skoglol
d46512d63c
RCD silo link message fix ( #49844 )
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* RCD silo link message fix
* RCD silo log fix
* Update code/game/objects/items/RCD.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* Update code/game/objects/items/RCD.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* Update code/game/objects/items/RCD.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com >
2020-03-14 02:05:15 +01:00
Dennok
752c0bdac3
Parallax fix ( #49850 )
2020-03-14 02:03:40 +01:00
nightred
542dd659a4
Fix bodytemp damage calculation ( #49920 )
2020-03-14 02:00:24 +01:00
LemonInTheDark
430d9f5cb9
Makes borg and mining drone's mesons not full-bright. ( #49919 )
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Moves the background darkness from human.dm to hud.dm
2020-03-14 01:59:53 +01:00
wesoda25
a34e81d426
Adds a couple mood events ( #49918 )
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* bang!
* Dr. Joseph-Ignace *********
2020-03-14 01:58:18 +01:00
Fikou
c532536301
fixes typo ( #49916 )
2020-03-14 01:57:05 +01:00
moo
840517ff0e
im sectsy ( #49874 )
2020-03-14 01:54:41 +01:00
Iamgoofball
ff858ea504
Adds the 40 player minimum to Families, my bad. ( #49889 )
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Totally forgot to re-add this.
2020-03-14 01:16:01 +01:00
Dennok
c65d08dd7f
radial repeat close ( #49871 )
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* radial repeat close
use radial again to close radial menu
* up
2020-03-13 21:16:55 +01:00
tralezab
46b1214d98
ai zMove > eyeobj zMove ( #49730 )
2020-03-13 15:24:03 -04:00
skoglol
a032d7ef40
Merge pull request #49847 from Mickyan/wig_mimicry
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Allows wigs to copy hair styles
2020-03-13 18:27:11 +01:00
skoglol
1a916e6d86
Merge pull request #49908 from TetraK1/shuttleinfo
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Improve shuttle calling checking order
2020-03-13 18:25:23 +01:00
skoglol
554301a22a
Merge pull request #49906 from ShizCalev/ied-fix
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Fixes spawned IEDs not having cans
2020-03-13 18:03:38 +01:00
skoglol
88ab76ab30
Merge pull request #49905 from ShizCalev/beatcop-fix
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Fixes undercover cop sunglasses not having flash protection
2020-03-13 18:02:10 +01:00
skoglol
720a7f3cf3
Merge pull request #49861 from RaveRadbury/Prisoner-Dynamic-Exemption
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Adds Prisoner to dynamic's protected roles list
2020-03-13 06:08:07 +01:00
spookydonut
4ca8f8086c
Remove ui deadcode (curse you) ( #49864 )
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Aha cheers!~
2020-03-13 07:07:01 +02:00
skoglol
b94cf14b8a
Merge pull request #49235 from Bawhoppen/prisoners
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Redesigns and Expands Permabrig
2020-03-13 05:08:24 +01:00
Bawhoppen
ff427395bf
final map fixes
2020-03-12 22:28:25 -05:00
Dennok
51f245fa1e
ladder radial red arrow ( #49872 )
2020-03-12 15:32:33 -04:00
RaveRadbury
566a3e9918
let's try this again ( #49886 )
2020-03-12 14:38:47 -04:00
Iamgoofball
6284eecded
Adjust some Families objectives based on feedback. ( #49882 )
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* Adjust some Families objectives based on feedback.
* Update gang.dm
* Update gang.dm
2020-03-12 13:47:31 -04:00
cacogen
c8c0685288
Replaces parent wand with wand of nothing on Donut ( #49887 )
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* Replaces parent wand with wand of nothing on Donut
- Renames parent wand 'wand' to distinguish it from wand of nothing
- Simplifies parent wand's description to focus on the fact you shouldn't have it
- Makes parent wand delete itself when fired
- Renames parent magic projectile bolt to differentiate it from bolt of nothing
* prototype wand deletes itself on spawn
* removes snowflakey qdel of the base wand on spawn
2020-03-12 13:35:47 -04:00
TetraK1
b3abcaac9d
Improve shuttle calling dialog order
2020-03-12 12:36:38 +00:00
Bawhoppen
7f73fd2a7b
Merge branch 'master' of https://github.com/tgstation/-tg-station into prisoners
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# Conflicts:
# _maps/map_files/BoxStation/BoxStation.dmm
2020-03-12 05:06:09 -05:00
Bawhoppen
88c1f1812f
serving dish + cafeteria tray
2020-03-12 04:47:28 -05:00
ShizCalev
19034e3d77
randomize the cans
2020-03-12 02:48:14 -04:00
ShizCalev
7ddc9511f2
Fixes spawned IEDs not having cans
2020-03-12 02:35:38 -04:00
ShizCalev
ef6796c4d4
Fixes undercover cop sunglasses not having flash protection
2020-03-12 02:23:16 -04:00
spookydonut
6a9d4c926f
Fix dmdoc generation and revert to SpacemanDMM 1.3 ( #49858 )
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* f
* disable building from source
2020-03-11 20:28:43 -04:00
Kyle Spier-Swenson
7a218d05c2
Fixes the mc giving priority to ticker subsystems ( #49893 )
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The malformed logic here kept the mc from running all ticker subsystems first, (a functionality that i'm not even sure we need to preserve, as long as we update the docs, thoughts?)
