Commit Graph

1344 Commits

Author SHA1 Message Date
Jordan Brown 6e8d618e7c Merge pull request #37651 from 81Denton/donksoft-board
Adds missing donksoft vendor board to illegal tech node
2018-05-05 09:09:36 -04:00
ShizCalev ba1030f803 Makes more messages pronoun sensitive (#37582)
* Makes more messages pronoun sensitive

* Some cleanup

* more pronouns

* rever
2018-05-03 18:45:55 -04:00
Denton 73a889d955 d o n k 2018-05-03 19:37:27 +02:00
Dax Dupont 1790cf7944 You can no longer print infinite ammunition. (#37626)
* You can no longer print infinite ammunition.

* henk

lazy

anus

Reduces .38

Casings now give a tiny bit of metal so the janitor gets a buff

spacing
2018-05-03 09:44:32 -04:00
pigeons cd9ac761e2 Removes stock market (#37414)
This removal is motivated by both gameplay and technical reasons.
Gameplay:

The stock market being a part of a station's Cargo department does not make sense, for either practical or lore purposes. The mechanic is bad because players are receiving cargo points from literally nothing. There no kind of freight handling or any other sort of bottleneck at all, just number entry on a computer from a seat. The stock market code is quite complex and a good attempt was made at simulating a stock market. However the attempt falls short, as it is still quite easy to manage stocks to grow points passively and safely. The stock market is also a multiplicative source of income so any other cargo point source gets extra scrutiny over balance, undeservedly so. Other aspects of cargo have already repeatedly taken hits. Such nerfs include the decreasing marginal returns for most exports and the base export price of plasma. I've noticed cargo doesn't care as much about exporting plasma as much as they used to.
Technical:

There seems to be a major issue with stock growth, particularly one bug in particular that grows stock prices to astronomical levels. As I mentioned before, the stock market code is quite complex, not to mention long. @Iamgoofball himself does not seem to making an earnest attempt to properly maintain and fix the issues, instead constantly making controversial band-aid fixes and removals (pot, kettle here I know). I would normally make a fix attempt as the code seems interesting but I do not agree with the stock market being a part of the game for gameplay reasons and thus have no interest. I have other ideas for cargo but they are still in the ideas stage so they are worth nothing. Still, I think removing the stock market and making room for other cargo features is the best move.
2018-05-03 10:47:57 +12:00
Grandmother of 50 dfc2cabfe4 Update machine_designs.dm (#37289) 2018-05-02 23:11:33 +02:00
vuonojenmustaturska fd4c753a04 replaces BANG_PROTECT_2 with a component, also kills OMNITONGUE_2 and flags_2 (#37597)
* kill BANG_PROTECT_2

* let's put this back in

* dirty

* kill OMNITONGUE_2

This is a write-only variable, probably leftover from some refactor years ago

* kill flags_2
2018-05-02 14:13:41 -04:00
Jordan Brown d4091e606c Merge pull request #37556 from 81Denton/techweb-sunglasses
More holosigns for techwebs
2018-04-30 13:48:23 -04:00
Denton 82cf848456 removes HUDsunglasses from the premises 2018-04-30 09:46:08 +02:00
erwgd d988406583 added fly and moth categories to limb grower and limbgrower_designs.dm (#37349)
only human and lizard synthetic limbs will have should_draw_greyscale set to true

added /improper and uncapitalised synthetic limb names

removed plasmaman parts from human_parts_greyscale.dmi
2018-04-30 10:53:42 +12:00
vuonojenmustaturska ccf8fc5bc5 Kills off three more flags from flags_2 (#37529)
code: More flags have been moved to their appropriate places
SLOWS_WHILE_IN_HAND
FROZEN
NO_MAT_REDEMPTION

all moved to item_flags
2018-04-30 10:32:23 +12:00
Denton cb884c8dce sunglasses and more holosigns for techwebs 2018-04-29 19:20:51 +02:00
vuonojenmustaturska 98f8ca7553 Moves several clothing-specific flags from /atom to their proper type (#37486)
* lavaproof

