Commit Graph

418 Commits

Author SHA1 Message Date
AnturK 5872df6499 Fixes hardsuits in templates 2018-01-15 12:35:45 -06:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
vuonojenmustaturska 5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
vuonojenmustaturska a162837faf Replaces a bunch of loc assignments with forcemoves and moves to nullspace (#33465)
* big batch of loc assignments

* Update emergency.dm

* Update spiders.dm

* Update parrot.dm

* Update ripley.dm

* Update firealarm.dm

* seems to work

* this maybe works?

* brainmemes, again

* stuff

* fix brainmob, camera runtimes
2017-12-13 20:56:39 +01:00
FrozenGuy5 a6af32a8c5 Tweaks hardsuit's armor ratings (#33428) 2017-12-10 18:45:33 -05:00
kevinz000 d97b34a262 Fixes beam rifles and flightsuits 2017-12-09 19:32:31 -08:00
deathride58 3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58 1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58 b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
Cruix 069f909e17 Added bot path data huds (#32967)
* Added bot path data huds

* Bot path data hud improvements
2017-11-28 09:13:57 +01:00
ShizCalev f912b6eae0 Fixes Lord Singuloth hungering for more than he should (#33025) 2017-11-24 05:45:47 -05:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
ShizCalev b0f24a892b Fixes bartender suit having an adjust state (#32968) 2017-11-22 13:40:11 -05:00
Tad Hardesty 8423e0e685 Fix HUD conflicts and inappropriate HUD removals
The Odysseus's medical HUD and the RD hardsuit's diagnostic HUD no
longer conflict with wearing those HUDs as glasses.

HUDs from glasses are no longer removed inappropriately by taking off a
flightsuit's helmet.
2017-11-15 02:00:27 -08:00
oranges ac8864b6e3 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 22:18:37 +13:00
swindly d3df913402 fixes spelling and stuff (#32531) 2017-11-09 11:03:50 -06:00
ShizCalev d31acf5289 Global vest lists (#32489)
* Global vest lists

* revised coat

* Fixed duped proc
2017-11-08 00:57:37 -05:00
kevinz000 fcdbefdebe Makes flightsuits far more vulnerable to EMPs (#32430) 2017-11-07 11:37:09 -05:00
AnturK cd1c4f9df9 Pirate Event 2017-11-04 17:33:45 +01:00
kevinz000 13a007f8a6 nerf flight vision (#32312) 2017-11-02 03:07:43 -06:00
Emmett Gaines 65606195a7 More radiation balance changes and fixes (#32051)
* more balance changes and fixes

* cleanup
2017-10-27 10:06:59 +02:00
Robustin c102d5c2bb Biosuits now offer high Rad resistance (#31974)
* Biosuit rad resistance buff

* Buffed medical hardsuit rad resist
2017-10-21 23:16:10 -05:00
LeoZ 99359eb2ff Adds an underscore to file names 2017-10-21 21:25:33 -02:00
LeoZ ccd8252d05 Splits clothing.dm in 7 other files 2017-10-20 17:45:38 -02:00
kevinz000 8d647ff524 Flying mobs now clip past non flying mobs, various flightsuit/iontrail/movement tweaks/code improvements/bugfixes (#30570)
* this will end horribly

* s

* kek

* wew

* i dont know what an atomized pr is

* lets hope this doesnt blow up

* ok

* Update living.dm

* Update flightsuit.dm

* Update living.dm

* Update living.dm
2017-10-13 18:09:20 -06:00
Emmett Gaines 456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
Tad Hardesty 13f32a938b Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 21:06:46 +13:00
XDTM db0c10ea58 Refactors virus spreading (#31066)
* Refactors virus spreading

* Cyberfixes

* Bump to infect

* proper shoe protection

* Split ContractDisease

* Makes virus severity matter

* oops

* Virus severity changes

* defines

* infective_floor --> infective

* Fixes vomit and pulling infection
2017-10-09 14:08:21 +02:00
Tad Hardesty 5a0bb2f599 Grammar fixes to atom descriptions (#31293)
* Grammar fixes to atom descriptions

- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate

* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
Firecage 52cb6c09cc Makes the ERT and Chronosuit hardsuits and helmets have the same armour stats. 2017-10-03 17:15:45 +02:00
kingofkosmos a479714b5f Adds missing span-endings (#30494)
* Adds missing </span>'s.

