Commit Graph

10326 Commits

Author SHA1 Message Date
KorPhaeron ced06e1a2c Fix 2015-08-13 09:11:19 -06:00
KorPhaeron 2d419a3318 Removed extra loop label 2015-08-05 20:13:04 -05:00
KorPhaeron 6f73d3c9a7 Coding school adventures 2015-08-05 19:20:27 -05:00
KorPhaeron 7fa7be64bc Not sure how half my commit got left out 2015-08-05 19:09:45 -05:00
KorPhaeron 6a71cd2f57 Toki Wo Tomare
ZA WARUDO
2015-08-05 15:54:41 -05:00
Remie Richards db22dd672e Merge pull request #10962 from Core0verload/weneedtogodeeper
Removes some annoying inventory tetris with storages in storages
2015-08-03 17:15:11 +01:00
Remie Richards aeea711c87 Merge pull request #10978 from Summoners/fixingthehiss
A stupid lazy fix but a needed fix.
2015-08-03 17:13:44 +01:00
Remie Richards 5434bb7854 Merge pull request #10970 from phil235/SyringeProjShieldBlockFix
Projectile blocking fixes
2015-08-03 05:28:28 +01:00
Remie Richards f124fe7a25 Merge pull request #10955 from Core0verload/ghostnotify
Changes cloning ghost notifications to be less copypasta/snowfake
2015-08-03 05:24:26 +01:00
Remie Richards ffe7bae869 Merge pull request #10941 from SvartaSvansen/whispering-lizards
Fixes hisspering (whisper bug)
2015-08-03 05:22:30 +01:00
Remie Richards e262b309db Merge pull request #10953 from KorPhaeron/slowdemon
Nerfs Slaughter Demon
2015-08-03 05:21:29 +01:00
Remie Richards af7a671097 Merge pull request #10921 from phil235/StorageThrowFix
Storage throw runtime fix
2015-08-03 05:17:50 +01:00
Cheridan 31fca2d6b8 Merge pull request #10952 from phil235/BartenderSecPhotoFix
Fixes bartender uniform not appearing in security record photo.
2015-08-02 07:20:45 -05:00
Cheridan 975fa419a5 Merge pull request #10938 from phil235/HostileTargetingChanges
Changes the targeting code for hostile animals
2015-08-02 07:11:19 -05:00
Cheridan 88b2180017 Merge pull request #10949 from phil235/SleepSmokeFix
Fixes sleeping smoke never disappearing.
2015-08-02 06:56:47 -05:00
Cheridan 7763263cc0 Merge pull request #10940 from Incoming5643/no_glove_no_love
Syndicate toolboxes now come with insulated gloves
2015-08-02 06:35:42 -05:00
Summoners 8e167bd46e DEATH OF THE S REMOVAL AND THE UNDERSCORES 2015-08-02 13:44:07 +09:00
Summoners 662b1c1c92 A stupid lazy fix but a needed fix. 2015-08-02 09:38:19 +09:00
phil235 7498d3de63 Merge pull request #10835 from RemieRichards/ninjastuff
Ninja Invisiblity Fixes
2015-08-01 18:39:11 +02:00
phil235 40a1c3c5de Merge pull request #10935 from bear1ake/ian-stuff
FIX IAN STUFF (paths)
2015-08-01 17:27:36 +02:00
phil235 cdd15b7c27 Removes some unneeded code(flag = "magic" when already inheriting it from parent, adding a 0 argument to on_hit when it already defaults to 0).
Fixes syringe dart not respecting shield blocking.
Projectile doesn't show the hit message anymore if 100% blocked (shield blocking mostly). (but it is still logged)

Fixes deflected dart projectiles not being logged.
2015-08-01 16:57:27 +02:00
c0 d70acbc7a8 Second level storages are not closing on mob movement 2015-08-01 02:59:06 +03:00
c0 7495bf3569 Changed default message to more useful 2015-07-31 18:56:16 +03:00
c0 95285e7946 Changed cloning ghost notifications to be less copypasta 2015-07-31 18:42:03 +03:00
KorPhaeron 03ee347b4b Updated playstyle string 2015-07-31 09:39:57 -05:00
KorPhaeron f007e69581 Nerfs slaughter demon
They are now slower, but get a temporary speed boost upon exiting blood
(good idea Lumi)