2020-03-12 09:31:08 +13:00
Victor Pellen
8906df5a86
Fixes empty tape recorders getting stuck on pocket and belt slots ( #49865 )
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* Fixes tape recorders getting stuck on pocket and belt slots
* Inverted the branch into a fallthrough
2020-03-11 15:26:39 -04:00
Tlaltecuhtli
404a26c74d
aloe medical plant addition ( #49444 )
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* 1
* 2
* removal of id and names
* Update code/modules/reagents/chemistry/reagents/drink_reagents.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/drink_reagents.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* Update code/game/objects/items/stacks/medical.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* Update code/game/objects/items/stacks/medical.dm
Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
* lowers price for med suture
* one aloe microwaved to 2 paste
* changes grind
* 🍆
* Update lavaland_surface_ash_walker1.dmm
* merg conflic
* ????????????
* Apply suggestions from code review
* reset travis
* reverts travis reset commit
cringe cringe cringe
Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com >
Co-authored-by: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com >
2020-03-11 11:54:41 -04:00
RaveRadbury
646cd22022
Hug Fix ( #49860 )
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* flip flops the negative modifier
This is because when temp_diff is less then 0 it is a negative number.
* modifies the code as requested
* Halves the heat transferred to actually balance out body heat.
2020-03-11 11:33:06 -04:00
Fikou
da0da14276
lowers advanced rcd upgrade price ( #49862 )
2020-03-11 11:11:58 -04:00
SteelSlayer
d4005b2170
Label component code fixes ( #49855 )
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* Label component additions that should have been included
updates comments
forget this
* fix spelling mistake
* I suck at spelling
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2020-03-11 15:30:17 +08:00
ShizCalev
c13bfd34f0
Merge pull request #49866 from Ghommie/patch-1
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Webedit touching the MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING speed modifier.
2020-03-11 02:36:22 -04:00
Dennok
687ef08c09
Update code/game/objects/items/RCD.dm
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Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
2020-03-11 08:20:59 +02:00
Dennok
cf9e5e2cb1
Update code/game/objects/items/RCD.dm
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Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
2020-03-11 08:20:41 +02:00
Dennok
e22dd9ae1e
Update code/game/objects/items/RCD.dm
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Co-Authored-By: cacogen <25089914+cacogen@users.noreply.github.com >
2020-03-11 08:20:16 +02:00
tralezab
70af311909
ahaha ( #49857 )
2020-03-11 12:46:53 +08:00
RaveRadbury
b408735b0f
Prevents prisoners from rolling mid-round traitor
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Also removes Prisoners from Wizard rolling restriction.
2020-03-10 21:05:42 -07:00
RaveRadbury
619e8dc2f9
Adds prisoner to protected and restricted roles list for Dynamic
2020-03-10 20:06:53 -07:00
LemonInTheDark
0007cb1381
Fixes SR not working when the holder is empty ( #49779 )
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We do this by moving it's callback from the reagent itself to the mob. The callback proc has also changed,
I've added the behavior to revive(), based on the preseance of excess_healing in the arguments.
This is a little snowflakey but the behavior is consistent.
2020-03-10 20:30:44 -04:00
Unit2E
2a239de7cf
fixes toy dualsabers gaining damage ( #49789 )
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* clean fix for toy problem
* did code suggestions
2020-03-10 17:16:10 -04:00
Kyle Spier-Swenson
83398600c2
Fixes bugs in the mc related to combos of SS_BACKGROUND and other flags ( #49848 )
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SS_BACKGROUND Conflicts with SS_TICKER and SS_NO_TICK_CHECK's behavior in certain ways. This fixes that breaking the mc.
SS_BACKGROUND has its own priority bracket that assumes that all remaining subsystems to run are also SS_BACKGROUND, allowing one of these to run when running SS_TICKER subsystems would cause the MC to assume all subsystems that run after it that tick were background subsystems, breaking the math of how much time to allocate the subsystem.
When delaying a run of a SS_NO_TICK_CHECK subsystem for lack of time, the MC will modify it's priority so it runs sooner next tick, if this happened on a background SS_NO_TICK_CHECK subsystem, it would update the wrong running total and desync the running total of the priority of all queued subsystem from the actual sum of those subsystem's priority.
2020-03-11 09:38:23 +13:00
Bobbahbrown
8ba15b5ea8
[s] Fixes XSS Exploit Defeating Sanitization of Any String in Goonchat ( #49867 )
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* fix
* cleanup
* renamed that one function
* fixes for users who do not have 5 entries
2020-03-11 09:29:37 +13:00
Ghom
e6ad3e3fc4
Update human.dm
2020-03-10 14:27:23 +01:00
Timberpoes
f5cb1d471b
Fixes the handheld arcade game not working as intended ( #49823 )
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* Fixes the handheld arcade game not working as intended
* Removed misleading parameter from ui_act
* Further fixes in light of build errors
2020-03-10 18:39:02 +08:00
Fikou
367f85440c
pirate captain ( #49837 )
2020-03-10 18:36:43 +08:00
Fikou
cb923d982d
plastic is now a rigid material ( #49838 )
2020-03-10 18:35:44 +08:00