* more flags

* it compiles

* Remove a couple of lists
2018-04-28 13:22:28 -05:00
oranges ecd0d8b538 Merge pull request #37476 from AnturK/thisalwaysbuggedme
Uppercases slot defines.
2018-04-28 13:13:56 +12:00
81Denton f41d77063b fixes obj descs and adds new ones (#37483) 2018-04-27 21:20:55 +03:00
Dax Dupont 52a7ebcbff Refactors and fixes RPEDs (#37380)
* Refactors and fixes RPEDs

* Fixes storage related memes

* beams should probably always play
2018-04-27 21:12:41 +03:00
Naksu b80e9fe140 flag in flags no worky 2018-04-27 15:59:46 +03:00
imsxz 95b2ccbaf1 BADBADBADBADBADBADBADBADBADBAD (#37452) 2018-04-27 12:13:37 +03:00
AnturK 52a99c09d6 Uppercase slot defines 2018-04-27 10:38:32 +02:00
AnturK 4c5a43eeb8 Prefix for item flag slot defines. 2018-04-27 10:30:48 +02:00
Jordan Brown cefaaff369 Merge pull request #37407 from Fox-McCloud/circuits-reagents
Removes Acid from Remaining Circuits
2018-04-26 16:23:31 -04:00
Dax Dupont 81e895678d Makes the experimentor only output one copy of something. (#37313) 2018-04-26 16:01:13 +03:00
Dax Dupont 0de35f88bc Makes radiation collectors buildable (#37363)
* Makes radiation collectors buildable

* capitalism at it's finest

* a
2018-04-24 08:13:13 -04:00
Fox McCloud 3545973181 Removes Acid from Remaining Circuits 2018-04-24 05:34:17 -04:00
Fox McCloud 057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
iksyp 28e98a4d40 Gives beer and soda dispensers their own circuitboards and Design ID's (#37315)
* new boards

* new boards installed

* new designs (wow) (woah)

* added the new design ids to the biotech node

* tested

it works, also, that typo fucking stopped it from compiling
2018-04-22 20:20:06 -04:00
vuonojenmustaturska afb870e33c Fixes bluespace cookie centcom exploit 2018-04-15 12:37:42 -05:00
Tlaltecuhtli 2570384371 sucessfully fixes some grammar (#37095)
* sucessfully fixes some grammar

/🆑
grammar:fix
🆑

* fixes kevin spelling words in albanian

* tfffaerfvvjjewwaazcb

* does this work

* what if this works

* sdad

* ok
2018-04-14 16:12:36 +03:00
kevinz000 ab993a117a Component Storage, Experimental attack_hand and [ui_]interact() refactors (#36696) 2018-04-12 14:46:14 +03:00
Tlaltecuhtli 34127e9f8d fixes #34388 by adding cam (#36627)
* wip fixes #34388

🆑 
fix:stuff
🆑

* vv

* ASDASD

* daikshu

* wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

* wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

* 99999999999999999999999999999

* *tabs*

* Update comp_board_designs.dm
2018-04-06 10:25:59 -04:00
kevinz000 d804e3af61 GC fixes 1 (#36705) 2018-04-03 08:54:32 +02:00
Jalleo 0e0b70dd5b Little fix to RPED (#36610)
* Why use a weird proc to check it than set a static list? Yes one is technically more expensive but better maintainability

* Changes to what Cyberboss suggested (For performance reasons?)

* oranges and Antur make sense with the && False its just a false return instead.

