* Refactors antag datum hud giving code
* epic fail. this is a much better way to do it
* reduces copy and paste for clown mutation
* review additions
* didn't mean to put that there
* re-add check
* fixes modifier hotkeys and adds alternative move intent toggle
* Fixes pulling keybind
* make the wrappers look more like the old popup windows
* it was the freaking save file
* bump up save file version
* reset keybindings to default
* Radio interface
* Ore redemption machine interface
* Remove candystripe because it looks like shit
* Solar tracker interface
* Add more channels, add full color support to Box
* Cleanup README
* conversion guide draft 1
* Update documentation
* Implement an Input component, update component reference
About The Pull Request
Sprited green Grilling Sandals and added them to the Chefdrobe for cooks. These sandals offer no additional stats and are purely an alternative cosmetic for the Chef job.
Why It's Good For The Game
Grilling Sandals are a fun new type of shoe that chef's and cooks can wear. They offer no advantage and function as a normal pair of sandals. It is purely for a cosmetic difference.
Changelog
cl
add: Added grilling sandals.
add: Added grilling sandals to chefdrobe.
/cl
* Revolution fixes, midround/latejoin delay, in-process refund
No more warnings for antag_cap-less modes
makes revs work again
scaling exits earlier of not threat left
initializes antag_cap again.
Fixed flavor text.
more revs stuff.
* comments, fixes
* threat log, typo.
* moved all ruleset execution to callbacks
* Clarified comment
* Status begone.
* Fixed roundend, farewell, exiles.
* team proc
* remove proc
* Bugfixes, tweaks, and changes
* Let's not do that
* Change the Sprite of the Tumor Once It Spawns an Elite
* Adding the warning note about friendliness
* Not here
* Put it here, and don't screw it up
* Changes based on Feedback
* Get Rid of SEND_SOUND in favor of playsound_local
* custom keybindings
* Update _lists.dm
* Update robot.dm
* modify weights and clean up some vars
* Update say.dm
* Apply suggestions from code review
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>
* some review changes
* formatting
* include focus hack, remove me_wrapper, give default keybinds to new characters, misc fixes
* revert hack and more reviews
* remove another focus hack
this was causing issues with the keydown proc returning early
* Crafting + Language Menu
crafting menu work start
personal crafting menu
rebuild
early return cleanup
remove a debug print
minor refactors
rebuil
* Crafting + Language Menu
crafting menu work start
personal crafting menu
rebuild
early return cleanup
remove a debug print
minor refactors
rebuil
* Unfuck crew console
* import cleanup
* one more
* Adds mutually exclusive Clown and Mime Fan traits based off of Spiritual quirk
* Adds positive moodlets for sitting in rooms, adds pins and moodlets for pins
Need to figure out why the progress bar for being buckled doesn't show up.
* I forgot that Spiritual is 1 point.
* Reverts examining for mood boost and room mood boost events
* Initial PR, Cups, Utensils, Signs, Chairs
* Endline fixes for travis, adds plastic utensils to the initial node
* Makes bar invisible, addtimer added, fixes potential dmi/dm conflict
* Fixes Merge conflict take 2
* Wraps the chair snapping proc in invoke_async
* Cleans up Async Call a smidge