Qustinnus
e1d360ff05
[ready] Golem DLC pass 2018 (Adds new golem types) ( #41951 )
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* Bronze golem
* adds creation
ad
* removes shit adds shit
* temp
* fff
* bone, leather and cardboard
* fff
* boneyard
* temp
* ahahahha dumb moron
* adds durathread golem sprites
* reee
* ass
* Auto stash before merge of "golemgang" and "origin/golemgang"
* fix
* uuh
* d
doned
* remove dupe
2019-01-16 13:42:20 -05:00
Mokiros
9513eebde2
Adds "mob_name" to servant golem shell ( #41656 )
2018-11-25 18:48:08 -05:00
AnturK
9306d01f6f
Adds old name tracking to player panel, cleans up some name assignments.
2018-10-25 20:39:51 +02:00
Barhandar
5b4d7c4291
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED ( #40905 )
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fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
ShizCalev
98c5705d77
Fixes free golems having incorrect dna names. ( #40641 )
2018-10-03 13:16:02 +03:00
ShizCalev
97325cb627
Correct hotel security outfit typo ( #40347 )
2018-09-19 17:14:30 -07:00
81Denton
1d48674ba1
Improves Oldstation/Charlie Station ( #39248 )
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* Improves Oldstation/Charlie Station
* Actually adds titanium
* Removes dvars
2018-07-22 11:04:03 -04:00
vuonojenmustaturska
14148f823a
Allow players to un-ignore previously ignored popups for ghostroles, and ignore notifications with no ignore button ( #38990 )
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Added a new ghost verb that lets you change your ignore settings, allowing previously ignored popups to be un-ignored and notifications without an ignore button to be ignored
2018-07-09 15:24:10 -04:00
ShizCalev
ff532a4ca4
Spellchecks TGStation
2018-06-19 18:57:44 -04:00
ShizCalev
3abd2b6d27
Cleans up logging
2018-06-09 15:51:58 -04:00
ShizCalev
ba1030f803
Makes more messages pronoun sensitive ( #37582 )
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* Makes more messages pronoun sensitive
* Some cleanup
* more pronouns
* rever
2018-05-03 18:45:55 -04:00
Fox McCloud
057aa31cda
Kills off /obj/item/device ( #37297 )
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* Kills off /obj/item/device
* whoops
* whoops
* Fix
2018-04-23 15:00:23 +02:00
Armhulen
c45a98e559
podpeople, wishgranter victims, and clones no longer get 0 as one of their affixes (?) ( #36733 )
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* yeeeeeeeeeeap
* i turned myself into a commit morty!
* I'M COMMIT RICKKKKKKKK
* tinydwarfy was an inside job
* *reels in pain* you KNOW I DON'T LIKE PISTACHIOS
* WOO
2018-04-04 11:11:31 +12:00
kevinz000
f300a5c155
Interaction/Attack Hand Refactor ( #36405 )
2018-03-23 11:20:54 +01:00
ShizCalev
2211eb0bc1
Fixes brain damage json runtime
2018-03-15 00:05:17 -04:00
ShizCalev
9dfeb83ebd
others
2018-02-10 15:24:58 -05:00
ShizCalev
ee18d6f8e2
Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines ( #34907 )
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* Cleanup
* .
