Commit Graph

10499 Commits

Author SHA1 Message Date
Jordie0608 c2d7dff564 Merge branch 'master' of https://github.com/tgstation/-tg-station into despitebestattemptsthedeweydecimalsystemhasnotyetbeenadaptedtoworkwithsql
Conflicts:
	README.md
2015-08-19 15:27:26 +10:00
Jordie0608 5be606c18e injection fixes 2015-08-19 15:09:59 +10:00
Kyle Spier-Swenson 8f1c084d23 Fixes pulling bug that led to FUN!
QUICK MERGE, MAJOR FUN REMOVAL.
2015-08-18 21:12:08 -07:00
Remie Richards 271b7344f5 Merge pull request #11045 from KorPhaeron/survivalpod
Survivalpod
2015-08-18 20:50:18 +01:00
Remie Richards f2cf448d4e Merge pull request #11245 from Aranclanos/alienfacehuggerhud
Fixes the alien hud icon for infected people not appearing.
2015-08-18 20:39:33 +01:00
Remie Richards 1595538788 Merge pull request #11244 from Aranclanos/mimicranged
some mimic ranged mob fixes
2015-08-18 20:38:55 +01:00
Remie Richards b70dfb8ece Merge pull request #11189 from phil235/JanicartFixes
Slipping while buckled, some fixes
2015-08-18 20:26:36 +01:00
Remie Richards f77047b640 Merge pull request #11185 from Cheridan/brycepaxsbrain
Logging Syntax Improvement
2015-08-18 20:24:42 +01:00
Remie Richards 3891e67d8d Merge pull request #11162 from Core0verload/rnd-implants
RnD update
2015-08-18 20:20:12 +01:00
Cheridan 552a534a27 Merge pull request #11242 from Firecage/SyndicateCarbine
This fixes the Syndicate Carbine.
2015-08-17 23:51:53 -05:00
Nerd Lord f4791fa6c4 REVENANTS MILDLY LESS COMMON.
I'm not all that surprised they were too common, I set this pretty generously.
2015-08-17 18:51:09 -04:00
Jordie0608 e4b21e30d3 autoconvert notes to sql procs 2015-08-17 15:24:50 +10:00
Aranclanos 0dbc04d6a7 Fixes the alien hud icon for infected people not appearing.
If a mob is infected by a changeling egg, aliens won't get the hud icon.
2015-08-16 21:34:53 -03:00
Aranclanos 45e484f072 Mimic ranged crates will spawn as their parent if they are not created by a staff of animation.
Cleans a bit mimic.dm, copypaste and some bad code (like spawning some projectile types just to get a variable)
2015-08-16 20:26:45 -03:00
Firecage 2ee2c8513e This fixes the Syndicate Carbine. 2015-08-17 00:51:23 +02:00
Nerd Lord 89f79a1397 Hopefully fixes #11238 by removing the strike code, overload lights now causes sparks, window to put someone into a revenant increased to 10 seconds. 2015-08-16 18:36:12 -04:00
Remie Richards f6aa26ae75 Merge pull request #11187 from Anonus/atleastthiswon'tconflict
Buffs revenants a whole bunch so they're less terrible to play
2015-08-16 21:19:55 +01:00
Nerd Lord 2e4a5844f0 PROPER FIX: CHECK
MAX(0, ESSENCE): CHECK
2015-08-16 16:16:46 -04:00
KorPhaeron fece9cf524 I forgot how my own code worked 2015-08-16 10:49:51 -05:00
phil235 5539689f3a Merge pull request #11043 from KorPhaeron/moreweebshit
Timestop for Wizards
2015-08-16 11:04:47 +02:00
KorPhaeron 0abd08cb92 Did it the way Phil wanted it 2015-08-15 22:00:15 -05:00
KorPhaeron dcee74e952 Fixed the src.loc stuff 2015-08-15 21:41:19 -05:00
phil235 8a4f8a4482 Revert "Adds 15-force edaggers that look and function like pens when off." 2015-08-16 00:36:08 +02:00
phil235 df758d2fff Merge pull request #11146 from MMMiracles/biomemes
Revamps Bioterror Darts
2015-08-15 22:47:00 +02:00
phil235 bc6ffdcf31 Merge pull request #11194 from Aranclanos/wabbajack
The staff of change projectile will qdel the mob instead of manually …
2015-08-15 22:28:27 +02:00
phil235 06b94738fa Merge pull request #11182 from Miauw62/death
Makes patches not work on dead people.
2015-08-15 16:17:24 +02:00
phil235 907031df61 Merge pull request #11202 from Miauw62/alanedaggerpoe
Adds 15-force edaggers that look and function like pens when off.
2015-08-15 16:16:30 +02:00
Jordie0608 9e2c59ca24 debug fix 2015-08-15 22:34:18 +10:00
Jordie0608 e2d3488f7f database notes 2015-08-15 22:24:24 +10:00
c0 23011e0906 changelog 2015-08-15 13:22:02 +03:00
Cheridan 7a6afb6889 Merge pull request #11046 from KorPhaeron/escape
Midround Escape Pod Launch
2015-08-15 01:26:44 -05:00
KorPhaeron 9d5981c3b2 Actually fixed 2015-08-14 22:44:34 -05:00
Cheridan 72e5d917e8 Merge pull request #11144 from Aranclanos/cryotubeee
Fixes mobs not getting the gas mixture from cryotubes to change their…
2015-08-14 21:31:20 -05:00
KorPhaeron 54d91dd632 Fixed 2015-08-14 20:12:47 -05:00
Cheridan 58ce07405a Merge pull request #11111 from GunHog/AIshuttlecallfix
Fixes the AI's shuttle call prompt lacking a 'Cancel' button.
2015-08-14 17:42:09 -05:00
Swag McYolosteinen 6b091e0cb6 Merge pull request #11086 from freerealestate/rcdrebalance
Rebalances RCD construction costs around metal construction menu costs
2015-08-14 15:14:25 +02:00
Miauw 37dc7e0e3c Adds 15-force edaggers that look and function like pens when off. 2015-08-14 14:07:10 +02:00
Miauw 91e56c0bac Makes some reagents not work on dead mobs instead of patches not working. 2015-08-14 12:37:32 +02:00
phil235 531334087e Merge pull request #11181 from Miauw62/sch-e-slch-schsch-schshc-sc-hschsch-schs-hcshchschschschschshcshshch-schsh-cshcsh-chschsch-s-chschscsh-cshcshcsh
Fixes ranged stuns causing slurring.
2015-08-14 11:15:41 +02:00
Aranclanos ca98ac5151 The staff of change projectile will qdel the mob instead of manually deleting it.
Added a warning for when the mob controller removes a null from the mob list.
2015-08-13 21:40:00 -03:00
Nerd Lord b4499ec2ef Revenant event now triggers. We're goin for it, we are.
I don't actually know if the event works properly concerning triggering with too few dead mobs but it should work in most cases so ¯\ _(ツ) _/¯
2015-08-13 20:03:42 -04:00
Nerd Lord 2194e352a9 Revenant "steal essence" objective now actually possible without doing literally nothing, also no longer runtimes. It was doubly impossible, really. 2015-08-13 19:05:04 -04:00
Nerd Lord 3855e58112 Revenants no longer get spacewinded, defile murders the shit out of windows(two casts to kill rwindows, from like 6) 2015-08-13 18:07:56 -04:00
phil235 1cee0d3014 Fixes slipping on water while riding janicart.
The handle_slip() now also handles cases where the mob is buckled. If you are buckled and slip on lube (or something that ignores

