Commit Graph

19 Commits

Author SHA1 Message Date
KorPhaeron 2edfd114bd Span class 2015-12-21 02:20:40 -06:00
KorPhaeron 2f4f9d59cd HoG Fix 2015-12-19 18:42:54 -06:00
KorPhaeron 4253585e1e Use TRUE/FALSE instead of 1/0 2015-12-04 13:28:19 -06:00
KorPhaeron 9d591c1c5f Healing fountains 2015-12-04 13:26:03 -06:00
AnturK 6c2cb63ff0 Makes syndie/hog turrets ignore emp 2015-11-25 14:41:19 +01:00
AnturK 48533846cd typo fix 2015-11-25 14:41:19 +01:00
AnturK 0524045bef Removes gun turrets 2015-11-25 14:41:17 +01:00
Cheridan 3aa76f80e9 Merge pull request #13080 from PKPenguin321/patch-4
HoG fountains now give an omnizine-like reagent instead of Doctor's Delight + Typo Fix
2015-11-19 22:43:12 -06:00
PKPenguin321 e106d255df fountains give godblood instead of omnizine
makes fountains give godblood instead of omnizine to bypass the OD issues with omnizine
2015-11-17 18:14:31 -08:00
PKPenguin321 4604dabd88 fixes typo in nexus description
Fixes #13084

just throwing this in here since it's in the same .dm as the current fix and it's only one line so what could go wrong
2015-11-17 16:13:45 -08:00
PKPenguin321 e4b87f66e0 HoG fountains now give omnizine instead of DD
doctors delight has piss-poor healing properties since goofball nerfed it to death, and also drains your nutrition unless you're a doctor. not a very good chem for a fountain designed to heal you. 20u of omnizine wont overdose you and will heal a very decent amount.
2015-11-17 15:09:29 -08:00
Incoming 1f9f0dfc40 Adds subtypesof(). It's shorthand for typesof(path) - path.
Replaces typesof(path) - path with subtypesof(path) in obvious places. I was a bit conservative, there's probably a few more places that could use this.
2015-11-16 18:55:57 -05:00
Remie Richards a63e42be27 Gods can no longer place structures near the enemy nexus
Followers are informed of their god's death
Followers are informed of the name of the area their god builds the nexus in
Conduit/Nexus range calculations are cheaper
Finding the god's followers is now a helper proc
2015-11-13 17:23:31 +00:00
Remie Richards 605750d6bf Deities now start off with the ability to place 1 free turret
HoG Claymores are now a subtype, Damage: 40 --> 30, Armour Penetration: 0 --> 15
Deicide objective (Kill the other god!) will now correctly find the blue god
Turrets will no longer attack handcuffed people, this should help with conversion
2015-11-13 10:59:17 +00:00
Remie Richards 465c71c45e More Hand of God updates:
* Prophet2God communication
* Cancel structure construction
* New Construction/Trap UI
* Reduced structure costs
* Structure conversion
* Prophet gear
* Removes holy slumber for being OP
2015-11-08 16:00:14 +00:00
Tkdrg d966c37c6a Hand of God Fixes/Tweaks
Fixes healing fountain construction sprite.
Nexus are now destroyed properly.
Borged cultists will now lose antag status properly.
Round end message fixed.
Feedback messages improved to be clearer, and lots of typos fixed.
Smite no longer uses up faith if there is no valid target in the turf.
Adds an atom/attack_god() proc.
Fixes the greeting messages for prophets and followers, improves god msg.
Fixes nexus being spawned on dense turf after 2min, and general sanity.
Fixes attacking structures with abstract items.
Adds click delay and attack animation for attacking structures.
Fixes a lot more typos.
Fixes defense pylon friendly fire.
Makes defense pylon togglable on its god's click.
Cleans up gun_turret code a little in general.
Adds deconversion by loyalty implant or holy water (basically rev+cult).
Gods will now die when they have no followers left.
Adds the HoG gods to the traitor panel.
2015-11-07 15:25:28 -03:00
Remie Richards 06cd5e0a93 Fixes compile issue relating to the Royal Xeno PR. 2015-10-07 22:32:57 +01:00
Remie Richards b9394257da About a million changes, but largely: Functional (Sort of) Antag Huds, Mind fixes, and Final glue to get the mode working. 2015-10-07 22:11:19 +01:00
Remie Richards 58483beb50 Hand of god gamemode!
be_special and antag defines are no longer limited to 16 values (1 - 32768) by being changed from a bitfield to a list, an appropriate block of code exists to automatically update bitfield versions to the new list format. the list format allows us to have (functionally) infinite antag types.
2015-09-27 16:49:56 +01:00