Commit Graph

1739 Commits

Author SHA1 Message Date
skoglol 56acd336c6 Fixes pda sorting (#48176) 2019-12-10 10:40:55 +01:00
actioninja c8ec5bdd36 Revert "[SPEED MERGE NEEDED] removes cat (#47999)"
This reverts commit 345d2bf607.
2019-11-26 04:35:58 -08:00
pireamaineach 345d2bf607 [SPEED MERGE NEEDED] removes cat (#47999) 2019-11-26 04:35:25 -08:00
Pacmandevil c7ddbb24e9 Generic Map Popups + spy glasses (#46891)
* Map initial

* removes abstract

ok

* cleanup+Ninja fixes

* Update map_popups.dm

Fixes some runtimes.

* Update map_popups.dm

* coded cringe

gonna lose

* WIP

Adds spyglasses, fixes a pretty major bug.

* more bugfixes

* more bugfixes

* fixes the lighting issue.

* fixes tracking/reorganizes it

just need to do the polishing now. I'll do it when I wake up.

* fixes and shit

should be good to go now. didn't impliment the cloning, mostly because I'd feel it'd be kinda OP.

* feedback for dummies

Fuck the entire "For Dummies" series of books seriously the way that dumb fucker on the cover looks pisses me off it's like his eyes are some shitty anime girl but without any of the ass or thighs present on normal anime girls, literally all the minuses without a smidgen of a plus god FUCK I hate him.  He knows it too, the smug bastard is smiling. "tee hee" he thinks, point up at some text we OBVIOUSLY can't see without noticing his smug ass mentioning it. "What a dumbass, can't even see the text" well guess what, idiot. I CAN see it, and I hate you all the more for it.

* ‼️

* background

remember when this was just to get a hacktoberfest tshirt lmao
2019-11-25 17:30:34 +00:00
Emmett Gaines 5481515dff Removes the non bitflag slot defines (#47742)
Removes the non bitflag slot defines
2019-11-17 17:52:11 -08:00
ArcaneMusic a7021f483d [READY]Medical Kiosks V3.0. New TGUI Interface, New functionality, some minor fixes. (#47578)
AKA: This shit again.
About The Pull Request

So based on feedback I've been getting over the past month, the main issue with medical kiosks is that even as a roundstart, public medical analyzer, the cost on use at T1 isn't anywhere near helpful enough to warrant not breaking into medical storage and printing an analyzer. This go around I'm pretty much scrapping the dependence on upgrades in order to turn it into an economy reliant machine instead.


Now featuring so much info with all 4 scans, I had to put them into tabs!

Now, the machine begins with the full docket of information typically provided by the Advanced Medical Analyzer, but each section of information is an individual purchase. General Information is provided under "Patient Health", Issues where the player may realize something non-obvious is wrong can be found under "Symptom Based Checkup", and "Neuro/Radiological Scan" covers the host of Cellular/Radiation issues.

As a means of alleviating concerns about having the whole host of advanced medical scanner information available round-start, I've bumped up the minimum cost for each scan type to 10 credits, so for the whole set of information it'll cost you about 40 credits.

Quick video link showing how it works in practice:
https://cdn.discordapp.com/attachments/184507411648741378/642437277632561182/2019-11-08_13-49-31.mp4

In addition to that, some sanity checks that were missing from the first couple PRs were added, so Ghosts and Borgs won't runtime trying to use a machine that only works on the living.

Bugfixes from the first time (I am so sorry about the line spacing)
Have a working, functional TGUI that shows all the old Kiosk information plus what you can get off of medical analyzers that I skipped over

And these things if/when I get to it:

Adds emagged functionality.

    Allow for crew to scan other crew using the machine.

In the meantime this is SUPER DNM until at least those first 3 are ironed out.
Why It's Good For The Game

Helps to Enforce the Medical Kiosk as what I initially hoped it would function as, a money sink for Medbay. With the new budget changes, this means that crew who use the medical kiosk are actively paying every member of medbay.

