🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑
- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
Pyroclastic anomalies make player-controlled adult slimes.
Tweaks announcement/spawn of anomalies some. Flux anomalies are super dangerous and are now announced ahead of time, and pyroclastic anomalies are somewhat less devastating so they're given some time before announcing, like gravitational ones.
* Adds new gas interactions to supermatter.
Adds new minor and major failures to supermatter.
Adds highpressure windows to box.
* Shard now announces critical power and critical mass.
* Balance adjustments, some test stuff.
* Higher mole hot setups now scale in damage because they are harder to heat. Low mole setups, like the roundstart shard now cause less damage because they heat up smaller amounts of gas faster.
Actually made windows heat resistant now.
The supermatter crystal now takes damage from heat much earlier.
* Testing and tweaking more stuff.
Added tesla_zap proc.
Added anomaly generation.
Added occasional gravity pull in.
* Fixes anomaly spawner, hopefully fixes lightning bolts.
* Fixes supermatter lightning. Tweaks and balances some more values.
* Resolves conflicts for real now.
* Adds high pressure windows to the supermatter in box, meta and delta.
Fixed supermatter shutter button requiring atmos id on box and meta.
Readded the missing electrical supplies and welding locker to engineering of metastation.
Fixed stuff for travis.
* More balancing and behaviour changes.
* Adds heat_resistance to windows so windows can now survive more than TOC+1600 K if desired.
Also makes high pressure windows able to withstand 50000° K.
* More overcharge tweaks.
* Makes stuff compile and removes extra whitespaces.
* Even more tweaks.
* Rebalances power increase from matter, removes mass paper radiation exploits. Nerfs plasma. Removes mapchanges for the time being.
* Adds high pressure windows to the supermatter engine in box, meta and delta.
* Merge conflicts.
* Requested changes.
* Fixes supermatter zap overriding src.
* Fixes message timing.
* Generates messages when xeno eggs are delivered
🆑 coiax
add: The egg spawner on Metastation will generate a station message and
inform the admins if an egg is spawned. (It's only a two percent chance,
but live in hope.)
/🆑
Metastation has a 2% egg spawner. If it picks the xeno egg, it does so
silently, telling no one. Now it informs the station and also admins and
the game log.
To reiterate, this behaviour is already in the map, I'm just generating
logging and messages. If admins want to simulate this, they can spawn a
`/obj/effect/spawner/xeno_egg_delivery` in any location they like.
* Xeno delivery makes a command report instead
I also refactored command report to avoid the duplication of the SECRET
COMMAND REPORT announcement.