Commit Graph

152 Commits

Author SHA1 Message Date
oranges 387e09c08f Merge pull request #34319 from ShizCalev/travis-maps
Fails travis on common mapping mistakes
2018-01-17 09:36:15 +13:00
uraniummeltdown 8d5030f3a7 rename all 'clown' to 'bananium' for bananium mineral objects (#34462) 2018-01-15 23:02:18 -05:00
WJohn fec56e4923 Remakes the space syndicate listening post. (#34309)
* Remakes the space syndicate listening post. TGM in a second.

* TGM of the map

* Removes space suit from EVA.

* Removes bed and dirty var.
2018-01-15 14:17:04 +01:00
ShizCalev cdb53fcbe9 Fails travis on common mapping mistakes 2018-01-11 13:36:06 -05:00
ShizCalev c4496dbd72 Consolidates bot assemblies under one parent 2018-01-07 13:43:46 -05:00
Emmett Gaines 4595c46dca turns the baseturf var into a part time list (#33705) 2017-12-25 20:10:08 -05:00
uraniummeltdown 984406c1e5 Glass Airlocks Made Into Subtypes (#33764)
* move door_assembly types to new door_assembly_types.dm
fixed some stupid airlock varedits
made glass airlocks a subtype of their solid variant

* examine door assembly to see what name is set
move airlock emagged description to examine()
2017-12-25 17:50:03 -05:00
ShizCalev 2243d85981 Corrects crashedship diags 2017-12-20 13:23:39 -05:00
Armhulen 93e9f16c3d Mi-go (#33050)
* !ONE COMMIT PR!

* not one commit pr :(

* fuck wait

* speak emotes, claw attacks

* netherworld link!

* final fixes

* spells, and portals

* grammar

* fixed nether link, more mi-go sounds

* no more shitspells

* final touches

* HALF DONE

* fuck load of changes jesus

* i said TAKE THIS

* FULL DONE

* OK, shiz, take this!

* yea

* i'm actually gonna vomit

* fixes hopefully the last

* fuck

* fixes

* nice :)

* woop

* fantasmifc

* i get it :)
2017-12-16 15:19:27 -05:00
uraniummeltdown 09be3e9b6b Airlock Construction Update (#33152)
* removed typetext and icontext vars from door assemblies, airlock painter no longer works on door assemblies
removed 'anchored = TRUE, state = 1' copypasta from door assemblies
door assemblies update their name more regularly during construction
added new airlock types to airlock painter on airlocks, and to the RCD
airlock assemblies built with metal are now in a list, you can build many more airlocks
vault door assemblies can be built with 4 plasteel
added a solid version of station2 airlocks, renamed to "public airlock"
glass and mineral sheets are now able to be welded out of door assemblies

* find n replace airlock/glass to airlock/glass_public in maps
door_assembly_glass to door_assembly_public

* made highsec airlocks built with 6 plasteel, removed from RCD and airlock painter
vault doors built with 8 plasteel
removed redundant vars in airlock_types.dm
reverts the dumb rglass 'replacement' addition in door assembly construction

* moved airlock assembly defines to construction defines file
fixed incorrectly named shuttle airlock glass_closed and maint panel protected closed overlays
improved examination message for glass/minerals present in assembly

* airlocks take their dir from the assembly when built from assembly
removed "vertical" variant of survival pod airlock, unneeded
survival pod airlock assembly can have glass applied
solid and glass overlays for survival pod airlocks

* OOPs some airlocks, removes a duplicate door assembly, removes some var edits on maps for a new glass type

* turn copied door assembly code into a proc
some feedback during door assembly construction
door assembly created airlock takes name from base_name if no custom name
moved plasma airlock proc to airlock_types.dm
2017-12-10 22:23:43 +01:00
ACCount 1c63327c0a Removes juicers (#33361)
* Removes juicer

* Of course there's THAT ONE MAP
2017-12-08 10:33:15 -05:00
Kyle Spier-Swenson 8c4885cf6e Revert "Ore Stacking (#33062)"
This reverts commit 8e1ac5720d.
2017-11-28 22:56:54 -08:00
kevinz000 8e1ac5720d Ore Stacking (#33062) 2017-11-28 21:27:34 -05:00
ACCount 81fb344c75 Removes mass-spectrometers (#32965) 2017-11-28 10:19:08 -02:00
Mark9013100 e6ec0f267b Oldstation edits/fixes (#33080) 2017-11-26 01:01:03 -05:00
Tad Hardesty 426f7fc7f6 Fix misplaced corners in the Hotel (#33016) 2017-11-24 05:49:27 -05:00
ACCount 4c909b5ade Replaces "console screen" stock part with glass sheets (#33018)
* Removes console screen

* Map updates

* Removes console screen part sprite
2017-11-23 18:53:18 -06:00
ShizCalev 96b173fb92 Stacked turf cleanup (#32933) 2017-11-21 11:14:46 -05:00
ShizCalev e7197ec589 Nearstation fixes (#32931) 2017-11-21 09:41:37 -05:00
WJohn 84f0306761 Cleans up floors.dmi a bit and adds new turf decals. (#32860)
* Updates floors and decals as well as all relevant maps.

* Fixes centcom compilation errors

* Fixes some missing floors I did not see under blast doors whoops.

* Removes a bunch of tags reeeee

* Removes redundant icon states.

* Updates almost all maps, mostly to deal with /black being changed to /dark.

* Fixes pirate ship too.

* Let's try that again fuck

* Whoops extra area error

* Proper conflict fixes.

