Commit Graph

1278 Commits

Author SHA1 Message Date
JJRcop 0e45022798 Resolved more conflicts with drying rack before being pulled
Conflicts:
	code/modules/hydroponics/seeds.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/hydroponics.dmi
Readded missing file changes to icons/obj/harvest.dmi
2014-01-21 13:01:53 -05:00
fleure ad49512b4e Merge pull request #2440 from Petethegoat/suicideformat
Updated all suicide_act()s to use a new span class, 'suicide'.
2014-01-20 11:11:23 -08:00
fleure d6964e703d Merge pull request #2442 from Alek2ander/master
Logs, logs everywhere
2014-01-20 11:08:57 -08:00
Cheridan 70e5618cb0 Merge pull request #2375 from Giacom/remove_icon_operations_from_premises
[501] Refactored the code to remove most icon operations for changing an icon's colour.
2014-01-19 16:06:25 -08:00
Alek2ander ecf50f2de8 Goodbye nuke 2014-01-19 22:15:28 +04:00
Alek2ander 9fa38637ad Logs everywhere
Explosion game log now has epicenter coords
Powersink placement and explosion notifications
C4 notifications and logs
Logging singulo munchies and death
All SMES interactions now logged, because any of them can mess stuff up
Telesci logs what was teleported
2014-01-19 21:16:30 +04:00
Pete Goodfellow af4849ce72 Updated all suicide_act()s to use a new span class, 'suicide'. 2014-01-19 16:46:37 +00:00
fleure cd5fb384f0 Merge pull request #2409 from Rolan7/Issue112_Powersinks
Fixes Issue 112, APCs not charging
2014-01-18 17:30:02 -08:00
fleure 4efa6b3114 Merge pull request #2412 from Razharas/BorgAndGhostClickDragInventory
Fixes borgs and ghosts storages
2014-01-18 17:29:44 -08:00
Hornygranny 01ce0f5392 Removed copypaste for cyborg metal sheets
Fixed typos
2014-01-17 15:45:09 -08:00
fleure d6937897f1 Merge pull request #2399 from Glloyd/master
Fixes the back icons for the scythe and the Roman shield.
2014-01-17 15:23:57 -08:00
Razharas 0dcb8a8042 Fixes borgs and ghosts storages
Fixes #2084
2014-01-18 03:23:02 +04:00
Rolan7 f5267c22db Fixes Issue 112 which was due to powersinks draining cells without telling the APC, resulting in the APC believing itself to be full. 2014-01-17 17:21:38 -05:00
Miauw 9c68b28425 Merge branch 'master' of https://github.com/tgstation/-tg-station into dalawisfluid 2014-01-17 17:51:37 +01:00
JJRcop 36a346c367 Changes drying rack to use color var and removes "_dry" icons
Removed watermelon's dried_state
Puts cigarette reagent code in a proc
2014-01-17 11:26:24 -05:00
Glloyd b69ab81cc6 Resolves #2213 Fixes the back icons for the scythe and the Roman shield. 2014-01-16 20:23:36 -05:00
Miauw 6704a9948d Merge branch 'master' of https://github.com/tgstation/-tg-station into dalawisfluid 2014-01-16 19:46:04 +01:00
Giacomand aceb4b22e1 Removed the icon color blend operations from human's update_icons().
Changed all the hair/facial_hair/eye sprites to use a white base.
Changed the preview screen, in the preference menu, to use ICON_MULTIPLY to be able to use the new white sprites.
Removed the unused and broken cloaking item.
Ninjas now use the alpha variable, removed most of the checks for it.
Updated the documentation a bit.
Added some helper procs for later.
2014-01-16 14:33:50 +00:00
Aranclanos f81ae6fb34 Adds the captain's medal to the medal's lockbox.
Fixes issue 2358
2014-01-15 19:10:30 -03:00
Giacomand 11bca59614 Refactored the code to remove most icon operations for changing an icon's colour. I had to manually set all the icons, which are subject to colour change, to be have a white/grey icon, so that the colours added properly, and then have them coloured in the code. This means the icons for runes, the reagent beaker overlay, smoke and etc will all be white. They now all use the new 500+ color variable.
The only noticeable gameplay difference is that you can't choose your graffiti's shade.
2014-01-15 21:30:55 +00:00
JJRcop 6e55f3e50b Fixes some issues with rollie paper packs and incorrect icon state names 2014-01-15 16:04:07 -05:00
JJRcop 4404d2462e Fixing conflicts
Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2014-01-15 09:37:17 -05:00
sirbayer eb20908dcf Merge branch 'master' of https://github.com/tgstation/-tg-station into srsbsns-deadlyboolets 2014-01-13 14:08:57 -08:00
Cheridan 0b2a1b7ac4 Merge pull request #2323 from dumpdavidson/empkit_balance
Balance changes to the EMP kit
2014-01-12 13:09:56 -08:00
Giacom 6dc7736933 Merge pull request #2244 from VistaPOWA/syndieborgs
[MAP] Adds Syndicate Borgs
2014-01-12 05:30:22 -08:00
dumpdavidson 646df06cf9 moved when the emp_act is called in the afteratack proc of the emp flashlight
using absolute paths everywhere now.
adds a backslash to prevent "The the flashlight..."
2014-01-11 21:40:15 +01:00
dumpdavidson cf672d2c29 Balance changes to the EMP kit:
- EMP-Flashlight now has one charge less but recharges (slower than lasers/energy crossbows do)
- EMP-Flashlight description no longer reveals the nature of the device
- EMP implant now has two uses
- EMP kit now contains two grenades
- EMP and adrenaline implants now inform the user how many charges they contain to begin with (freedom doesn't because it's intentionally random)

