Commit Graph

347 Commits

Author SHA1 Message Date
ShizCalev 796d7084c4 Fixes solo changelings getting kill other changeling objectives (#41486) 2018-11-16 13:30:31 +01:00
Tranquill6 61b531d758 Relating to issue #39395, the ratvarian spear now breaks when it is used as opposed to never breaking. (#41483) 2018-11-16 06:52:44 -05:00
4dplanner c84a92f4ce Passes thrownthing to hitby (#41411)
* Passes thrownthing to hitby

* Items now also pass thrownthing

* No longer uses default arguments

Also fixes bananium shield

* Adds more arguments to hitby calls

* Standardises throw_impact

* Clears up some loose ends

* Adds back wacky comment

* Reinstates can_push=FALSE on bananium shield
2018-11-15 10:25:04 +01:00
moo 852dfb9a38 HOTFIX: Makes Sentient Disease actually playable (150 hours certified) (#41490)
* rip

* where did I pull those parenthesis from...
2018-11-14 14:37:27 -05:00
ShizCalev a6a4958dba Malf camera network upgrade fixes (#41455)
* Malf camera network upgrade fixes

* cleanup
2018-11-13 18:10:17 -05:00
ShizCalev 2088a9ce90 Cyborg modules now automatically turn off when deactivated (#41326)
* Cyborg modules turn off when deactivated

* gives mining borgs built in mining scanners
2018-11-13 01:53:14 -05:00
subject217 ed12430e63 reduces chance from 25 to 10 for both types of rightandwrong (#41151)
cl
balance: The Summon Guns and Summon Magic rituals will now only turn 10% of the crew each into antagonists, down from 25%.
/cl

This has frustrated people for a long time. The issue is that these rituals irrevocably destroy the round that they're in by turning one dangerous murderboning antag into literally half the station becoming dangerous murderboning antags. I reduced it to 10% each. I wanted to reduce it to zero so that they wouldn't delay the round for 30 minutes after the wizard teleports in and immediately dies, but I figured that simply reducing the amount of antags spawned would be better received.
2018-11-12 22:04:43 +13:00
ShizCalev dc019b09ba Fixes illiterate & blind mobs being able to read books (#41400)
cl ShizCalev
fix: Fixed inconsistency where illiterate and blind mobs were able to read some books/manuals, but not others.
fix: Fixed mobs being granted mime speak even if they failed to finish reading the Guide to Advanced Mimery Volumes 1/2.
/cl

Step towards resolving #41396
2018-11-12 21:10:21 +13:00
MMMiracles aba2a148a9 Adds Reflector Blobs (#41296)
cl MMMiracles
add: Blobs can now upgrade their strong blobs to reflect projectiles at the cost of their normal health and extra brute resistance.
/cl

When creating strong blobs, creating another strong blob on top of another will create a reflective blob. Reflective blobs reflects projectiles based on their ricochet chance, meaning this more or less shuts down laser fire until someone rushes in to break the reflector or uses ballistics on it.

This might be really only useful for stuff like people placing emitters half-way across the station but having more avenues to deal with laserspam isn't bad.
2018-11-12 20:52:33 +13:00
oranges df1be9b10c Merge pull request #41313 from ninjanomnom/remove-the-sanic-oc
Replaces the move fast traits with speed mods
2018-11-12 20:45:53 +13:00
moo fb66f6016d Sentient Disease has nearly ALL symptoms and can now hear! (#41206)
cl Coughby
add: Sentient Disease now has almost all symptoms at its disposal.
code: Adding single-symptom disease abilities is super easy now.
fix: Sentient Disease can now hear (not sure if this was a bug or intentional).
add: Sentient Disease is a linguist and knows all languages. Still cannot speak.
cl
Purpose:

To give more options for sentient disease, seems pretty lackluster at the moment.
Code:

Typed-Categories as well as Categorizes symptoms, the selection menu will reflect this.

Symptoms in-code without Name/Desc pull from the virus IF they have a singular virus in the list (lol symptoms are a list).
Misc Changes:

Items that cost less under the guise of decreasing the stats when they in-fact increased stats had their discount removed and description to properly reflect they infact buffed the disease.

Costs are my theorycrafting relative to the current costs and I don't plan on changing them until I see how this plays out. See code comment for healing disease prices/changes.

Necro-Metab was not added because I feel like just amassing bodies via morgue seems lame. Inorg-metab was included however.

I hate tgui but if someone wants to edit it to not be a massive table that looks like the wurm spelllist w/o priest restrictions be my guest.

UPDATE: I've included the ability for SDs to hear. They should get a follow link to infected people who speak but I haven't been able to test. The hearing aspect has been tested and works.

