Commit Graph

138 Commits

Author SHA1 Message Date
81Denton c511c7fde1 [Ready] Machinery shows part upgrade stats (#40920)
cl Denton
tweak: Most upgradeable machines now show their upgrade status when examined while standing right next to them.
tweak: Added examine messages to teleporter stations that hint at their multitool/wirecutter interactions.
tweak: Renamed teleporter stations from station to teleporter station.
code: Changed the teleporter hub accurate var to accuracy; the old name misled people into thinking that it was a boolean.
/cl

Machines don't really give players feedback about upgrades, aside from machines like the cloner where new functions are unlocked. I'm adding examine descriptions that should help with this:
2018-11-04 14:50:38 +13:00
Emmett Gaines 940cd92824 More orbit fixes (#40557)
Attempt 2 at fixing the remaining bugs with orbits

Incorpmove had to be converted to forceMove() to make orbits able to tell when they move. They used loc setting before. This likely breaks some things but I couldn't find any particular issues. We should be overriding forceMove anyway for things that need to handle loc changes like that differently.

fixes #40544
fixes #40522
2018-10-03 10:05:09 +13:00
Emmett Gaines 31914a594e Componentizes orbiting (#40433)
cl ninjanomnom
fix: Orbiting is a little more aggressive about staying in orbit. The wisp as a result now correctly follows you over shuttle moves.
/cl

Goodbye SSorbit you ticking piece of shit

This also gives update_sight a signal so wisp code isn't hardcoded into it.
2018-09-25 18:23:27 +12:00
Iamgoofball f735a7d34d [READY][PAID CODE] economy PR (#40312)
With the power of CAPITALISM AND ECONOMY, you too could be This Guy.
2018-09-23 02:50:51 -04:00
tralezab 6a1b807a9c telekinesis now works on the singularity, tesla, and tear in the fabric singularity. tweaks interaction to using tk on supermatter. (#39694)
honestly? i'm a little hurt nobody else did this when @XDTM made the great suggestion. There are a few problems with the tear in the fabric interaction, hoping a maintainer can help out
2018-08-30 20:01:28 +12:00
Denton ba6192a208 Blacklists machine frames from tesla zaps 2018-07-12 17:00:13 +02:00
AnturK 336f7aa161 Removes grab-buckle shortcuts from power machinery (#39007) 2018-07-10 14:52:30 -04:00
Jordan Brown 96c92d5eb7 Merge pull request #38938 from ninjanomnom/b-b-bump
Converts collide back to bump and fixes double bumping in another way
2018-07-09 14:50:27 -04:00
AnturK fdf5159085 Fixes tesla admin investigate spam (#38960)
* Fixes tesla admin investigate spam

* begone newline
2018-07-08 19:08:18 -04:00
ninjanomnom 059da44453 Converts collide back to bump and fixes double bumping in another way
This is in preparation for step_x support as the default behavior for these procs is necessary for proper functionality.

turf/Enter and atom/movable/Move default code got rewritten to replicate default byond functionality with minor changes.
2018-07-07 11:22:29 -04:00
81Denton 64d8089a48 Misc Pubby fixes and tweaks (#38819) 2018-07-01 13:50:15 -07:00
kevinz000 8023d94b20 tesla_act refactors and balancing (#37369)
experimental: Tesla damage has been reworked to structures and objects have been worked with a linear scaling.

experimental: All tesla weapons now no longer need to hit a mob to arc lightning; however, they will no longer stun, and only hit each target once.

tesla_zap vars are now a single bitfield.
2018-05-23 13:40:03 +12:00
kevinz000 7e6f361e01 Refactors techwebs to have different types of points (#37448)
PR HAS NO GAMEPLAY IMPACT
2018-05-19 16:51:14 -07:00
vuonojenmustaturska fd4c753a04 replaces BANG_PROTECT_2 with a component, also kills OMNITONGUE_2 and flags_2 (#37597)
* kill BANG_PROTECT_2

* let's put this back in

* dirty

* kill OMNITONGUE_2

This is a write-only variable, probably leftover from some refactor years ago

* kill flags_2
2018-05-02 14:13:41 -04:00
Dax Dupont 52a7ebcbff Refactors and fixes RPEDs (#37380)
* Refactors and fixes RPEDs

* Fixes storage related memes

* beams should probably always play
2018-04-27 21:12:41 +03:00
kevinz000 f300a5c155 Interaction/Attack Hand Refactor (#36405) 2018-03-23 11:20:54 +01:00
RandomMarine 093cfdfe45 Tesla coils and grounding rods actually shock buckled mobs. (#36437)
* coils and grounding rods shock buckled things

* general tesla buckle shock proc
2018-03-17 15:48:56 +02:00
Dax Dupont 92cac3fd09 Fixes the coil 2018-03-13 22:38:15 +01:00
Poojawa 1293873b59 Adjust Tesla RP maths (#36229)
* Adjust Tesla RP maths

As it turns out, this is basically a multiplier, not a number cap.