* ".name]" --> "]" and
"to_chat(GLOB.admins," --> "message_admins("
and one [name] --> [src]

* Earlier commit was a mistake, lesson learned

* Hopefully all is ok now.

* Revert "Hopefully all is ok now."

This reverts commit 3c95e41b4c13ce96469861e9a97453adf4b56826.

* Revert "Earlier commit was a mistake, lesson learned"

This reverts commit d611af1e4a76690453a7f9808b6e2c429b679f6c.

* Revert "".name]" --> "]" and"

This reverts commit d538b9efef2d7d8be9122bf5ceaf105055059bc6.

* message_admins fix
2017-09-11 14:09:53 +02:00
shizcalev 228c1e1fd4 Fixes hair sticking out of spess helmets 2017-08-19 15:38:12 -04:00
Ian Turk 7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Leo 5fafb4befe Merge pull request #29889 from Cyberboss/MouseOpacityDefines
Adds defines for mouse_opacity
2017-08-15 13:01:28 -03:00
MoreRobustThanYou b6a2d6459d Fixes mining hardsuit heat_protection (#29890) 2017-08-15 07:55:30 -03:00
Jordan Brown dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
Kyle Spier-Swenson f2cf4c2f5c [ready]Makes bIcon better (#29690)
Goonchat will use the asset cache, you now have to specify who to send the icons too.

Goonchat will now load icons in the background, displaying them once they load. this prevents the message from being delayed while the icons are sent.

Icons that aren't preloaded using the asset cache system will not render on ie8 clients. This is because of a ie8 bug that prevents changes on runtime created images from rendering.
2017-08-14 10:40:50 +12:00
shizcalev 22764665c9 CentCom Standardization 2017-08-07 19:04:27 -04:00
Jordan Brown 3ec4aec215 Merge pull request #29601 2017-08-01 09:37:28 -04:00
Ashe Higgs 0a32812982 Separates actions.dmi into multiple files (#29587)
actions.dmi is way too cluttered and messy, and with inhands getting the axe I decided to fix this, too. I separated the major categories of actions into their own files, like antagonist-specific actions and spells. A full list of categories is found here:

    actions_AI.dmi contains AI-specific actions;
    actions_clockcult.dmi contains clockcult-specific actions, and scripture quickbind icons;
    actions_cult.dmi contains cult-specific actions as well as sintouch;
    actions_flightsuit.dmi contains flightsuit and flightpack actions;
    actions_items.dmi contains minor item-specific actions such as the hierophant club and jetboots;
    actions_mecha.dmi contains actions related to mechs;
    actions_minor_antag.dmi contains antag-related actions with no other spot, like devils/abductors;
    actions_revenant.dmi contains revenant ability icons;
    actions_silicon.dmi contains minor silicon and console icons, like pAI and xenobiology consoles;
    actions_slime.dmi contains slime actions;
    actions_spells.dmi contains icons for all spells;
    actions_xeno.dmi contains icons for all xeno actions; and
    backgrounds.dmi contains backgrounds for the action buttons.
2017-08-01 14:26:42 +12:00
shizcalev 1c69895b87 spellchecked code/modules 2017-07-31 11:18:32 -04:00
ShizCalev 45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
Joan Lung ca06bc22e6 Energy swords and other transforming energy weapons are now subtypes of transforming weapons (#29232) 2017-07-17 12:25:01 -03:00
kevinz000 201a97a5a1 removes current method of handling flightsuit pulling (#29247)
* Update flightsuit.dm

* Update flightsuit.dm
2017-07-15 11:04:11 -03:00
Xhuis 9080a994ac Makes servostep more consistent 2017-07-12 14:46:31 -04:00
kevinz000 d3c774cbfa Update flightsuit.dm 2017-07-11 01:25:09 -07:00
kevinz000 6539fa2cb5 Refactors flightsuit code to hopefully be less dumb (#28033)
Refactors flightsuit code to be less crappy
2017-07-11 11:23:02 +12:00
Jordan Brown d135dc2643 Merge pull request #29162 from ChangelingRain/directionliststweak
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs
2017-07-10 18:45:52 -04:00