* Actual fixes now

* Actual fixes.

* Last couple of fixes hopefully at ninja's request.
2017-11-20 21:47:33 -05:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
ShizCalev 81ba4e8d4b Updates computers for directional sprites, fixed Delta crashing DM when opening with 512 (#32749)
* Updates computers for directional sprites

* Fixed 512 Delta crash

* Missed computer
2017-11-15 22:25:58 -05:00
ACCount 4daec51473 Updates all the map disposal pipes for recent disposals refactor (#32670)
* Updates all the maps to match the new disposal typepaths

* Removes hacks for supporting old maps from disposals code

* Updates the main maps again, fucking conflicts

* More pipes updated, integrated another disposals fix PR
2017-11-13 13:29:13 -05:00
ShizCalev f6e7a7f249 Cleans up wire varedits (#32427) 2017-11-05 18:36:27 -05:00
WJohn effb0d9ea7 Expands ancient station map areas (#32391) 2017-11-04 12:19:22 -04:00
ACCount 89b6b022f1 Internal map improvements (#32310)
* Internal map improvements

* More map sheet fixes

* PubbyStation fix

* More map fixes
2017-11-02 01:22:37 -05:00
ShizCalev 5c6903874e Fixes conflicting IDs 2017-10-20 12:16:13 -05:00
ShizCalev e865b3b8d6 Makes dust remains cleanable with acid. (#31875)
* Makes remains cleanable with acid

* I AM ALTERING THE DEAL.

* Acid act
2017-10-20 08:40:34 +02:00
ShizCalev 243932d482 Corrects caravan ambush tool speed (#31792)
* Corrects caravan ambush tool speed

* subtype
2017-10-17 08:21:41 -05:00
WJohn 56c0f7aad2 Readds the boxstation whiteship as a ruin. (#31709)
* Adds box's whiteship back as a broken down relic.

* And accompanying files to make it work.

* Derp
2017-10-15 12:31:20 -04:00
ShizCalev 477384ce78 Refactors away mission & space ruin area code (#31512) 2017-10-12 11:46:30 -06:00
duncathan salt 945a58cf85 unfucks filters (#31599)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization

* unfucks filters

* updates maps to match
2017-10-12 08:07:01 +02:00
duncathan salt 454d16fe32 Minor refactor of how gas IDs are handled (#31528)
* gas IDs -> gas datum paths

* updates parse_gas_string() to handle both paths and IDs

* fixes compile errors

* fixes parse_gas_string() ignoring amounts of gas

* fixes roundstart jetpack runtimes

* fixes filters

* fixes map-edited filters

* fixes empty canister runtimes on initialization
2017-10-11 15:04:12 -04:00
Jordan Brown a856771947 Merge pull request #31507 from ShizCalev/varedit-cleanup
Cleans up warning line varedits
2017-10-10 14:28:50 -04:00
ShizCalev c91d748d48 Cleans up warning line varedits 2017-10-09 14:51:56 -04:00
ShizCalev 869fe20f51 Fixes crashed ship runtime 2017-10-09 13:55:16 -04:00
ShizCalev 51f4ca1f8a Fixes missing plating icons (#31418) 2017-10-08 18:05:38 -05:00
ShizCalev e679b62516 Varedit cleanup mk4 (#30794)
* Cleans up and corrects a bunch of varedits

* Plant varedits

* More layers

* Adjusted plant name/description
2017-09-17 00:11:18 -05:00
ShizCalev 301528bc6e Window spawner refactor (#30747) 2017-09-16 17:34:01 -04:00
ShizCalev d71efa0859 Cleans up showcase & plaque varedits, updated loyalty implant references (#30698)
* Cleans up showcase varedits

* drop_location for oldpods

* Plaques + more loyalty implant references
2017-09-14 12:14:52 -04:00
msgerbs 3e0fdda0e5 Fix syndicate toy C20r and L6 Saw not having riot darts (#30645)
*   Add riot darts back into toy C20r and L6 Saw

Riot darts were removed from the unrestricted variants of these guns, also changed these ruins to use the new /riot variant in order to maintain original functionality.

* Comments are good

Especially when inheritance makes everything weird.
2017-09-13 14:00:06 -04:00
Militaires 25e309d00a Adds Gondoland and the rare Gondolas (#30530)
A strange race of bear-like beings consisting of a head placed DIRECTLY on a pair of legs, their fur sells for extremely high prices.

The gondoland asteroid is the last natural habitat for these rare creatures.
2017-09-11 08:10:33 +10:00
pubby 65bb0a3e32 Ammo cleanup (#30361)
* Clean up ammo

* Fix maps

* Cyberboss ammo cleanup fixes
2017-09-07 11:02:44 -04:00
ShizCalev 4917204a1c Cleans up more paper fluff varedits. (#30418) 2017-09-06 18:41:46 -05:00
shizcalev ae64a284ab Changed to subtypes 2017-08-31 23:20:45 -04:00
shizcalev ec6e9bb78f Makes APC cell_type actually pick a cell 2017-08-31 23:20:45 -04:00
Joan Lung 9556b8edc9 Removes the suppose-to-be unused shuttle wall path (#30214)
* Removes the unused shuttle wall path

* snip SNIP

* SNIP snip

* SNIP
2017-08-27 19:25:30 -04:00
shizcalev bb4e0c94dd Cleaned up dirty turf varedits 2017-08-16 22:14:58 -04:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
ShizCalev 922422a159 Window Spawners mk2 (#29792) 2017-08-10 08:17:30 -03:00