oranges
769b1c5079
Merge pull request #33120 from QualityVan/glasses
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Makes glasses handle both nearsightedness and eye damage
2017-12-01 14:22:14 +13:00
Robustin
8d52861fe7
Moderate Damage Examination ( #33008 )
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Ok so the last one only worked on carbons who weren't humans, woops. See: #32707
🆑 Robustin
tweak: Damage examinations now include a "moderate" classification. Before minor was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25 to <50, and severe is 50+.
/🆑
2017-12-01 14:16:31 +13:00
Robustin
7521dc67ee
Flash burns out AFTER flashing
2017-11-30 18:15:46 -05:00
vuonojenmustaturska
124ddac8f6
let's swap it here instead
2017-11-30 23:12:20 +02:00
vuonojenmustaturska
167e8defd4
runtime fix
2017-11-30 23:10:05 +02:00
Leo
3e2187d268
Merge pull request #33153 from AnturK/adv_cam_cleanup
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Fixes some advanced camera issues
2017-11-30 18:42:52 -02:00
ninjanomnom
7b7b67edd8
In-code key handling system
2017-11-30 07:40:27 -05:00
FrozenGuy5
622e4ad39e
nice removal ( #33167 )
2017-11-30 01:56:02 -05:00
Jordan Brown
a3085ed935
Do this ( #33149 )
2017-11-30 01:55:33 -05:00
Emmett Gaines
642fa696eb
sm soundtweak ( #33154 )
2017-11-29 21:58:56 -05:00
Matt Smith
e21be98e0f
Fix turbine showing broken ( #33144 )
2017-11-29 21:55:45 -05:00
Tad Hardesty
0fb7f2649c
Remove unnecessary argument to Join
2017-11-29 14:04:19 -08:00
FrozenGuy5
17d64981bc
cardboard no longer can damage you
2017-11-29 20:18:49 +00:00
AnturK
aff91c3544
You know what let's go with minimal change.
2017-11-29 21:01:17 +01:00
AnturK
3ac9d24cb0
Nuke Op Datumization ( #32680 )
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* Nuke Op datumization.
* Whoops
* Fixes use_tag for nukes. Only syndiebomb uses one.
* Fixing rebase stuff
* How many times
* Cleanup
2017-11-29 13:52:58 -05:00
The-clown-known-as-Pepe
7eb63cf1b8
Adds survival knifes to nukeop gear and ability to mount bayonets on few weapons, new bayonet sprites. ( #33071 )
2017-11-29 11:47:11 -05:00
Wayde
deae86d949
Fix for applying collars to pets that don't have relevant icon. ( #33156 )
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* Trying to fix git
* Performed cleanup as requested.
Tested, still working as intended.
2017-11-29 08:24:57 -05:00
Kyle Spier-Swenson
8c4885cf6e
Revert "Ore Stacking ( #33062 )"
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This reverts commit 8e1ac5720d .
2017-11-28 22:56:54 -08:00
kevinz000
8e1ac5720d
Ore Stacking ( #33062 )
2017-11-28 21:27:34 -05:00
Tad Hardesty
219328cd7a
Overhaul and fix destructive analyzer menu
2017-11-28 17:59:42 -08:00
Tad Hardesty
23c0516c87
Fix and tidy the output of research scanner goggles
2017-11-28 17:59:42 -08:00
Tad Hardesty
58433f5b04
Avoid string concatenation when building the lathe list
2017-11-28 17:59:42 -08:00
Tad Hardesty
7bdb5e28dc
Cache design datum icons for sanic speed
2017-11-28 17:59:42 -08:00
Tad Hardesty
a2150c14b5
Update departmental lathes to match the R&D console
2017-11-28 17:59:41 -08:00
Tad Hardesty
1c0db5fede
Show prereqs and unlocks as columns in the node view
2017-11-28 17:59:41 -08:00
Tad Hardesty
c471e1cb28
Cache tiers rather than recalculating them constantly
2017-11-28 17:59:41 -08:00
Tad Hardesty
f66b762383
Show past, current, and future techs in columns
2017-11-28 17:59:41 -08:00
Tad Hardesty
00992ed73d
Improve the techweb design view
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The technologies which unlock the design are shown. Lathe types are
shown visually. If the design is constructible, a button to go to the
lathe search screen is shown.
