Commit Graph

136 Commits

Author SHA1 Message Date
Profakos c4320ee111 Adds persistent trophy cases (#26745)
* Persistent trophy cases

* QDEL_NULLs, TrySaveTrophy

* Breaking tweaks

* Persistence tweaks, moves the alert message

* JSON format and ckey logging

* Showpiece dummy

* Better illegal check
2017-05-01 16:31:06 -06:00
Leo 7fa3fb4fc8 Merge pull request #26680 from Cyberboss/mob_directory
Mob directory
2017-04-30 13:26:21 -03:00
Cyberboss bb697a81db Moves config/names to strings/names (#26687) 2017-04-29 21:49:10 -03:00
coiax 3a577221d0 Adds new debug verb for highlighting roundstart ATs (#26492)
* Adds new debug verb for highlighting roundstart ATs

Debug -> Debug Verbs enable
then
Mapping -> Show roundstart AT markers

Will highlight AT turfs, for easier location and comprehension rather
than looking at the list of coords. List of coords still works fine
though.
2017-04-28 12:58:34 -03:00
Cyberboss d475e6c18f Mob directory 2017-04-28 10:49:15 -04:00
Cyberboss e266551346 Merge branch 'master' into ITKEEPSHAPPENING 2017-04-25 01:13:14 -04:00
Cyberboss 7ddea10cd7 Exploit whack-a-mole 2017-04-23 21:16:10 -04:00
Jack Edge 133173c67c Removes adhoc types 2017-04-22 22:07:51 +01:00
Jack Edge 4fe95d0459 Fixes easter eggs spawning during non-easter
So I changed lootspawners to Initialize, which caused some code in
easter.dm to start working and added eggs and baskets to maint loot
table.

- The maintenance loot table is now a global list
- The easter event now modifies that global list.
- Maintenance loot spawners now run on roundstart
2017-04-22 22:07:50 +01:00
Cyberboss f490386a51 Moves simple animal automation from SSmob to SSnpc 2017-04-17 14:32:24 -04:00
Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
AnturK db7462f473 Fixes ladders (#25852)
* Fixes ladders

* another admin abuse only feature global list

* Mhm

* I can't spell
2017-04-04 23:45:25 -06:00
Cyberboss 22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
coiax 7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
Cyberboss 78ee754da3 Merge upstream 2017-04-01 23:38:37 -04:00
Jack Edge 2947b6679d Converts Centcom 2017-03-29 18:08:30 +01:00
Jack Edge fc89cc9c33 Removes unused monkeystart landmark type 2017-03-28 19:20:47 +01:00
Cyberboss 05e1ef69e1 Merge upstream 2017-03-27 09:32:08 -04:00
GunHog ac4d69254b Revival of "Allows AIs to deploy to borgs" by Shadowlight213 (#25184)
The AI may now deploy to cyborgs prepared as AI shells. The module to do this may be research in the exosuit fabricator. Simply slot the module into a completed cyborg frame as with an MMI, or into a playerless (with no ckey) cyborg.
2017-03-24 21:42:48 -03:00
Cyberboss db99403313 Merge branch 'master' into TiredOfTheInconsistency 2017-03-23 09:21:20 -04:00
Cyberboss 71deca2374 SSmachine -> SSmachines 2017-03-22 11:38:35 -04:00
Joan Lung cf53b6ebed Clockwork Marauders now have a never for this round option 2017-03-21 19:43:56 -04:00
Cyberboss 012eaec1b9 Mob Initialization (#24840)
* Mob Initialization

* new_player Repath

* Fix the dme

* Fix the shit

* Fix a loc

* Fix another loc

* But, in my haste, I forgot the cola!

* Another loc

* ANOTHER LOC

* Further docs

* Where'd that s come from

* Fix shit

* Better
2017-03-13 20:21:12 +01:00
AnturK c65da5a494 Adds radio jammer (#24667)
* Adds radio jammer

* Garbling stands out less now
2017-03-11 17:05:44 +13:00
oranges 83c7390bb8 Track singularities in a global list (#24609)
This replaces a few operations on either the poi_list (still quite
large) or the world
2017-03-03 09:57:01 +01:00
coiax 1a73938c3d Alien larva poll ghosts before bursting (#24523)
* Alien larva poll ghosts before bursting

🆑 coiax
add: Ghosts are polled if they want to play an alien larva that is about
to chestburst. They are also told who is the (un)lucky victim.
/🆑

* Messages and fixes

* Removed var from giant list of vars
2017-03-02 19:33:17 +13:00
Cyberboss 1365ab99d8 Merges map templates and map loader (#24140)
* Reorganize the mapping code

* Finish this up

* Reee line endings

* FUCKING LINE ENDINGS

* LINARU ENDARU

* >PLS SET REPO LINE ENDINGS

* Comments

* Hoisted by my own travis.yml changes
2017-02-19 16:55:02 +13:00
Lzimann 23c68e3f16 Possessed blades now have an ignore category 2017-02-11 11:50:14 -02:00
Jordie ae5ca631f8 Watchlist entries filtering, non-deleting messages (#23737)
* adds watchlist filtering to online clients, messages no longer delete self

* message-sent > message sent

* missed var
2017-02-08 18:30:51 +13:00
Kyle Spier-Swenson b5a3ba9133 Shitty ideas thread: 1. Traitor Uplink spawn location is now a Pref! Choose between PDA, Radio and all new: Pen! (#23190)
* 1. Traitor Uplink spawn location is now a Pref! Choose between PDA, Radio and all new: Pen!