Additionally, the feedback I got from literally everyone I've talked to has been pretty universal: The medical kiosk is pretty much worthless to use, even at shift start, because it's not worth upgrading and by the time you DO upgrade it, you can just print your own medical analyzer and skip the whole process.
Changelog

cl
add: Medical Kiosks now have more functionality available, including showing blood levels, virus information, and cumulative total health.
add: You now now alt-click a Medical Kiosk to remove a medical scanner wand, so that you can scan someone else.
add: Medical Kiosks now use TGUI-next.
tweak: Now, the information in the medical kiosk is split up between 4 different scan types, General, Symptom based, Neuro/Radiologic, and Chemical Analysis scans.
balance: Each medical kiosk scan costs a base 10 credits minimum.
fix: Medical Kiosks don't runtime on ghosts and borgs anymore.
/cl
2019-11-17 13:10:17 +13:00
skoglol 8b366f8264 PDA can now sort by name or job (#47638)
* PDA can now sort by name or job.

* text fix

* name reverted
2019-11-16 18:33:31 +01:00
Acer202 f4320af808 Advanced space hitch-hiking apparatus (#47679)
About The Pull Request

Mura, noticing a disturbing lack of banjos in space, decided to start making some!
Why It's Good For The Game

-Adds a very nice banjo to the musician's arsenal, which hopefully may offset the ear-destruction that is the violin and accordion.
-Play rag on something that sounds nice.
-Space redneck shenanigans.
-Murder people with a banjo.
Changelog

cl
add: Mura space banjos are now in stock at your local NT instrument supplier! Start picking today!
/cl
2019-11-14 09:30:26 +13:00
skoglol 6d1ed37247 Genetics scanner linking feedback (#47698) 2019-11-13 02:56:22 -08:00
Aleksej Komarov 8cf0a9db2c tgui-next: Radio, ORM, Solar Tracker (#47537)
* Radio interface

* Ore redemption machine interface

* Remove candystripe because it looks like shit

* Solar tracker interface

* Add more channels, add full color support to Box

* Cleanup README

* conversion guide draft 1

* Update documentation

* Implement an Input component, update component reference
2019-11-05 02:26:57 -08:00
skoglol 74000a51cb Examine fixes (#47562) 2019-11-04 19:11:30 -08:00
ATH1909 fe3d6d42a2 Makes resurrecting and killing intellicarded AIs less painful (#47362)
* Update airestorer.dm

* Update aifixer.dm

* Update aicard.dm

* Update airestorer.dm

* Update aifixer.dm
2019-10-31 00:20:17 -07:00
Rohesie 9dd28d5180 ID fix (#47387) 2019-10-30 16:17:55 -07:00
kingofkosmos 8768b6b3b5 Removes unused & undefined spans (#47436)
* Removes all instances of 'caution', 'error' and 'notify'.

* Removes span classes which were either not used at all or were used very infrequently.
2019-10-30 02:00:11 -07:00
spessbandit 42766641f0 Buffs the mime. (Adds 30 new emojis, all emojis visible within PDA.) (#47420)
* buffs mime

* alphabetizes emoji list

* antur's redesign

* make that 24

* did I say 24 fuck that we're going 30
2019-10-30 01:55:03 -07:00
tralezab fcf2dbfa02 [READY] Mime PDAs only accept emojis for messages, mime cartridge comes with an emoji guidebook (#47177)
* relic file

* Revert "Merge branch 'master' of https://github.com/tralezab/tgstation"

This reverts commit 826916d87b421dbb0ebcfce7fad96e456b6d3674, reversing
changes made to a0f476d874.

* mime pda

* hey maybe it works

* some steps forward

* IT WORKS HAHAHA YAAAAAAAAAAAAAAAAA

* logged properly in everything
2019-10-22 20:19:21 -07:00
skoglol 938e66f62c Adds sorting to most input() lists (#47117)
* Adds sorting to most input() lists.

* Sorted some global lists, added more input sorting

* Should now use correct sort everywhere.