2017-11-28 17:59:41 -08:00
Tad Hardesty
2214cca1fc
Enhance R&D Console UI in various ways
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The header has been made tighter, shows current research production, and
doesn't show disk status. Researchable technologies in the overview show
their point cost. Tech summaries are tighter, and unlocked designs are
represented visually with tooltips.
2017-11-28 17:59:41 -08:00
Shadowflame909
5a5f9c2891
Update artefact.dm ( #33129 )
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Beep Beep more hard to get suicides are fun!
2017-11-28 20:05:30 -05:00
ShizCalev
49c92ada07
Fixes twohanded weapons showing outdated icons ( #33127 )
2017-11-28 20:03:28 -05:00
Kyle Spier-Swenson
01ad14d293
Makes the sloth an actual sloth ( #33131 )
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glide_size change lowers their tile glide rate to be slow as well.
2017-11-28 20:02:29 -05:00
ShizCalev
24ca193e7e
Fixes big band music crate ( #33138 )
2017-11-28 20:01:29 -05:00
Tad Hardesty
6959b05ea7
Fix name on Mech LMG tech node ( #33135 )
2017-11-28 20:00:59 -05:00
JJRcop
1e770b4148
Fixes VV Make Space Ninja verb ( #32982 )
2017-11-28 10:19:55 -02:00
ACCount
81fb344c75
Removes mass-spectrometers ( #32965 )
2017-11-28 10:19:08 -02:00
Tad Hardesty
6a0ef61b42
Fix manually-given download objective description ( #33133 )
2017-11-28 03:43:25 -05:00
ACCount
f086eab113
Removes "machine prototypes" ( #33134 )
2017-11-28 03:41:09 -05:00
ACCount
78f0a50e15
Removes some unused sprite files ( #33121 )
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* Removes two unused sprite files
* Removes two more sprites
2017-11-28 03:39:46 -05:00
ACCount
699898431e
Moves pipe meter sprites ( #33122 )
2017-11-28 03:38:11 -05:00
Cruix
069f909e17
Added bot path data huds ( #32967 )
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* Added bot path data huds
* Bot path data hud improvements
2017-11-28 09:13:57 +01:00
kevinz000
9c8f31657a
fixes ricochets not resetting range
2017-11-28 00:44:26 -06:00
Leo
375795a5e6
Merge pull request #33100 from kevinz000/patch-397
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Fixes KA unique loot modkits not having departmental flags
2017-11-27 22:37:58 -02:00
Jordan Brown
048372a3db
Merge pull request #33109 from ShizCalev/camera-teleport
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Cancels camera view on teleport
2017-11-27 17:53:50 -05:00
Jordan Brown
37ad5a5be6
Merge pull request #33140 from Wad67/master
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Check door for (welded) upon closing
2017-11-27 17:52:02 -05:00
Jordan Brown
84fa73bbd1
Merge pull request #33112 from AnturK/devilfix
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Fixes devilstuff
2017-11-27 17:50:46 -05:00
Wayde
0c8ba844fc
Moved check to relevant area (cleanup)
2017-11-28 06:52:53 +10:00
Wayde
159ca05e80
Check door for (welded) upon closing
2017-11-28 06:42:17 +10:00
Cruix
077ef0145b
Fixed a rare custom shuttle docker client crash ( #33086 )
2017-11-27 12:46:35 -05:00
Leo
54ec2d7f24
Merge pull request #33072 from AnturK/ibelievedinyoukornowlook
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Fixes non-advanced diseases vaccines.
2017-11-27 12:25:28 -02:00