* Synced special_role & factions with role defines
* Revert
* more cleanup
* fix
2018-02-04 03:03:34 -06:00
nicbn
6dc388a102
Pirates are now skeletons
2018-01-12 21:13:23 -02:00
ShizCalev
d79d92e1ae
Standardizes deconversion message ( #33547 )
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* Standardizes deconversion message
* More cleanup
* Reverted tooltips
* Standardized all flavour_texts
* Cleaned up redundant classes
2017-12-17 12:49:42 +13:00
ACCount
88187f86d5
Moves some machine sprites into /machines/ folder ( #33124 )
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* Moves biogenerator.dmi
* Separates cryogenic2.dmi into 3 sprite files
* Updates a map
* moves suit storage sprite
* Gives cameras their own file
2017-12-04 14:45:35 +01:00
AnturK
cd1c4f9df9
Pirate Event
2017-11-04 17:33:45 +01:00
AnturK
b28dd5276d
Fixes golem shells breaking spawners menu ( #32342 )
2017-11-03 20:37:05 -02:00
Mercenaryblue
7a2839b7fb
Hotel Security spellchecked ( #32313 )
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* spellcheck
interests
* spellcheck
2017-11-02 14:29:07 -04:00
Tad Hardesty
5a0bb2f599
Grammar fixes to atom descriptions ( #31293 )
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* Grammar fixes to atom descriptions
- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate
* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
vuonojenmustaturska
f14c7191a5
Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart ( #30980 )
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* Small initialize fix batch
/mob/living/simple_animal/parrot/Poly/ghost
/obj/effect/spawner/bundle
/obj/item/device/radio/headset/headset_sec/alt/department
/obj/effect/mob_spawn/human/golem
/obj/item/device/radio/headset/abductor
/obj/item/nullrod/tribal_knife
/obj/effect/spawner/xeno_egg_delivery
/turf/open/chasm/straight_down
* Requested changes
2017-09-25 11:41:48 +13:00
shizcalev
81e5154a70
Various grammar fixes
2017-09-17 01:46:41 -04:00
ShizCalev
d71efa0859
Cleans up showcase & plaque varedits, updated loyalty implant references ( #30698 )
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* Cleans up showcase varedits
* drop_location for oldpods
* Plaques + more loyalty implant references
2017-09-14 12:14:52 -04:00
Xhuis
345548d71c
a little odd, but sure
2017-09-11 13:50:39 -04:00
Xhuis
33fd9144e4
Slightly remaps the animal hospital ruin
2017-09-07 20:30:31 -04:00
Jordan Brown
af4d9a85c9
Repaths /obj/item/weapon to /obj/item ( #29929 )
2017-08-16 10:38:51 -03:00
shizcalev
f31cbb3ac5
Nanotrasen
2017-07-23 04:08:57 -04:00
Joan Lung
ca06bc22e6
Energy swords and other transforming energy weapons are now subtypes of transforming weapons ( #29232 )
2017-07-17 12:25:01 -03:00
Leo
ca59ca6c23
Changes all access const to be a define ( #29260 )
2017-07-16 18:44:23 +02:00
ShizCalev
59ef81245b
Changes some 1s and 0s to TRUE and FALSE ( #29144 )
2017-07-10 10:31:34 -04:00
Shadowlight213
91c92c788c
Gives ghost roles their own assigned_roles ( #29044 )
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* Gives ghost roles their own assigned_role in mind.
* vars
* skeleton
2017-07-05 20:45:48 -04:00
Steelpoint
c3b00bce43
[Ancient Station] First Round Of Changes/Additions ( #28843 )
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* InitialCommit
* BannersAndFixes
* NewChanges
* FinalChanges
* InitializeFix
* Typo
* MinorFixes
* MoreFixes
2017-07-05 00:22:16 -04:00
Steelpoint
f8ee37afc0
Ancient Space Station [Space Spawn Ruin] ( #28584 )
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* FirstCommit
* HardsuitAncientSounds
* FurtherWorkSave
* HivebotSpriteMinorMapChange
* FinalFixesPrePR
* MinorFixes
* FixesPart1
* TGMMap
* Wording
* VoidSuitPlusSpelling
* TGMConv
* MoreSpelling
* RadioStorm
* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
WJohn
f6063b936f
Adds some more syndicate equipment. ( #28046 )
2017-06-05 15:50:11 -03:00
InsaneHyena
5713a44048
Removes donut steelpoint ( #28041 )
2017-06-05 00:12:26 -03:00
WJohn
5c3b433489
New syndicate cosmetics, turfs, and spawners. ( #27760 )
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* Loads of syndicate battlecruiser related content. Clothing, turfs, areas, and a few mob spawners.