* Man I need to read more areas of the codebase that entire proc being modified was not required with my list change......
2018-03-28 20:39:44 +02:00
vuonojenmustaturska ca2a2f3753 Merge pull request #36717 from XDTM/ArmbladesBackOnTheMenu
Fixes armblades not unlocking when emagging a limbgrower
2018-03-27 16:56:00 +03:00
XDTM b16d71a740 Fixes armblades not unlocking when emagging a limbgrower 2018-03-25 19:14:00 +02:00
kevinz000 f56e88967f Fixes consoles 2018-03-24 11:40:31 -07:00
Robustin 8e941b24f8 The Security Techfab now produces basic ammo (#36390)
cl Robustin
tweak: The Security Techfab can now produce basic shotgun shell types and .38 ammo
/cl
2018-03-24 09:43:59 +13:00
Jordan Brown df2182ff1c Merge pull request #36620 from AnturK/dispenserhere
Fixes protolathe and autolathe layering
2018-03-23 16:39:35 -04:00
kevinz000 f300a5c155 Interaction/Attack Hand Refactor (#36405) 2018-03-23 11:20:54 +01:00
Qustinnus fc391b5be4 does the thing (#36605) 2018-03-22 22:58:28 -04:00
oranges 3254b5b594 Merge pull request #36380 from vuonojenmustaturska/sauerbraten
Nerfs monkey spam
2018-03-23 09:42:18 +13:00
Tlaltecuhtli 1bb5c356d8 improves techwebs a bit (#36149)
cl
experimental: nodes now make more sense
cl

removed redunant nodes from some nodes preq, lowered price on really useless nodes, mech guns and weapons nodes now respect standards

plasma cutters are in a different node than adv plasma cutters
nutriment plus pump is in a different node than the basic pump
switched xray with beam lasers in adv beam unlock
lowered price of useless nodes: the one that unlocks tablets and the one that unlocls databases
temp gun is now under beam guns
emp gun is under electric weap
mech guns are now in the right place
put gps in basic bluespace
moved welding gas mask
removed diagnostic glasses from industrialed engineering bcs u unlock them somewhere else
new:
lowered price of huds amd increased night vision (no overall price change) bcs integrated huds are rpumdstart shit why would nt have a node for something that already exist?

same for cyborg upgrades, i felt like no one ever does them so the basic modules (everything except vtec ) cost less and vtec costs more
2018-03-23 09:40:47 +13:00
AnturK 48dbaf4b37 Fixes protolathe and autolathe layering in 512 2018-03-22 11:12:54 +01:00
fludd12 97534f2ac3 [Ready] Slime Crossbreeding! (Part 1 of 2!) (#35986)
* Slime Crossbreeding!

* Shifts a few things around.

* Prismatic extracts!

* Self-sustaining extracts!

* Consuming extracts!

* Recurring extracts!

* Whups!

* Regenerative extracts!

* Stabilized (unfinished)

* More stabilized!

* This took more effort than it should have.

* Industrial extracts!

* Icons!

* Colors the crosses.

* Bugfixes galore!

* Burning extracts!

* Sounds!

* Starts on burning extracts.

* Charged extracts!

* Minor adjustments to the adamantine shield.

* Fixes map! Ready!

* Fixes problem children, changes consuming extracts

* I'm an idiot.

* Fixes playsounds, unnecessary srcs.

* Removes a gross text2path

* Resolves a conflict

* More AnturK fixes.

* Fixes two other things, too.

* Burning black extracts use shapeshifting now.

* Love Potion now mostly RP in use, aligns user factions.

* Iterative discovery of status effects.
2018-03-21 21:04:26 +01:00
kevinz000 8545954217 Techweb fixes (#36513)
* Techweb fixes

* board

* robo
2018-03-19 20:35:49 -04:00
vuonojenmustaturska 287ee756e8 Adds two new intermediate beaker types to chemistry (#36484)
* a commit

* rebase

* 180
2018-03-19 20:22:32 -04:00
TheDreamweaver aa92cbfa4c Adds warning message to holodeck mobs that are made sentient. (#36472) 2018-03-19 20:19:52 -04:00
Ian Turk fbe5f4a062 Replaced body zone magic strings with defines 2018-03-19 15:44:51 -05:00
oranges 0241c2c4d7 Merge pull request #36393 from Polyphynx/slimeradio
Fixes bluespace radio potions
2018-03-17 11:21:58 +13:00
81Denton 15c92fd578 The flow of time itself is convoluted, with floor tiles centuries old phasing in and out. (#36362)
HHHH
on second thonk
thanks frozenguy5
and this is... to go even further beyond!
testing tile range
2018-03-13 13:45:33 -06:00
Polyphynx 818503c491 Fixes bluespace radio potion and gives it a sprite. 2018-03-13 18:33:24 +01:00