55 -06:00
phil235 9c11d9fa25 All mechs have a melee attack now, the force of non combat mechs is 5.
Changing the mech melee attack code to be more object oriented. Creating mech_melee_attack() proc for atom and overidden in its children.
Mechs can now hit windoors with their melee attack. (they can still open them by bumping)
2014-11-03 21:40:25 +01:00
Hornygranny 4cfa4ec04b windows break at stage 5 2014-11-03 11:37:08 -08:00
phil235 1506383b2c Adding some missing do_attack_animation()
Moving do_attack_animation() proc to mob/living
Fixing the pixel offset issue from beds especially rollerbed.
Fixing the nograv bouncing stopping because of another animation being used.(lying down, jittering, attack animation)
2014-11-03 15:11:39 +01:00
phil235 3f30912c51 WIP - Adding attack animation to most attacks.
Fixing a couple "for(......) show_message()".
2014-11-02 22:50:58 +01:00
phil235 128c9222e5 Adding checks for stun, restrained to many object verbs.
Fixing paper and supply manifest description upon examination.
Fixing being able to adjust jumpsuit while restrained.
Fixing one typo.
2014-11-01 19:18:01 +01:00
phil235 45cfe07f98 Merge branch 'master' of https://github.com/tgstation/-tg-station into DisplacedGirderFix
Conflicts:
	code/modules/recycling/disposal.dm
2014-10-15 18:23:40 +02:00
phil235 dbea503e88 Removing the fourth argument (air_group) of CanPass() everywhere, because it isn't used anywhere.
Fixing one instance of "for(mob in viewers) show_message()" to "visible_message()"
2014-10-15 18:03:06 +02:00
paprka bfa448864b Added unique sound for knocking on glass 2014-10-10 09:07:23 -07:00
Aranclanos ccae5781c5 added two defines CLICK_CD_RANGE and CLICK_CD_MELEE (4 and 8), replaced all changeNext_move() procs to use these two defines.
Added melee click cooldown for paper spam on cameras.
2014-08-03 22:14:56 -03:00
ikarrus b1f050e63a Adding fingerprints to actions:
-breaking windoors
-wrenching/unwrenching pipe dispensers
-locking/unlocking crates
-breaking grilles
-smashing windows
-deconning walls
2014-06-04 22:30:46 -06:00
phil235 a5a91eaffc Fixes unwrenching noise 2014-05-24 19:34:06 +02:00
Cheridan 3a0bd3de28 Merge branch 'master' of https://github.com/tgstation/-tg-station into MeteorsSuck
Conflicts:
	code/game/turfs/simulated/walls.dm
2014-05-13 14:03:42 -05:00
phil235 0233cd3a25 Fixes the lack of sound when smashing window 2014-05-01 01:43:09 +02:00
Cheridan 4d8160ab14 meteorhit() is kill 2014-04-22 12:16:02 -05:00
Aranclanos 7bcb69ad88 Removes the click cooldown from almost everything, now it should be always be 0.1 seconds.
Ranged weapons and laser eyes have a cooldown of 0.4.
Grilles, windows, windoors, walls and blobs have a cooldown of 0.8.
Hitting mobs will also have a cooldown of 0.8.
Removes the unused USEDELAY flag.
2014-03-28 06:32:47 -03:00