- Fixes EMP flashlight sometimes going down to -1 charges.
2014-01-11 21:04:35 +01:00
Giacom c8120da49c Merge pull request #2283 from YotaXP/list2text-refactor
Optimized and refactored list2text, text2list, and replacetext.
2014-01-11 10:11:13 -08:00
YotaXP cb0516f909 Corrected my own grammar failings. 2014-01-11 12:51:42 -05:00
VistaPOWA 0afe5c982d merging upstream master into local repo 2014-01-11 17:14:48 +01:00
VistaPOWA 671b49cba1 Fixes the double-energy draw of the esword, makes the syndicate icon properly display for the borg. 2014-01-11 17:04:17 +01:00
Giacom c1d228a96e Merge pull request #2282 from Cheridan/Magic
Upgradeable Laser Pointers!
2014-01-11 06:09:19 -08:00
Giacom 7b5e401ee6 Merge pull request #2275 from JJRcop/nuke-toy
Adds new nuke toy
2014-01-11 04:22:20 -08:00
Cheridan c10d9b2611 fixing my fixes 2014-01-10 14:10:30 -06:00
Cheridan 397b2f07e8 fixes 2014-01-08 10:42:12 -06:00
JJRcop 0ef530326a Minor nuke toy edit
Moved the user.visible_message call out of spawn()
Removed the now obsolete sleep() call and put the delay in spawn()
2014-01-08 09:52:00 -05:00
YotaXP f98a57b750 Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.
2014-01-07 22:15:25 -05:00
Cheridan 937ac275ff Upgradeable Laser Pointers!
Laser pointers can be upgraded with laser stock parts, which increases the odds of hitting a target.
Whee!
2014-01-07 19:54:51 -06:00
JJRcop 8feb37969e More dead colons and pipes use their initial name when changing it 2014-01-07 20:49:13 -05:00
JJRcop 01f229a60d Adds "surround" arg to playsound, which enables 3D sound
Defaulted to on
Also changes the toy nuke to use it
2014-01-07 17:45:12 -05:00
JJRcop b82af39ed1 dds Drying Rack, Various Plants, Rollies, Pipes, and Torches
Any and all content credit to @Adrinus and @Iamgoofball
I simply re-applied all the changes by hand so it is compatible with current code
 #1893
2014-01-07 15:40:49 -05:00
Miauw 67e37bd449 Merge branch 'master' of https://github.com/tgstation/-tg-station into dalawisfluid
Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/research/designs.dm
	maps/tgstation.2.1.2.dmm
2014-01-07 18:18:59 +01:00
Cheridan afd6b5fa22 Merge pull request #2266 from fleure/janradio
Gives janitor service headset
2014-01-07 08:37:24 -08:00
JJRcop 1300e3ebf3 Adds a visible_message to the nuke toy when it is used 2014-01-07 11:20:19 -05:00
Cheridan 1a58a3cf86 Merge pull request #2265 from fleure/watertank
Reduced watertank slowdown slightly
2014-01-07 08:16:10 -08:00
Giacom 9602bd2c14 Merge pull request #2256 from Aranclanos/RRpls
Half of the runtimes of four days here
2014-01-07 06:24:57 -08:00
sirbayer 45cb745b6b Merge branch 'master' of https://github.com/tgstation/-tg-station into srsbsns-deadlyboolets
Conflicts:
	code/modules/projectiles/guns/magic.dm
2014-01-06 17:59:15 -08:00
Cheridan 58159a00ad Merge pull request #2105 from RobRichards1997/20/12/2013-Poker_Tables
Poker tables
2014-01-06 14:35:03 -08:00
JJRcop 94ef52e1cd Adds new nuke toy, plays nuke sound when attack_self'd
Cooldown of 5 minutes
2014-01-06 16:46:12 -05:00
Fleure c50255107a Gives janitor service headset 2014-01-06 18:51:22 +00:00