Commit Graph

51 Commits

Author SHA1 Message Date
nicbn 6dc388a102 Pirates are now skeletons 2018-01-12 21:13:23 -02:00
ShizCalev d79d92e1ae Standardizes deconversion message (#33547)
* Standardizes deconversion message

* More cleanup

* Reverted tooltips

* Standardized all flavour_texts

* Cleaned up redundant classes
2017-12-17 12:49:42 +13:00
ACCount 88187f86d5 Moves some machine sprites into /machines/ folder (#33124)
* Moves biogenerator.dmi

* Separates cryogenic2.dmi into 3 sprite files

* Updates a map

* moves suit storage sprite

* Gives cameras their own file
2017-12-04 14:45:35 +01:00
AnturK cd1c4f9df9 Pirate Event 2017-11-04 17:33:45 +01:00
AnturK b28dd5276d Fixes golem shells breaking spawners menu (#32342) 2017-11-03 20:37:05 -02:00
Mercenaryblue 7a2839b7fb Hotel Security spellchecked (#32313)
* spellcheck

interests

* spellcheck
2017-11-02 14:29:07 -04:00
Tad Hardesty 5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
vuonojenmustaturska f14c7191a5 Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart (#30980)
* Small initialize fix batch

/mob/living/simple_animal/parrot/Poly/ghost
/obj/effect/spawner/bundle
/obj/item/device/radio/headset/headset_sec/alt/department
/obj/effect/mob_spawn/human/golem
/obj/item/device/radio/headset/abductor
/obj/item/nullrod/tribal_knife
/obj/effect/spawner/xeno_egg_delivery
/turf/open/chasm/straight_down

* Requested changes
2017-09-25 11:41:48 +13:00
shizcalev 81e5154a70 Various grammar fixes 2017-09-17 01:46:41 -04:00
ShizCalev d71efa0859 Cleans up showcase & plaque varedits, updated loyalty implant references (#30698)
* Cleans up showcase varedits

* drop_location for oldpods

* Plaques + more loyalty implant references
2017-09-14 12:14:52 -04:00
Xhuis 345548d71c a little odd, but sure 2017-09-11 13:50:39 -04:00
Xhuis 33fd9144e4 Slightly remaps the animal hospital ruin 2017-09-07 20:30:31 -04:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
shizcalev f31cbb3ac5 Nanotrasen 2017-07-23 04:08:57 -04:00
Joan Lung ca06bc22e6 Energy swords and other transforming energy weapons are now subtypes of transforming weapons (#29232) 2017-07-17 12:25:01 -03:00
Leo ca59ca6c23 Changes all access const to be a define (#29260) 2017-07-16 18:44:23 +02:00
ShizCalev 59ef81245b Changes some 1s and 0s to TRUE and FALSE (#29144) 2017-07-10 10:31:34 -04:00
Shadowlight213 91c92c788c Gives ghost roles their own assigned_roles (#29044)
* Gives ghost roles their own assigned_role in mind.

* vars

* skeleton
2017-07-05 20:45:48 -04:00
Steelpoint c3b00bce43 [Ancient Station] First Round Of Changes/Additions (#28843)
* InitialCommit

* BannersAndFixes

* NewChanges

* FinalChanges

* InitializeFix

* Typo

* MinorFixes

* MoreFixes
2017-07-05 00:22:16 -04:00
Steelpoint f8ee37afc0 Ancient Space Station [Space Spawn Ruin] (#28584)
* FirstCommit

* HardsuitAncientSounds

* FurtherWorkSave

* HivebotSpriteMinorMapChange

* FinalFixesPrePR

* MinorFixes

* FixesPart1

* TGMMap

* Wording

* VoidSuitPlusSpelling

* TGMConv

* MoreSpelling

* RadioStorm

* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
WJohn f6063b936f Adds some more syndicate equipment. (#28046) 2017-06-05 15:50:11 -03:00
InsaneHyena 5713a44048 Removes donut steelpoint (#28041) 2017-06-05 00:12:26 -03:00
WJohn 5c3b433489 New syndicate cosmetics, turfs, and spawners. (#27760)
* Loads of syndicate battlecruiser related content. Clothing, turfs, areas, and a few mob spawners.

* Moves new plaque turfs and all other ones to a new plaques dmi.

* does what joan asked

* whoops forgot to add some dmis and delete one

* Adds syndicate energy turrets.

* PROBABLY STILL OKAY

* Unticks file dir?

* Forgot to remove extra sprites in shuttles.dmi since they're now in proper dmis of their own in full size.
2017-05-28 18:02:33 +01:00
Steelpoint 03b31490dd [Lavaland Ruin] Crashed Marine Transport (#27660)
* InitialCommit

* MergeConflict

* Mistakesweremade

* MissingText

* MoreFixesAndBlackList

* Tweaks

* FixedIssues

* FinalFixHopefully

* NewWalls

* IDCardAndNoNTReferences

* LorePassOver

* ArmourNerf

* MergeConflicts

* MergeConflict

* MergeConflict

* SlightRework

* Terran

* IronHawk
2017-05-28 10:30:17 -04:00
Cruix e95a2ac36b Replaced mob spawner vars with outfits (#27534) 2017-05-23 09:57:17 -03:00
kevinz000 40a5b1faac fixes being able to transfer into golem shells after they're already taken and sending people into nullspace as a result. (#27497) 2017-05-22 09:26:43 -03:00
octareenroon91 9bb966c292 Fix choice for golems transferring between shells 2017-05-18 00:18:40 -05:00
coiax 35d0046899 Servant golems do not have special names (#27171)
🆑 coiax
add: Servant golems now follow the "Material Golem (123)" naming scheme.
/🆑

How to tell the difference between a free and a servant golem. The Free
Golem has a cooler name.

