Commit Graph

6028 Commits

Author SHA1 Message Date
AnturK bd24560cfb Fixes Hulk punches missing message. 2016-01-09 00:21:32 +01:00
tkdrg 920bbeb2c4 Merge pull request #14480 from AnturK/minor
Minor Fixes
2016-01-08 15:13:22 -03:00
phil235 b9c3836f7b Merge pull request #14493 from KorPhaeron/monkey
Fixes monkeys
2016-01-08 16:49:15 +01:00
phil235 e5a6113157 Merge pull request #14354 from Arquebusier/eggfix
Eggfixv2
2016-01-08 14:31:31 +01:00
duncathan salt 0757495543 Merge pull request #14416 from AnturK/mostcriticalbug
Fixes Ian wearing deathsquad suit
2016-01-08 07:20:15 -06:00
duncathan salt 7c1578a21d Merge pull request #14447 from AnturK/imbleending
Fixes NOBLOOD species bleeding
2016-01-08 07:15:32 -06:00
duncathan salt 6fcb78044d Merge pull request #14450 from AnturK/mechboots
Fixes mechs using occupant spacemove
2016-01-08 07:14:46 -06:00
duncathan salt 3da7b46732 Merge pull request #14466 from MightyRadcon/master
Fixes simple bots broadcasting department radios
2016-01-08 07:11:02 -06:00
tkdrg 2b3da6ffc7 Merge pull request #14455 from KorPhaeron/revive
Revive now removes hallucination
2016-01-07 20:03:33 -03:00
tkdrg a065241a69 Merge pull request #14444 from xxalpha/fixrecursiveab
Fix recursive action buttons
2016-01-07 19:54:33 -03:00
KorPhaeron 407960a358 Copypasted wrong 2016-01-07 14:46:12 -06:00
KorPhaeron 7d332e869c Fixes monkeys 2016-01-07 14:41:55 -06:00
AnturK 6fbb930d2b Removes the annoying autorefresh in mulebots. 2016-01-07 15:04:12 +01:00
AnturK 51086a14b4 Fixes revive breaking bot icon 2016-01-07 14:55:12 +01:00
tkdrg 8cbb8f7195 Merge pull request #14427 from ChangelingRain/clampedlife
Clamp()s in living damage procs
2016-01-07 02:11:01 -03:00
duncathan salt 18b9d67ab5 Merge pull request #14364 from swankcookie/cockroach_guts_fix
Cockroach guts fix
2016-01-06 22:50:15 -06:00
MightyRadcon c89007f1f7 Fixes simple bots broadcasting department radios
Started with #13471 but all simple bots (medbots, floorbots, etc.) had this problem.
2016-01-06 20:27:09 -08:00
swankcookie d4c3048a31 Removes redundant anchor tags
Signed-off-by: swankcookie <__X__>
2016-01-06 22:08:17 -06:00
tkdrg 500bc7b89d Merge pull request #14426 from ChangelingRain/droneseeker
Drone messages now have a follow link for ghosts.
2016-01-07 00:46:32 -03:00
tkdrg 475918b22d Merge pull request #14421 from KorPhaeron/beepsky
[s]Fixes Beepsky exploit
2016-01-06 18:55:04 -03:00
KorPhaeron fcaa571527 Revive 2016-01-06 15:38:01 -06:00
AnturK 8b1b75258b Offloads finding backup to atom/movable proc 2016-01-06 20:47:50 +01:00
Dorsisdwarf e90750fc54 muh brakkets 2016-01-06 19:04:14 +00:00
AnturK cec4df95ff Fixes NOBLOOD species bleeding 2016-01-06 19:49:03 +01:00
KorPhaeron d76f6ad564 Hippie 2016-01-06 12:46:21 -06:00
Dorsisdwarf ae789ed651 Generalises the check 2016-01-06 18:02:05 +00:00
xxalpha 7caab87021 Fix recursive action buttons 2016-01-06 17:27:31 +00:00
tkdrg 45e813ffd2 Merge pull request #14414 from phil235/GuardianDerpFix
Fixes path typo
2016-01-06 14:18:52 -03:00
Nerd Lord dcb8f18ea9 flip it upside down and typecast it 2016-01-06 10:26:20 -05:00
