Commit Graph

165 Commits

Author SHA1 Message Date
Armhulen d75eb9cd1c Gives nightmares a random shadowling name (#31188)
* fuck you ruined my !ONE COMMIT PR!

* !ONE COMMIT PR!
2017-10-04 12:40:53 +13:00
pubby 87401b5918 Cleanup nukeops spawns 2017-09-27 19:53:16 -05:00
Ashe Higgs b7e7779c19 (Ready) Clockwork Cult Rework: Proof-of-concept (#29741)
* Starting on the rework

* Reworks the Ark

* Work on Reebe

* More Ark stuff

* this too

* Removes ark silliness, remaps Reebe a tad

* Spawning mechanics

* Work on gamemode code

* Finishes up ark stuff

* Removes Judgement, and lots of other changes

* New Ark activation sounds, Ratvar text

* Spawn protection!

* Adds the abscondence bijou

* Bijou stuff

* well, this is it

* somewhat absentminded coder

* Remaps the Reebe z

* replica fabricators now work!

* Guide paper!

* Now they're clockwork floors

* Infirmary, tweaks, numbers

* A new thing!

* this is ok for now

* I was gonna whine but it's actually necessary

* Adds damage scaling to ocular wardens

* I missed a thing

* you can go back too

* New clockwork armor sprites

* Weapons, scripture, oh my!

* no! shoo!

* hey, I forgot about you!

* this looks much better, I'll give you that

* no teleporting into the void!

* we have no need of you anymore

* Conflicteroos

* AUTOMATIC SPINNING CHAIRS

* how many times do we have to teach you this LESSON OLD MAN

* flagged!

* last time, meesa promise

* Conflicts 1

* wood filling

* Kindle is a projectile, and other stuff

* Chameleon jumpsuit, some small changes

* 150 hours of testing

* Curious is the trapmaker's art

* Conflicts 1

* naaah

* Fixes an ark sound

* Removes the prolonging prism

* Adds a delay to warping in

* First steps towards changing the power system

* Removes power from sigils, moves to global

* Conflicts 1

* zoom zoom

* Adds the stargazer, re-adds conversion

* conflicts? more like CLOCK-flicts

* get it? clockflicts?

* Daemon tuning

* Scraps components, 1/?

* A grace period, among other things

* You can't get to reebe from space no stop bad

* Adds some cogscarab shells to Reebe - yes, I get the sounds

* FUCK

* Chairs are very important.

* Clock golems, sound improvement, intercoms

* Sounds, floor fixes, conflicts

* Fixes the conflicts

* Prevents intercom use during non-clock rounds

* Wiki, HUD timer, tweaks, golems

* Components, removes unused structures, rep. fab power

* go-time

* Ending the round is not a good idea

* whoops, forgot about you

* ssh is ok

* this works too
2017-09-27 09:21:26 +13:00
Armhulen fa775e8def Rare Spider Variants! (#30593)
* vipers use venom, tarantulas are fat and slow.

* viper!

added!

* tarantula!

done!

* tarantulas are big guys

nobody pushin them round

* added maidwives, added spider channel

* me and cobby lose our minds over shitcode 2

electric boogaloo

* midwives have skins

shiny

* YES XHUIS GOT IT WORKING WHAT A GUY YEAAAAAAAAAAA

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

* new nurse sprite is in!

yay

* cosby joke about all my shit corrupting idk

this is gonna be annoying to fix

* Revert "cosby joke about all my shit corrupting idk"

This reverts commit 680b4c310e0b882f7465129c093e7f69fdff15c6.

* starts to add spidervenom, finishing tomorrow

* fuck god dammit shit fuck

* WE ARE BACK IN BIZNIZ TY ORANGES

* whoops

* feed me semour feed me all night long

fixes the cyberboss stuff except that complicated one i'll do something else with it for now

* temporary fix maybe

* lets just have this for now and i'll fix this later

* all good

* fixes

* does what i should have done a long time ago

* SKINS SKINS SKINS PULLAPALOOZA

* i think this does it okay

* spiders miright

* merge conflict fix?

