Haevacht
d9f5fc87bb
Update equipment.dm
2017-04-01 13:59:44 +11:00
Haevacht
916a596a51
two lines technically i guess
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dont need a var/backstab anymore
2017-03-31 18:50:35 +11:00
Haevacht
89297f19ad
Update equipment.dm
2017-03-31 18:45:55 +11:00
anconfuzedrock
c4125d88bf
anyone want to play some board game online ( #25558 )
2017-03-31 08:31:49 +02:00
ExcessiveUseOfCobblestone
0d3b8c075a
Drink Responsibly [Drink Refactor and Shot Glass Tweak] ( #25555 )
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* SHOTS SHOTS SHOTS
* Shots but for real
2017-03-31 08:30:58 +02:00
XDTM
a48bf2993d
Fixes some chameleon clothing not appearing in the list ( #25551 )
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* Fixes some chameleon clothing not appearing in the list
* bio suit (1) => bio suit (bio_suit_janitor)
2017-03-31 08:24:21 +02:00
ExcessiveUseOfCobblestone
6f0aac2f6d
Cloth Golem Fix ( #25617 )
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Needs to be /stack/ instead of /stack/sheet because gauze is not a /sheet/!
2017-03-30 16:11:36 -04:00
GunHog
e4075f5879
Bubblegum fix ( #25602 )
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The Init proc would continue running after an additional spawned
Bubblegum tries to qdel itself, creating a new gps that does not get
quick-deleted properly as it happens AFTER Destroy() is called on the
Bubblegum.
2017-03-30 14:08:33 -04:00
kevinz000
d17aacc8cd
Allows soft-disabling of flightsuit processing, moves subsystem defines to subsystems.dm ( #25513 )
2017-03-30 09:07:49 -03:00
Qbopper
5ba9d278af
Changes MMI flash emote's text ( #25592 )
2017-03-30 08:42:22 -03:00
AnturK
4acca6a105
Advanced cam fixes ( #25601 )
2017-03-30 08:38:16 -03:00
coiax
000e923a87
Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix ( #25549 )
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* Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix
Fixes #24443 .
🆑 coiax
add: Autoimplanters have been renamed to autosurgeons. Currently only
the CMO and nuclear operatives have access to autosurgeons. What is the
CMO hiding?
fix: All upgraded organs for purchase by nuclear operatives now actually
come in an autosurgeon, for speed of surgery.
/🆑
- Autosurgeons now insert any type of organ put in
- Replaced organs are dropped on the floor by default, and if told not
to, will GC, rather than just disappearing through lack of references
- Makes autosurgeons have a `starting_organ` type, where it'll make an
internal organ to be dispensed.
- Autosurgeons now change their name depending on their internal organ
- Nuke ops now just buy the autoimplanter with the organ already inside
it.
* Fixes naming and sprite
2017-03-30 22:09:35 +13:00
MrPerson
17af3ad9d3
Fixes observe issues with parallax ( #25561 )
...
This fixes #25479 plus a runtime that happens when you observe a mob whose player has ghosted that results in a comically incorrect HUD for the observer.
HUDs are a fucking mess still to the surprise of nobody
2017-03-30 22:08:46 +13:00
kevinz000
c6ed1a3e47
Allows resetting of uplink items in case one gets deleted, adds null checking to get_uplink_items() ( #25510 )
2017-03-29 19:26:54 -03:00
AnturK
1b138562b4
Minor runtimes fixes. ( #25566 )
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* Fixes power monitor runtime
* Fixes reagent data runtime
* Nullspace is no smoking zone
2017-03-29 19:21:51 -03:00
coiax
d0c7e125f1
Fixes supermatter generated anomalies living too long ( #25563 )
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- Changed from magic numbers to defines.
- Minor cleanup, use of QDEL_NULL and trimming some returns on
supermatter.dm
2017-03-29 19:19:54 -03:00
Joan Lung
0750a7dffb
Simple animal attacks with bonus effects now properly respect shields ( #25571 )
...
* Simple animal attacks with bonus effects now properly respect shields.
* very boring fixes
2017-03-30 11:16:36 +13:00
bgobandit
8431fc1284
Hand labelers cannot be used on any mobs ( #25583 )
2017-03-29 19:14:50 -03:00
oranges
d7ac92a292
Revert "SWAT vest !!!DOES NOT BUFF SWAT!!! ( #25236 )" ( #25620 )
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This reverts commit 86cbbaf572 .
2017-03-29 18:05:10 -04:00
bawhoppen
86cbbaf572
SWAT vest !!!DOES NOT BUFF SWAT!!! ( #25236 )
...
* our father
* forgot to mapmerge
* it's happening
2017-03-30 00:59:27 +03:00
coiax
afd9b4a88d
Maintenance loot cleanup ( #25448 )
...
🆑 coiax
fix: All tophats, rather than just the ones in maintenance, hurt a tiny
bit if you throw them at people.
/🆑
- All tophats have throwforce 1
- Cable coils are now random colours
- Cable coils now actually come in stacks of 5 in maint
2017-03-30 09:03:15 +13:00
MMMiracles
48da27feb8
CereStation ( #24665 )
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* cerestation test build or something i dunno
* map edits
* added exosuit/cyborg consoles to bridge, added experimentor to science test chamber. added directional signs to bridges for basic department directions.