UPDATE2: This is also missing the mega ultra evil symptoms but I don't want to touch this PR anymore.
2018-11-12 20:24:26 +13:00
ShizCalev 43768593c8 Fixes posibrains becoming unusable if the old mob suicided. (#41336) 2018-11-07 23:36:40 -05:00
skoglol f7e2f8d7b4 Adds safer alt-click helper proc, fixed proc name, removed signal. (#41237)
cl Skoglol
code: New helper proc for alt-click turf listing, bypasses any interaction overrides.
code: Ghosts and revenants now use the new proc.
fix: Ghosts can no longer toggleopen sleepers, adjust skateboard speed or close laptops
fix: Revenant can now alt-click turf to list contents.
tweak: Revenant now slightly less nosy, use shift click to examine.
tweak: Alt-clicking the same turf again no longer closes the turf listing tab.
/cl

Fixes #22410

Use the new helper when you want something to have alt-click turf content listing, but no other world interaction.
2018-11-07 21:50:04 +13:00
oranges 3a819a51ee Merge pull request #41316 from AnturK/objective_dupes
Adds duplicate search range to objectives
2018-11-07 21:45:45 +13:00
ShizCalev c167d37121 Fixes admin damage editting not logging the target's real name / key. (#41318)
* Fixes admin damage editting not logging the target's real name / key.

* few more areas
2018-11-06 14:10:20 -05:00
AnturK 36a97a5817 Adds duplicate search range to objectives 2018-11-05 11:50:15 +01:00
ninjanomnom 59c8947cf8 Replaces the move fast traits with speed mods 2018-11-05 01:42:54 -05:00
ShizCalev 54641a029e Covering your mouth when you cough/sneeze now stops the spread of germs. (#41230)
cl ShizCalev
fix: Covering your mouth when you cough/sneeze can now help stop the spread of germs.
/cl
2018-11-04 14:51:26 +13:00
skoglol 735f7dca90 Changes revenant spell unlocks to only use stolen essence (#41221)
* Changes unlocks to only use stolen essence.

* Add alt-click functionality.

* Revert "Add alt-click functionality."

This reverts commit b8de8499bc64d5a7d10960e3a59fe5be702a94db.

* Adds a stun for soft-crit drain targets.

* Compile before pushing you dumdum.
2018-11-01 12:31:26 -04:00
ShizCalev b9132a200a Fixes admin antag'ing feedback / logging (#41233) 2018-10-31 12:09:39 -04:00
ShizCalev d87ee8d293 Changeling messages now use the proper style (#41148) 2018-10-26 17:01:28 -04:00
Kierany9 51549a41b7 Finding an objective target by role now actually picks a random target (#41036)
* finally

* length check
2018-10-21 21:39:17 +03:00
MrDoomBringer 703a365aec Various code improvements (#40932)
* adsf

* asdf

* take these

* Further cleanup to windoor code
2018-10-21 03:01:02 -04:00
ShizCalev c4064c9dac Fixes syndicate MMI nameswaping, adds better user feedback when inserting a dead brain (#41023) 2018-10-20 11:35:32 -07:00
Supermichael777 26843eaf7e Necromantic stones are now a bit more aggressive when snatching souls (#40917)
* The revenge of ghost snachin willy
* I'm not sure that other way works so I'll do one I'm sure of put one i know will
* Should probably put it before the check
* Uses the spookier list
2018-10-19 22:19:52 -07:00
tralezab 2a97dd6549 phyrexian scriptures (#40993) 2018-10-18 19:39:49 -04:00
ShizCalev 22090ed8ee Corrects abductor baton path (#40974) 2018-10-17 22:35:56 -04:00
Kierany9 5ef054e605 Assimilation Update (#40769)
* new objectives + qol

* beep

* oof

* one line

* prevent kill objectives from having the same target as assimilate objectives

* Free objectivev

* code review

* fix

* yes
2018-10-16 15:14:33 +02:00
ShizCalev 61b701b8e9 Fixes monkey revhead issues (#40938) 2018-10-16 11:20:26 +02:00
oranges d9c420fc30 Merge pull request #40876 from vuonojenmustaturska/borganim
Restores the hazy effect to the saboteur borg's chameleon module
2018-10-15 23:55:05 +13:00
ShizCalev ff8ce1aec0 Fix servant_spawns empty list runtimes (#40872)
A couple things depend on this list being populated to teleport mobs around
towards end game, so removing the spawnpoints just to spread players around at
the very start of the round seems like a pretty blatant oversight.
2018-10-12 14:45:53 -07:00
vuonojenmustaturska 60b686994d restoration 2018-10-12 02:35:23 +03:00
kevinz000 3e7184c975 Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
Aiming to implement the framework oranges has detailed in https://tgstation13.org/phpBB/viewtopic.php?f=10&t=19102
Moves canmove to a bitflag in a new variable called mobility_flags, that will allow finer grain control of what someone can do codewise, for example, letting them move but not stand up, or stand up but not move.