* clarifies maths and removes some excess code
2018-03-10 02:24:59 -06:00
Poojawa 2e03d27a01 Tesla researchers are fixed now I swears (#36136)
* Tesla Coil path fix

Better to just force a path change to something valid than to 50/50 if it doesn't have a path, because it has a path already. Byond, you so silly.

* reeee construction memes
2018-03-05 16:23:03 +02:00
BordListian bd4b09fff2 Makes machines constructable either anchored or unanchored (#35968)
* - Makes machines constructable either anchored or unanchored if the board allows it

* - Tesla Coils connect to the network if anchored
2018-03-02 13:45:00 +13:00
Poojawa 93fc444ca7 Fix Tesla Coils being simultaneously screwdriver'd (#36064) 2018-03-01 15:58:30 -05:00
Poojawa 0e99906e6a Tesla Corona Analyzers (#35965)
* Tesla Corona Analyzers

Generate points to make up for no bomb production on maps like Pubby

* Silly me, not Aurora, but Corona

* Adds sprites to the new mode

* new sprites! credit to... me!

* Further sprite tweaks.
2018-02-27 15:21:46 +02:00
ACCount12 b948151f60 Removes unnecessary type definitions 2018-02-21 01:41:42 +03:00
ShizCalev f0ffdb94ae Fixes poly SM spam 2018-01-23 15:55:44 -05:00
vuonojenmustaturska 6406896df1 Replaces a bunch of obj vars (and emagged on machinery/items) with obj_flags (#34078)
* It works, but is it worth it?

* bitfield helpers take 1

* Would this work?

* remove dangling debug code

* rebase & fixes

* vv bitfield stuff, reading

* DNM oceans of shitcode DNM

* honk

* honk2

* plonk

* rebase & fix
2018-01-22 20:19:46 +01:00
oranges 9009cf37cc Stop tesla spamming admin log (#34181)
The orbiting sub balls do not need an admin message and log entry
2018-01-09 15:22:46 -05:00
ShizCalev 8ebeb02455 Fixes mobs getting dusted by SM & Tesloose in jaunt 2018-01-01 17:43:15 -05:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
Robustin eeb3e97a1b Tesla no longer NOTHING PERSONNEL's the power beacon (#32714)
* Tesla beacon movement sanity

* Announcement tweak
2017-11-14 14:12:41 -06:00
Robustin 4cd69504c1 Fixes Teslas always doing the same movement pattern (#31469)
* Random tesla movement

* Parenthesis
2017-10-09 20:01:17 -04:00
KorPhaeron 72389743db ismachinery define 2017-10-03 18:13:21 -05:00
KorPhaeron bc142acb5c Structure istype define 2017-09-29 17:19:10 -05:00
Ian Turk 1b7ca8c0e5 Resolved merge conflicts 2017-08-16 08:33:24 -06:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Ian Turk 371f1ba4f0 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-15 16:01:35 -06:00
Lzimann 58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Fox-McCloud c24c9b3ba0 even cheaper 2017-08-04 16:47:49 -04:00
Fox-McCloud e46ebbc40e forgot 2017-08-03 17:48:38 -04:00
Fox-McCloud 70bd6b50ac Improves Tesla Performance 2017-08-03 17:46:33 -04:00
oranges e04fd83b9d Rename Bumped to CollidedWith
In light of the change of Bump to Collide, this should also be done
as it will make it less confusing for devs in the future

I also ended up changing a bunch of the code in the CollidedWith procs,
things that were assuming types, doing bad loc changes and so forth
2017-07-15 00:25:22 +00:00
oranges 5494f5328a Rename Bump to Collide (#29207)
This reduces confusion arising from the fact byond already has a built
in byond proc also named Bump.

We used an argument called yes to distinguish our Bump from byond's
builtin bump, but then we failed to make sure everyone of our bumps
properly override it, so a bunch of things have been double bumping

This resolves that issue permanently

I've also removed the second argument as it no longer has a purpose

I also cleaned up the recycler bump as it didn't do anything the
parent procs didn't already do
2017-07-14 13:47:22 +02:00
kevinz000 7a26305498 Replaces ex_act and emp_act numbers with defines (#29215)
* defines

* defines

* explode_none
2017-07-13 08:56:26 -03:00
ShizCalev 59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Lzimann 3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Cyberboss d8629afef5 Tesla light (#26899)
*  Ports sings to Initialize

* Tesla's now give off light
2017-05-05 12:27:10 -03:00
kevinz000 3d2cef9732 Update energy_ball.dm 2017-05-04 18:46:59 -07:00