Commit Graph

9911 Commits

Author SHA1 Message Date
oranges ccd4981fe5 Merge pull request #32624 from kevinz000/component_uplinks
[READY]Refactors uplinks to a component!
2017-11-23 10:16:16 +13:00
Tad Hardesty af7014efe9 Refactor chasm paths to be more sane (#32701)
In addition, makes chasm handling a component, so it could be reused for
chasm-likes which are not quite chasms.

Also fixes a couple of bugs relating to building on top of chasms
occasionally erasing the chasm.
2017-11-22 10:30:45 +01:00
ShizCalev a0057914c8 Fixes aliums showing wrong sprite in softcrit 2017-11-20 15:57:21 -05:00
kevinz000 beb255dbf1 Refactors uplinks to a component 2017-11-20 00:13:26 -08:00
ShizCalev 8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
Leo 459017c820 Merge pull request #32871 from AnturK/orbitclean
Transfers orbiting ghosts on most common transforms
2017-11-19 21:12:50 -02:00
oranges 1d16b056ba Merge pull request #31026 from kevinz000/rnd_techweb
🆑 Skylar Lineman, your local R&D moonlighter
rscadd: Research has been completely overhauled into the techweb system! No more levels, the station now unlocks research "nodes" with research points passively generated when there is atleast one research server properly cooled, powered, and online.
rscadd: R&D lab has been replaced by the departmental lathe system on the three major maps. Each department gets a lathe and possibly a circuit imprinter that only have designs assigned by that department.
rscadd: The ore redemption machine has been moved into cargo bay on maps with decentralized research to prevent the hallways from becoming a free for all. Honk!
balance: You shouldn't expect balance as this is the initial merge. Please put all feedback and concerns on the forum so we can revise the system over the days, weeks, and months, to make this enjoyable for everyone. Heavily wanted are ideas of how to add more ways of generating points.
balance: You can get techweb points by setting off bombs with an active science doppler array listening. The bombs have to have a theoretical radius far above maxcap to make a difference. You can only go up, not down, in radius, so you can't get 6 times the points with 6 TTVs. The algorithm is exponentially/logarithmically scaled to prevent "world destroyer" bombs from instantly finishing research.
/🆑
2017-11-20 10:30:48 +13:00
Jordie0608 b078af7204 fixes blackbox runtime and adds note about nested tally strings 2017-11-18 22:23:26 -06:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
AnturK 39394d88d1 Transfers orbiting ghosts on most common transforms 2017-11-18 22:36:01 +01:00
checkraisefold 98295dd5b5 fix 'cannot scream while unconscious' bug (#32814)
* fix 'cannot scream while unconscious' bug 

fixes a bug where it tells you that you can't scream while unconscious while on fire (experienced on Bagil when a plasma fire happened at endround shuttle)

* Update species.dm

* sanitize code

* add the comment back so people know what it doin

* change operator

other one wouldn't work with the fix, the screaming is supposed to happen while you're in crit
2017-11-18 03:40:33 -05:00
kevinz000 e3a42a5577 purple bartender suits (#32800) 2017-11-17 13:53:42 -05:00
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
nicbn e551941b4d Makes you turn when pulling and adds sound to rolling bed and chair (#32778)
* Makes you turn at what you are pulling and adds sound to rolling bed and chair

* ShizCalev's sound
2017-11-16 19:43:37 -05:00
vuonojenmustaturska 39375d5cc2 Replaces a bunch of mob loops with hopefully better ones (#32786)
* Free codebase churn

* fixes dviewmob

* a commit

* Partial revert "Free codebase churn"

This reverts commit 9dd41b3860c331637bbc85e694dd32dc59768ad5.

* better fix to dviewmob

* renames living_mob_list to alive_mob_list, adds mob_living_list and carbon_list

* make some use out of the shiny carbon list

* make some use out of the shiny new living list

* more things, also make the mobs subsystem (Life) use living list

* bonus

* domo arigato mr. roboto

* compile fixes, also made the drone code less dumb

* better?

* make admin message prettier

* honk

* fixes blobs

* rev fixes

* one small thing
2017-11-16 23:08:40 +01:00
oranges f5333917ce Merge pull request #32622 from AutomaticFrenzy/patch/odysseus
Fix conflicts between helmet/mech HUDs and HUD glasses
2017-11-17 10:38:44 +13:00
oranges bcd9e3a435 Merge pull request #32744 from JJRcop/last_res--oh
Fixes changeling egg when slug destroyed
2017-11-17 10:35:10 +13:00
oranges 98542b359d Merge remote-tracking branch 'mrstonedone/myhill' into HEAD 2017-11-15 21:07:13 +00:00
Tad Hardesty 8423e0e685 Fix HUD conflicts and inappropriate HUD removals
The Odysseus's medical HUD and the RD hardsuit's diagnostic HUD no
longer conflict with wearing those HUDs as glasses.