* compiles

* Last fixes.
2019-10-22 04:28:42 -07:00
die dd1437a3c4 Merge remote-tracking branch 'upstream/master' into oranges-no 2019-10-20 16:48:25 -03:00
81Denton f5bd6a381d Merge pull request #47052 from kingofkosmos/misc_span_fixes1
Misc span fixes
2019-10-20 18:46:54 +02:00
kingofkosmos 56b8461580 Fixes. 2019-10-19 22:17:50 +03:00
kingofkosmos cd0ddd0b75 Makes the health analyzer round the damage values up. 2019-10-18 21:09:55 +03:00
kingofkosmos 01d0013809 Health analyzer font scaling hotfix (#47095)
Also rounds the damage numbers.
2019-10-17 18:24:13 -07:00
Emmett Gaines 8982f509b5 Refactors screen object update_icon to call parent (#47094)
* Refactors screen object update_icon to call parent

And makes update_icon an /atom proc

* Cleans up some missed null checks

The student teaches the master
2019-10-17 18:21:50 -07:00
kingofkosmos 52325eda25 Merge branch 'master' of https://github.com/tgstation/tgstation into misc_span_fixes1
# Conflicts:
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/structures/beds_chairs/chair.dm
#	code/game/objects/structures/lavaland/geyser.dm
#	code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm
#	code/modules/antagonists/clockcult/clock_mobs/_eminence.dm
#	code/modules/paperwork/contract.dm
2019-10-17 06:02:06 +03:00
die b9d6b766a1 Update scanners.dm 2019-10-16 17:02:09 -03:00
KomradeSpectre 9ff071af60 Clockcult Removal 2019 (#47057)
* Nanotrasen fires the Wave Motion Gun at the Clock Cult

* Fixes a random changelog appearing from the reebe void.

* Fixes a wrong type reference regarding the bronze sheets in the Lavaland Ruin for it.

* Fixes redundant cells after CC removal in ruin by populating them with varied ore chunks, or destruction clutter.

* why is it /obj/item/stack/sheet/metal but not /obj/item/stack/sheet/iron

* Fixes the lavaland ratvar ruin to have fluff variant structures of deleted shit it referenced instead what I thought was reasonable.
2019-10-15 10:13:41 +02:00
die b5c9c24697 Update scanners.dm 2019-10-14 01:01:06 -03:00
kingofkosmos 6d28a175d5 Fixes a few broken spans. 2019-10-13 21:51:07 +03:00
kingofkosmos 228b4282ca Merge branch 'master' of https://github.com/tgstation/tgstation into misc_span_fixes1
# Conflicts:
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/modules/mob/dead/new_player/new_player.dm
2019-10-13 15:21:17 +03:00
kingofkosmos 259626a8b4 Removes excess spaces in messages. 2019-10-13 14:36:43 +03:00
Arkatos1 5e47463792 Silicon PDA fix (#46922)
About The Pull Request

This PR makes it so that silicon PDA verbs like toggle ringer are given only to a silicons that actually have one, like AI or pAI. This is also consistent with other similiar silicon items, like silicon camera.
Why It's Good For The Game

Less bugs.
Changelog

cl Arkatos
fix: Only silicons with a valid PDA will now get PDA-related verbs.
/cl
2019-10-13 16:39:00 +13:00
kingofkosmos 280d416d4f Adds missing spans, missing periods and missing span endings. Also changes spans to suit the situation better. 2019-10-12 19:34:11 +03:00
Rob Bailey 0310061f5f Makes the health analyzer's damage list into columns (#46793)
* Makes the health analyzer body part damage list into colums, and other small span fixes.

* Typed list magic fix.

* Adds font face.