* reeeee
2017-01-31 21:52:07 +13:00
Lzimann b2c1f40dd7 Change them all to defines 2017-01-25 18:34:02 -02:00
Jack Edge 00a260006c Fixes floors flashing red after doomsday stops
🆑 coiax
bugfix: Blue circuit floors are now restored to their normal colour if
an AI doomsday device is disabled.
/🆑

Put a nuke tracker on SSmapping, because we need a tiny bit of state to
track this, in case you have two concurrent things running.
2017-01-12 15:53:06 +00:00
kevinz000 1400a0d525 YOG pAIS PART 1 - MOBILE CHASSIS (#21871)
* pAI Candidate Verb

* sprites

* fuckxenos

* ...

* animal+alien

* ...

* ...

* ...

* progress

* ...

* .

* ...

* fixes

* ...

* ...

* ...

* ghostUI

* .

* .

* ...

* fixes

* ...

* BUNNIES

* ....

* ...

* merf

* nerfs
2016-12-13 14:47:03 +13:00
MrStonedOne 76e1c6916f VV refactor 2016-11-30 12:49:21 -08:00
erwgd 76de1e2634 Plasmaman random names (#21675)
* added list file of plasmaman names to config/names
added var/list that lists plasmaman.txt
added procs for picking and generating random plasmaman names, using plasmaman.txt and roman numerals 1-99
2016-11-23 08:16:01 -06:00
Lzimann 679606d0aa Adds a button that show all players that are currently connected and in the watchlist. 2016-11-10 01:23:52 -02:00
phil235 19cda8f56b Reorganizes the area folder to be more readable (multiple files instead of a big one with a million areas defined, moving areas that were defined outside the folder back into the folder).
Fixes issue with area power alerts, related to many space ruins using the same area and thus having multiple apcs in the same area with some wanting the area to be powered and some unpowered, leading to the area's power state constantly switching (area/procpoweralert() becoming the second most costly proc on the profile).
I fixed it by giving to many space ruins their own area (mostly those who have an APC).

Making a global list var "teleportbeacons" so we don't have to use "in world" to fing all tracking beacons used by teleporters.
2016-10-17 21:19:31 +02:00
oranges 8b7eb11df9 Fix multiple href exploits from incorrectly scoped locates
Also adds a helper to flatten a keyed list to it's contents as it
turns out that byond cannot locate in a keyed list
2016-09-28 06:55:45 +00:00
Incoming b5d92f7a66 New lizard sprites and digitigrade limbs final initial pull 2016-09-19 23:09:50 -04:00
AnturK d225d4800b Station Goals (#20009)
* goals initial

* Revamps Meteor Shield
Minor UI touchups.
Fixes DNA Vault completion check.

* Allows admins to varedit goal completion.
Does not clear dna probe on upload.

* Missed icons and template.

* Spelling, proper attackby returns

* Meteor shield emag effect only works when it's active.

* Admin panel for station goals.

* Some visual feedback and spans.

* Announcement now shows the goal name.

* Fixes

* Fixes and adminlog

* Tgui build

* Moves the information to intercept report except for admin spawned ones.
2016-09-07 20:15:45 +12:00
Shadowlight213 3628d1b9df Merge branch 'master' of https://github.com/tgstation/tgstation into bayputers 2016-08-05 23:15:39 -07:00
Shadowlight213 0c9554cd35 Base systems pretty much done.
Still need to convert the id computer program.
2016-08-05 22:51:53 -07:00
AnturK 491f06ded6 Defers list init 2016-07-26 17:07:06 +02:00
AnturK c6d9df04ba Switches to assoc lists 2016-07-25 22:42:06 +02:00
AnturK 69dcf5bd98 Applies the change to PAI's 2016-07-25 22:13:30 +02:00
AnturK 24ca50148d Never for this round generalization 2016-07-24 22:27:41 +02:00
oranges 321b9a3b41 Merge pull request #19198 from Incoming5643/when_in_rome
Refactors out num2roman because byond has inbuilt support (yes, really!)
2016-07-09 18:15:20 +12:00
Incoming f51201fcf6 Refactors out num2roman because byond has inbuilt support (yes, really!) 2016-07-07 12:01:03 -04:00
Jack Edge 0d0c42fc6a Compilation 2016-06-28 13:04:43 +01:00
oranges 0432cd9bb4 Merge pull request #18484 from coiax/random-space
All of space is now randomised
2016-06-23 09:12:48 +12:00