Qustinnus
a394ccdc2b
Material datum chairs & tables and applies materials to all items (Now with less pain for mining & RnD) ( #46525 )
...
removes materials list from items, uses custom_materials instead. This might introduce some bugs so we should testmerge this for a while (and Ill test stuff locally as much as I can)
this also adds material crafting to sheets. Test case being chairs. In the future we can add stuff like tables, walls, doors etc.
also applies materials to everything, with fixes, which can close #46299
2019-10-08 11:06:02 -04:00
Qustinnus
d7475b774a
Fixes beauty runtimes and accidental value changes ( #46945 )
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* fix
* fixes beauty
* epic
* fixes to typos
* unepic
* Update code/datums/components/beauty.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com >
* Update code/datums/components/beauty.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com >
2019-10-08 09:14:29 -04:00
Qustinnus
26a95ac867
Re-adds room beauty without the negative moodlets ( #46848 )
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* re-add
* epic
* fix
* epic
2019-10-05 22:47:49 -04:00
Fikou
730d96ad06
bunch of datum mats stuff mostly related to coins ( #46289 )
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adamantine and mythril are now datum mats (mythril still admin only), adamantine has 1.5 strength buff to whatever is made out of it, mythril adds rpg loot elements to whatever is made out of it
you can now put plastic, adamantine and mythril in the autolathe and coin mint
you can now put titanium in coin mint
switches a bunch of stuff in cargo exports, including mythril and plastic being worth cash money
coin code has been changed to datum mats, the custom sprites have been lost except for antag token
2019-09-17 10:50:32 -04:00
Qustinnus
9812834054
Adds knight armour to the game that can be made from any material ( #46301 )
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* Adds knight armour
* fixes armor
* nerfs & fixes
* adds ruin
* done
* bug
* oh im a buddy
* rad
* ok nem
* fix sprite
* fixes
* tgm
* epic
* re-adds icons
* fixes list
* ok ninja
* fixes
* fixed
* woops
2019-09-14 15:32:29 -04:00
Qustinnus
b33d1c49a3
[READY] Floydmats (Datum materials) & custom toolboxes ( #45118 )
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* Initial work
* more
* ass
* wsedfwedff
* asss
* test
* stuff
* fuck
* sss
a
* kms
* asdadwedwdfwefwef
* start
* test
* dwwdew
* ewefwfef
* Redemption machine (#8 )
* Redemption machine
* Removes debug messages
* changes
* fuckmyshitup
* coin mint works with new material shenanigans (#10 )
* Auto stash before merge of "materials" and "origin/materials"
* woops
* furnace (#11 )
* autolathe manufacturing of toolboxes
* eggs in a basket
* some small changes
* matcolors
* documentation
* more documentation and effects
* done
* Color man bad (#12 )
* fixes designs
* ass
* more fixes
* fuck me
* firestacks adder
* epic fixes
* fixes designs
* DONE DIDDILY DOO
* removes category macro
* ch-ch-ch-changes
* fixes some stuff
* Fixes display of ore values (#9 )
* Redemption machine
* Removes debug messages
* Re-adds value display
* Replaces the fire stacking component with an element instead (#13 )
* fixes examine
* fixes ligma bugs
* double ligma boofus
* fix
* misses some defines
* fixes ORM
* Update code/datums/components/material_container.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com >
* fixes
* Makes glass objects weaker (#14 )
* Makes glass objects weaker
* uses correct proc
* fixes shit
* honk honk
* better
* oh shit oh fuck
* fixes
* fuck ORMs
* fixes the biogen
* documentation
* ass (#15 )
* component
* changes
* ass
* ass
* doc
* Auto stash before merge of "materials-plasmacomponent" and "origin/materials-plasmacomponent"
* fixes rounding
* fixed
2019-07-24 11:27:01 -04:00