* Reformat into a html table and also into a list().
2019-10-12 03:29:46 -07:00
kingofkosmos 63f6280f44 Reformat into a html table and also into a list(). 2019-10-09 20:55:28 +03:00
Qustinnus a394ccdc2b Material datum chairs & tables and applies materials to all items (Now with less pain for mining & RnD) (#46525)
removes materials list from items, uses custom_materials instead. This might introduce some bugs so we should testmerge this for a while (and Ill test stuff locally as much as I can)

this also adds material crafting to sheets. Test case being chairs. In the future we can add stuff like tables, walls, doors etc.

also applies materials to everything, with fixes, which can close #46299
2019-10-08 11:06:02 -04:00
Qustinnus 81c3d92129 Adds pick-up, drop and throw sounds for items. (#46677)
* finishes up

* adds sound volumes

* woops

* forgot to ctrl + s

* cloth

* smh

* done
2019-10-04 18:53:09 -04:00
NikNakFlak c10dfbcde3 Adds a much needed pAI gameboy face sprite (#46839) 2019-10-03 12:15:42 -04:00
81Denton b1c7b0b23a Improved laser pointer logging (#46769) 2019-10-03 02:24:47 -07:00
81Denton 23123404f4 Chameleon projector exploit fixes (#46827)
* Stops Chameleon projectors from scanning stealth implant boxes

* Also stops holosign scanning

* Dab on mimes

* Replaces mime typepath checks with alpha/invisibility checks

* Alpha/invis checks

* Removes typepath check
2019-10-01 16:56:03 -04:00
Urumasi a6052138a9 Tweaks the iscatperson() helper to be in line with other helpers (#46771)
* Fixed iscatperson() helper

* Renamed iscatperson() to isfelind()

* Fixed bug after working on out of date branch

* Fix spelling mistake
2019-10-01 09:34:41 +02:00
kingofkosmos fcc62ffef2 Adds font face. 2019-09-30 19:14:54 +03:00
kingofkosmos 000cd15875 Typed list magic fix. 2019-09-29 15:17:26 +03:00
kingofkosmos daa06a1b8f Makes the health analyzer body part damage list into colums, and other small span fixes. 2019-09-28 22:01:27 +03:00
nemvar dc783795db Renames is_hot and is_sharp to get_temperature and get_sharpness (#46680) 2019-09-23 14:02:59 -07:00
spookydonut 116958444b Replace some sleep()s with timers (#46631)
* replace some sleeps

* ooops callback typepath

* change per review
2019-09-22 03:01:32 -07:00
spookydonut 2f00e0caa7 Replaces some spawn()s with timers (#46629)
* removes some spawn calls

* fucking indents

* changes per review
2019-09-22 01:33:14 -07:00
Rob Bailey e25979b966 Merge pull request #46543 from carlarctg/its-curator-ok
laser pointer buff
2019-09-20 15:10:12 -07:00
nemvar 8cfe0f6467 Slightly improves visible and audible messages. (#46499)
* Doubtful improvement

* Switches out all the magic numbers with defines

* Thanks travis for finally finding a real error

* properly resolves some left over conflict
2019-09-18 12:52:18 +02:00
spookydonut 62b3fffe3b Removes unneeded client checks on GLOB.player_list contents (#46445)
About The Pull Request

All mobs in GLOB.player_list have clients attached and there is in fact a fair amount of code that is working fine without checking client on things in player_list. This pr just removes a bunch of checks for client when iterating over player_list.
2019-09-16 16:48:50 +12:00
Names Are Hard f764a3934a Adds a speech modifier to pAIs on EMP (#46411)
About The Pull Request

Makes it so pAIs either stutter, slur, or talk like a brainlet when they're EMPed. This can be fixed by someone pressing the "Reset speech synthesis module" button on the pAI card. Additionally, adds a 40% chance for their default language to be swapped.
Readded the mute, albeit a bit shorter, due to feedback.
Idea courtesy of Rogus.
image
Why It's Good For The Game

Mutes are boring. This adds a debuff that while less severe, persists for longer and requires the help of another player to fix.
Changelog

cl
tweak: pAI speech modules have been upgraded to be more EMP resistant, but they can now malfunction on EMP.
/cl
2019-09-16 16:48:25 +12:00