Nerd Lord aec8099e15 Simplify, get more speed. 2016-01-06 10:18:58 -05:00
duncathan salt bee40cf9cd Merge pull request #14388 from ChangelingRain/notsosimpleisit
Fixes simple animal damage type handling
2016-01-05 22:23:23 -06:00
Nerd Lord 2156790f8c Clamp()s instead of min(max()) in living damage procs 2016-01-05 23:16:15 -05:00
Nerd Lord bfc0e468f3 Drone messages now have a follow link for ghosts.
GAME and SAY are not span classes that do anything.
2016-01-05 23:03:16 -05:00
Nerd Lord 240263c5d5 Clamp it! 2016-01-05 22:51:18 -05:00
tkdrg 2c15df59c5 Merge pull request #14400 from ChangelingRain/standards
Adds a space after the ghost follow link for messages that lacked it
2016-01-05 21:26:41 -03:00
KorPhaeron 556b89501d Beepsky Fix 2016-01-05 14:21:03 -06:00
phil235 36d057a4f5 Fixes path typo. 2016-01-05 17:00:22 +01:00
phil235 60f72d059d - switch visible_message() back to using get_hearers_in_view(), because using inLineOfSight() creates some bugs. visible_message() will still be faster than current version, but only when there's a blind_message used.
- Fixes hostile animal not seeing any target near them if they are sitting on something opaque (wall, mech,..).
2016-01-05 16:46:26 +01:00
AnturK 02e31875ff Fixes Ian wearing deathsquad suit 2016-01-05 16:20:20 +01:00
Cheridan 4e81912656 Merge pull request #14356 from phil235/AlienEvolveFix
Fixes some bug about alien evolving
2016-01-04 23:15:27 -06:00
phil235 2ed4643e74 forgot to remove that line. 2016-01-05 01:49:07 +01:00
Nerd Lord c2a3be931b Adds a space after the ghost follow link for messages that lacked it 2016-01-04 19:26:07 -05:00
duncathan salt c3aff8dffe Merge pull request #14355 from ChangelingRain/justwatchthem
Adds follow links to overmind, revenant, and abductor chat
2016-01-05 01:15:10 +01:00
Cheridan 797bfe01ef Merge pull request #14391 from neersighted/tgui_followup
Fix tgui proc signatures and thus AI APC reboot
2016-01-04 17:06:52 -06:00
Bjorn Neergaard aec6bc103c Fix tgui proc signatures and thus AI APC reboot
This allows state overloading

Make AI reboot code use ui_interact instead of attack_ai
Fixes #13762
2016-01-04 16:25:20 -06:00
phil235 5811e00d1b derp, some typos and a wrong number in the distance check. 2016-01-04 23:05:35 +01:00
phil235 e225fbc850 - Refactor the visible_message() proc to be much faster.
- Replacing some "for(var/mob/o in viewers()) show_message()" by "visible_message()".
- Replacing some "show_message()" by " << "..." " instead.
- Fixes being able to see the results of the health and slime analyzers while blind.
-
2016-01-04 22:49:27 +01:00
Nerd Lord 3d32bde4a6 I mean, you shouldn't make any of these immune to damage types but it won't break the healing if you do. 2016-01-04 15:41:08 -05:00
Nerd Lord 4815a0f37c Simple animals no longer convert other damage types to brute using the brute damage proc, allowing you to make mobs immune to brute but not all damage types.
No, no, do it properly not half-ass it
2016-01-04 15:29:23 -05:00
duncathan salt e84668a8d9 Merge pull request #14328 from Shadowlight213/Greenslimesynths
Reworks Green slime core blacklist to use a species flag.
2016-01-04 20:30:06 +01:00