Commit Graph

8 Commits

Author SHA1 Message Date
Bjorn Neergaard d712615db8 Fix tgui showing NaN, fix vending machines having no wires 2016-01-22 21:42:35 -06:00
Bjorn Neergaard 20e647a598 Prefer += to .Add()
For @RemieRichards
2016-01-22 20:12:47 -06:00
Bjorn Neergaard b2629a56e2 Make wires use defines, put a wire var on /atom, fix tgui ui_host runtimes 2016-01-22 19:25:33 -06:00
Bjorn Neergaard 87b0857b93 Refactor wire datums
Finish wire port and refactor wire datums to use string keys; widen color
range to support more wires and more colors.
2016-01-22 19:22:09 -06:00
AnturK cda2f26d56 tgui wires initial 2016-01-22 19:13:23 -06:00
Firecage 4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
giacomand@gmail.com 46dc7d6084 Committing Faerdan's UI overhaul. Includes a UI browser class to easily manage and standardize user interfaces. This first release does not convert all the user interfaces in the game but only most of them. You can find samples of these user interfaces here: http://imgur.com/a/5dr6E
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5794 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-27 20:02:42 +00:00
petethegoat@gmail.com 6d5fe9d0e6 Standardised vending.dm, and also updated vending machines to use the new wire datums.
Fixes issue 1309. Kitchen Vendomat vends "weapon"

Removes the cautery step from debraining, as it was pretty pointless and needlessly confusing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5754 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-21 15:25:05 +00:00