Leo
3428258172
Merge pull request #34170 from ShizCalev/bbs-unholy
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Fixes non-holy mobs purifying BBS
2018-01-09 21:03:01 -02:00
ShizCalev
9966a8acdf
Fixes defib icon
2018-01-08 23:10:38 -05:00
ShizCalev
0b2698be02
Twohanded weapons not unwelding when dismembered
2018-01-08 21:45:41 -05:00
modularized_suicide
2a36b14294
cyberboss review
2018-01-08 08:40:58 -05:00
modularized_suicide
9c547d532b
penultimate fix
2018-01-08 08:40:56 -05:00
oranges
c8ad5a6314
Clean up a bunch of undefined arg runtimes ( #34105 )
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* Clean up a bunch of undefined arg runtimes
Ensure subtypes have the appropriate arguments, do a bit of code cleanup
and remove some uneeded emote procs that also caused runtimes
* Fix up all calls to canUseTopic, add the dexterity flag
* Runtime with missing force argument in borg unbuckle mob
2018-01-07 21:52:56 -05:00
Tlaltecuhtli
30314c1c10
fixes some grinder recipes ( #34093 )
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* commit
help what is this
* ddd
* sdsadsda
* fegdhfd
* ddddddddddddddd
2018-01-07 21:35:42 -05:00
Jordan Brown
958b6d4941
Merge pull request #34128 from ShizCalev/safe-dial
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Removes the safe dial multiplier
2018-01-07 18:07:16 -08:00
Jordan Brown
9c20306439
Fixes decals being created on bad turfs ( #34121 )
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* Fixes decals being created on bad turfs
* Fix decal check
* squash me daddy
2018-01-07 19:50:36 -05:00
ShizCalev
bbf362eb50
Fixes non-holy mobs purifying BBS
2018-01-07 14:42:10 -05:00
ShizCalev
c4496dbd72
Consolidates bot assemblies under one parent
2018-01-07 13:43:46 -05:00
Leo
e1e10ca6f4
Merge pull request #34140 from kevinz000/quickfix-1
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Fixes armor penetration not working on objects and therefore mechs
2018-01-07 15:02:30 -02:00
modularized_suicide
72975fe8f2
priority:critical
2018-01-07 02:07:28 -06:00
kevinz000
f7f5457ac2
Object Armor Penetration
2018-01-06 02:23:43 -08:00
ShizCalev
fb944a9835
Removes the safe dial multiplier
2018-01-05 16:16:59 -05:00
MMMiracles
5b9eeb8935
Adds adorning spears with heads ( #33955 )
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* get spiked, son
* bonespear variant
* cyberboss changes + pixel shifting
* Move 👏 overlay 👏 calls 👏 to 👏 update 👏 icon
* git yer head on a pike here, 25 cents
* ignore that .gitignore
* variable change
* changes n stuff
* may of forgotten that bit
* moved vars up + drop_location()
* null the nulls
2018-01-05 08:48:07 -08:00
Jordan Brown
3996fc8ddd
Merge pull request #34034 from deathride58/goonstylecrayons
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Makes crayons draw at the location you click
2018-01-05 07:27:17 -08:00
Jordan Brown
2ee5668e7b
Merge pull request #34109 from Niknakflak/Its_not_just_a_boulder_its_a_rock
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Changes Rock Description to be more descriptive
2018-01-05 06:43:36 -08:00
Cruix
ec790fd7bb
Fixed PDAs not calling parent in equipped() ( #34081 )
2018-01-05 06:56:10 -05:00
NikNakFlak
30cb8e761f
And It's in Great shape
2018-01-04 21:42:24 -07:00
oranges
4bb837ca75
Merge pull request #34025 from DaxDupont/PDAColor
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PDA Interface color is now a preference.