* MISTAKES WERE MADE

* spider commands are cool now

* he protec

but he also attac

* ty joan

* ty joan again
2017-09-23 17:18:28 -04:00
KorPhaeron 10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
FrozenGuy5 660683723b Station flavour names replaced with strings lists! (#30341)
* station_prefixes

* station_names.txt

* station_suffixes.txt

* greek_letters

* Rename greek_letters to greek_letters.txt

* phoenetic_alphabet.txt

* numbers_as_words.txt

* adds the strings lists

* + ""

* removes newline

* removes newline

* removed omega and delta from station_names.txt
2017-09-02 23:11:40 -04:00
Leo 805b179dda Adds a ghost verb to see all available ghost spawners (#30254) 2017-08-30 10:45:38 +12:00
MoreRobustThanYou 0b93ecc8f0 Update poll_ignore.dm 2017-08-25 11:35:18 -04:00
Jordan Brown fab63821f5 Fixes weaponcrafting repath 2017-08-16 12:15:08 -04:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
shizcalev 99624b8e74 further spellchecking 2017-07-31 23:09:08 -04:00
Kyle Spier-Swenson 55968781fd Unprotects the deadmin list
The only thing being in this list does is give you a re-admin verb that still verifies you are really suppose to be an admin by checking the .txt, and make you exempt for bans and a few other on connection things.

An admin adding somebody to this list with vv is not a credible enough of a security threat to justify locking it, and I needed to edit this list to test something, and i couldn't, and that made me sad.
2017-07-16 10:53:12 -07:00
Joan Lung ec9439b915 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs 2017-07-09 17:24:28 -04:00
Joan Lung bbdfed3c2a Dreams while sleeping are now slightly longer on average and will contain more possibilities (#29104)
* Dreams while sleeping are now slightly longer on average and will contain more possibilities

* I don't think this is worth it at all but sure whatever

* are you dreaming too

* dream
2017-07-07 22:17:57 -04:00
Pigeons d5159f0e35 Fixes for charter autoaccept 2017-07-03 20:52:34 -04:00
AnturK 868d374fab Moves transit space to separate z level. (#28598)
* Transt Z-level

* Just in case

* Map edit

* I guess i forgot to push the few lines i changed at work.

* This one too

* Bluh
2017-06-20 11:31:32 -04:00
Lzimann 3e34eb9e3f Changes all sounds to be lower case, plus standardizes their references 2017-06-11 00:38:45 -03:00
Joan Lung 19f7169630 Merge pull request #28165 from Tacolizard/medalaf
Adds Medal Commendations!
2017-06-08 21:38:38 -04:00
ShizCalev f2d829261a [Typo] Duffel Bag (#28200) 2017-06-08 19:16:20 -03:00
Tacolizard 2f7c74e813 Initial 2017-06-06 19:40:39 -07:00
Jordan Brown d7ebd649ba Refactors the latejoin list (#26647) 2017-06-04 17:07:46 -03:00
oranges 838cb9567c Gotta go with the fro2.0 (#28010) 2017-06-04 12:28:01 +02:00
Lzimann 49863620f2 Removes the mess added with recalling with a message 2017-05-20 02:32:01 -03:00
Jack Edge 2a8e81daed Annoyed admirals recalling shuttles
🆑 coiax
add: When a shuttle is called, sometimes an on-call admiral, using
availible information to them, will recall the shuttle from Centcom.
/🆑

This is in essence, a simple IC way for admins to recall the shuttle
if they feel that the shuttle should not come. It's up to them entirely,
the system does not trigger otherwise. They also get to set a cranky
message that is automatically fed back to the crew.

It would be nice if admins used their own judgement if the crew is
evacuating for no real reason, and might send an ERT at the same time to
keep the round going? Who knows, I'm just providing the tools.
2017-05-18 18:09:56 +01:00
Leo 62656ab219 Revert "Ports dakimakuras from HippieStation." (#27231)
* Revert "Automatic changelog generation for PR #27167 [ci skip]"

This reverts commit 233d71fd18.

* Revert "Ports dakimakuras from HippieStation. (#27167)"

This reverts commit d348072ca2.
2017-05-14 09:38:42 +12:00
Sarcalogo d348072ca2 Ports dakimakuras from HippieStation. (#27167)
* Ports dakimakuras from HippieStation.

Dakimakuras are life sized body pillows with the image of anime
characters on them. This was originally an 8ch creation, but was ported
to Hippie. I'm now porting it here.

Although I am permabanned from /tg/, I know that /tg/ has the most
talented, creative, and active coders of all code bases. If I add
Dakimakura's here, then you guys will undoubtedly add new content to it.
I will then be able to enjoy that new content on other servers that
mirror your pull requests. Makes sense yes?

* Removes Hotwheels from list of selectable dakis.

Hotwheels was the host of 8ch and I removed the image from the DMI. This
would cause a runtime error if not removed.

* Fixes what AnturK told me to.

