Commit Graph

14 Commits

Author SHA1 Message Date
Bjorn Neergaard c78e1ec2ac Fix a lot of wire interactions 2016-01-25 12:03:03 -06:00
Bjorn Neergaard 20e647a598 Prefer += to .Add()
For @RemieRichards
2016-01-22 20:12:47 -06:00
Bjorn Neergaard 9274f9a027 Fix conflicts 2016-01-22 19:29:18 -06:00
Bjorn Neergaard b2629a56e2 Make wires use defines, put a wire var on /atom, fix tgui ui_host runtimes 2016-01-22 19:25:33 -06:00
Bjorn Neergaard 87b0857b93 Refactor wire datums
Finish wire port and refactor wire datums to use string keys; widen color
range to support more wires and more colors.
2016-01-22 19:22:09 -06:00
AnturK cda2f26d56 tgui wires initial 2016-01-22 19:13:23 -06:00
xxalpha de44d7ec43 Changed APC wire pulsing and airlock autoclose() to use timers.
a

round
2016-01-20 21:26:44 +00:00
Firecage 4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Aranclanos 6a2bc0b6c5 Added some sanity after the spawn() procs in the wire datums of APCs 2013-11-22 15:50:28 -03:00
Aranclanos b30c608dfc Modified the checks that the pulsed wires do on APCs after the spawn() timer finishes. They will now react properly regarding if the wires are cut or not. 2013-07-02 05:02:36 -03:00
giacomand@gmail.com 46dc7d6084 Committing Faerdan's UI overhaul. Includes a UI browser class to easily manage and standardize user interfaces. This first release does not convert all the user interfaces in the game but only most of them. You can find samples of these user interfaces here: http://imgur.com/a/5dr6E
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5794 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-27 20:02:42 +00:00
giacomand@gmail.com a3501875a7 - Re added clicking on inventory HUD slots making you use the item, without having to click the item itself. I made storage slots in backpacks, when hit by an item, will put the item into that storage item.
- Added some garbage collecting procs for NTSL.
 - APCs now have its missing status text, for the wire interface.
 - Clicking on a hand HUD slot, while the hand is actively selected, will make the item being held call attack_self().

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5715 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-16 10:54:56 +00:00
giacomand@gmail.com f111a19bcf - Fixes a lot of the issues with airlock and APC wires. The machine variable will be properly set now. APCs and Airlocks should probably shock now.
- Improvements to alien eggs so that they didn't bug and freak out, causing infinite loops. You can also destroy eggs if you keep hitting them after they burst.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5712 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-16 00:21:42 +00:00
giacomand@gmail.com 6dca01967a - Converted two more wires to the datum wires. APCs and Radios (and intercoms) now use wire datums and can have signalers attached to them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5670 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-08 16:40:56 +00:00