galoshes) you get unbuckled and stunned and the buckle object moves one step (no slides unlike when unbuckled).
You can thus slip on lube while buckled to a chair or a roller bed.
Fixes getting hit by abstract held items when slipping.
Fixes janicart rider getting hit twice by bullets.
Removing the STEP constant var in slipping code, it's no more used.
Fixes carbon/slip() not returning the correct value.
Changed var/obj/structure/stool/bed/buckled to var/obj/buckled since buckled can now technically be any obj.

Removes hacky unbuckling/buckling in bed/Move()
2015-08-13 23:49:02 +02:00
Nerd Lord 561f884ea9 Defile now actually emags bots properly. The code for bot emagging is dongs. 2015-08-13 17:44:50 -04:00
Nerd Lord f463b3b69b Buffs the fuck out of revenants. Also cleans some stuff up a little. 2015-08-13 15:49:54 -04:00
Cheridan 4e82bc056e Fixes def_zone not being logged, maybe 2015-08-13 12:31:10 -05:00
Cheridan 5979ffdec7 Logging Syntax Improvement 2015-08-13 12:14:14 -05:00
Swag McYolosteinen 46b519309e Merge pull request #11058 from Core0verload/surgery-organs-part2
Surgery & Organs rework: Phase 2
2015-08-13 18:04:16 +02:00
KorPhaeron ced06e1a2c Fix 2015-08-13 09:11:19 -06:00