Adds Immobilize()d status effect that freezes movement but does not prevent anything else.
Adds Paralyze()d which is oldstun "You can't do anything at all and knock down).
Stun() will now prevent any item/UI usage and movement (which is similar to before).
Knockdown() will now only knockdown without preventing item usage/movement.
People knocked down will be able to crawl at softcrit-speeds
Refactors some /mob variables and procs to /mob/living.
update_canmove() refactored to update_mobility() and will handle mobility_flags instead of the removed canmove

cl
rscadd: Crawling is now possible if you are down but not stunned. Obviously, you will be slower.
/cl
Refactors are done. I'd rather get this merged faster than try to fine tune stuff like slips. The most obvious gameplay effect this pr has will be crawling, and I believe I made tiny tweaks but I can't find it Anything I missed or weird behavior should be reported.
2018-10-11 11:22:21 +13:00
ShizCalev 87fe618bd2 Ghosts can now see the AI's camera (#40689)
cl ShizCalev
tweak: Ghosts can now see active AI cameras.
/cl
2018-10-06 08:06:38 +13:00
AnturK 6b83785146 Ticker subsystem cleanup (#40649)
* Removes unused vars from ticker.

* More ticker cleanup

* This too.
2018-10-06 07:51:18 +13:00
AnturK df5a89f4e5 Shows antag names for the few item created antagonists. (#40587) 2018-09-30 20:55:48 -04:00
ShizCalev 2fa1ac1349 Replaces istypes with the proper tool_behaviour checks. (#40414) 2018-10-01 03:10:31 +03:00
ShizCalev 3c994f1768 Fixes some slip & fall runtimes (#40524)
* Fixes some slip & fall runtimes

* wizard bullshit
2018-09-30 19:47:48 -04:00
MrDoomBringer b731aac7ad Clarify that blobs are considered dead when they don't have an overmind (#40593)
Before, when a blob died, it would turn white and stop doing anything - but
other than that it wasn't actually anything stating that the blob was dead
(causing some confusion for new players)
2018-09-30 13:52:29 -07:00
Kierany9 bb1e45b165 [s] Assimilation oversights (#40519)
* oof

* it can't be this dumb, right?

* hivemind hosts can't be assim objectives

* 1 am compiles

* eh
2018-09-29 03:09:57 +03:00
Jordan Brown 86a2b49c37 Merge pull request #40505 from ShizCalev/changeling-runtime-fix
Fixes changeling HUD runtime
2018-09-28 09:46:12 -04:00
oranges a94a9c8efa Merge pull request #40365 from AnturK/team-panel
Admin team panel
2018-09-28 09:27:15 +12:00
ShizCalev c66cbad2d0 [s] Fixes pride mirror exploit (#40477)
* Fixes pride mirror exploit

* Cleanup, adds no_tk check to canUseTopic
2018-09-26 12:34:10 +03:00
ShizCalev b1259cbb72 Fixes changeling HUD runtime 2018-09-26 00:24:57 -04:00
Emmett Gaines 31914a594e Componentizes orbiting (#40433)
cl ninjanomnom
fix: Orbiting is a little more aggressive about staying in orbit. The wisp as a result now correctly follows you over shuttle moves.
/cl

Goodbye SSorbit you ticking piece of shit

This also gives update_sight a signal so wisp code isn't hardcoded into it.
2018-09-25 18:23:27 +12:00
Kierany9 9e8d7509b6 [READY] [Gamemode Bounty] Assimilation (#40296)
* it's ready boi

* typos, things i forgot to uncomment and mindshields revealing hosts

* Requested bugfixes/syntax changes

* Fixes Network Invasion runtime and other misc fixes

* oops

* Fixes mindshield runtime

* Mind control and lots of fixes

* Admin logging and runtime fixes

* dumb bugs and fluff text

* Commented out code, typos and finalizing player numbers

* runtime

* Major runtime fixes, buffs and distortion field

* death on MC'd vessel death, destroy_hive and hive removal on death

* code review

* oops

* Mind Control realname fix
2018-09-24 21:18:55 +02:00
Iamgoofball f735a7d34d [READY][PAID CODE] economy PR (#40312)
With the power of CAPITALISM AND ECONOMY, you too could be This Guy.
2018-09-23 02:50:51 -04:00
AnturK 84c3f1e400 Fix pirate objective sanity (#40377)
They get nothing if their hold console gets blown up.
2018-09-22 21:12:08 -07:00
Jordan Brown 73964e7ac1 Merge pull request #40359 from ShizCalev/lighting-fix
Fixes bad lighting values
2018-09-20 23:48:21 -04:00
AnturK dcf802e4b2 Team Panel 2018-09-20 20:54:52 +02:00