- Also some tidying of golem code, no gameplay changes.
2017-05-13 07:37:50 -06:00
Mike Long 4687dd0117 Devil refactor+small revamp (#26815)
Hello, with PR #26717 merged, I think it's a good time to add devils to the standardized antag datum system.

This PR is mostly a refactor, which shouldn't be noticed by the playerbase. Changes that might be noticed are below.

🆑
tweak: Modified chances for returning someone's soul using an employment contract. Now everyone has a chance, not just lawyers and HoP.
add: Particularly brain damaged people can no longer sign infernal contracts properly.
tweak: Infernal contracts for power no longer give fireball, and instead give robeless 'lightning bolt' spell.
add: Devils can now sell you a friend, for the cost of your soul.
tweak: The codex gigas should now be easier to use, and less finicky.
del: The codex gigas no longer sintouches readers.
/🆑
2017-05-10 22:02:17 +12:00
coiax 15cd682eef Makes it clear whether (in)complete golem shells are free or servant (#27025)
* Artifical golem shells now have "artificial" in the name

So it's clear whether you're becoming a free or an enslaved golem.
2017-05-08 15:56:47 -03:00
Leo 72581ca2c1 Merge pull request #27024 from coiax/non-dense-non-anchored-dusty-shells
Makes initial adamantine golem shells non-anchored and non-dense
2017-05-08 15:56:01 -03:00
Jack Edge 81a0e4f69e Makes initial adamantine golem shells non-anchored and non-dense
This brings them in line with other shells that golems can create.
2017-05-07 11:28:06 +01:00
Jack Edge cf61b882cd Ash walkers speak draconic by default, but still know common
🆑 coiax
add: Ash walkers now know and speak Draconic by default, but still know
Galactic Common. Remember, Galcom's language key is ",0" and you can
review your known languages with the Language Menu.
/🆑

As lizards, ash walkers should speak Draconic, but let's not deprive
them of the chance to communicate with the smelly humans. It will just
be up to the ash walkers whether they want actually talk to the humans
or not.

Also acts as a teaching experience for people about how to use their
language menus.
2017-05-06 22:12:46 +01:00
XDTM 32dd2d65e9 Makes golems able to transfer into empty shells (#26765)
* Makes golems able to transfer into empty shells

* Name & plasma
2017-05-02 08:59:47 -06:00
XDTM 3fd32c0041 Fixes golem shell naming 2017-04-07 20:23:26 +02:00
XDTM 36ac1997d7 Refactors Golem Names (#25471) 2017-03-25 19:47:08 -03:00
Cyberboss 6688af1523 Fixes more missing qdel hints (#25110) 2017-03-14 20:42:04 -04:00
Cyberboss bc89a41028 Fixes the seed_vault not returning a qdel hint (#25040) 2017-03-14 19:33:35 +01:00
Lzimann 5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
coiax 3dee7c96b6 Drone shell changes (#24379)
* Drone shell changes

Fixes #24376.

- Drone shells are now points of interest.
- Derelict drone shells are now just dusty drone shells.

* For GUN_HOG

* Adds ushanka to derelict drones

* Less compiling errors
2017-02-27 12:28:31 +13:00
uraniummeltdown 57c89e3dae More Window Flashing (#23923)
* added window flashing pref, added windowflashing to notify_ghosts, pollCandidates and similar procs

* disabled window flash for golem shells, ash walker eggs, drone shells and posibrains

* ignorepref var for ahelp/apm and roundstart
2017-02-14 10:49:06 +11:00
XDTM 854eb19e9b Refactors mineral golem code (#22354)
* Improves code

* old comment

* p_their actually

* just in case
2016-12-23 09:35:26 +13:00
TehZombehz e9b6126900 Replaces derelict drone spawn (#22340)
Replaces the drone shells on the derelict space station ruin with unique
drone shell spawns, making them detectable via the orbit command, like
most lavaland ghost role spawners currently are.
2016-12-21 11:54:16 -05:00
Firecage bd152f6857 Ash Walkers now has a uniform without suit sensors. 2016-12-04 17:06:03 +02:00
XDTM 23906c811a Adds more golem types, adds golem shell creation with adamantine slimes (#21708)
* Diversifies golems

* Golems

* fixes a bug

* Glass golem + species bullet_act support

* Glass shatter

* More golems

* Final changes

* Added to xenobio

* update

* minor space

* Totally bananas

* silly me

* what Joan said

* Updated titanium, plastitanium, and alloy golems.
2016-11-28 18:34:08 +13:00
swindly 90f410b8ed fixes mispellings and makes grammar gooder 2016-10-15 14:29:14 -04:00
MMMiracles 4f18303695 hotel changes (#19257)
Fixed locker access. Some slight visual changes to turfs as well as a small theatre-ish stage to the open bar/kitchen area. The front desk now has pamphlets to give to arriving guests as a short description of the place they just teleported to.

Also, all hotel staff now spawn in with mindshield implants (vigorous background checks to ensure any subconscious bloodlust urges are contained), as well as the energy shotgun being given a mindshield pin due to complaints about some people bumrushing the hotel for it.
2016-07-12 10:05:15 +12:00
MMMiracles 69c676617b Making Space Great Again (implying it ever was): Part Uno (#19085)
Adds space ruins. Balance not included.
Simple mob ghosts actually work now.
Puzzle1 ruin removed due to issues with projectiles.
2016-07-05 00:02:42 +12:00
Xhuis 2dd8617ced Grammar fixeroni 2016-06-17 00:18:37 -04:00
Xhuis df08005b60 Two fixes 2016-06-17 00:13:17 -04:00