* Moves new plaque turfs and all other ones to a new plaques dmi.
* does what joan asked
* whoops forgot to add some dmis and delete one
* Adds syndicate energy turrets.
* PROBABLY STILL OKAY
* Unticks file dir?
* Forgot to remove extra sprites in shuttles.dmi since they're now in proper dmis of their own in full size.
2017-05-28 18:02:33 +01:00
Steelpoint
03b31490dd
[Lavaland Ruin] Crashed Marine Transport ( #27660 )
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* InitialCommit
* MergeConflict
* Mistakesweremade
* MissingText
* MoreFixesAndBlackList
* Tweaks
* FixedIssues
* FinalFixHopefully
* NewWalls
* IDCardAndNoNTReferences
* LorePassOver
* ArmourNerf
* MergeConflicts
* MergeConflict
* MergeConflict
* SlightRework
* Terran
* IronHawk
2017-05-28 10:30:17 -04:00
Cruix
e95a2ac36b
Replaced mob spawner vars with outfits ( #27534 )
2017-05-23 09:57:17 -03:00
kevinz000
40a5b1faac
fixes being able to transfer into golem shells after they're already taken and sending people into nullspace as a result. ( #27497 )
2017-05-22 09:26:43 -03:00
octareenroon91
9bb966c292
Fix choice for golems transferring between shells
2017-05-18 00:18:40 -05:00
coiax
35d0046899
Servant golems do not have special names ( #27171 )
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🆑 coiax
add: Servant golems now follow the "Material Golem (123)" naming scheme.
/🆑
How to tell the difference between a free and a servant golem. The Free
Golem has a cooler name.
- Also some tidying of golem code, no gameplay changes.
2017-05-13 07:37:50 -06:00
Mike Long
4687dd0117
Devil refactor+small revamp ( #26815 )
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Hello, with PR #26717 merged, I think it's a good time to add devils to the standardized antag datum system.
This PR is mostly a refactor, which shouldn't be noticed by the playerbase. Changes that might be noticed are below.
🆑
tweak: Modified chances for returning someone's soul using an employment contract. Now everyone has a chance, not just lawyers and HoP.
add: Particularly brain damaged people can no longer sign infernal contracts properly.
tweak: Infernal contracts for power no longer give fireball, and instead give robeless 'lightning bolt' spell.
add: Devils can now sell you a friend, for the cost of your soul.
tweak: The codex gigas should now be easier to use, and less finicky.
del: The codex gigas no longer sintouches readers.
/🆑
2017-05-10 22:02:17 +12:00
coiax
15cd682eef
Makes it clear whether (in)complete golem shells are free or servant ( #27025 )
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* Artifical golem shells now have "artificial" in the name
So it's clear whether you're becoming a free or an enslaved golem.
2017-05-08 15:56:47 -03:00
Leo
72581ca2c1
Merge pull request #27024 from coiax/non-dense-non-anchored-dusty-shells
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Makes initial adamantine golem shells non-anchored and non-dense
2017-05-08 15:56:01 -03:00
Jack Edge
81a0e4f69e
Makes initial adamantine golem shells non-anchored and non-dense
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This brings them in line with other shells that golems can create.
2017-05-07 11:28:06 +01:00
Jack Edge
cf61b882cd
Ash walkers speak draconic by default, but still know common
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🆑 coiax
add: Ash walkers now know and speak Draconic by default, but still know
Galactic Common. Remember, Galcom's language key is ",0" and you can
review your known languages with the Language Menu.
/🆑
As lizards, ash walkers should speak Draconic, but let's not deprive
them of the chance to communicate with the smelly humans. It will just
be up to the ash walkers whether they want actually talk to the humans
or not.
Also acts as a teaching experience for people about how to use their
language menus.
2017-05-06 22:12:46 +01:00