Commit Graph

123 Commits

Author SHA1 Message Date
Tad Hardesty 827c4b3f99 Replace hardcoded z-level numbers with a trait system (#34090)
* Add basic structure of z-level traits

* Restore space transitions and add z-level debug verb

* Restore proper ruin spawning and transit level creation

* Replace station_z_levels and related checks with traits

* Eliminate more uses of ZLEVEL_{STATION_PRIMARY,LAVALAND}
2018-01-12 09:05:49 +13:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
AnturK 3d813853b5 Roundend report refactor (#33246)
* Roundend report refactor

* I won't be fixining every moved part but here you go

* Preparation for feedback

* Fixup

* First draft of feedback (wip)

* Simple version of feedback for custom objectives/explanation texts

* Debug verb removal

* Fixes & show again action button

* Admin objective handling

* Fix and first step of css standarization.

* Every time

* More css

* Fix

* Fixes, abductee datum, css tweak

* Feedback and css fix

* CLIENT DETAILS DATUM + CLIENT ACTIONS + spilled css fix

* Integrates clockult badcode

* Fix

* Fix lists in assoc feedback

* Unified antagonists and teams feedbacks, bumped up antagonists version

* Adds chat link to reopen the the report

* Fixes some clockcult stuff, passes antag name to feedback

* review stuff

* fix

* Adds some missing spacing

* Roundend corners, has css gone too far.

* Spacing between same antags

* Changeling and traitor objectives now have same spacing

* Wizar report typo fix

* Wrap brother team.

* Also move it to more relevant file

* Fixes cult summon objective

* Fixes roundend report for full-round observers

* Fixes wizard with apprentices roundend report

* Tutorial scarabs don't show in roundend anymore, adds some check_ticks

* Prettier station goals

* Merges roundend delay things

* Spread the lag around

* Fixes relogin qdeling eminence

* ckey -> key
2017-12-11 11:57:20 -05:00
oranges bf9f81bf7e Merge pull request #32751 from ninjanomnom/keybindings
In-code key handling system, Take 2
2017-12-05 22:15:13 +13:00
ninjanomnom 7b7b67edd8 In-code key handling system 2017-11-30 07:40:27 -05:00
Kyle Spier-Swenson 8c4885cf6e Revert "Ore Stacking (#33062)"
This reverts commit 8e1ac5720d.
2017-11-28 22:56:54 -08:00
kevinz000 8e1ac5720d Ore Stacking (#33062) 2017-11-28 21:27:34 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
vuonojenmustaturska 3c0adb1e40 Actually fixes meteors, again (#32162)
* Actually fixes meteors, again

* unrelated typo fix for an admin debug verb
2017-10-29 13:13:09 +01:00
Emmett Gaines 9d17e9c102 Fixes camera mobs becoming contaminated and other tweaks (#31731) 2017-10-14 19:39:51 -03:00
Emmett Gaines 456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
kevinz000 3e11add015 Removes spawn from meteors. (#31481)
* Update meteors.dm

* Update meteors.dm

* Update meteors.dm

* Update meteors.dm

* Update meteors.dm

* Update meteors.dm
2017-10-10 13:45:40 -04:00
KorPhaeron 1c08cb004a Fixes meteors not working with multi z (#31137) 2017-09-30 23:32:25 -03:00
vuonojenmustaturska f4b2f9b3c5 Meteors can now qdel normally (#30970) 2017-09-23 23:34:51 -05:00
Mike Long 0eef60e841 Refactors roundstart centcom threat report. (#30241)
* Refactors rounstart centcom threat report.

* Changes a .Add() to a +=

* Fixes merge.

* Another fix from the merge.  Whoops.

* Removes slashes from sandbox report.
2017-09-13 11:45:57 -04:00
KorPhaeron 10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
shizcalev 22764665c9 CentCom Standardization 2017-08-07 19:04:27 -04:00
Jordan Brown 6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
Fox-McCloud 29f1779885 Improves several Sound Loops' Performance 2017-07-30 12:23:37 -04:00
oranges 5494f5328a Rename Bump to Collide (#29207)
This reduces confusion arising from the fact byond already has a built
in byond proc also named Bump.

We used an argument called yes to distinguish our Bump from byond's
builtin bump, but then we failed to make sure everyone of our bumps
properly override it, so a bunch of things have been double bumping

This resolves that issue permanently

I've also removed the second argument as it no longer has a purpose

I also cleaned up the recycler bump as it didn't do anything the
parent procs didn't already do
2017-07-14 13:47:22 +02:00
Jordan Brown d135dc2643 Merge pull request #29162 from ChangelingRain/directionliststweak
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs
2017-07-10 18:45:52 -04:00
ShizCalev 59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Joan Lung ec9439b915 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs 2017-07-09 17:24:28 -04:00
Lzimann 3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Profakos 125204d2ae Fixes meteors 2017-05-28 11:20:18 +02:00
Jordie f042d97448 Adds round table to replace tacking some data in feedback table (#27454)
* adds round table to replace tacking some data in feedback table

