Lightning Bolt:
*You can no longer throw the bolt whenever you want, it will fire itself once it's done charging. Fixes#12849
*Getting hit by a bolt will do a flat 30 burn now, as opposed to scaling with how long you spent charging the spell. Unless you made a habit of charging lightning bolt to near maximum every time you cast it this is a buff.
*Every time the bolt jumps the next shock will do five less burn damage.
*Lightning bolts can still jump back to the same body, so the maximum number of bolts you can be hit by in a single casting is three, and the maximum amount of damage you could take for that is 60 burn.
*Stun time is unaffected
Magic Missile:
*Cooldown raised to 20 seconds, up from 15
*Cooldown reduction from taking the spell multiple times raised from 1.5 seconds to 3.5 seconds. Rank 5 magic missile now has a cooldown of 6 seconds, down from 9, and is effectively a permastun.
Time Stop:
*Time Stop field now persists for 10 seconds, up from 9
*Cooldown raised to 50 seconds, up from 40
*Cooldown reduction from taking the spell multiple times raised from 7.75 seconds to 10 seconds. Rank 5 time stop now has a cooldown of 10 seconds, up from 9, and is effectively a permastun.
Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
Fixes healing fountain construction sprite.
Nexus are now destroyed properly.
Borged cultists will now lose antag status properly.
Round end message fixed.
Feedback messages improved to be clearer, and lots of typos fixed.
Smite no longer uses up faith if there is no valid target in the turf.
Adds an atom/attack_god() proc.
Fixes the greeting messages for prophets and followers, improves god msg.
Fixes nexus being spawned on dense turf after 2min, and general sanity.
Fixes attacking structures with abstract items.
Adds click delay and attack animation for attacking structures.
Fixes a lot more typos.
Fixes defense pylon friendly fire.
Makes defense pylon togglable on its god's click.
Cleans up gun_turret code a little in general.
Adds deconversion by loyalty implant or holy water (basically rev+cult).
Gods will now die when they have no followers left.
Adds the HoG gods to the traitor panel.