They now have 200 health instead of 250
2015-07-31 09:35:54 -05:00
phil235 13e561e3e8 Fixes bartender uniform not appearing in security record photo.
Removing bar_suit icon in uniforms.dmi because it's identical to "barman"
Replaced instances of "ba_suit" and "bar_suit" with "barman" (so that the bartender uniform icon names follow the same pattern as other job uniforms ("chef", "captain", "hos", ...)
2015-07-31 16:20:21 +02:00
phil235 6a0be8b9a3 Fixes sleeping smoke never disappearing. Also switching processing.Add(src) to processing |= src.
Makes the empty space on the chem bottles sprites clickable.
Fixes a runtime with reagent_containers/throw_impact()
2015-07-31 15:01:35 +02:00
Cheridan 7b94435e9c Merge pull request #10924 from phil235/ProtolatheInsertFix
Fixes being able to insert sheets into the protolathe from a distance
2015-07-31 02:01:55 -05:00
Cheridan 5b7c29073d Merge pull request #10872 from phil235/DisposalStuff
Some disposal fixes
2015-07-30 17:30:18 -05:00
SvartaSvansen decf5495cb Removed unnecessary braces. 2015-07-30 18:09:33 -04:00
Incoming e2c39a20f4 RemieRichards wins the technical code semantics fight today 2015-07-30 17:55:35 -04:00
Incoming 248b1f5c96 Syndicate toolboxes now come with insulted gloves (that look like red gloves). Wires are lost as a consequence. 2015-07-30 17:28:11 -04:00
SvartaSvansen 7ead988517 Teach those lizards some manners! 2015-07-30 17:14:42 -04:00
phil235 1f9143c224 Move hostile animal target into the life subproc handle_automated_action().
Renaming AI_SLEEP to AI_IDLE.
Removing debug messages.
2015-07-30 22:49:26 +02:00
phil235 357c595176 Changes the targeting code for hostile animals to be a bit more efficient. AIStatus and stance vars are now only one var. The idle stance is fused with the AI_SLEEP status. hostile/life() now only calls ListTargets() once per cycle (we save a list of targets then use that instead of calling the proc again).
Alien animals no longer plant egg/weed when player controlled (even if disconnected).
Created the the proc handle_automated_action() for simple_animals , currently only used by giant spiders and alien animals.

Player controlled hostile animals no longer starts targetting things again when the player disconnects.
2015-07-30 22:26:07 +02:00
Remie Richards f212ac2502 Merge pull request #10877 from Miauw62/spiders
Some spider improvements
2015-07-30 20:08:32 +01:00
bear1ake 5af0bdec25 fix ian stuff 2015-07-31 01:18:03 +09:00
phil235 95be17923e Merge branch 'master' of https://github.com/tgstation/-tg-station into DisposalStuff
Conflicts:
	_maps/map_files/AsteroidStation/Asteroidstation.dmm
2015-07-30 16:34:39 +02:00
Jordie0608 1132344628 Rice hat by scones 2015-07-30 21:13:43 +10:00
Jordie 9d41569b0c Merge pull request #10918 from Ikarrus/gangending
Adds Ending Cinematic for Gang Dominations
2015-07-30 20:49:39 +10:00
Remie Richards aff1d90848 Merge pull request #10885 from KorPhaeron/blood
Slaughter Demon powers can now be used by any mob
2015-07-29 19:42:27 +01:00
phil235 e670cec521 Fixes being able to insert sheets into the protolathe from a distance (w/o telekinesis).
Removes some unnecessary icon_state stuff, plus moving busy = 0 to after the end of the insertion animation.
2015-07-29 20:31:11 +02:00
KorPhaeron b521801ef9 Updated comment 2015-07-29 13:22:52 -05:00
KorPhaeron bece4783ad Last PoolOrNew 2015-07-29 13:21:27 -05:00
KorPhaeron fdf186ad5a More of the same 2015-07-29 13:20:51 -05:00
KorPhaeron f91094c2a6 Define 2015-07-29 13:19:33 -05:00
phil235 4d69d3ced0 Merge pull request #10790 from Jordie0608/fixingthingslikewillsmithfixedthewildwest
Energy gun overlay fixes and icon reversions
2015-07-29 15:04:27 +02:00
Jordie 73fa75873c Merge pull request #10908 from Jordie0608/sqlstandsforseriouslyquestionablelogic
Memo update
2015-07-29 21:35:28 +10:00
phil235 dbd53fbf10 Fixes runtime when obj/item/weapon/storage and facehugger call throw_at() 2015-07-29 13:28:07 +02:00