* removes obsolete code for acolytes_survived

* uses a better query

* corrects var name

* uses actual sql queries

* adds commit column and connected checks before queries
2017-05-26 22:17:44 +02:00
Joan Lung 1b7c4a63dc Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual (#27344) 2017-05-17 22:54:54 -05:00
Cyberboss 729010bbb2 Unorphans the blackbox (#26129)
Moved sql_poll_population from server_maint to this new SS. Moved few remaining server_maint tasks to SSping and deleted it.
2017-04-27 10:04:57 +12:00
Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Lzimann 5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Kyle Spier-Swenson 12570805bd Closes the Pool. (#23150)
* Delete pool.dm

* Removes usage of PoolOrNew

* Wrap up
2017-01-22 16:00:23 -05:00
Joan Lung b3a809d21a Fixes the auto follow debris button 2016-11-29 11:48:16 -05:00
Joan Lung bdcb16113a Adds a few turf istype helpers (#20754)
* a very calming act
when the world is too much, too fast

* i'm tired
but i have to be efficient, infinite

* lick your lips at the sight of me
a fantasy made reality
2016-10-01 19:25:46 +02:00
Joan Lung dff4db726a Replaces a bunch of istypes with their proper macros (#20739)
* Replaces a bunch of istypes with their proper macros

* i'm not sure doing a 100+ file changed pr on a whim is something you do when bored
especially if you do it by hand because you never actually learned the regex that would let you automate it

* i'm just... gonna do this, because that check was true a lot and it shouldn't matter
2016-09-30 20:21:08 +02:00
AnturK d225d4800b Station Goals (#20009)
* goals initial

* Revamps Meteor Shield
Minor UI touchups.
Fixes DNA Vault completion check.

* Allows admins to varedit goal completion.
Does not clear dna probe on upload.

* Missed icons and template.

* Spelling, proper attackby returns

* Meteor shield emag effect only works when it's active.

* Admin panel for station goals.

* Some visual feedback and spans.

* Announcement now shows the goal name.

* Fixes

* Fixes and adminlog

* Tgui build

* Moves the information to intercept report except for admin spawned ones.
2016-09-07 20:15:45 +12:00
PKPenguin321 8622ca91f1 adds achievement for examining a genuine meteor as a living mob 2016-08-07 20:06:32 -07:00
Xhuis 566f89c9d9 Gamemode code improvement (#19354)
* Gamemode code improvement, initial commit

* Wraps up announce messages and removes Henderson

* Fixes an incomplete comment
2016-07-19 10:59:32 +12:00
coiax 4c5e478ed6 Observers can auto-orbit meteors; space dust event (#19142)
* Observers can auto-orbit meteors; space dust event

During a meteor shower, observers can automatically orbit
threatening meteors and watch them hit the station.

Added Major Space Dust event, which is a meteor shower
containing only space dust.

Reduced chance of RNG meteor event.

Fixes bug where meteors wouldn't move when spawned.
2016-07-09 18:16:11 +12:00
oranges e6cbde086c Merge pull request #19096 from Incoming5643/this_is_a_dumb_mistake_why_do_I_keep_making_it
Meaty ores will now properly drop all kinds of meats/tongues
2016-07-05 12:38:55 +12:00
Jack Edge ad1f180cc4 Immovable rods now notify ghosts when created
🆑 coiax
rscadd: Immovable rods now notify ghosts when created, allowing them to
orbit it and follow their path of destruction through the station.
fix: Fixed bugs where no meteors would come or go from the south.
Seriously, that was a real bug. Meteor showers are now about 33%
stronger as a result.
/🆑

- Immovable rods also cancel out if they collide (and decay into a
number of high energy particles, such as smoke, and more smoke).
- Replaces spawn(0) in meteor code with an addtimer.
2016-07-03 12:36:06 +01:00
Incoming 0682baa5cf Meaty ores will now properly drop all kinds of meats/tongues 2016-07-02 21:16:27 -04:00
Incoming5643 b622d10ecb Fixes three problems of my own identification/invention (#18824)
* Fixes three problems of my own identification/invention
1. Fixes meaty ores spawning with invisible "snack" meats
2. Fixes easyattachment limbs remaining in your hand sometimes
3. Mirrors the fix of all ghost role sleepers being exclusively male from my other, less mergable pr.

* I failed a spot check
2016-06-22 17:03:09 -05:00
Incoming 7563a0dcf3 Meaty Ores will now drop guts in addition to meat. Xeno Meaty Ores will drop useful xeno organs. 2016-06-04 14:20:07 -04:00
Supermichael777 fb6f7b2472 Makes space dust event less invisible. (#17720)
* makes dust LOUD due to complaints about it being silent while deadly

* Makes the dust event less of an invisible fuck you.

* no balence meme + a slightly less loud sound that still says BULLETS?

* by popular request adds a visble mesage to meteor impacts

* Should not includ balence change with bug fix

* Reduces spam, a lot.

* GHOST METEORS
2016-05-18 23:56:43 -05:00
phil235 0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
Cheridan c77c5dbf61 Tendril Destroyed sound effect 2016-04-13 17:17:22 -05:00
duncathan e86cf0f280 praise the good lord, for the game finally compiles 2016-03-29 19:04:37 -06:00
oranges f814ec6f41 Minor changes for Dunc plus readability improvements 2016-03-27 10:53:00 +13:00