2018-01-04 16:11:57 +13:00
Leo
73ee5f3da7
Merge pull request #34045 from Cyberboss/FixStatRuntimes
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Fixes offhand Destroy() loop
2018-01-03 22:48:48 -02:00
oranges
be6c844d13
Merge pull request #34049 from vuonojenmustaturska/cosmicjoy
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Adds a damaged lawset board containing random laws
2018-01-04 12:25:14 +13:00
Jordan Brown
1e28912783
Fixes #34030 ( #34041 )
2018-01-03 16:09:07 -05:00
vuonojenmustaturska
d2e950a658
You are now happiness
2018-01-03 00:14:32 +02:00
vuonojenmustaturska
c948d5492c
Humans must eat memetic lemons to survive
2018-01-03 00:10:37 +02:00
Emmett Gaines
830929669d
makes the decal component handle updating inventory icons ( #33967 )
2018-01-02 16:17:39 -05:00
Jordan Brown
1769a48ff0
Fixes offhand Destroy() loop
2018-01-02 10:51:41 -05:00
deathride58
d549641aec
allows multiple crayon decals on a single tile
2018-01-01 19:58:59 -05:00
deathride58
813789c410
makes crayons place decals at the pixel you click
2018-01-01 19:07:46 -05:00
Dax Dupont
03982074c5
PDA Interface color is now an option
2018-01-01 23:23:02 +01:00
Jordan Brown
df06206e8d
Merge pull request #33960 from ShizCalev/flamer
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Corrects flamethrower capitalization
2017-12-31 11:02:40 -05:00
vuonojenmustaturska
16e0e5f0ae
Improves loot drop spawners, adds AI law spawners to cores ( #33945 )
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* hymn to breaking strain
* remove subtypes as requested
* no-one saw that
2017-12-31 03:26:43 -05:00
ShizCalev
37540821bb
Corrects flamethrower capitalization
2017-12-30 14:12:29 -05:00
Tad Hardesty
f2dbe5cf13
Replace explicit z-level checks with defines ( #33829 )
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* Replace explicit z-level checks with defines
* Rename turf_z_is_planet for consistency
* Use TRUE/FALSE in onSyndieBase
2017-12-29 14:40:06 -05:00
Jordan Brown
555f2ce006
Merge pull request #33905 from ShizCalev/jumpsuit-fix
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Fixes being able to adjust jumpsuits without an adjust state w/ chameleon & random jumpsuit
2017-12-29 11:09:56 -05:00
coiax
ac172028d6
Internal radio implant ( #33842 )
2017-12-29 03:51:41 -05:00
coiax
39975509ef
Christmas event changes ( #33861 )
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* A christmas tree with presents is now a subtype
Admins can now spawn `/obj/structure/flora/tree/pine/xmas/presents`
directly, instead of spawning regular christmas trees and then
triggering the event.
Also, the event now just deletes and replaces the xmas tree with a
present tree; saves on duplication of icon states and vars and all that.
* Code review I
* Gaia's Landing: The PR
2017-12-29 18:48:46 +13:00
ShizCalev
bde0bce29b
Fixes being able to adjust jumpsuits without an adjust state w/ chameleon & random jumpsuit
2017-12-28 11:14:01 -05:00
oranges
9d0e97fc8d
Merge pull request #32311 from kevinz000/component_forensics
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MoreRobustThanYou's datum forensics but it's a component this time.
Fully refactors forensics, including fingerprints, hidden/admin fingerprints, suit/clothing/whatever fibers, and blood DNA residue to /datum/component/forensics.
Adds support for manually adding fingerprints.
🆑
code: Forensics is now a datum component.
balance: NPC humans will now start leaving fingerprints on things they touch!
/🆑
2017-12-28 10:18:11 +13:00
Matt Smith
0c94121737
Cut through handcuffs with power wirecutters ( #33822 )
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* Cut through handcuffs with power wirecutters
* unbuckle is handled on delete of the handcuffs
2017-12-26 01:14:09 -05:00
ShizCalev
3d5c1ea4d1
Fixes deleting handcuffs ( #33821 )
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* Fixes deleting handcuffs
* cleanup
2017-12-26 01:12:40 -05:00
Emmett Gaines
4595c46dca
turns the baseturf var into a part time list ( #33705 )
2017-12-25 20:10:08 -05:00
uraniummeltdown
984406c1e5
Glass Airlocks Made Into Subtypes ( #33764 )
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* move door_assembly types to new door_assembly_types.dm
fixed some stupid airlock varedits
made glass airlocks a subtype of their solid variant
* examine door assembly to see what name is set
move airlock emagged description to examine()
2017-12-25 17:50:03 -05:00
kevinz000
05be346f8a
Component Forensics, Blood Decals, and Cleaning
2017-12-24 18:19:43 -08:00
Ian Turk
c7f00fb44c
Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define
2017-12-22 23:49:41 -06:00
Dax Dupont
a56dda599b
2 borg metal fixes for the price of one ( #33738 )
2017-12-22 19:50:41 -05:00
kevinz000
6ce550dadf
Clownborgs ( #33590 )
2017-12-22 11:57:02 -05:00
oranges
edef11f094
Merge pull request #32433 from kevinz000/vector_projectiles
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[READY]Refactors projectile trajectories, fixes piercing projectile inaccuracy and beam rifle visual deflections
2017-12-22 14:32:35 +13:00
oranges
e8b46174e2
Merge pull request #33714 from lzimann/icon
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Job landmarks now show the mob with the proper job outfit.
2017-12-22 14:26:29 +13:00