* Uses to_chat.

* Most of those changes done.

* Apply's PR fixes
2017-05-14 09:34:08 +12:00
oranges af36c9e7c9 Merge pull request #26845 from bgobandit/borgspam
Syndicate borg/reinforcement spawners have a Never For This Round option.
2017-05-08 21:00:42 +12:00
coiax b633cd6ba2 Moves languages to a holder datum, gives mind its own language holder (#26776)
* Ghosts now have a language menu

🆑 coiax
add: Ghosts can now modify their own understood languages with the
language menu.
/🆑

- Language menu is now on /atom/movable, and can be opened by any atom
with the `open_language_menu` proc.
- Used for testing, and simulating what various station members hear.

* Language holders, I

* Language holder, II

* Dos line endings

* MIND LANGUAGES

* Fixes some mobs not having language holders in their minds

* Shadow languages

* How did you lose the holder?

* Mob level IC->Open Language Menu verb

* Gives draconic to silicons

* Lazy breeki

* Use of pre-initialized global lists for languages

* Fixes bugs with lazy holders
2017-05-05 15:12:27 +02:00
bgobandit fd00026b25 The syndicate borg/reinforcement spawners have a Never For This Round option. 2017-05-03 03:29:50 -04:00
Profakos c4320ee111 Adds persistent trophy cases (#26745)
* Persistent trophy cases

* QDEL_NULLs, TrySaveTrophy

* Breaking tweaks

* Persistence tweaks, moves the alert message

* JSON format and ckey logging

* Showpiece dummy

* Better illegal check
2017-05-01 16:31:06 -06:00
Leo 7fa3fb4fc8 Merge pull request #26680 from Cyberboss/mob_directory
Mob directory
2017-04-30 13:26:21 -03:00
Cyberboss bb697a81db Moves config/names to strings/names (#26687) 2017-04-29 21:49:10 -03:00
coiax 3a577221d0 Adds new debug verb for highlighting roundstart ATs (#26492)
* Adds new debug verb for highlighting roundstart ATs

Debug -> Debug Verbs enable
then
Mapping -> Show roundstart AT markers

Will highlight AT turfs, for easier location and comprehension rather
than looking at the list of coords. List of coords still works fine
though.
2017-04-28 12:58:34 -03:00
Cyberboss d475e6c18f Mob directory 2017-04-28 10:49:15 -04:00
Cyberboss e266551346 Merge branch 'master' into ITKEEPSHAPPENING 2017-04-25 01:13:14 -04:00
Cyberboss 7ddea10cd7 Exploit whack-a-mole 2017-04-23 21:16:10 -04:00
Jack Edge 133173c67c Removes adhoc types 2017-04-22 22:07:51 +01:00
Jack Edge 4fe95d0459 Fixes easter eggs spawning during non-easter
So I changed lootspawners to Initialize, which caused some code in
easter.dm to start working and added eggs and baskets to maint loot
table.

- The maintenance loot table is now a global list
- The easter event now modifies that global list.
- Maintenance loot spawners now run on roundstart
2017-04-22 22:07:50 +01:00
Cyberboss f490386a51 Moves simple animal automation from SSmob to SSnpc 2017-04-17 14:32:24 -04:00
Cyberboss 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
AnturK db7462f473 Fixes ladders (#25852)
* Fixes ladders

* another admin abuse only feature global list

* Mhm

* I can't spell
2017-04-04 23:45:25 -06:00
Cyberboss 22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
coiax 7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
Cyberboss 78ee754da3 Merge upstream 2017-04-01 23:38:37 -04:00
Jack Edge 2947b6679d Converts Centcom 2017-03-29 18:08:30 +01:00
Jack Edge fc89cc9c33 Removes unused monkeystart landmark type 2017-03-28 19:20:47 +01:00
Cyberboss 05e1ef69e1 Merge upstream 2017-03-27 09:32:08 -04:00
GunHog ac4d69254b Revival of "Allows AIs to deploy to borgs" by Shadowlight213 (#25184)
The AI may now deploy to cyborgs prepared as AI shells. The module to do this may be research in the exosuit fabricator. Simply slot the module into a completed cyborg frame as with an MMI, or into a playerless (with no ckey) cyborg.
2017-03-24 21:42:48 -03:00
Cyberboss db99403313 Merge branch 'master' into TiredOfTheInconsistency 2017-03-23 09:21:20 -04:00
Cyberboss 71deca2374 SSmachine -> SSmachines 2017-03-22 11:38:35 -04:00