HUDs from glasses are no longer removed inappropriately by taking off a
flightsuit's helmet.
2017-11-15 02:00:27 -08:00
JJRcop 7e02e4f209 Fixes changeling egg when slug destroyed 2017-11-14 17:29:15 -05:00
vuonojenmustaturska 3f582454a8 Minor speedups to movement: First Blood Part 2 (#32702) 2017-11-14 18:59:45 -02:00
MrStonedOne c0b23af114 Revert "hey it's been a week, time to Remove Secborg (#32708)"
This reverts commit f59d9a870a.
2017-11-14 12:36:43 -08:00
vuonojenmustaturska 6a32f31a82 Greatly increases the performance of station-ending plasma fires (#32620)
* So pity us poor sailors, wherever we roam. For there's no guarantee that we'll ever come home

* All the engines were dead, and the life systems shot

* Should take care of borg cameras

* Fixes the issue with singulos and cameras, also fixes atmos and power alarts to be as performant as the fire alert

code also tested again

* rename area var to myarea to distinguish it from the type, fixes fire alarms and singulos

* Remove unnecessary iteration (webedit, test later)
2017-11-14 14:51:22 -05:00
Robustin fa12854a16 More nuanced damage examination (#32707)
* More nuanced damage examinations

* Tweaking examination values

* Redundancy Removal
2017-11-14 13:47:55 -06:00
Iamgoofball f59d9a870a hey it's been a week, time to Remove Secborg (#32708)
* hey it's been a week, time to Remove Secborg

https://tgstation13.org/phpBB/viewtopic.php?f=7&t=13970
hey look at that, borg laws vs humans with a focus on the borg being security and able to remove players from a round that way
https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13886
hey look at that 4 pages of people explaining why secborgs were garbage tier and awful

@korphaeron
module left in as per your request but the config and shit was removed with the option to pick them also removed

* Update game_options.dm

* Update game_options.txt
2017-11-14 14:13:41 -05:00
ShizCalev c3981ff578 [WIP] Floyd's wild sound adventure (Adds sound_loop datums to a bunch of machinery) (#32336)
* noisy

* Adds sounds to modular computers

* Adds range modifier var to sound loops

* finetunes computer sound range

* maybe fixes stuff

* changes some of the sound lengths

* borgs and some small changes

* sanity

* gravgen makes noise too
 (reverted from commit ea523084c2)
2017-11-13 14:20:34 -05:00
Jordan Brown 2d04e1172d Merge pull request #32641 from praisenarsie/patch-8
blah blah adds some initialize() for squeaky clean code and performance
2017-11-13 12:37:22 -05:00
oranges ac8864b6e3 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 22:18:37 +13:00
oranges 72506428e2 Merge pull request #32557 from kevinz000/hairstyle_drill
Adds Extended Drill Hair
2017-11-13 22:12:02 +13:00
Qustinnus ea523084c2 [WIP] Floyd's wild sound adventure (Adds sound_loop datums to a bunch of machinery) (#32336)
* noisy

* Adds sounds to modular computers

* Adds range modifier var to sound loops

* finetunes computer sound range

* maybe fixes stuff

* changes some of the sound lengths

* borgs and some small changes

* sanity

* gravgen makes noise too
2017-11-13 22:10:43 +13:00
FrozenGuy5 5294c48be1 Adds alot more initialize() part two 2017-11-12 10:56:33 +00:00
kevinz000 18bae22e2b Fixes Colossus Projectiles (#32621) 2017-11-12 02:26:33 -05:00
FrozenGuy5 de0d93467e Adds alot of initialize() in lots of files 2017-11-11 20:58:15 +00:00
Dax Dupont b59ac46501 Fixes medbots not injecting from one tile away 2017-11-11 11:29:50 -06:00
Jordan Brown ff67eb87db Merge pull request #32545 from Buggy123/patch-33
clamps view range and add view range to a minimum of 7
2017-11-10 00:24:40 -05:00
Jordan Brown 45c5e63206 Makes editing movements delay configs have an effect again (#32530) 2017-11-09 11:04:48 -06:00
kevinz000 8ee25d1e5d Adds drill hair 2017-11-08 23:24:46 -08:00
Blute1 3a36c13cd5 Process_Spacemove proc improvement (#32515)
* changed the ability to spacewalk to a variable

This is much cleaner.

* quick fix
2017-11-08 19:02:45 -05:00
Buggy123 ea4ce35acf clamps view range and add view range to a minimum of 7 2017-11-08 18:37:35 -05:00
Leo d8827fcdbb Merge pull request #32442 from KorPhaeron/flyingrevert
Reverts flying mobs passing through people
2017-11-07 12:03:48 -02:00
Anonmare b6538f46ce Adds an organ storage bag to the syndicate medborg (#32437)
* Adds an organ storage bag to the syndicate medborg

* Adds the drill and extinguisher
2017-11-06 15:14:40 -06:00
MoreRobustThanYou a58749355d Monkeys can no longer transmit diseases through hardsuits (#32431) 2017-11-05 21:44:41 -05:00
AnturK 70d0357b33 Ling datum antag standarization. (#32183)
* Ling datum standarization.

* Removal of redundant file

* Ok
2017-11-05 20:32:37 -05:00
KorPhaeron ba22aa7d94 Reverts mobs flying over each other 2017-11-05 09:27:25 -06:00
AnturK cd1c4f9df9 Pirate Event 2017-11-04 17:33:45 +01:00
Armhulen baa140a720 Woody golems get woody names. (#32354)
* ya, that'll do em.

* we all make mistakes

* heat signature is a great game

* it's aliiiiive

* caving: the commit
2017-11-03 18:00:41 -04:00
KorPhaeron ba4eaf3fec Dullahan Fixes (#32358)
* Dullahan

* Fixes cyborg issue

* Fixes hearing issues
2017-11-03 16:01:15 -04:00
imsxz 4aca8979bf crusher loot fix (#32346) 2017-11-03 13:37:12 -04:00
XDTM af64bd8fd9 Ghosts can now Health Scan (#31640)
* Ghosts can now Health Scan

* cyberbossing

* Update observer.dm
2017-11-02 09:45:41 -04:00
MoreRobustThanYou ff2c7e90cc [s] New blob overminds off the station Z level are moved to the station (#32243)
* [s] New blob overminds are now placed at normal blob spawn points

* Update transform_procs.dm
2017-11-02 03:29:33 -06:00