* airless turfs HO
* TUUUUBES
* additional map edits
* SM engine, partial Engineering rework
* press x to .json
* CIRCUITS
* boss of this gym
* map changes galore
* atmos checkpoints + signs
* Add cerestation.dm
* quick fixes
* map edits again
* auth keypads + minimap
* suit change, button fixes
* maintenance + map + other stuff
* map fixes out the wazoo
* honk
* wowzer
* beware of basket-stealing bears, purges harmful heretic tags (for the most part)
* removes the bone-zone
2017-03-29 13:38:35 -04:00
kevinz000
465f136b96
[READY]Planetstation: Floodlights ( #25310 )
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* floodlights
* floodlights
* ...
* copypasta
* traviscaughtmenottesting
* fixes
* set_light
* fixed
* construction
* strings
* kay
* Update floodlight.dm
* Update floodlight.dm
2017-03-29 18:09:33 +13:00
Cyberboss
c852b080c9
Makes medibots FAKEDEATH unaware ( #25554 )
2017-03-28 20:13:33 -03:00
Joan Lung
63962e8070
Corgis now properly get armor protection ( #25539 )
2017-03-28 15:25:49 -03:00
kevinz000
7f5a6b71cd
Admin sound channel tweaks ( #25537 )
...
* Update playsound.dm
* Update sound.dm
* Update sound.dm
* Update playsound.dm
2017-03-28 13:37:19 +02:00
kevinz000
ab744810ca
Update human.dm ( #25535 )
2017-03-28 13:35:22 +02:00
XDTM
6a051b465b
Refactors disposal bins ( #25487 )
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* Refactors disposal bins
* conflicts begone
* eh sure
2017-03-28 13:03:33 +02:00
octareenroon91
2725ee99ec
Fix bonfire/buckle_mob() runtime ( #25527 )
2017-03-27 21:13:20 -03:00
Joan Lung
c386e9c64f
Cleans up TK code a bit ( #25516 )
2017-03-27 15:47:23 -03:00
AnturK
ce471f015c
Stops monkey hordes from spamming chat log to some extent ( #25517 )
2017-03-27 15:42:59 -03:00
AnturK
55208b2627
Fixes coin flipping ( #25518 )
2017-03-27 15:42:03 -03:00
ExcessiveUseOfCobblestone
09f8d191b1
Fix runtime with hostile simple mobs ( #25505 )
2017-03-27 12:53:03 -03:00
ExcessiveUseOfCobblestone
17a818aaad
Qbopper's Drone Flavortext Addition+ ( #25499 )
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* Free Drone
* Excuse you please fix my drones!
* this is probably going to be a bad web edit.
* THIS IS WHY WE DON'T WEBEDIT
* STUPID CLOCK DRONES
2017-03-27 10:37:19 +13:00
XDTM
8963b8f8e1
Gives multitoolable assemblies examine text about it ( #25500 )
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* Gives multitoolable assemblies examine text about it
* oxford comma
2017-03-27 10:36:41 +13:00
kevinz000
6ed5e98bcf
Makes Ratvar more powerful than the admins ( #25440 )
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* Update possess.dm
* Update possess.dm
* Update objs.dm
* Update ratvar_the_clockwork_justicar.dm
* Update singularity.dm
* Update possess.dm
* Update objs.dm
* Update objs.dm
* Update objs.dm
* Update possess.dm
2017-03-26 21:35:24 +02:00
kevinz000
bf230837a9
Fixes a bug ( #25509 )
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* oh god why
* still not done..
* Update chameleon.dm
2017-03-26 21:27:36 +02:00
Cyberboss
7b9fd7e6fb
SNPC Refactor ( #25429 )
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* Move the interactive file to the right spot
* Proper scheduling
* dOY
* Fix shit
2017-03-26 21:24:38 +02:00
XDTM
71b01007cc
Gives an icon to the zombie festering ooze ( #25493 )
2017-03-26 14:07:16 -03:00
XDTM
fb0fb4eb03
Fixes damage overlay bugs ( #25494 )
2017-03-26 14:06:54 -03:00
Cyberboss
7af014de84
Add support for specific sound channels and stopping them ( #25455 )
2017-03-25 19:54:04 -03:00
coiax
4c66182ff0
CTF teams have their own radio channels + fixes ( #25456 )
2017-03-25 19:53:03 -03:00
XDTM
36ac1997d7
Refactors Golem Names ( #25471 )
2017-03-25 19:47:08 -03:00
kevinz000
e1fd0292c7
Update experimentor.dm ( #25441 )
2017-03-25 19:41:36 -03:00
Leo
005f8f1889
Fixes sheets runtiming on ORM ( #25464 )
2017-03-25 15:29:09 -04:00
Enlightening
ce23a1d059
Fixes rice turning into nutriments when grinded ( #25467 )
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* Fixes rice turning into nutrients when grinded
Fixes rice turning into nutrients when grinded
* Fixes sprinkled donuts not producing sprinkles
2017-03-25 15:20:50 -04:00
Cyberboss
29bae23f03
Fixes being unable to eject tanks from canisters ( #25498 )
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* Fixes #25497
* forceMove while we're at it
2017-03-25 14:56:38 -04:00
oranges
60a9891994
Tweaks to logging around disarms, general code cleanup ( #25329 )
...
The mob add_log helper has been improved to be more readable and do less
work over and over
Disarms now log the item they disarmed if applicable
Some found old code was chopped out and improved
2017-03-25 19:29:49 +01:00
KorPhaeron
41f5ece330
Fixes augmetic surgery resulting in invisible limbs ( #25446 )
2017-03-25 10:01:00 -03:00
Leo
796874f9d1
Merge pull request #25449 from KorPhaeron/deepfriedeepfrieddeepfriedfix
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Fixes being able to wash fried food
2017-03-25 09:59:12 -03:00